Fellow warsmiths,
I need your council. I am two games into our local crusade campaign with my Iron Warriors and I already have a suspicion that my roster includes too many units that I usually do not use and wanted to try out for exatly this reason. I feel that the units do not work well enough together to create some working synergies. Thus, while I can still compete with the less seasoned players in our campaign, I am at a loss at how to beat our Sororitas player who is equally experiences as I am. His whole army works like clockwork and mine seems to fall apart, no matter what I do, barring a lot of small factors falling in my favour (I hate his 6++ saves, that's for sure!).
So I wanted to get your feedback on my roster and the idea behind my army. And if my idea can be salvaged with changing a few units here and there. So, without further ado, here's my current campaign roster:
+ HQ +
Chaos Lord [6 PL, 130pts]: Combi-melta, Insidium, Mark of Khorne, Thunder hammer
Sorcerer [5 PL, 90pts]: Bolt pistol, Force stave, Mark of Tzeentch, Prescience, Warlord, Warp Lord, Warptime
+ Troops +
Chaos Cultists [6 PL, 130pts]: Mark of Slaanesh
. 17x Chaos Cultist w/ Autogun: 17x Autogun
. Chaos Cultist w/ special weapon: Heavy stubber
. Chaos Cultist w/ special weapon: Heavy stubber
. Cultist Champion: Brutal assault weapon and Autopistol
Chaos Space Marines [4 PL, 115pts]: Icon of Wrath, Mark of Khorne
. Aspiring Champion: Plasma pistol, Power fist
. 3x Marine w/ chainsword: 3x Astartes chainsword, 3x Bolt pistol, 3x Frag & Krak grenades
. Marine w/ heavy or special weapon: Reaper chaincannon
Chaos Space Marines [4 PL, 105pts]: Icon of Excess, Mark of Slaanesh
. Aspiring Champion: Plasma pistol, Power maul
. 3x Marine w/ boltgun: 3x Bolt pistol, 3x Boltgun, 3x Frag & Krak grenades
. Marine w/ heavy or special weapon: Missile launcher
+ Elites +
Helbrute [6 PL, 130pts]: No Chaos Mark
. Helbrute fist: Heavy flamer
. Power scourge
Mutilators [5 PL, 105pts]: Mark of Nurgle
. 3x Mutilator: 3x Fleshmetal weapons
+ Fast Attack +
Chaos Spawn [3 PL, 69pts]: No Chaos Mark (already leveled up to Bloodied)
. 3x Chaos Spawn: 3x Hideous mutations
+ Heavy Support +
Obliterators [5 PL, 105pts]: Mark of Slaanesh, Obliterator
Obliterators [5 PL, 105pts]: Mark of Slaanesh, Obliterator
Venomcrawler [7 PL, 130pts]: No Chaos Mark
+ Dedicated Transport +
Chaos Rhino [4 PL, 83pts]: Combi-bolter, Havoc launcher, No Chaos Mark
++ Total: [60 PL] ++
How much of a mess is this? I had one 25 PL game and one with 35 PL. In both, I felt that it was difficult to put together a list of units that worked well together.
The idea behind my roster and for its development during the campaign was an emphasis on the cult of destruction and demon engine elements without resorting to a mostly static gunline playstyle that I am too accustomed to by now. This also fits well with the Iron Warriors stratagems and warlord traits. I guess the problem starts at the HQ section, where I have included two characters for reasons stemming from my warband's background, who do not really support the idea of this roster too well.
So what would you suggest to give this army some synergy and a better fighting chance? I would love to hear your ideas. My next game is on Tuesday on vassal and I can still change a few things around until then.
One last thing: while we have to play our games online for the time being, I am making sure to only include models that I own in my roster. If physical games are possible again in spring, I would like to be prepared ;-)
Edited by Kythnos, 18 December 2020 - 12:07 PM.