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Warhawks: Crusade Argovon Log


Dracos

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Inquisitors Dracos of the Ordos Astartes reporting on the Warhawks most recent activity. 
 
As you requested, the strike cruiser Void Raven has taken Indomitus Lieutenant Khalen Kol  and the 3rd Company to the Argovon System. As his core, he takes with him Indomitus Veterans extensively trained in gravis armor. Besides a strong presense of members of the Shadow Council, the strike cruiser carries units of if lesser experienced, no less adept Inceptors and Eradicators. Accompanying him is Phobos Librarian Orlos Shaevac and multiple teams of phobos armor specialist. Unlike standard Astartes Chapters, the Warhawks deploy very little armor, even in the largest of planetary assaults. For this reason, and a source as yet unknown, cruisers like the Void Raven have been reconfigured to carry a strong contigent of Xiphon Interceptors and Whispercutters.

 

++ Battalion Detachment (Imperium - Adeptus Astartes - Raven Guard Successor) [49 PL] ++

**Warhawks**

Crusade Size: Crusade: Argovon System (50 Total PL, 5 RP)

+ HQ +
Indomitus Lieutenant [5  PL] [2 RP]: Master of Ambush, Burning Blade
Librarian in Phobos Armour [5 PL] [2 RP]: Lord of Deceit, Indomitus Armour

+ Troops +

5 Bolt Rifle Intercessors [5 PL]: Astartes Grenade Launcher, Power Fist

5 Infiltrator Squad [6 PL]: Helix Gauntlet
5 Infiltrator Squad [6 PL]: Helix Gauntlet

+ Elites +
6 Boltstorm Aggressor Squad [12 PL] [1 RP] Bladesman’s Honour +1WS

+ Heavy Support +
3 Sniper Rifle Eliminator Squad [5 PL]
3 Sniper Rifle Eliminator Squad [5 PL]

++ Total: [49 PL] [0 RP]++

Raven Guard Aggressors are just so good for the points in small games. I really looked hard at Bladeguard and likely will add a six man squad later. I’ve never played Crusade so likely making mistakes. Looking at the Beyond the Veil book, Investigation Points seemed very important for campaign growth and psychic actions were heavily tied into collecting those points so while the Phobos Librarian isn’t something I’d take in competitive match play, here he’s begging coach to get on the field.

Edited by Dracos
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Will be looking forward to hearing about your campaign.

 

Im In a campaign right now with my Raptors. They are fighting a losing battle vs a few war bands of necrons but its been great naretive fun.

 

As for what stuff to take in them, not sure our group chooses traits, relics, and abilities off of things the charicters have done in battle to keep it fun.

 

Like my Infiltrator squad keeps tieing up Skorpeth destroyers for absurd amount of turns before dieing so we gave them the Grizzled ability to represent how they hold in there despite the odds.

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  • 2 weeks later...

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Argovon Campaign: Combat Patrol
Mission (25 PL): Regroup
World: Argovon
Necrons were the Attacker and won the roll to decide who went first choosing second. The battle was fought to control the 6" radius in the middle of the battlefield. Necrons chose to "Secure the Area, while the Warhawks chose to investigate "Through the Stillness". The Warhawks Indomitus Lt. Khalen Kol and his Intercessors tried to (Master of) Ambush two squads of Scarabs on their way to the center of the table. They brought both units to half but then the Scarabs fell back and the Necron Chronomancer teleported 20 Necron Warriors to middle of the field. The Lt. realizing they would be over-whelmed led his Intercessors into the shadows of the hills (read died, shot down like dogs in the street). While Phobos Librarian Orlos Shaevac was investigating the Stillness, his Eliminator squads killed the Chronomancer . . . only to see him rise again. After shrugging off the remaining Scarabs, with the help of the Night Stalkers, Eliminator squad Shadow Wraiths finished off the Chronomancer for good. Seeing that the Necron Warriors, even without their leader were content to hold the center of the field the Warhawks Phobos units withdrew to regroup with Lt. Kol and the Black Rain (both actually dead) to report back to the Strike Cruiser Void Raven. There was something in that warzone the Necrons needed to hold on to. It would require another sortee to find out what.
Edited by Dracos
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Argovon Campaign: Combat Patrol

Mission (25 PL): Power Spike

World: Foronika


Courtland Lyle (Night Lords): Winner

John Russell (Warhawks): Loser


Night Lords were the Attacker, but the Warhawks took the initiative, winning the roll to decide who went first choosing first. The Warhawks fought to deny the Night Lords efforts to sabotage so the Imperium could control the psycho-reactive mechanisms on the Forge World. Night Lords true mission was to "Assassinate" the Warhawks command structure, a tactic the Warhawks understood well. The Warhawks sent Phobos Librarian Orlos Shaevac to investigate "Through the Stillness".


