Ok some inittial character concept, design and so on.
Role: Breacher Squad line marine (Tactical Marine)
Brynjarr is small for a marine, and out of armour could almost pass as an average human. His skin is has a dark grey huge to it. A common trait among the Voidborn and their fleets human crew, though more normal skin tones are also found amongst crew and Voidborn depending on their origin. He has short black hair and an equally dark beard that he keeps neatly trimmed so as to ensure that his helmet always fits and no stray hair can compromise the integrity of the seal.
His armour, as is standard for Voidborn, is hardened and adapted for extended time in vacuum. While the chapter is 25th founding and would therefore have mostly newer mark of armour (MkVII with some MkVI and VKIII) I envision it has resembling MkIII (at least externally) for the up armoured look.
As a member of a Breacher squad his standard equipment are a breacher shield (visually think Palanite Subjugator shield from Necromunda) and bolter adapted for engagements during boarding actions (the bolt carbine Primaris Reivers have is my inspiration here).
The MkIII plastic body I ordered to do a conversion with to represent Brynjarr arrived today, still need to find a few bits and decide what helmet/backpack to give him.
The third son of Fleet officers aboard a Chapter Escort Eyes of the Marshal attached to the chapter Battle Barge Darktide, Brynjarr was set to follow his siblings and parents foot step when he was deemed to have the potential for the honour of becoming a Voidborn marine. However young Brynjarr’s life nearly ended there as he barely survived scraped through the lengthy training, surgeries and introduction into the Voidborn. As a capable line marine he served in the second Breacher squad of the 4 Void-Company (their name for Demi-Companies) aboard the Strike Cruiser Darkclaw.
The Death of Brynjarr
While the Darkclaw was on a joint patrol with Imperianl Navy fleets they caught traces of an Ork fleet. They gave chase and resulting in a running battle over several months, as the combine Voidborn and Imperial elements could never quite catch the main Ork fleet, only ever outliers. Eventually full battle was engaged in the Phainon system, and the majority of the ork fleet was finally eliminated. However a flanking Ork fleet that had used the systems gas giant to sneak up on the combined fleet and launched bordering parties. The Voidborn and larger Imperial Navy ships managed to beat back any boards without significant damage the same cannot be said for several of the Navy Escort vessels. In an attempt to save these the Voidbord launched counter borders to those ships.
The Escort that Brynjarr’s squad was dispatch to however was beyond saving despite the bitter and hard fought attempt to reclaim it. During the extraction of the marines as the ship was falling into the gas giant Brynjarr was separated from his brothers by a mob of Ork. His brother held on as long as they could but eventually had to cast of from the doomed ship and Brynjarr was recorded as having gone down with the ship.
The Years of Separation
Unbeknown to the Chapter Brynjarr managed to get onto one of the Ork assault crafts. While he could not operate it he did manage to get it to disengage from the falling Esscort and the forces in the raging gas giant flung the assault craft out and into orbit. Imperial Ships in the vicinity identified the craft as Ork and shot at it until it broke apart. The majority fell back into the gas giant but the part that Brynjarr was in spiraled out and eventually crushed into one of the gas giant’s moon.
Conditions on the surface where hostile to life, and while Brynjarr’s void harden armour could keep him safe the only long term survival was possible in underground cave networks. Brynjarr knew from earlier briefings that there where imperial outposts on some of the moons, but as he did not know on which moon he was, or where in relation to any Imperial outpost he had no idea where to head. Brynjarr would come up to the surface to search for further usable caves and to systematically search for any Imperial base until the need for food would drive him back into the caves. In the deeper caves scrapes of water and organic life could be found, and Brynjarr soon discovered that some Orks had also made it into the cave system. While they were initially a problem due to their numbers and Brynjarrs limited supply they eventually proved to be a usable food source without which Brynjarr would not have survived.
Four and a half years after he first crashed Brynjarr came across an abandoned mining outpost and over several months managed to get the vox system operational. Rescue however took another year as the range was limited and the first few contact he made either did not believe him, could not trace the source of the single or where otherwise unable to mount a rescue operation.
Eventually word reached the Imperial Governor of the inhabited Agri world in system and a rescue was successful. A astropathic message was successful in reaching the Voidborn, but it was the element of the chapter that are tied to the Battle Barge Dawnbreaker. Darktide and its associated fleet including Darkclaw had moved on to a new campaign and it was not deemed feasible to send even an Escort level ship to return one marine to his original company and Brynjarr was assigned to a Void-company station on Dawnbreaker. As such Brynjarr was back amongst his brother marines, but not the brothers he had lived, trained and fought with for so many decades.
Learning that he had been declared dead and having trouble reintegrating with the Chapter after the years of absence (and to Brynjarr the self perceived outcast status as every marine could clearly see from Brynjarr armour* that he was not one who had served with them) led to strive between Brynjarr and other Voidborn. In a bid to help Brynjarr recover the senior Chaplain offer him chance of rebirth be serving with the Deathwatch. It would be a chance to start afresh, leave behind his old stars* and earn a new path.
* This has to do with how Voidborn mark their armour to show the places, battles and campaigns they have fought with markings of the stars and constellation of the systems they have been to and any experience Voidborn can read another’s service history from these marks, it is a bit better described in my IA article.