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Blood Angels with a Termite... Competitive or Not?


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Looking to make a relatively competitive BA list by mixing a few approaches--parts of the list (the HQ in particular) imitate the April 2021 BA tournament-winning list (one of the few BA lists to win in 9th), but other parts shy away from that model given some of the recent points changes. The general premise is to stick to the BA glass cannon thing while also adding something unexpected in the form of the Termite.

In terms of deployment, note that the Incursors and the Devastators start in the Termite. I'd gladly appreciate some feedback from players more experienced with competitive and semi-competitive play in 9th. Thanks in advance.

 

2x Patrol Detachments (Strike Force - 2,000 pts)

 

Patrol #1:

HQ:

 

Slam Captain on Bike—Astartes Chainsword, Bolt Pistol, Chapter Command: Chapter Master, Rites of War, Teeth of Terra (Relic), Warlord [140]

 

 

Jump Pack Librarian—Jump Pack, Bolt Pistol, Force Sword, Psyker: Psychic Fortress (6), Null Zone (7) [115]

 

 

Troops:

 

5x Incursors—Haywire Mine, Oculus Bolt Carbines, Bolt Pistols, Frag & Krak Grenades, Sergeant [115]

 

Elites:

 

8x Death Company—Jump Packs; 2x Thunder Hammers, 2x Power Swords, 4x Chainswords; 8x Bolt Pistols [240]

 

 

8x Death Company—Jump Packs; 2x Thunder Hammers, 6x Chainswords; 8x Bolt Pistols [230]

 

 

Heavy Support:

 

5x Devastators—4x Multi-Meltas, Armorium Cherub, Bolt Pistols, Frag & Krak Grenades, Sergeant [170]

 

 

1x Whirlwind [125]

 

 

Dedicated Transport:

 

Terrax-Pattern Termite—Storm Bolters, Melta Cutter, Termite Drill [180]

 

 

Patrol #2:

 

HQ:

 

Sanguinary Priest—Jump Pack, Astartes Chainsword, Bolt Pistol, Chapter Command: Chief Apothecary, Icon of the Angel, Selfless Healer, Stratagem: Hero of the Chapter [155]

 

Troops:

5x Infiltrators: Marksman Bolt Carbines, Bolt Pistols, Frag & Krak Grenades, Sergeant [120]

 

 

Elites:

 

8x Sanguinary Guard—4x Encarmine Axe, 4x Encarmine Sword; 8x Angelus Boltguns [256]

 

 

Heavy Support:

 

3x Eradicators—3x Heavy Melta Rifle, Bolt Pistols, Sergeant [150]

 

 

Total: 1996

 

 

 

I have some other thoughts regarding some more unusual choices that might work here:

- Adding Brother Corbulo and putting him in the Terrax. He gets out on one side with the Incursors (staying outside of 6" range of the devastators) and synergizes with a DC jump squad that finds him on the opponent's half of the battlefield.

- A Hammerstrike Storm Speeder. Though the damage output isn't as good as 3 eradicators, the speeder is manoeuvrable and now only 155 points.

- Since the infiltrators will be all alone holding objectives in my own deployment zone or thereabouts, they may benefit from something like a dreadnought with sufficient firepower and some close combat ability (thinking a Repulsor, though I'm not ruling out a Leviathan).

- Add a third squad (probably more Incursors) to make this a Battalion for the extra CP.

Edited by First_Among_Brothers
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Swap out the primaris infantry (which can't go in the termite) for tactical squads with a heavy weapon (grav cannon is good at only 10 points, extra shot and ap compared to heavy bolter, missile launcher very versatile) and take a chainsword and storm bolter on the sergeant. 105 points each, better shooting output than primaris troops, not as good melee (but being blood angels would help mitigate that somewhat). If you want to keep points cost the same, you could consider giving the sergeant a combi-weapon and/or power fist or other melee weapon of choice. 

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