I'm planning on doing quite a bit of Necromunda work over the next few weeks/month/year so starting a thread to cram all my stuff into seems appropriate.
My main focus for this year will be to paint two gangs, learn how to play, and get a few friends into Necromunda. Bonus items are painting Necromunda-themed terrain, more gangs, and organising a campaign. This is all time, energy, and pandemic-permitting.
The two gangs I've started assembling are a Chaos Helot Cult gang and an Enforcer Patrol gang.
The former made up exclusively of Blackstone Fortress models at this point and represents the core members of the cult (though not all have been assembled yet). The basic idea is to have a cult based around a traitor Commissar and a few surviving traitor Guard mixed with some more "cult-y" models. There's very little conversion work (if any) just because the models are so great as they are.
The initial 1000-credit list I've come up with and shall be running can be found in the tab below.
The latter gang uses the Palatine Enforcer kit for the most part, with a few extra bits and pieces (namely heads) thrown in for good measure to add character. Rest assured that their helmets have been clipped to their belts. I've also decided to equip almost exclusively with short-ranged firearms (i.e. no boltguns) as shotguns and pistols are cool and I'd like to see how they perform. The sole exception to this is the sniper sergeant who managed to get away with having a long-ranged rifle due to the Got Your Six rule being evocative and cool.
Presently, I'm missing a few more heads and bodies, but they should arrive within the next couple of weeks and then I'll be able to complete the initial eight members of this patrol.
As with the cult above, the 1000-credit Enforcer list can be found below.
Anyway, that's it for me for now; back soon with more. Thank you for reading!