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RPG: Personae Inimicus

Roleplaying Xenos Enemy PCs Not Imperial Lackeys FFG RPG Aliens Imperium Bad Multiple-Arms Good

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#1
Mazer Rackham

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"Greetings Gue'la.  I present to you the honoured wisdom of Aun'El Shoshava Fi'lor Mon'aa of T'au."

- Final words of Water Caste Envoy Vre'Kais played by Deadmeat344

 

 

What is Personae Inimicus?

 

We live in an enlightened age.  More than ever this forum is open to the  horrific infestation  noble and peaceful rise of civilised (and not so civilised) races who dwell in the galaxy beyond the realm of the  holy  Imperium.

 

Simply put - Personae Inimicus is pig Latin for "Enemy Personnel", and it is from that inspiration that this thread was concieved.  Its objective is to try and discuss the possibilities of Alien PC's in the FFG an Wrath and Glory games, what possible career paths could be created to give a full and complete line of options to people who want to play anything other than a human, or a Space Marine.

 

Haven't I seen this before?  Kind of?

 

Yes, if you're a regular RPG player, you probably have.  Whether in INQ (or INQ28), the Kroot and Eldar Profiles in the FFG books, you'll have encountered this, but not yet had a chance to explore it in this forum.  There is, I believe a real chance here to expand on some of the main races in the RPG books and lore we have here on the B&C.  Members are building their own Craftworlds, in the same way they do with Space Marine and IG units.  There is now, no reason why the Xenos can't have fun in a RPG.

 

In fact, Games Workshop are pushing this product line for the miniatures and the skirmish side of their games.  There is no reason why this can't be taken to the ultimate conclusion to explore more depth and complexity of character.

 

How will this work?

 

Ok, I'm going to give you the hard sell, so make sure you're not holding anything or drinking.  This is an open forum for ideas on how we can build career paths utilising primarily FFG and where possible, the W&G ruleset.  Primarily, since there are already Dark Heresy and Rogue Trader alien archetypes, I want to try and make this stuff fit Deathwatch.  It's a very flexible rules system, and there is enough universal experience with it to make any proposed games work.

 

Tau Kill-Teams, Eldar Kill Teams, the list goes on.

 

What do the denizens of the RPG Nook and you (yes you, humble forum browser!) think of this?  Is it worth exploring and would it be of interest to the Frater who may be interested in 40K RPG's, just not the Imperium all the time?

 

MR.


  • Trokair, Urauloth, Xin Ceithan and 3 others like this

Indexes: IA: Scions of Gehenna IA: White Paladins

 

Fuel-oils and the scent of burned exhaust metal greeted the back of his nose and throat.  The horrible stink of scorched plasteel, where the naked sun had touched it in space, lingered in the air - a delicate cross between extinguished candles, burnt plastic and molten solder.  It was a truly awful concoction.  "Smells like home," he winked at Tyrell.

 

The giant stood across from him, visor opened and mask withdrawn.  He pointedly sniffed.  "You lived in a fart-bottling plant?"

 

Arron Owen, The Ares Gambit.


#2
Trokair

Trokair

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Sounds interesting, alas I know very little as to the function and depth of the rules, though I am trying my best in MR current campaign. If I can help I will, though it would be more on the fluff than rule side I suspect.
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He's a psychic-power immune (kind of) chaincannon armed Havoc Marine - I think Tro has enough toys! tongue.png


#3
Urauloth

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My experience with the FFG RPG products is sadly restricted to reading them, but I think this is a great idea and if I can help out with this I'd like to. I've wondered a few times what a Tau exploration team, for example, might play like, or how Kroot mercenaries would work as a party for a game based on scaled-down Rogue Trader.


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Its lonely cry comes shivering through the dark,

As beasts roar at the great biting flames,

"Blessed are the chains that bind him to the darkness

and cursed are the blades that leave him lame"


#4
Mazer Rackham

Mazer Rackham

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Thank you very much both, for your interest thus far :)

 

This has slipped from my radar a bit, but when I get some time, we can certainly get hacking.

