
CODEX SUPPLEMENTThis section presents the rules for fielding an army formed from the Fire Claws Chapter, a Chapter thought to be created from the mixed gene-seed of the Ultramarines and Dark Angels Legions. If your army is Battle-forged and includes any
FIRE CLAWS units, the rules in this section can be used in addition to those presented in
Codex: Space Marines.
I recommend that the Fire Claws use the Indomitable and Knowledge is Power Successor Tactics, as described in
Codex: Space Marines.

RELICS OF THE FIRE CLAWSIf your army list is led by a
FIRE CLAWS WARLORD, you can, when mustering your army, give one of the following Chapter Relics to a
FIRE CLAWS ANCIENT model from your army. Named characters and Vehicle models cannot be given any of the following Relics.
If your army list includes any of the Relics below, the army may not include any
ADEPTUS MINISTORUM or
GREY KNIGHTS units.
Note that some Relics replace one of the model’s existing items of wargear. Where this is the case, you must, if you are using points values, still pay the cost of the wargear that is being replaced. Write down any Chapter Relics your models have on your army roster.
BANNER OF RAGEThe Banner of Rage contains the bound souls of the most bloodthirsty of Khorne’s servants. It radiates palpable waves of anger and lust for slaughter which beat upon the minds of those nearby, driving them into a killing frenzy.ANCIENT only. This Relic replaces the bearer’s
Astartes Banner (Aura). Once per battle, at the start of the Fight phase, a model with this Relic can unfurl it. If they do, add 1 to the Attacks characteristic of models in friendly
FIRE CLAWS units whilst their unit is within 6” of that model.
ICON OF DESPAIRThe Icon of Despair is a hideous fabrication of rotting hides which flap in a pestilent wind.ANCIENT only. This Relic replaces the bearer’s
Astartes Banner (Aura). Units that are within 6” of the bearer must subtract 1 from their Leadership characteristic.
ICON OF EXCESSThe Icon of Excess jingles with the sound of distant chimes and carries the scent of forbidden pleasure.ANCIENT only. This Relic replaces the bearer’s
Astartes Banner (Aura). If a unit has this Relic, an enemy unit within 6” of this unit must roll two D6 for its
Death to the False Emperor ability keeping the lowest result.
ICON OF FLAMERiddled with the power of change, the icon’s design shifts constantly through the battle. Energy and power growl through it and when an enemy approaches it the energy is released in a blinding roar.ANCIENT only. This Relic replaces the bearer’s
Astartes Banner (Aura). At the start of your Psychic phase, roll a D6 for this unit. On a roll of 6 inflict 1 mortal wound on the closest enemy unit within 12” of the model carrying this Relic.
ICON OF VENGEANCEA Chaos Icon is a powerful focus for the energies of Chaos Undivided.ANCIENT only. This Relic replaces the bearer’s
Astartes Banner (Aura). Add 1 to the Leadership of all models in a unit that has this Relic.