The Warhawks Indomitus Lt. Khalen Kol and his Intercessors (Master of) Ambush(ed), killing one of two squads of Night Lord Astartes. The trap was set though, and though he fought valiantly, Lt. Kol (died) held the Lord Discordant at bay long enough for the Intercessor squad Black Rain (to die) escape into the shadows of the Forge World's industrial buildings.


While Phobos Librarian Orlos Shaevac was investigating the Stillness, his Eliminator squads weren't able to shoot down the second squad of Hereticus Astartes before the Maulerfiend was upon them. The both Eliminator squads, Night Stalkers and Shadow Wraiths had to evacute (died) the psycho-reactive mechanisms or be over ran by the Lord Discordant and the mechanical Maulrefiend, withdraw into the shadows to regroup with Lt. Kol and the Black Rain (all actually dead) to report back to the Strike Cruiser Void Raven.


Though they lost the field of battle, they did distract the Night Lords just long enough for Phobos Librarian Orlos Shaevac to again thoroughly probe "Through the Stillness. His Will has taken on an Adamantium strength in his scrying and senses the approach of a menace he declares as the most dangerous of all to the survival of the Imperium. He has located a Splinter Fleet and has directed the Void Raven to investigate.


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Argovon Campaign: Combat Patrol

Mission (25 PL): Lying in Wait

 

World: Argovon

 

Evan Alexander (Tyranids: Mantodae) Loss

John Russell (Raven Guard Successor: Warhawks) Winner

 

Tyranids were the Attacker, but the Warhawks took the initiative, winning the roll to decide who went first choosing first. The splinter fleet Mantodae, were Lying in Wait when Phobos Librarian Orlos Shaevac and Indomitus Lt. Khalen Kol arrived with the Warhawks on Void Raven to warm on the Tyranid invasion. The Hive Tyrant fought to prove himself Lord of the Warp as Shaevac attempted to Scry the Battle Plans of the alien menace. 

 

The Warhawks Indomitus Lt. Khalen Kol and his Intercessors the Black Rain tried delaying the Tyranid Warriors long enough to allow the Phobos Librarian time to battle the Hive Tyrant on the psychic plane but were caught in an ambush as the beast closed the trap. Shaevac ordered the Eliminator Teams to disperse into the shadows and regroup at the exfiltration point but take as many of the creatures out as they could.

 

The Eliminators saw the Lieutenant and Librarian dissappear while fighting a host of Tyranid Warriors. The Night Stalkers lost sight of Shaevac as he looked to be brought down by the the flashing bone swords and whipping tail of the Hive Tyrant. He proved too much for the Eliminators to take down before their escape, but they were able to bring the Emperor's Will to half the Warriors and a Lictor before slipping into the Shadows. 

 

It was a win for the Warhawks but at a terrific cost. Black Rain would require Rest and Recuperation before they would be able to take the field again.

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Rematch with the Night Lord player this weekend. 50PL so I switched Intercessors for Infiltrators andadded two units of Aggressors with Boltstorm Gauntlets (Battle Honour +1 WS). He added a unit of Terminators, a Sorcerer and a couple units of Raptors(?) one with Lightning Claws (omg) and another with plasma pistols and chainswords.

He just missed a first turn charge with a Maulerfiend and the Lord Discordant. That meant they were in range of the Aggressors and Indomitus Lt. charge T1. Maulerfiend dies, Lord Discordant heroically intervenes. I lose half of the six Aggressors and my Lieutenant to the counterstrike when next turn the two Chaos Marine squads wade into the fight. I spend CP for Transhuman T1 and T2 along with the one that helps D1 weapons turn 3+ into 2+. Aggressors kill the Lord Discordant on his T2.

Sadly the game didn't go beyond T2 or I think I might have gotten the win with some patient play. Instead we called it a draw and I hope to play him again in a week or two.

