Jump to content

Welcome to The Bolter and Chainsword
Register now to gain access to all of our features. Once registered and logged in, you will be able to create topics, post replies to existing threads, give reputation to your fellow members, get your own private messenger, post status updates, manage your profile and so much more. If you already have an account, login here - otherwise create an account for free today!
Photo

3k Iron warriors HoO


  • Please log in to reply
5 replies to this topic

#1
bluedestiny

bluedestiny

    +FRATER DOMUS+

  • + FRATER DOMUS +
  • 11 posts
  • Location:Brisbane

Hi guys, long time lurker here and finally decided I need some opinion and advice on my list. I got a tourney coming up and never really played anything over 2k before. Hoping to get some comments and critics on this list, I have a few lists written up :P

 

+ HQ +

Kyr Vhalen [195pts]
. Jealous Command: Warlord

Siege Breaker [105pts]:  Volkite Charger
.
+ Elites +

Quad Launcher Support Battery, Legion [180pts]: Phosphex Canister Shot, Rapier, Legion, Rapier, Legion, Shatter Shell

+ Troops +

Tactical Squad, Legion (Compulsory) [205pts]: Bolters, 9x Tactical Space Marines, Legion
. Rhino Armoured Carrier, Legion: Multi-melta
. Tactical Sergeant, Legion: Artificer Armour, Melta Bombs, Power Fist

Tactical Squad, Legion (Compulsory) [130pts]: Bolters, 9x Tactical Space Marines, Legion
. Tactical Sergeant, Legion: Bolter, Melta Bombs

Tactical Squad, Legion (Compulsory) [130pts]: Bolters, 9x Tactical Space Marines, Legion
. Tactical Sergeant, Legion: Bolter, Melta Bombs

Tactical Support Squad, Legion Volkite Caliver [125pts]: Support Squad, Volkite Caliver
. Sergeant, Legion: Bolt Pistol, Volkite Caliver
. 4x Space Marines, Legion: 4x Bolt Pistols, 4x Frag and Krak Grenades, 4x Power Armour

+ Heavy Support +

Artillery Tank Squadron, Legion [310pts]
. Medusa, Legion: Medusa Siege Gun, Shrapnel Bolts
. Medusa, Legion: Medusa Siege Gun, Shrapnel Bolts

Iron Havoc Support Squad [305pts]: 6x Iron Havoc, 2x Lascannon, 4x Missile Launcher (with Frag, Krak, & Flakk missiles)
. Iron Havoc Sergeant: Augury Scanner, Lascannon

Sicaran Venator Tank Destroyer [190pts]

Tyrant Siege Terminator Squad [455pts]: 2x Chainfist, 8x Tyrant Terminator

+ Lords of War +

Stormblade, Legion [545pts]: Armoured Ceramite, Pairs of side sponsons, each with one Lascannon and one twin-linked Heavy Bolter, Plasma Blastgun, Shrapnel Bolts, Space Marine Legion Crew

+ Fortification +

Bunker [125pts]: Ammunition Dump, Escape Hatch, Void Shield



#2
Gorgoff

Gorgoff

    +FRATER DOMUS+

  • + FRATER DOMUS +
  • 2,708 posts
  • Location:Germany, Osnabrueck
  • Faction: IVth Legion

Hi guys, long time lurker here and finally decided I need some opinion and advice on my list. I got a tourney coming up and never really played anything over 2k before. Hoping to get some comments and critics on this list, I have a few lists written up tongue.png

 

+ HQ +

Kyr Vhalen [195pts]
. Jealous Command: Warlord

Siege Breaker [105pts]:  Volkite Charger
.
+ Elites +

Quad Launcher Support Battery, Legion [180pts]: Phosphex Canister Shot, Rapier, Legion, Rapier, Legion, Shatter Shell

+ Troops +

Tactical Squad, Legion (Compulsory) [205pts]: Bolters, 9x Tactical Space Marines, Legion
. Rhino Armoured Carrier, Legion: Multi-melta
. Tactical Sergeant, Legion: Artificer Armour, Melta Bombs, Power Fist