RELICS OF THE CONCLAVEIf your army list is led by a
FIRE CLAWS WARLORD, you can, when mustering your army, give one of the following Chapter Relics to a
FIRE CLAWS CHARACTER from your army. Named characters and Vehicle models cannot be given any of the following Relics.
If your army list includes any of the Relics below, the army may not include any
ADEPTUS MINISTORUM or
GREY KNIGHTS units.
Note that some Relics replace one of the model’s existing items of wargear. Where this is the case, you must, if you are using points values, still pay the cost of the wargear that is being replaced. Write down any Chapter Relics your models have on your army roster.
Many of the Relics used by members of the Conclave are Daemon weapons. All Daemon weapons use the following rules in addition to their own rules:
DAEMON WEAPONSForged in the flames of darkest evil, Daemon swords, blades, and axes are amongst the most potent of weapons. Each weapon contains the bound essence of a denizen of the Warp, whose terrifying powers may be employed by a bearer strong enough to gain mastery over it. But even the strongest may be forced to pay a price, for should the blade still thirst for souls when all enemies lay slain, then it may just turn its attentions on the one who wields it.Unique Weapons: Daemon weapons are much sought after weapons. You may only include a single Daemon Weapon in your army.
Daemon Weapon: In the Fight phase, when this model is chosen to fight with for the first time that phase, roll one D6. On a 1, the model suffers 1 mortal wound and cannot use this weapon further that phase. On a 2+, the model can fight with the weapon as normal.
AXE OF KHORNEThe Axe of Khorne is imbued with the insatiable bloodlust of Khorne.CAPTAIN or
LIEUTENANT with relic blade or power axe only. This relic replaces the model’s relic blade or power axe and has the following profile:
Axe of Khorne |
Range: Melee |
Type: Melee |
S: +2 |
AP: -2 |
D: 1
Abilities: Hits from this Relic ignore armour saves. In addition, any to hit roll of 6 allows the model to make an additional attack. As long as you keep rolling 6s you can keep making additional attacks.
BLADE OF PHAEDRONInside the Blade of Phaedron lies the seething soul of a Daemon with a great enmity for all its kin. Although the weapon is unremarkable when employed against a living thing, against a Daemon, the blade will blaze white with the pure heat of the captive Daemon’s rage.CAPTAIN with master-crafted power sword or relic blade only. This relic replaces the model’s master-crafted power sword or relic blade and has the following profile:
The Blade of Phaedron |
Range: Melee |
Type: Melee |
S: +1 |
AP: -3 |
D: 1
Abilities: This Relic wounds all
DAEMON models on a 2+, and adds +D3 to the Bearer’s Attacks characterisitic when charging a
DAEMON instead of the usual +1.
The Blade of Phaedron is a Daemon weapon.
DARK BLADEThe Dark Blade is jet-black, no reflection or mark mars the perfect satin darkness of its blade although the hilt, pommel, and grip are often richly embellished. The Dark Blade is a hungry killer that feasts on the souls of the slain and urges its bearer on to further acts of barbarity until it is sated.CAPTAIN with master-crafted power sword or relic blade only. This relic replaces the model’s master-crafted power sword or relic blade and has the following profile:
Dark Blade |
Range: Melee |
Type: Melee |
S: +3 |
AP: -3 |
D: 1
The Dark Blade is a Daemon weapon.
DREAD AXEThe Dread Axe contains an entrapped entity with a vampiric thirst for souls that is especially partial to destroying daemonic rivals. This blade is death to all who oppose its bearer.CAPTAIN with relic blade only. This relic replaces the model’s relic blade and has the following profile:
Dread Axe |
Range: Melee |
Type: Melee |
S: +2 |
AP: -2 |
D: 1
Abilities: No hits made with this Relic will ever need have a To Wound roll of worse than 4+ regardless of relative Strength and Toughness values. Wounds from this Relic ignore invulnerable saving throws (but not armour saving throws). It has no special abilities against vehicles.
The Dread Axe is a Daemon weapon.
GRIMOIRE PANDAEMONICAThis daemonic Grimoire weighs heavily with the sacrifices made in its name and had the power to augment the power of dark ritual. When read backward, passages from within its pages can cause tidal waves in the ether and disrupt control over daemonic summoning.LIBRARIAN only. The bearer can force an enemy character within 12” to reroll all of the dice for a Daemonic Ritual each game turn.
PANDEMIC STAFFThis rune-engraved artifact is long and pitted, mouldering with a visible miasma of plague and entropy. Every one of its odd dents and holes harbors a deadly strain of contagion, one of Nurgle’s old favorites, tried and proven. Collectively, the grotesque diseases that riddle the Pandemic Staff have seen trillions of lives ebb away to nothing, reduced to little more than fodder for the Grandfather’s Garden. When waved expansively, the staff can conjure forth a tide of hyper-toxic fluids.LIBRARIAN with force stave only. This relic replaces the model’s force stave. The bearer of the Pandemic Staff adds 1 to their Psychic test when attempting to manifest the
Smite power.
SHARD OF THE MONOLITHRecovered from the twisted, debased Monolith at the heart of the Equatorial Jungle on Armageddon and set into an ornate chain of consecrated lead, this shard of obsidian imbues the wearer with great speed and strength, but at a price.The bearer gains +1 Strength and +1 Initiative. He must always move toward and assault the nearest enemy if possible and must always perform a sweeping advance if at all possible.
SWORD OF ST. AQUITAINEThe Sword of St. Aquitaine was recovered by the Fire Claws immediately prior to its debasement and subsequent possession by a daemonic entity and it contains a nightmarish creature of such power that it can turn day into night.CAPTAIN with master-crafted power sword or relic blade only. This relic replaces the model’s master-crafted power sword or relic blade and has the following profile:
Sword of St. Aquitaine |
Range: Melee |
Type: Melee |
S: +1 |
AP: -3 |
D: 1
Abilities: If this Relic causes a Wound and the bearer passes his Mastery test, he may force the entirety of the next game turn to be fought with the
Night Fight rules.
The Sword of St. Aquitaine is a Daemon weapon.
WARP BLADEGifted to the mightiest sorcerers and most devious of plotters, the Warp Blade has the power to dissipate and scatter psychic energy aimed at its bearer. This tends to attract the denizens of the Warp who hungrily sniff out the source of the power.LIBRARIAN with force sword only. This relic replaces the model’s force sword and has the following profile:
Warp Blade |
Range: Melee |
Type: Melee |
S: +1 |
AP: -3 |
D: 1
Abilities: Any enemy psyker using a psychic power when within 12” of this Relic must roll a D6. On a 4+ the power works normally, otherwise they will sufer an immediate Perils of the Warp attack and the power will fail to function. If an enemy is killed in this way, it does not count as being killed by the daemon weapon for mastery purposes.
The Warp Blade is a Daemon weapon.

CHARACTERS(click on the images below to see full size versions)


Note that
none of this has been playtested. Everything here is the preliminary version and further adjustments will be made (especially after seeing that two of the Daemon weapons are virtually identical in terms of their rules, which was an accident).