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Spiros14's Crusade Blog

Crusade Blood Angels Blog

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33 replies to this topic




  • 2,803 posts
  • Location:Poland
  • Faction: Blood Angels

Really interested to see how this baby will fare! Lovely to see you got those FW doors.
Shield of Sanguinius might be considered for some invulnerable save?

  • spiros14 likes this

WIP thread - Blood Angels 5th Company "Daemonbanes"  ||   Other things&projects

"Success is not final, failure is not fatal: it is the courage to continue that counts." ~W. Churchill





  • 325 posts
  • Faction: Blood Angels 2nd company
++Mission Brief++
Following rumours of another ork raid, captain Karlean took a strike force to the large settlement, Winterton. Curiously however, when the Blood Angels arrived to the scene, they found the xenos to already be dead. Apothecary Raniel observed that the corpses had been slain by bolter weaponry, and tracks in the snow showed the footprints of astartes power armour. 
Moving further into the city cautiously, Strike Force Karlean reached Winterton Plaza, discovering supply crates scattered across the streets. It was then gunfire streaked across the battlefield. The Thousand Sons had caught the Blood Angels in an Ambush!
Crusade Mission: Supply Cache (Core Rulebook)
Theatre of War: None
Mission Size: Incursion (50 Power)
Agendas: Know No Fear; Witch Hunter
++Mission Report++
The Blood Angels arrayed themselves in a line along the plaza against their treacherous kin. Intercessor squads were on the flanks, while the Blood Angels proficiant in close quarter fighting deployed in the middle, so they could strike at any target.
1 Deployment
As a rubric squad with markings matching reports of Amon’s Fate Twisters hunkered down in the ruins surrounding a supply cache, a second squad, identified as Khavros’ Timeless Ones, moved forward toward cover. Letting fly with psychic and shooting attacks the heretic astartes took down two of squad Vorlois’ men, and seven of squad Maschio. 
The Blood Angels moved forwards while returning fire gainst the traitors. Maschio and force command advanced up the centre as squad Vorlois moved a bit more cautiously up the left flank. Squads Mordaeus and Vorlois returned fire at the rubrics, dealing as much damage as was taken, downing three of the timeless ones, and six of the fate twisters.
2 BA shooting turn 1


Perhaps believing that a straight firefight would lose too many rubrics, the Thousand Sons had their spawn shamble towards the Blood Angels, goaded by the Infernal Master, Sanakh Silvertongue, who used the beasts as cover to advance to Khavros’ position. 
3 TS move turn 2


With no losses sustained, and in position on top of a supply cache behind cover, squad Mordaeus believed themselves to be safe against the foe. However, the tell tale readings of a teleportation strike was picked up on the squad auspex, and the intercessors turned in horror to witness a squad of scarab occult terminators, lead by the fearsome sorceror lord, Usmep the Limitless. The warband elite opened up against Mordaeus, slaying half the squad with a mix of psychic powers and hellfire bolt weapons. Further ahead, the rubric squads took down three marines of squad Vorlois and another brother of squad Maschio.
4 Turn 2 TS reinforcements shoot Mordaeus
5 TS shooting turn 2


With a blood-curdling roar, the spawn charged into Chaplain Arophan, Apothecary Raneil, and the last two members of squad Mordaeus, a beast for each unit. While Raniel fought his monster to a standstill, the other beasts dealt a blow to Arophan, and finished off the assault intercessors. This only enraged the chaplain however, who smashed his spawn’s head open before avenging Mordaeus, slamming his crozius into the killer’s heart and mushing the organ into a pulp.
6 Turn 2 End Of Spawn Combat


Freed from combat, Chaplain Arophan gave his blessings to the Swords of Cryptus before sending them forward against the fate twisters, while he joined the assault against the timeless ones with squad Vorlois. The Angels charged in with savage fury, cutting down five of the heretics, and wounding the Dark Magister that guided them.
7 Turn 2 Blood Angels Hit Rubrics


Apothecary Raniel disengaged from the last spawn, allowing Captain Karlean to deal with the beast. The healer mended some of the damage done to Arophan in his fight against the creatures, while the Shield of Baal blew apart the spawn’s torso with but one sweep from the hammer of Baal.
8 BA movement turn 2


