The new Death Guard FAQ is up on Warhammer Community and it's a fairly short one - of note, they've removed the 'Lord of the Death Guard' keyword from the Demon Prince.
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Death Guard FAQ - 22nd February, 2021
#1
Posted 22 February 2021 - 03:25 PM

#2
Posted 22 February 2021 - 03:32 PM

Inexorable Advance doesn't apply to Difficult Ground. That's a significant blow to IA's usefulness
Emperor's Children 22ᶮᵈ Millennial
Sons of Horus 29th Company
Death Guard Warband: The Fourth Seal
#3
Posted 22 February 2021 - 05:03 PM

So does this mean you can include one or two DPs in a detachment now? Or just 1 DP and 1 lord?
Corruption is our armor. Infection is our weapon. Immortality is our reward.







#4
Posted 22 February 2021 - 05:09 PM

You can still only include 1 DP per detachment, from the way I read it.
#5
Posted 22 February 2021 - 05:18 PM

Inexorable Advance: The Death Guard trudge towards the enemy at a relentless pace, unless they are on a battlefield, then they move like everything else.
You can still only include 1 DP per detachment, from the way I read it.
Gotcha. No change due to the 1 DP limit and Infernal Jealousy, but you can include a lord or Typhus.
Meh.
Edited by Azekai, 22 February 2021 - 05:19 PM.
Corruption is our armor. Infection is our weapon. Immortality is our reward.







#6
Posted 22 February 2021 - 05:25 PM

I love this change. We can at least now take 1 DP with a lord now. I'm not stuck with a Plaguecaster in a HQ slot as mandatory choice.
#7
Posted 22 February 2021 - 05:52 PM

The change to IA means that IA is literally garbage 😂
#8
Posted 22 February 2021 - 05:55 PM

Surprised (but not at all complaining) that the Tallyman wasn't changed. I expected them to modify the wording to only trigger in our command phase
Emperor's Children 22ᶮᵈ Millennial
Sons of Horus 29th Company
Death Guard Warband: The Fourth Seal
#9
Posted 22 February 2021 - 05:58 PM

#10
Posted 22 February 2021 - 06:38 PM

Inexorable Advance: The Death Guard trudge towards the enemy at a relentless pace, unless they are on a battlefield, then they move like everything else.
Made me laugh and think of the game title 'Pointless'


#11
Posted 22 February 2021 - 06:44 PM

Does this make souping more viable? As one of the main bailiwicks of our faction seems to be non-functional (or at least contentious to the point of being worthless).
Corruption is our armor. Infection is our weapon. Immortality is our reward.







#12
Posted 22 February 2021 - 07:23 PM

Does this make souping more viable? As one of the main bailiwicks of our faction seems to be non-functional (or at least contentious to the point of being worthless).
Nah. IA wasn't what was dissuading soup to begin with.
Emperor's Children 22ᶮᵈ Millennial
Sons of Horus 29th Company
Death Guard Warband: The Fourth Seal
#13
Posted 22 February 2021 - 09:51 PM

- Bulwyf, Plaguecaster and Iron Sage like this
#14
Posted 22 February 2021 - 10:50 PM

#15
Posted 23 February 2021 - 09:19 AM

Could someone tell me where Inexorable Advance now applies if it does not apply to Difficult Ground?
I can't think of anything...
#16
Posted 23 February 2021 - 10:14 AM

At least you should remember "the Droning" lolCould someone tell me where Inexorable Advance now applies if it does not apply to Difficult Ground?
I can't think of anything...
#17
Posted 23 February 2021 - 12:39 PM

Could someone tell me where Inexorable Advance now applies if it does not apply to Difficult Ground?
I can't think of anything...
Certain strats such as the custodies “reduce charge by D6” etc
#18
Posted 23 February 2021 - 02:12 PM