 

A Tau exploration team would certainly be different, as would a Kroot Hunter Pack.  Playing up the naivety of the Fire Warriors, contrasted with the bestial pragmatism of the Kroot would be different indeed!

 

Many of the stats are already in the books, but the advances and career paths I think will be where most of the work lies, but a marriage of rules and fluff can easily pull that off.

 

MR.


Indexes: IA: Scions of Gehenna IA: White Paladins

 

Fuel-oils and the scent of burned exhaust metal greeted the back of his nose and throat.  The horrible stink of scorched plasteel, where the naked sun had touched it in space, lingered in the air - a delicate cross between extinguished candles, burnt plastic and molten solder.  It was a truly awful concoction.  "Smells like home," he winked at Tyrell.

 

The giant stood across from him, visor opened and mask withdrawn.  He pointedly sniffed.  "You lived in a fart-bottling plant?"

 

Arron Owen, The Ares Gambit.


#5
Urauloth

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I imagine Kroot have a rather culinary approach to advancement.


  • Mazer Rackham likes this

Its lonely cry comes shivering through the dark,

As beasts roar at the great biting flames,

"Blessed are the chains that bind him to the darkness

and cursed are the blades that leave him lame"


#6
Mazer Rackham

Mazer Rackham

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So, Sporks as standard equipment then? :P

 

I think we can certainly make the Kroot penchant for gobbling stuff up workable, between rules for them in Mark of the Xenos and the Space Marine digestive organs, we could certainly make them pretty sturdy in-game.  I can even see some archetypes for them:

  • Carnivore (Tactical type)
  • Shaman (Apothecary)
  • Shaper (Librarian kind of, as he has visions and prophecies)
  • Houndmaster (Assault?  Gets a couple of Kroot Hounds?)
  • Kroot Gunner (Devvie, gets a Krootox!)
  • Artificer/Artisan (Techmarine with access to all kinds of different gadgets and gear purloined from edible victims...)

MR.


Indexes: IA: Scions of Gehenna IA: White Paladins

 

Fuel-oils and the scent of burned exhaust metal greeted the back of his nose and throat.  The horrible stink of scorched plasteel, where the naked sun had touched it in space, lingered in the air - a delicate cross between extinguished candles, burnt plastic and molten solder.  It was a truly awful concoction.  "Smells like home," he winked at Tyrell.

 

The giant stood across from him, visor opened and mask withdrawn.  He pointedly sniffed.  "You lived in a fart-bottling plant?"

 

Arron Owen, The Ares Gambit.


#7
Trokair

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I don’t know how relevant, appropriate or official/fan made this is, but this seem to have some stuff that may be of use.

https://darkheresy.f....com/wiki/Kroot

 

I can certainly seem myself playing a Kroot with a Krootox mount/pet/gun platform/friend.

 

In the old Kroot Mercenary list Master Shapers could by psychic levels and powers.


  • Mazer Rackham likes this
My Assorted Projects
Facing the Unknown , Facing the Unknown II


He's a psychic-power immune (kind of) chaincannon armed Havoc Marine - I think Tro has enough toys! tongue.png


#8
Mazer Rackham

Mazer Rackham

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Nice find - that's certainly useful.  The Vulture Kroot mutation and the other advancements are certainly something worthwhile exploring.

 

MR.


Indexes: IA: Scions of Gehenna IA: White Paladins

 

Fuel-oils and the scent of burned exhaust metal greeted the back of his nose and throat.  The horrible stink of scorched plasteel, where the naked sun had touched it in space, lingered in the air - a delicate cross between extinguished candles, burnt plastic and molten solder.  It was a truly awful concoction.  "Smells like home," he winked at Tyrell.

 

The giant stood across from him, visor opened and mask withdrawn.  He pointedly sniffed.  "You lived in a fart-bottling plant?"

 

Arron Owen, The Ares Gambit.






Also tagged with one or more of these keywords: Roleplaying, Xenos, Enemy PCs, Not Imperial Lackeys, FFG, RPG, Aliens, Imperium Bad, Multiple-Arms Good

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