Squad Mordaeus lept over the barrier they had been using as cover to put some distance between themselves and the Terminators. Opening fire against their armoured foe they were able to fell one, despite their weapons being previously jinxed with the cacodaemonic curse.
The scarab occult terminators pursued Mordaeus over the barricade, covering Umsep, who had begun to weave a spell around the area. Such warp energies must have disrupted his comrade’s concentration, as the scarab occult sorceror collapsed to the ground in convulsions, as his charges opened fire on Mordaeus. Three more marines were blasted apart by the fire before being assaulted by the terminators, and cut down with their blades.
9 Turn 3 TS reinforcements move then shoot At Mordaeus
10 Turn 3 TS reinforcements charge Mordaeus


As the intercessors directly in front of him were brought low from his psychic might, Silvertongue was freed from the brawl between them and the timeless ones, which at this point consisted of just Khavros and two intercessors. Drawn to his loyalist counterpart, the Magister charged Arophan, and wounded him with his stave, though Arophan stood firm against the attack, and cracked the chaos space marine’s breastplate open, cracking ribs, and causing the magister to crumple to the ground.
11 Turn 3 Dark Magister charges Arophan


The slowly advancing Swords of Cryptus were beginnng to unnerve the fate twisters, who opened fire against the bladeguard veterans. Despite the lack of cover, the swords stood firm against the onslaught with their shields raised, losing none of their number from the traitor’s guns.
Arophan blessed Vorlois with the exhortation of rage, and left the squad remnants to deal with Khavros while he and Raniel moved up alongside the Swords of Cryptus to deal with the fate twisters. Though Vorlois was unable to deal with the sorceror (and even lost a space marine in return), the assault against the fate twisters was successful, killing all rubrics, Vorlois was unable to finish off Khavros
12 Turn 3 Blood Angels Movement
13 Turn 3 Swords Of Cryptus Charge rubrics
Karlean, enraged by the death of squad Mordaeus, charged the scarab occult terminators. Though the hammer of Baal struck hard against the traitors, their terminator armour held firm against Karlean’s attacks.
14 Turn 3 Karlean charges Terminators


Sergeant Vorlois swung his chainsword against the rubric leader, but the sorceror ducked behind the baricade. Vorlois jumped the wall in pursuit, but this opened him up to the full power of Khavros’ psychic might, leaving the sergeant’s breastplate a smoking ruin.
15 Turn 4 Khavra warp kills Vorlois


Fending off the scarab occult terminators with his hammer, Karlean did not see the large figure looming behind him. It was only when the power sword was thrust into the back of his torso did the captain notice the presence of Umsep at the other end of the blade. Lung filling with blood, Karlean could only gurgle a curse against the heretic before collapsing to the floor.
16 Turn 4 Chaos Lord backstabs Karlean


Apothecary Raniel moved himself on top of the nearest supply cache, and took a potshot at Khavros, but failed to pierce the heretic’s armour.
17 Turn 4 Blood Angels movement


Arophan invoked the litany of hatred on the Swords of Cryptus, as he and the Bladeguard made their way toward the Terminators to save their captain. Umsep and his minions suffered the full wrath of Blood Angels, leaving the Chaos Lord a ragged out ruin and his bodyguard a litter of cracked shells on the pavement.
18 Turn 4 Blood Angels Charge


Angered at the loss of his enforcers, and fully fallen into bloodlust, Khavros charged against his attacker, swinging his force stave, and catching the apothecary in the leg, driving his target to his knees. A second blow aimed for Raniels’ head, but it was caught mid flight, and wrested away from the psyker. Raniel tossed the stick aside, before slamming a fist into the sorceror, putting him on his back. Khavros rolled just as the apothecary’s boot slammed down where the wizard’s head was mere seconds before. Realizing his folly, Khavros worked an escape spell, and fell into a portal, alongside the pile of broken suits that were the timeless ones.  
The Swords of Cryptus continued to press the attack into the heretic chaos lord in front of them, though it was two against a wounded one, yet the traitor parried every cut the veteran swung at them. Despite this, the legionairres felt a golden glow behind them that could only be the primarch. A final thrust into the traitor’s heart had the chaos worshipper wheezing, before the praetor teleported his way back to the warmaster’s fleet with his tail between his legs. The Swords of Baal turned to their Primarch and saw only the cragged face of Chaplain Arophan.
Confused, the bladeguard turned to the empty battlefield. Winterton was liberated by the Blood Angels, and that was all that mattered.
19 Turn 5 End shot


++Mission Debrief++
-Mission Success: Heretic Astartes banished from the Battlefield
-The total experience gained from all this battle makes the Sword of Cryptus Blooded, giving them Bladesman’s Honours
-The Swords of Cryptus gain a flaw point
-The two Requisition points gained during this game are as of yet unspent.