Could someone tell me where Inexorable Advance now applies if it does not apply to Difficult Ground?
I can't think of anything...
Certain strats such as the custodies “reduce charge by D6” etc
Which, thanks to lack of GW's ability to ever get any sort of terminology standardization or technical writing in place, people have been RAW arguing since codex release that Tanglefoot is not ignored by IA, since it reduces "charge distance", not the "charge roll"; IA protecting the "charge roll" from being modified. Oi vey.
I'm of the mindset to say "That's just RAW for advantage, and should be ignored, it totally makes them immune to Tanglefoot". I'm sure we'll see even more fun with that too now that GW gave even more "RAW is law" incentive by saying IA doesn't protect against difficult terrain -2.
Edited by Dark Legionnare, 23 February 2021 - 02:13 PM.
9th Ed. "Star Phantoms" (SM, Primaris Units Only) - Record: W|1 D|0 L|0
9th Ed. "The Inexorable Demise" (DG) - Record: W|4 D|0 L|0
9th Ed. "The Dark Legion" (DKoK) - Record: W|1 D|0 L|0
9th Ed. "Adeptus Custodes" - Record: W|1 D|0 L|0
9th Ed. "Orkz" (Warboss Metul-'ead's Waaagh!) - Record: W|2 D|0 L|0
9th Ed. "Vlka Fenryka" (SM) - Record: W|2 D|0 L|0
9th Ed. "Crimson Fists" (SM, First-born Only) - Record: W|1 D|0 L|0
9th Ed. "Farsight Forward Scouting Force" (Farsight Enclaves, Tau) - Record: W|1 D|1 L|0
9th Ed. "Luna Wolves" - Record: W|0 D|0 L|0 (WIP, force mustering)
30k. "Luna Wolves" - Record: W|0 D|0 L|0 (WIP, force mustering)
#19
Posted 23 February 2021 - 02:14 PM

I think it's in anticipation for other factions with stratagems and psychic powers or abilities that affect the MS characteristic of a units profile.
Edited by Reskin, 23 February 2021 - 02:20 PM.
#20
Posted 23 February 2021 - 02:20 PM

Edited by BloatyMcBloatFace, 23 February 2021 - 02:22 PM.
#21
Posted 23 February 2021 - 03:44 PM

Certain strats such as the custodies “reduce charge by D6” etc
This strat reducing charge distance. DG can ignore only charge roll modifiers.
#22
Posted 23 February 2021 - 04:03 PM

Certain strats such as the custodies “reduce charge by D6” etc
This strat reducing charge distance. DG can ignore only charge roll modifiers.
Feels like an absolutely arbitrary distinction. The d6 roll then applies a negative modifier equal to whatever is rolled.
Corruption is our armor. Infection is our weapon. Immortality is our reward.







#23
Posted 23 February 2021 - 09:39 PM

Feels like an absolutely arbitrary distinction. The d6 roll then applies a negative modifier equal to whatever is rolled.
Certain strats such as the custodies “reduce charge by D6” etc
This strat reducing charge distance. DG can ignore only charge roll modifiers.
Like the arbitrary distinction presented in the FAQ?
It's not the characteristic it's the move the characteristic makes, which therefore isn't itself.
'Ignore movement modifiers' somehow doesn't ignore modifiers to distance moved
#24
Posted 23 February 2021 - 10:04 PM

Feels like an absolutely arbitrary distinction. The d6 roll then applies a negative modifier equal to whatever is rolled.
Certain strats such as the custodies “reduce charge by D6” etc
This strat reducing charge distance. DG can ignore only charge roll modifiers.
Like the arbitrary distinction presented in the FAQ?
It's not the characteristic it's the move the characteristic makes, which therefore isn't itself.
'Ignore movement modifiers' somehow doesn't ignore modifiers to distance moved
Oh, I totally agree with you. The powers that be at GW seem to want DG to be affected by terrain, but that seems like the most obvious application of Inexorable Advance.
The FAQ is illogical and makes a mockery of the idea of reading Rules as Written.
'Modifiers to distance moved' is ipso facto a movement modifier.
Corruption is our armor. Infection is our weapon. Immortality is our reward.







#25
Posted 24 February 2021 - 05:10 AM

- Plaguecaster and Iron Sage like this
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