Tactical Squad, Legion (Compulsory) [130pts]: Bolters, 9x Tactical Space Marines, Legion
. Tactical Sergeant, Legion: Bolter, Melta Bombs

Tactical Squad, Legion (Compulsory) [130pts]: Bolters, 9x Tactical Space Marines, Legion
. Tactical Sergeant, Legion: Bolter, Melta Bombs

Tactical Support Squad, Legion Volkite Caliver [125pts]: Support Squad, Volkite Caliver
. Sergeant, Legion: Bolt Pistol, Volkite Caliver
. 4x Space Marines, Legion: 4x Bolt Pistols, 4x Frag and Krak Grenades, 4x Power Armour

+ Heavy Support +

Artillery Tank Squadron, Legion [310pts]
. Medusa, Legion: Medusa Siege Gun, Shrapnel Bolts
. Medusa, Legion: Medusa Siege Gun, Shrapnel Bolts

Iron Havoc Support Squad [305pts]: 6x Iron Havoc, 2x Lascannon, 4x Missile Launcher (with Frag, Krak, & Flakk missiles)
. Iron Havoc Sergeant: Augury Scanner, Lascannon

Sicaran Venator Tank Destroyer [190pts]

Tyrant Siege Terminator Squad [455pts]: 2x Chainfist, 8x Tyrant Terminator

+ Lords of War +

Stormblade, Legion [545pts]: Armoured Ceramite, Pairs of side sponsons, each with one Lascannon and one twin-linked Heavy Bolter, Plasma Blastgun, Shrapnel Bolts, Space Marine Legion Crew

+ Fortification +

Bunker [125pts]: Ammunition Dump, Escape Hatch, Void Shield

Take the Stormsword instead.

Trust me, those things are glorious.

Or a Typhon.

A Bunker can only take two things, not three.

Split the Thudd Guns up in two squads.

Infantry on food are toast in 3k games.

Powerfist on tactical squads sergeant is a waste of points.

Havoc Sarge always with AA.


Bring back Psycho Dad!
gallery_48988_10980_12646.png

#3
Imren

Imren

    +FRATER DOMUS+

  • + FRATER DOMUS +
  • 835 posts
  • Location:Stockholm, Sweden
  • Faction: Legio XX

I think you will struggle in objective missions. You have 4 units for grabbing objectives but only one of them have transport. If the enemy focus on shooting up your footslogging tacticals (even easier since you don't have artificier armour on the sergeants to soak up AP3 shots) you will struggle to get victory points during the game.

 

Melta bombs on infantry is more useful when the infantry unit have high mobility (assault squads or squads that can infiltrate or deep strike) to hunt down vehicles early game. Footslogging tacticals will most likeley have less use of them, the squad as a whole will have more use of artificier arnour on the sarge.

 

My suggestion is to find the points get Rhinos for the remaining tacticals. And use them to fan out to pick objectives in such games, in other games you can use them to babysit your gun line (but will do so more safer in Rhinos, also the ability to fire all bolters (as footsloggers can do) is less useful early game if you play gunline oriented lists like this one).

 

Looking from a hypothetical opponent's point of view, the biggest threat is your siege tyrant squad and the medusas. So they will most likeley feel the most heat during early game so keep that in mind during deployment.

 

The siege tyrants are very versatile. very good shooting, with good CC ability and good armour. I think they will be more useful and introduce some much needed tactical flexibility to you if you can find the points to deep strike them (warmonger?), this is why:

 

  • Deep striking the tyrants allows for 20x S8 shots coming from an angle and position the opponent cannot anticipate and deploy against at the beginning of the game. Which generates some defensive mindset to othewise offensive armies (WE, EC, SW etc) which is good for the rest of your army (being gunline oriented).
  • Siege tyrants tick off all the prerequisites for being a good unit to deep strike; good shooting (necessary since you cannot charge out of deep strike) and good CC ability since you will most likely get in close combat with them if you deep strike (deeps striking often means getting closer to the enemy) and good defences (2+/4++).

Edited by Imren, 16 July 2021 - 07:32 AM.


