Jump to content

Welcome to The Bolter and Chainsword
Register now to gain access to all of our features. Once registered and logged in, you will be able to create topics, post replies to existing threads, give reputation to your fellow members, get your own private messenger, post status updates, manage your profile and so much more. If you already have an account, login here - otherwise create an account for free today!
Photo

Unit of the Week: Dimacheron

Tyranids Tyranids Unit of the Week Unit of the week tactica Dimacheron

  • Please log in to reply
9 replies to this topic

#1
Xenith

Xenith

    ++ NETATOR FEROCIS ++

  • ++ MODERATI ++
  • 13,144 posts

++Dimacheron++

LvLnMIE.jpg

 

 

We have a new unit of the week! Having already discussed all units in the standard codex, we're moving on to Forge World datasheets. This week it's the early 9th edition hotness the Dimacheron. With good movement, quasi jump infantry, good melee and an invun, with the ability to gain a 5+++ this big beast has seen a lot of activity of late, however may have fallen out of favour due to the recent points increase. 

 

What are you thoughts, and how best would you use it?

  • To compliment a list, or to build a list around? Will the beta rules affect your list(s)?
  • What size unit? Will you be running multiple units?
  • What Hive Fleet Traits, Adaptative Physiologies and Stratagems do you prefer and how much does it depend on the above choices?
  • Are you buffing this unit? If so, how?
  • Uses in Matched, Narrative and Open Play

Over to you.

 

Tyranids Unit of the Week Index


Edited by Xenith, 19 July 2021 - 07:24 AM.

gallery_58096_11725_17801.pnggallery_58096_14832_1433.gifgallery_58096_14832_1808.gifgallery_58096_11725_17950.pnggallery_29004_9303_844.pngfriday-award.pnggallery_58096_13272_607.pnggallery_58096_13272_2704.jpg

Xenos XX\


#2
Xenith

Xenith

    ++ NETATOR FEROCIS ++

  • ++ MODERATI ++
  • 13,144 posts

On paper the Dima has a lot of the stuff that most Nid big bugs should have to make them more resilient - the 5++, potential 5+++, howeevr this is coupled with the 12" essentially jump move, which makes it the fastest monster we have this side of the flying hive tyrant - speed being one of the things needed to get into combat in the first place. 

 

Faster than a breakdancing Hormagaunt, the Dima is a great target for Hive Commander to sling him into opposing lines to get that 5+++ ASAP, however you still need to be careful with him, as despite 18W, he's still T7/3+, and short range melta will hurt him bad. 

 

Looking at the Dima, the melee is also reliable, hitting at S8 with 3+D3 damage, rerolling all misses - that word 'sickle' in the massive scything sickle talons gets you a lot! This is really what all our big bugs should have, and what I hope to see going forwards (No way should a talon the size of a dreadnought ever hit for the same damage as a guardsman's naked fist). 

 

Who has one, and how are you using it?


  • XeonDragon likes this

gallery_58096_11725_17801.pnggallery_58096_14832_1433.gifgallery_58096_14832_1808.gifgallery_58096_11725_17950.pnggallery_29004_9303_844.pngfriday-award.pnggallery_58096_13272_607.pnggallery_58096_13272_2704.jpg

Xenos XX\


#3
WarriorFish

WarriorFish

    ++ PRÆFECT SOCIORUM ++

  • +++ADMINISTRATUM+++
  • 23,427 posts

I've fought against one several times, ableit not in 9th. It's a good unit and very attention grabbing for it - unfortunately this seems to be its main problem. Zipping up the table being large and mean makes for a very big "kill me" sign so opponents will go after it. This is useful in its own way of course, but accepting that it is unlikely to survive past mid game is best. All for the Hive Mind tongue.png

 

It'll attract strong weapons in response, but with Melta being even better now and apparently in vogue for it I think that consideration is needed before deploying one. It's a bit too expensive to be a "missile" unit that deletes something then dies but if you can keep it away from the worst it should be able to cause some mischief for some turns - enough to allow the rest of your army to get where they want to be with less scratches.


  • Evil Eye and XeonDragon like this

gallery_48988_15465_8206.pnggallery_30308_9518_1551.pnggallery_30308_3239_3185.pnggallery_30308_9518_17558.pnggallery_30308_3239_193.pnggallery_30308_3239_17729.png
Painting Oaths Completed:
gallery_30308_3239_28.gifgallery_30308_3239_28.gifgallery_30308_3239_102.gifgallery_30308_3239_84.gifgallery_30308_3239_42.gifgallery_30308_3239_102.gifgallery_30308_3239_102.gifgallery_30308_3239_102.gifgallery_30308_3239_102.gifgallery_30308_3239_42.gifgallery_30308_3239_28.gifgallery_30308_3239_102.gifgallery_30308_3239_42.gifgallery_30308_3239_102.gifgallery_30308_3239_102.gif
gallery_30308_3239_42.gifgallery_30308_3239_102.gifgallery_30308_3239_42.gif
In the grim predictability of online 40k, there can be only Sun Tzu quotes

SM Ironclad | IG Stormies | =][= Stormies | AM Armigers

CSM Executioner | TSons Rubrics | Daemons Daemonettes

DE Warriors | Tyranids Carnifex


#4
tychobi

tychobi

    +FRATER DOMUS+

  • + FRATER DOMUS +
  • 699 posts
Scary bug! Really carries the flag for Nid monster armies.