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Avast! Traitor! Fear my elegance!


Bjorn Firewalker

Bjorn Firewalker


  • 14,650 posts
  • Location:Catachan
  • Faction: Catachan Wolves
Congratulations on your victory!
Previous projects: Wolves of Catachan (the Wolfbrothers Chapter reborn), Steel Crusaders (Codex: Iron Hands), Iron-hearted Angels (Codex: Blood Angels supplement).

Current projects: Knights of Renaissance (Star Wars: The Force Awakens Marines), Grim Knights of Grimm Nights (Red vs. Blue Marines).




  • 325 posts
  • Faction: Blood Angels 2nd company
++Mission Brief++
While performing reconnaissance in the abandoned city of Winterton, the Blood Angels encountered the Wolfspear. However, the Space Wolves successor tried to claim the city as theirs through an old Fenrisian custom. When the Blood Angels refused to comply, petty insults turned to full blown fighting, with the first strike belonging to the Wolfspear’s invictor warsuit, who had crushed the life out of the battle brother he had been arguing with. Weapons were unslung and oaths were spoken, as the conflict escalated.
Crusade Mission: Recon Patrol (Core Rulebook)
Theatre of War: None
Mission Size: Incursion (50 Power)
Agendas: Know No Fear; Recover Geneseed
++Mission Report++
Though both chapters had squad scattered all over the city, the conflict began in a small shopping plaza, where the first shots would be fired. Apothecary Raniel was overseeing squad Mordaeus, who had split themselves into two combat squads, and squad Maschio, who were revving their chainswords in anticipation. While the Blood Angels began in front of what appeared to be a firearms store, their Wolfspear foes, consisting of Runepriest Rurik Thunderhowl, intercessor squad Bjorn, and assault intercessor squad Sven had stationed themselves inside a community centre. Nearby a pharmacy, standing over the body of a battle brother he had slain in anger was a Invictor Warsuit dubbed “the Ghostwolf.”
1 deployment


Though honour demanded that the Wolfspear pay for their short-sightedness, the Blood Angels knew that their mission came first. As Sergeant Mordaeus called for assistance on the comm-link, Raniel ordered squad Maschio to sprint to a vital scouting point before engaging the Wolfspear, which the assault intercessors did begrudgingly.
2 Ba Movement T1


While their grenade launcher armed combat squad stayed on point, squad Mordaeus joined apothecary Raniel in assaulting the warsuit, to avenge their fallen brother and collect the geneseed on his body. Bolter fire raked the chasis, and the cutting edges of their knives cut into fuel lines and sensor cables, but still the walker stood. Ghostwolf swung back with it’s armoured fist, taking down four members of the squad, though Sergeant Mordaeus still stood.
3 Ba Movement T1
4 Ba Combat T1


Reacting to the threat squad Maschio posed, assault intercessor pack Sven rounded the building while Bjorn and Thunderhowl set up firing lines from the centre’s doors. Psychic attacks and bolt rounds accounted of three members of the squad knocking them to the floor.
5 WS psychic T1


The warsuit unholstered the heavy bolter from his hip and blasted at sergeant Mordaeus, catching the marine in the chest at point blank range, and ripping apart armour and flesh alike. Not satisfied with the destruction he was carrying out, the pilot barreled into apothecary Raniel and knocked him down with contempeous ease.
6 WS Combat T1


With all other opposition broken by the invictor warsuit, combat squad Mordaeus could only back away slightly while keeping their guns trained on the suit. Though the only reinforcements available in the area was Arophan, the chaplain willingly made himself a target by running behind the vehicle and taunting the pilot. The warsuit turned on the chaplain, and while it’s back was turned, the intercessors opened fire, catching exposed joints with bolter fire and a well aimed krak grenade, and wrecking the walker.
7 BA Reinforcement T2
8 BA Shooting T2


