Olafsson:
+++ SURPRISE ROUND +++
Silkbeard takes careful aim and strikes from ambush, snapping a round off from his bolter. His shot strikes the target, and blasts a chunk from the thigh, flinging the Kroot to the ground. It mewls pathetically, gesturing with its Kroot Rifle.
To find location, we reverse the Hit Roll numbers, so 91: Left Leg. The shot is now reduced by the Target's armour and Toughness Bonus.
Armour Penetration only affects Armour, it doesn't overspill.
Damage 16 Pen 4
Reduced by TB 4 (Armour 0) = 12 Wounds inflicted.
+++ COMBAT ROUND: STRUCTURED TIME BEGINS +++
There is the swish of plants and tall grasses as in the little clearing, two more Kroot Carnivores stand up, their rifles left on the floor. Whether in shock or carelessness is unknown, but they carry themselves as the first. They do not sniff the air, or shriek with war cries. They merely squawk and chatter at this unexpected assault.
They are approximately 30m to your left.
Initiative Order:
Silkbeard Olafsson: 6
Kroot Carnivore 1: 5 (0 Wounds - 10 points of Critical Damage Remain).
Kroot Carnivore 2: 5
Kroot Carnivore 3: 5
Olafsson may now act again as he has Initiative seniority. The two other Kroot stand close together, within 2 metres. Any target within 2m of another, may be attacked with the same action if it offers multiple shots, dividing them between targets as the player chooses.
For example, Olafsson may choose the Semi-Auto Burst Full Action here. For every two degrees of success, another one of the shots fired will land - so for a Bolter profile, we see S/2/- as the ROF. This means that if Silkbeard scores a PASS and two DoS, both of his shots will the target. He may then allocate one hit to each target, rolling damage separately against each, or plough both into one enemy.
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Loth:
You pull the tangled wreckage aside that keeps you from reaching the Wolf. Your sensoria suite and the Narthecium input shows he is in an exceptionally bad way. As you force into the cramped cockpit - noticing the obvious absence of Silkbeard and the co-pilot throne - you lean over the Skyclaw and ease his helmet from his head. He would be unable to do so himself, as both arms are sheeted in rich Astartes blood, shining purple in the odd light from the strangely-hued foliage. His eyes flash, catching the orange sunrise, retinas alive with fire.
"Made...an Oath, to get you down," he coughs up a knot of clotted blood, more freely runs down his chin. His secondary heart has stopped beating entirely, his skin a deathly pallor. "Geneseed...oath."
He reaches to grip your forearm, then slumps and is still. His fingers gently slide away from you, but he stares up and out through the shattered cockpit.
You may make a Difficult (-10) Medicae Test to remove the Progenoid glands, due the awkward manner in which he is trapped within the machine.
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Brynjarr:
Inquisitrix Galleus does not fight you as you manhandle her to a position of relative safety, the water lapping up to her waist due to her size and the way the deck of the Blackstar is canted. She holds her stomach, bending over slightly, and puts an arm out to steady herself.
+My thanks, Voidborn,+ she voxes to you. +I think I can move.+
She pulls herself upright, but it is obvious something is not entirely right, as she emits a sharp groan through her external vocaliser unit. Regardless, she checks her weapons and once more looks around the cabin, her helmet pivoting, then shaking slowly. Finally, her previous, confident tone returns.
+We must make all speed to Objective Rho.+
As you look out onto the rugged view, you can see fallen tree logs coated in the thick, twinkling moss. They are moving contrary to the eddies of the water. More problematic is the high-pitched whine of engines in the distance.
+++++++++++
Ains:
As you set about giving your suggestions and looking for a handy spot for a grenade, the Shadow Vox activates at your urging and begins to exload data screeds into your HUD. Reassuring binharic language rolls across your vision in different runes, as it auto-affixes to your own preferred style. It shows that there are two vox messages awaiting from callsign Hellebore Alpha. The name perhaps is appropriate for the demanding Fenrisian.
++Squad Hellebore - are any of you hálfvitar alive? Hone in on my location. ++
The other is a coordinates check.
(See Map)
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Mantanor Carde and Khordelia-Cao:
With the craft now settling in the much of Baraban, there is still much to do. Some of your brothers may be injured or perhaps the Inquisitrix is in need of medical attention. Nonetheless, the crash site must be either secured, or a way must be planned for escape. Either way, you pull yourselves free of the wreckage and stand ready.
What do you do?
++++++++++