Kill Maim Destroy


#5
Evil Eye

Evil Eye

    +FRATER DOMUS+

  • + FRATER DOMUS +
  • 1,387 posts
  • Location:The Halo Stars
  • Faction: Chaos and Tyranids.

I've heard they're pretty good in game, but I find the model really, really silly looking! Something about the flailing pose and weird anatomy just don't work for me. That said I kinda want to convert one up a bit like this sketch I did:

Spoiler


  • XeonDragon likes this

ztbmByp.png

 

I come here to discuss and find out about Warhammer 40,000 with people of every ethnicity, sexuality, country and yes, as sickening as it is, even Eldar players.

I have an Instagram too, if you like that sort of thing!

 

(Formerly known as Squigsquasher)


#6
Jud Cottrell

Jud Cottrell

    +FRATER DOMUS+

  • + FRATER DOMUS +
  • 1,517 posts
  • Location:Eastern Fringe
I’m with Evil Eye.

Thought I was the only one that hated the model!

It has raving reviews on how effective it is but I just can’t get passed the sculpt.
  • Evil Eye likes this

#7
WarriorFish

WarriorFish

    ++ PRÆFECT SOCIORUM ++

  • +++ADMINISTRATUM+++
  • 23,427 posts

The model certainly has somewhat of a "of its time" to it, yes... I too feel this might be its biggest drawback - getting it in order for it to hit the table tongue.png


  • Evil Eye likes this

gallery_48988_15465_8206.pnggallery_30308_9518_1551.pnggallery_30308_3239_3185.pnggallery_30308_9518_17558.pnggallery_30308_3239_193.pnggallery_30308_3239_17729.png
Painting Oaths Completed:
gallery_30308_3239_28.gifgallery_30308_3239_28.gifgallery_30308_3239_102.gifgallery_30308_3239_84.gifgallery_30308_3239_42.gifgallery_30308_3239_102.gifgallery_30308_3239_102.gifgallery_30308_3239_102.gifgallery_30308_3239_102.gifgallery_30308_3239_42.gifgallery_30308_3239_28.gifgallery_30308_3239_102.gifgallery_30308_3239_42.gifgallery_30308_3239_102.gifgallery_30308_3239_102.gif
gallery_30308_3239_42.gifgallery_30308_3239_102.gifgallery_30308_3239_42.gif
In the grim predictability of online 40k, there can be only Sun Tzu quotes

SM Ironclad | IG Stormies | =][= Stormies | AM Armigers

CSM Executioner | TSons Rubrics | Daemons Daemonettes

DE Warriors | Tyranids Carnifex


#8
Azekai

Azekai

    +FRATER DOMUS+

  • + FRATER DOMUS +
  • 2,199 posts
  • Location:Texas
  • Faction: Warp Locusts, Traitor Guard
An organism that has jaws where it’s guts should be can’t eat anything. Best case scenario if just grinds stuff up and spits it out... a giant walking vomitorium.
  • XeonDragon likes this

Corruption is our armor. Infection is our weapon. Immortality is our reward.
 

gallery_48988_13169_3872.pngETL_VI_Badge_Forum_Champion_Chaos_LATD.jCall_of_Chaos_11_Banner_01e.jpggallery_30308_9518_1272.jpggallery_30308_9518_1551.pnggallery_63428_7083_8312.png3DrnTQ5.png

#9
ImperialSquishiness

ImperialSquishiness

    +FRATER DOMUS+

  • + FRATER DOMUS +
  • 458 posts
  • Location:Between London and Norwich, UK
  • Faction: Imperial Guard
Having used it on tts a few times, 2 dimachaerons with murderous size gives your opponent a headache. They'll have enough to maybe down 1 in a turn but not both if you don't go first. If you go first, Hive commander one with Swarmy and onslaught the other for advance and charge shenanigans. Play as Kraken for a practically guaranteed 6 on the advance roll. You can, with correct positioning and luck move a dimachaeron max 60" in one turn... Potentially 24" as Kraken in the movement phase, Hive commander another potential 24" cos Kraken and potentially another 12" charge. Obviously the Hive commander works if Swarmy is within 6", so this is where clever deployment comes into play
  • WarriorFish and XeonDragon like this
iUZjYV7.png

#10
Arson Fire

Arson Fire

    +FRATER DOMUS+

  • + FRATER DOMUS +
  • 88 posts
  • Location:New Zealand

Having used it on tts a few times, 2 dimachaerons with murderous size gives your opponent a headache. They'll have enough to maybe down 1 in a turn but not both if you don't go first. If you go first, Hive commander one with Swarmy and onslaught the other for advance and charge shenanigans. Play as Kraken for a practically guaranteed 6 on the advance roll. You can, with correct positioning and luck move a dimachaeron max 60" in one turn... Potentially 24" as Kraken in the movement phase, Hive commander another potential 24" cos Kraken and potentially another 12" charge. Obviously the Hive commander works if Swarmy is within 6", so this is where clever deployment comes into play

The Hive Commander move would be for a max of 18", since the Kraken double-advance strat can't be used in the shooting phase. But still pretty quick.


  • Morticon likes this





Also tagged with one or more of these keywords: Tyranids, Tyranids Unit of the Week, Unit of the week, tactica, Dimacheron

0 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users