#4
bluedestiny

bluedestiny

    +FRATER DOMUS+

  • + FRATER DOMUS +
  • 11 posts
  • Location:Brisbane

Thanks for the feedback. I have sorta tweaked it a bit, in line with the models i might have lol. I love my Stormblade, haven't failed me yet with them plasma goodness, but I don't mind trying out the typhon.

 

+ HQ +

Kyr Vhalen
. Jealous Command: Warlord

Siege Breaker: Combi-Bolter, On Foot
. Cataphractii Pattern Terminator Armour: Terminator Armour
. Consul: Siege Breaker
. Power Weapon: Power Sword

+ Elites +

Quad Launcher Support Battery, Legion: Phosphex Canister Shot, Rapier, Legion, Shatter Shell

Quad Launcher Support Battery, Legion: Phosphex Canister Shot, Rapier, Legion, Shatter Shell

Vanus Assassin

+ Troops +

Tactical Squad, Legion (Compulsory): Bolters, 9x Tactical Space Marines, Legion
. Tactical Sergeant, Legion: Bolter

Tactical Squad, Legion (Compulsory): Bolters, 9x Tactical Space Marines, Legion
. Tactical Sergeant, Legion: Bolter

Tactical Squad, Legion (Compulsory): Bolters, 9x Tactical Space Marines, Legion
. Tactical Sergeant, Legion: Bolter

+ Heavy Support +

Artillery Tank Squadron, Legion
. Medusa, Legion: Medusa Siege Gun
. Medusa, Legion: Medusa Siege Gun

Iron Havoc Support Squad: 6x Iron Havoc, 2x Lascannon, 4x Missile Launcher (with Frag, Krak, & Flakk missiles)
. Iron Havoc Sergeant: Artificer Armour, Augury Scanner, Lascannon

Tyrant Siege Terminator Squad: Chainfist, 6x Tyrant Terminator

Vindicator Siege Tank Squadron, Legion: Squadron Command Tank
. Vindicator Tank, Legion: Combi-Bolter, Dozer Blade, Laser Destroyer Array
. Vindicator Tank, Legion: Combi-Bolter, Demolisher Cannon, Dozer Blade, Machine Spirit
. Vindicator Tank, Legion: Combi-Bolter, Demolisher Cannon, Dozer Blade, Machine Spirit

+ Allegiance +

Legion and Allegiance: IV: Iron Warriors, Loyalist

Rite of War: The Hammer of Olympia

+ Lords of War +

Typhon Heavy Siege Tank, Legion: Armoured Ceramite, Lascannon

+ Fortification +

Bunker: Void Shield


 



#5
Gorgoff

Gorgoff

    +FRATER DOMUS+

  • + FRATER DOMUS +
  • 2,708 posts
  • Location:Germany, Osnabrueck
  • Faction: IVth Legion

Mixing a Vindicator with a Laser Destroyer Array, which wants to stay put the whole time to shoot more, and Vindicators with Demolisher Cannon, who wants to move araound all the time, makes no sense.

Not a fan of mixing the guns in a squad of Iron Havocs either, but I guess you could do that.

Ammo dump > Void Shield.

Havocs love that. ;)

And again: Give those troops a Rhino with MM.

THey are more effictive, more durable and a lot more fun that way.

What is a Vanus Assassin?


Bring back Psycho Dad!
gallery_48988_10980_12646.png

#6
bluedestiny

bluedestiny

    +FRATER DOMUS+

  • + FRATER DOMUS +
  • 11 posts
  • Location:Brisbane

From what i'm reading... but doesn't the ammo dump not work for the havocs if they are inside the bunker? Only the ammo pile works for inside the bunker, also the ammo dumb needs the "model" to be within 3" of it to work, so I figured that the void shield will be better for them, also considering Kyr can give them re-rolls.

 

The vindicators have a laser destroyer because consider they can shoot at different targets thanks to PoTMS, also the movement is calculated by each individual vehicle, so as long as I stay within coherency the laser can shoot at max potential. As for the havocs, I love having the versatility to really hurt heavy vehicles and not just shooting glancing hits and flyers.

 

Sorry i did forget to mention i'm using the Mournival rule set, and the Vanus assassin is like a uber hacker who is not on the board but have 3 hacking drones flying around  buffing and such.


  • Gorgoff likes this




1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users