Jump to content

CSM 2k primaris DIY chapter


MegaVolt87

Recommended Posts

Here is a 2k list I have done for my DIY chapter- 

 

Chapter tactics

 

Indomitable

Stoic 

 

HQ 1- Primaris captain

 

WARLORD, Warlord Trait- Rites of War

Relic- the shield eternal

Primaris captain

heavy bolt pistol

Master crafted power sword

relic shield

 

105 points

 

HQ 2- Lieutenant in Phobos Armour

 

(Hero of the Chapter -1 CP) Warlord Trait- Storm of Fire

 Lieutenant in phobos armour

Bolt pistol

Master crafted occulus bolt carbine

Paired combat blades

 

80 points

 

Troop 1- Heavy intercessor squad

 

x5 heavy intercessors

x5 Executor Heavy bolt rifle

 

140 points

 

Troop 2- Heavy intercessor squad

 

x5 heavy intercessors

x5 Executor Heavy bolt rifle

140 points

 

Troop 3- Incursor Squad

 

x10, Incursors

 

210 points

 

Elite 1- Agressor Squad

 

x5 Agressors

Flamestorm Gauntlets

 

200 points

 

Fast Attack 1- Inceptor Squad

 

x4 Inceptors

x8 plasma exterminator

 

220 points

 

Fast attack 2- Stormspeeder Hailstrike

 

x1 Stormspeeder Hailstrike

 

150 points

 

Fast attack 3- Stormspeeder Hailstrike

 

x1 Stormspeeder Hailstrike

 

150 points

 

Heavy Support 1- Eradicator squad

 

x6 eradicators w/ melta rifle

 

270 points

 

Heavy Support 2- Hellblaster Squad

 

x5 Hellblasters w/ Heavy Plasma Incinerator

 

165 points

 

Heavy Support 3- Hellblaster Squad

 

x5 Hellblasters w/  Heavy Plasma Incinerator

 

165 points

 

ARMY TOTAL- 1,995 points

 

Command Points

 

Strikeforce (2,000 points) 12 CP

Batalion detachment -3 CP

Warlord in batallion detachment 3 CP

Hero of the chapter (strategem) -1 CP

11 CP TOTAL

Edited by Brother Tyler
Tags edited
Link to comment
Share on other sites

I have not played for the last several editions, so I’m interested in what others are building. If I may, why the Heavy Plasma Incinerators on the Hellblasters? If I did my math right, the only advantage they have over the assault variant is against T7 models, and even then only very slightly. However, they do have longer range and I’m not sure how much weight I should be placing on how much safer they are to overcharge. What factors influenced your decision to use the Heavy variant? Thanks!

Link to comment
Share on other sites

I have not played for the last several editions, so I’m interested in what others are building. If I may, why the Heavy Plasma Incinerators on the Hellblasters? If I did my math right, the only advantage they have over the assault variant is against T7 models, and even then only very slightly. However, they do have longer range and I’m not sure how much weight I should be placing on how much safer they are to overcharge. What factors influenced your decision to use the Heavy variant? Thanks!

The idea is to use them with the heavy intercessors to off elite infantry, walkers and pull AT duty when the inceptors and eradicators die off. Everything else should be able to manage lower quality enemy infantry. I thought about the rapid fire version, but that would make most of my force push mid table, but this gives me options for a second line/ back feild, flank protection etc. Having a CSM background, I have an agressive playstyle with an eye to counter-punch/ bully an opening- and I'll peice trade those inceptors and eradicators to do it. Before the points nerf on eradicators + Inceptors, the OG list was going to be indomni Lt and x4 dakka ATV, I don't see x2 dakka ATVand x1 speeder as good though. Its in therory anyways.

Edited by MegaVolt87
Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.