**********

Had a skirmish 25 PL with a Word Bearer also. This was a double XP weekend so spent more time farming XP than I cared about wins. It's week one of a 12 week campaign. All my units have one Battle Honour. Bolt Rifle Intercessors BS2. Aggressors WS2, Eliminators with ObSec and can shoot and perform actions (yeah baby) Indomitus Lt. and Phobos Librarian have +1 A, +1 Ld (Terminator Honours). The Lt. is getting the Adamantium Cuirass (+1W, +1T) and the Librarian has +1 cast, +1 deny each turn and is getting promoted to Chief Librarian.

Word Bearers

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*Warning*

To all my Brothers. If you play Crusade, do NOT, use Requisition Points when creating a Character you plan on giving Chapter Command upgrade to during the Crusade. He will not be able to purchase the Warlord Trait and Relic associated with that Chapter Command upgrade. He can have Crusade abilities and relics, just not any you would usually purchase from your codex/supplement.

Which is why my Phobos Librarian will be "stuck" with Lord of Deceit and the Indomitus Armor instead of having Psychic Mastery and the Neural Shroud. Which honestly isn't all that bad because homie is rocking Spectral Blade and Umbral Form to go along with Shadowstep. That +1 Ld from Terminator Honours gives him a Ld10. Which means his Spectral Blade is S10 AP -4. Just need to go fishing to improve his WS and add another Attack. The kid can chop some wood right there with the Indomitus Lt.

I chose a Lt. because as a Successor with Bolter Fusillades, rerolling 1s is a thing already. Rerolling to wound rolls just aren't that common and the Lt's ability just meshes well with the super doctrine on these characters.

Night Lords

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Edited by Dracos
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Argovon Campaign: Incursion

Mission (50 PL): The Shroud

World: Foronika

Orks: Loss

Raven Guard Successor (Warhawks): Win

Orks were the Attacker, but the Warhawks took the initiative, winning the roll to decide who went first choosing first. The ork waagh were approaching the Shroud when Phobos Librarian Orlos Shaevac and Indomitus Lt. Khalen Kol arrived with the Warhawks on Void Raven. The green skins were eager for a scrum but the Warhawks refused to give them a fair fight.

Indomitus Lt. Khalen Kol and Warhawk’s Shadow Chamber of Aggressors ambushed the Orks leaders as they rushed toward the Shroud. The Shadow Chamber hail of boltstorm fire cut down the Boss’s horde. This only seemed to please the Beast as it gave him room to step up and “heroically” meet the humie leading the fight against his boyz. The fight was short and vicious with the remnant’s of Kestrel’s Claws (1 remaining Aggressor) carrying the (dead) Indomitus Lieutenant to safety (passed test for a Battle Scar).

Shaeva’s Talons (2nd Aggressor squad) stepped from the Shadows just in time to cover the other half of the Shadow Chambers retreat and cut the Beast down as he prepared to finish all before him.

It was a win for the Warhawks but at a cost. The Infiltrators would require Rest and Recuperation before they would be able to take the field again.

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Edited by Dracos
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Doing a crusade has always interested me. But as you've already pointed out there are a lot of things to think about for your chosen troops. No Warlord selection and some of the relics you would normally go far are out of reach.

Having to think about the troops you take the relics you can muster and then forming a tactic or tactics around that sounds quite hard.

I would go for troops that would allow me to hit them hard and hit them often.. The drawback to this is the ability to take objectives.

Love what I'm reading so far!!

Shame there an information overload, hopefully, the techs will be on it and data can be transmitted.

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Argovon Campaign: Incursion

Mission (50 PL): Crucial Intelligence


World: Argovon


Chaos: ("Fallen") Loss (Dark Angel player playing for Chaos riffing on the meme)

Raven Guard Successor: (Warhawks) Winner


The "Fallen" were the Attacker, but they gave the Warhawks the initiative, after winning the roll to decide who went first. Deep in the rocky mountains of Argovon the Warhawks were in search of an Alpha Legion warband that had been reported in search of xeno-tech. As the "Hawks" approached an ancient outpost that had once served the First Legion 10,000 years ago they were set upon by a force of renegade Astartes.


The "Fallen" could not account for the Shadow Chamber. Primaris Lieutenant Kol and his Aggressors had been Greyshields, Veterans of the Indomitus Crusade. 10,000 years out of their own time, very much the equal of Asartes who had chosen to walk a divergent path. Add to that the Warhawks were an Incursion force designed and trained to work together, the "Fallen" were a ragtag group of units that had randomly come together, as yet untested.


