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Paragon of their Chapter - what's the best choice?


NKirkham24

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Fellow Brothers of the Long Vigil.

 

I really enjoy the fluff idea behind the warlord trait Paragon of their Chapter, and I think this potentially has a large number of applications.

 

With that in mind, and given the book has been out for a while now, what combinations of character and trait have you come up with? 

 

Is it best to go combat based on a jump pack captain, and if so which combat focused chapter? Or do you go as durable as possible on a terminator or gravis captain? Or sneaky with Raven Guard? 

 

I look forward to hearing what you have come up with and definitely think there will be some inspiration to try in future games in the thread.

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So far, my favorite is as follows:

 

-Watch Captain with JP, SS, and Xenophase Blade

**Relic -- Master-Crafted (XP Blade)

**WLT1 - Imperium's Sword

**WLT2 - Paragon of their Chapter (Salamanders WL Trait)

 

This gives your Captain a 12" move and "Fly," 5W with 2+/4++ protection, and 6 x S8 AP-4 Dmg2 attacks on the charge, all of which Ignore Invul Saves.

 

 

The alternative Build that I like here is an identical JP Captain, including Relic and WL Traits, but with a Relic Blade instead of the Xenophase Blade. This gives him 6 x S10 AP-3 Dmg3 attacks --- you lose the AP-4 and ignoring Invuls, but you gain S10 (so wounding almost anything on 3+s and T5 and below on 2+s) and the all important Dmg3, allowing him to straight up kill a Harlequin Bike, Bladeguard Vet, Gravis Armour model, etc. with every failed armor save he inflicts.

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What have you been using the Dark Angels trait with build wise?

 

That allows you to move a unit back a step in the doctrine cycle right?

I use it in a couple variants of ranged heavy lists.

 

You can use it to stack with the SIA strat+chapter tactic swap and Rapid Fire if its an intercessor squad.

 

2 squads I mostly have in mind for that trait are these two...which i always have at least 1 in each army. They are quite cheap and each version has 1 rounded knights, mortarion and even a huge mega squiggoth..with spending cp. I dont surprise anyone I know anymore. But most people don't expect for you to be able to nor be bold enough to dump hvy CP 1st turn...ie

1 choose doctrine

2 buff with chaplain

3 swap chapter tactics to Crimson or imperial fists

4 SIA strat for Stalker-cessors

5 rapid fire for Stalker-cessors

Its a hvy cp cost but knocking out a 350-500pt unit that doesn't get a chance to attack or only got 1 turn...thats well worth it. When there is stuff with t8 or with 4+ invul you should try softening it up with another unit. You might not need to use the rapid fire

 

10 stalker-intercessors

10 Vets- 4 hvy bolters, 3 stalkers, 3 bolters/shields

Edited by Debauchery101
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