1. Expansion of the model line with appropriate rules.
-new chosen which are troops for BL, i hope GW would get a bit creative with these guys rather than just having them be CSM with more guns.
-new daemon engines... especially the defiler, that kit really sucks
-new possessed marines
-new character kits... exalted champ?
-a new unique character! Khayon imo
-a new daemon prince kit
-a third oblit sculpt lol
2. New rules for cultists
I would really like to see cultists have some sort of flavourful rules that play up how deluded they are. Meat for the meatgrinder!
3. Marks that actually do something beyond keywords.
I want marks to cost points and do something cool. Like.... Mark of Khorne, 20 points, +1 str for your unit. Mark of Tzeentch, -1 to enemy invulns. Mark of Slaanesh, auto advance the max, Mark of Nurgle, ignore ap -1. Chaos undivided, obsec or 2x model count if you already have it. Something LIKE this.. with a bit more than the 30 seconds of thought I put into it.
4. Buff Abaddon.
This guy is clearly a galactic scale badass that is easily a match for a primarch in terms of combat ability and generalship. He should be somewhat nastier. How about letting him keep his oldschool reroll aura and fearless bubble rather than giving them the 9th edition treatment.
5. The Bringers of Despair.
Space marines have chapter specific datasheets so why not chaos space marines also? I want terminators in black armour with fricking laser beams. 2+ WS/BS, 4++ save, 6" move, ld 10, with ap -1 bolters and some cool special rule that interacts with Abaddon.
6. Make the Nocwhateveritscalled Crown good.
Maybe just cutting this things points to like 50 is enough. I dunno. It needs something though.
7. Proper Daemon weapons.
I would like to see daemon weapons that rip and tear and not some nonsense that costs you the game because you rolled a 1 superfluous rules fluff. A daemon weapon should take existing marine relics to a place of daemonic absurdity. For example, how about an evil thunder hammer that bypasses invuln saves and shrugs but also takes them away from the wielder? Or a helmet that causes LD tests to automatically fail for both friend and foe within 6"? What about a daemon bike relic that flies, does mortal wounds on the charge, and once per game lets you automatically make a charge move without rolling? Daemon weapons need to be crazy, not OP but very uneven or extreme in their effect.
8. The Relic of Lost Cadia.
I want the BL to have a relic of this name that when facing imperial guard lets you reroll all hits and wounds against them within 12" of the character that wields it and d3 additional units out of range because you were too lazy to move the models in range. I also want guard to get exploding 6s in close combat vs chaos so that when I table a guard player on turn 1 and they complain about the Relic of Lost Cadia I can respond with "hey man, you've got exploding 6s in close combat so it is fair". I want this relic for the entirety of 9th edition and for it to bleed into 10th edition.
All I got. ><
Edited by SanguinaryGuardsman, 23 January 2021 - 07:06 AM.