The Warhawk sniper team drew in the Outriders while the other units transferred the data accumulated from the ancient outpost of the First Legion. Taking out half their number the Eliminators faded away as a combat squad of Assault Intercessors ambushed the Ebony Outriders. Their speed negated the Warhawks Shadow Chamber then took the field. Striking from the Shadows the Aggressors torrent of bolter fire forced the "Fallen" Terminators to withdraw from the field. And though the renegades melta team and Lieutenant forced the second half of the Shadow Chamber to fall, their Chaplain Interrogator was left open to a similar fate.


Recalled after the battle, Warhawks were able to deliver the ancient encrypted memory core to Inquisitor Dracos on the Void Raven. Though eager to continue their pursuit of the Alpha Legion warband, the Imperium Warmaster asked the Warhawks to investigate rumours of a Necron relic seeming to call to it's ancient masters.


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Edited by Dracos
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Argovon Campaign: Incursion

Mission (50 PL): The Stilled


World: Argovon


Chaos: Death Guard

Raven Guard Successor: Warhawks

Outcome: Imperium victory


The Death Guard were the Attacker, but the Warhawks took the initiative, after winning the roll to decide who went first. Deep in the rocky mountains of Argovon the Warhawks continued their search of an Alpha Legion warband that had been reported in search of xeno-tech. As the Accipiter Astartes approached an ancient mining outpost, they encountered "The Stilled", citizens of the Imperium who had fallen to the effects of the Nexus. It was then that they were set upon by the Demon Prince of Nurgle and his warband.


The masters of ambush and battlefield deceit, the Warhawks were able to distract the Demon Prince and lay a trap for his retinue of Blightlord Terminators. The ancient warrior's of rot and decay had never fallen before but in the twilight of the Argovon Mountains they could not account for the sheer overwhelming firepower of the Shadow Chamber. Primaris Lieutenant Kol and his Aggressors had been Greyshields, Veterans of the Indomitus Crusade. 10,000 years out of their own time, very much the equal of Asartes who had chosen to follow the path of decay. The battle turned quickly on a razor's edge.


The Warhawk sniper teams had already neutralized the Chaos Sorcerer. Denied his support, Lt. Kol and the Shadow Chambers first destroyed the hordes of Pox-walkers, then turned their attention to the greatest threat they had ever faced. The Blightlord's were abandoned by their Warplords and caught out in the open, barely missing their own opportunity to charge head long into one of the two Shadow Chambers (Aggressors). The Warhawks uniquley designed assault bolters fell like rain from the monsoon upon the ancient Terminator armor. Even then the remaining Blightlords stood ready to recieve the charge.


On the brink of annihilation the (dead) Blightlord's were able to withdraw dragging the gravely injured (battle scar) sorcerer with them as their master crossed the battlefield charging the flank of the Warhawks. His massive sword, larger that the tallest Astartes, waded into the fray scattering the first unit of (dead) Aggressors to the Shadows. As the shadows faded, the spawn of the warp looked across the field at Lt. Kol and realized he had fallen into the same trap that had almost obliterated his retinue. Each and every barrel of the Eliminator sniper teams and the remaining Shadow Chamber were focused upon him. Swearing he would return, the Warhawks settled for being able to return the Stilled to the capital and report the presence of the Death Guard upon Argovon.


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Edited by Dracos
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Again, congratulations on your victory! The mission debrief is again competently written, though there is room for improvement.

 

Nitpicks, with my emphases:

The ancient warrior of rot and decay had never fallen before

Replaced "warrior's" (singular, possessive) with "warriors" (plural). I notice my smartphone's autocorrect tends to replace plurals with the singular, possessive form; I advise disabling it.

The Warhawk sniper teams had already neutralized the Chaos Sorcerer. Denied his support, Lt. Kol and the Shadow Chambers first destroyed the hordes of Pox-walkers,

The sentences are arranged in a way that can make a reader believe the Chaos Sorcerer supported LT Kol, i.e., your Warhawks LT is a traitor. I advise revising the sentences to "The Warhawk sniper teams had already neutralized the Chaos Sorcerer. Denied his support, the hordes of Pox-walkers were destroyed by Lt. Kol and the Shadow Chambers," or "The Warhawk sniper teams had already neutralized the Chaos Sorcerer. Free of his interference, Lt. Kol and the Shadow Chambers first destroyed the hordes of Pox-walkers," (emphasis mine).

The Blightlord were abandoned by their Warplords and caught out in the open,

Replaced "Blightlord's" (singular, possessive) with "Blightlords" (plural).

