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1000 pts wolves all around


lonewolf81

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Patrol

 

HQ

Wolf Lord on wolf (thunder hammer/armour of russ) warlord :rites of battle/imperium sword

 

TROOPS

 

5xgreyhunters (no upgrades)

 

FAST ATTACK

 

4xthunderwolves (4xstorm shields, 1x thunder hammer)

 

2xcyberwolves as a unit

 

ELITES

 

1xRedemptor (macroplasma, onslaught, storm bolters)

 

5xWG terminators (3xcombiplasma/storm shield, 2xcombiplasma/chain fist)

 

HEAVY SUPPORT

 

5xlongfangs (3xmultimelta,herub)

 

Tactics

 

Wolflord with thunderwolves and Dreadnought move forward. Greyhunters and cyber wolves cover base objectives. Longfangs use strat for outflank and arrive with terminators turn 2 as support to my moving force

 

1000pts on the nose

Edited by Brother Tyler
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Thnx for feedback. I'll try that list and then expand it to 1500 as follows:

 

Battalion

 

HQ

 

Wolf Lord on wolf (thunder hammer, mastercrafted relic)warlord: rites of battle/imperium sword

 

Runepriest with jumpack (force staff/armour of russ) saga of hunter.

Psychic fortress/nullzone/smite

 

TROOPS

 

5xintercessors (5xassault bolters/1xthunder hammer)

5xintercessors (5xassault bolters/1xthunder hammer)

5xintercessors (5xstalker bolters)

 

ELITES

 

1xredemptor (macroplasma, onslaught gatling, storm bolters, icarus)

 

5xWG terminators (3xcombiplasma/stormshield,2xcombiplasma/ chainfist)

 

FAST ATTACK

 

4xthunderwolves (4xshields,2xhammers)

 

1xcyberwolf

 

HEAVY SUPPORT

 

6xeradicators (1xheavy melta, 2xmulti melta, 3xassault melta)

 

TACTIC

 

Stalker intercessors and cyber wolf camp my base objectives. The 2 other intercessor squads along with the Dreadnought the thunderwolves and the Hqs move towards opponent. Eradicators and termies come as support turn 2. Eradicators get cunning of the wolf and then split to 2 groups one with the heavies and one with the assault meltas. The heavies get keen senses. Priest provides inv saves for Dreadnought and intercessors while being able to suicide jump next to a scary unit with nullzone

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