On the brink of annihilation the (dead) Blightlord were able to withdraw[,] dragging the gravely injured (battle scar) sorcerer with them

Replaced "Blightlord's" (singular, possessive) with "Blightlords" (plural), and added a comma.

[Wielding a] massive sword, larger that the tallest Astartes, [he] waded into the fray[,] scattering the first unit of (dead) Aggressors to the Shadows.

"His massive sword, larger that the tallest Astartes, waded into the fray" makes it seem like the Daemon Prince's sword is fighting by itself. I revised the sentence to avoid such a perception, and added a comma.
Edited by Bjorn Firewalker
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Uhm, thanks Bjorn. Some good catches I'll try to keep an eye on in the future.

 

That's a seemingly barren table?

 

Yeah I agree. I let my opponent set up the table. I suggested current philosophy was 1/3 of table should be covered in terrain but it seemed what he wanted. You can see in my other games, when I build the tables there is quite a bit more. Honestly that much open table gives me the heebie jeebies. I definitely think it would have been to his advantage to have had more terrain on the table..

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Cool to see the batreps! I'd love a little recap out of character that highlighted clutch things that happened, what the game revolved around, etc. Interesting to hear your choices on upgrades too, I went a very different route with my successors after my first crusade.

 

Doing a crusade has always interested me. But as you've already pointed out there are a lot of things to think about for your chosen troops. No Warlord selection and some of the relics you would normally go far are out of reach.

Having to think about the troops you take the relics you can muster and then forming a tactic or tactics around that sounds quite hard.

I would go for troops that would allow me to hit them hard and hit them often.. The drawback to this is the ability to take objectives.

 

It really comes down to which missions you do. IMO the larger battles are less fun in some ways and in the smaller ones you often don't need more than 1 action-monkey unit. Planning out your campaign and relics etc. ahead of time is part of the fun though and you get a lot better at it by making mistakes in one crusade and doing it better the next time. Keeping campaigns on the shorter end also prevents the snowballing effect of people stacking tons of buffs on characters, who can get pretty OP towards the end of the XP scale. 

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Yeah  this is a 12 week 40+ person campaign with 3 factions (Imperium, Xenos, Chaos). I'd say about half are playing more than 2 games a week so it going to add up. 

 

In the 25 PL games I was playing all Phobos and lost 4/5 games. Just didn't have the punch to take out Hive Tyrants, Mauler Fiends etc.  I was able to farm Investigation Points and XP for the Phobos Librarian. The combination of Eliminators and Guerilla Tactics meant I was able to kill a lot of characters. My Eliminators are both ObSec, one can Deny the Witch the other can choose which Doctrine it's in. 

 

The Aggressors I used the Indomitus Veteran Requisition and gave them a WS 2. So wrecking face if they get the charge off. Killed 10 Blightlords with combined fire and one unit getting a charge off. I could claim good planning but I was lucky he just missed a 9 inch charge. I should hanf hung back another inch. 

 

My Infiltrators havent done much but the Helix Gauntlet is nice and I expect they or the Aggressors using Auspex will be giving my Word Bearer opponent a fit tomorrow. 

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I ran a lot of Phobos early last crusade and really regretted it. The Captain is so weak in melee, Infiltrators' ability doesn't matter much at the small board size because few people deep strike. Concealed Positions opens you up to a lot of 1st turn charges or shooting if you try to get on objectives. Eliminators were ok but rarely killed much even after their upgrade especially for the points. Vanguard box is so cool but not very good imo.

 

Initially I started with the Eliminators this time plus a Vindicare to try and cope with how good characters can get, but at 500pts so far the Vanguards have just been insane and the board sizes are so small sniping isn't that useful. I swapped them out for more Aggressors and combat characters.

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Starting to get the same results. Added the Phobos Captain but between the K-Bolt being one shot and 4+ Invul saves on any character you look at side ways its a crap shoot, especially with the gun is S4.

 

I will post Battle Reps next day or two but had two games at 50 PL last two days. I kept the Aggressors in the box trying to get other units XP. Eradicators have done well but I lost todays game because of poor target identification. He was playing a feral ork theme and the Squiggoth (?) with 10 Flash Gitz should have been my first target. Not the Mega Nob? Big Red squigg? counted as I think. Fast and deadly in combat.  Good opponent and While Im not a fan of open topped shooting without reprisal on top of a 40T 200W model (joke) I now know how to handle that next time I run across it and reinforced asking certain questions pre game even in Crusade. I did not realize he had 70+% of his army in that combo. 

 

Moving into 4th week I'll start excepting 75 PL games even though I have 99 on the roster.  Probably going to finally put the Xiphon and an Invictor Warsuit together for later in the campaign

 

Live learn move on to phase two in another week

Edited by Dracos
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Argovon Campaign: Incursion

Mission (50 PL): Eldritch Encounter


World: Argovon


Chaos: Word Bearers

Raven Guard Successor: Warhawks

Outcome: Imperium victory


The Warhawks were the Attacker, trying to lure the Word Bearer warband into a trap as the Heretical Astartes took the initiative (after winning the roll to decide who went first). The Warhawks Shadow Chamber had been called away as the rest of the Company kept searching deep in the rocky mountains of Argovon for an Alpha Legion warband that had been reported in search of xeno-tech. Somehow forewarned of the approaching Accipiter Astartes, the Warhawks lost their opportunity to set the ambush on the edges of the mountain village ruins. Two Venom Crawlers supported by a Rhino of the Word Bearers rushed forward to press their omniscient advantage.


The Indomitus Lt. Kol the Master of Ambush was not without his own surprises. Replacing the recently recalled Aggressors of the Shadow Chambers, were the Eradicators, eager to prove their worth to the Warhawk's Phobos Captain Klayde. The Eradicators swiftly showed their mettle as they split fire twice, destroying the Word Bearer Rhino and both of the two rushing monstrosities. They continued to prove themselves by holding back the tide of Possessed, while The Captain and Eliminators manuevered in search of Archeotech and kill shots on the Word Bearer's ecclesiastical leadership. Lorgar found great favor upon his One of His most cunning followers this day, as Word Bearer warlord evaded the Captain's scope.


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Argovon Campaign: Strike Force
Mission (75 PL): Assault on the Installation

World: Losa

Word Bearers: Loss
Raven Guard Successor [Warhawks]: Victory

Warhawks were the Attacker, but the Word Bearers took the initiative, winning the roll to decide who went first choosing first. After discovering clues to a once hidden vault, sons of the Emperor, both loyal and fallen had come to this world to destroy the mechanical menace of the Necrons. Approaching from opposing mountain valleys, the two forces met just outside entrance to the suspected tomb of their common enemy. Even for the the Primaris Marines the ancient betrayal of Horus and Lorgar could not be set aside. Blade and Bolter were made ready for war.

Indomitus Lt. Kol ambush had failed to gain the initiative against the Word Bearers but he was able to pair the Shadow Chamber (Aggressors) of Chapter Master Kestrel with that of his Chief Librarian. Across the fields rumbling was heard as the Rhinos and Demon Engines of the Word Bearers bore down up the Shadow Chamber. A mighty a Drill rose like the earth a Leviathan from then deep. Lt. Kol gave then order and the Eradicators unleash a torrent of superheated energy upon the demonic transport, forcing the Possessed Astartes within to disembark.

Phobos Captain Klayde had lost his Eliminator team early in the conflict as Word Bearer sorcery uncovered their position to heretics shooting, but he held to the plan and led the new unit of Assault Intercessors around the flank of the Installation to be met by the enemies second Venom Crawler. The sergeant’s thunderhammer finished it and the rushing Rhino, before advancing to provide cover for the Infiltrators as they repositioned to activate the quantum shield generators on that side of the installation.

Just as the Shadow Chamber is pouring volley after volley into the Possessed Astartes stepping from the wreckage of the demonic drill, from the warp the Word Bearer warlord summons a herd of four legged beast of smooth pale purplish skin and slithering tentacles. Forced to split their firepower the Chamber is unable to take down both the Possessed and Demons before the beast crashes into their lines. Though no believers in the ecclesiastical version of the Emperor, on this day he protects. The Aggressors are able to dispatch the demonic beast and march forward barely in time to relieve their Eradicator brethren, taking down the heretic relic dreadnought born in the age of the Heresy.

The last of his demonic engines fallen the Dark Apostle of the Word Bearers and the Indomitus Lt both sense it. Something is rising . . . . from an age before even the Emperor. Wordlessly each side withdraws from the now heavily damaged Installation. Far from allies but at this moment in time a truce of convenience.

Edited by Dracos
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Thanks JC. Actually my game after this one I messed up target priority and got beat by an Ork army. Still going to carry that one for a minute. The win vs the Word Bearer player was nice but I need a rematch against the Ork and Night Lords players :)

 

I'll post pics of the latest game above next day or two. Guy had some sweet look demon models.

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