Meanwhile squad Maschio moved further toward the Wolfspear holding out in the community building. The assault intercessors were reinforced by captain Karlean, who had teleported down to answer the call for aid personally. Inspired by the first captain, Maschio charged into their opposite numbers, and honoured the chapter by breaking pack Sven in a single stroke.
9 BA Charge T2


The Wolfspear had their own squads nearby, who came from all sides to reinforce their battle brothers. With no hesitation, intercessor pack Gunnar moved in from a dried up canal and took aim at combat squad Mordaeus, their assault bolt-rifles taking down a marine. From the other side of the battlefield, chaplain Arophan garnared the attention of the Hounds of Morkai, though their pistols could not touch the hero. Captain Karlean also found himself assailed by the Wolfspear’s own priest, who was racing toward him atop a raider class bike.
10 WS Reinforcement T2
11 WS Reinforcement T2
12 WS Reinforcement T2


In the community centre, Bjorn and Thunderhowl put all effort into removing squad Maschio from besieging them. Lightning shot from the runepriest’s fingertips, turning three of the assault intercessors into smoking corpses. Bjorn’s assault bolters firing at point blank range took care of the rest.
13 WS Shooting T2
As battle continued the full weight of the Blood Angels reinforcements made themselves known from around the shopping plaza. The appearance of intercessor squad Vorlois, split into two combat squads, and arriving at opposite ends of the battlefield, allowed combat squad Mordaus and Chaplain Arophan to reach a vital point and survey the area while the reinforcements dealt with the outside threats. While sergeant Vorlois lead his men into a charge against Gunnar, taking down three of Wolfspear warriors, his fellow combat squad gunned down two members of the Hounds of Morkai.
14 BA Reinforcement T3
15 BA Reinforcement T3


In the community centre, the Wolfspear were holding the building unopposed. However, they were soon to be assaulted by the newly arrived Swords of Cryptus. With brutal efficiency, the bladeguard veterans broke down the walls of the centre, and took on both Thunderhowl and squad Bjorn. Believing the psyker to be the bigger threat, two members of the unit engaged the runepriest and took him down, while the third combatted the intercessors. Though outnumbered five to one, the Blood Angel handily cut down four of the Wolfspear, leaving only Bjorn standing.
16 BA Charge T3


Meanwhile, Karlean squared up against the wolf priest who dared shoot at him. The shield of Baal raised his hammer, but could not match the speed of his mounted foe, who rode rings around the captain. Though Karlean was able to land a blow against the enemy warlord, Frostbane landed much more, bringing the terminator to his knees.
17 BA Charge T3
As with the Blood Angels, the last of the Wolfspear’s warriors arrived to join the battle. An assault intercessor pack came onto the battlefield to relieve the Hounds of Morkai, who chose to hunt Chaplain Arophan. The reivers broke into the building and caught the spiritual leader with their knives, wounding him deeply. A spark still burned however, and Arophan retaliated in kind, breaking two of the stealth operatives, and leaving only their pack leader.
18 WS Reinforcement T3
19 WS Charge T3


The same could not be said of captain Karlean, who found himself hopelessly outclassed against his foe, and while he tried to stand his ground, the unrelenting flurry of attacks wore the captain down until finally, Frostbane’s crozius drove itself into the terminator’s chest, and laid the captain low with a cracked black carapace and several broken ribs.
20 WS Combat T3


In the community centre, the wolf priest’s personal bodyguard, a pack of outriders known as “Frostbane’s Shield” rode up behind the Swords of Cryptus from the outskirts of the battlefield. The bikers sped into combat, running over one of the veterans foolish enough to still be outside the building. While a bladeguard finished off pack leader Bjorn with a clever feint, the squad’s veteran sergeant turned onto the outriders, killing two with ease.
21 WS Combat T3


Finally, the melee between squad Vorlois and pack Gunnar was becoming a battle of attrition. Each side was unrelenting in their attacks, and a battle brother each perished at the other sides savage blades. Neither side was going to give up, though the Wolfspear were facing a one on three disadvantage.
22 WS Combat T3


Thinking only of their mission, combat squad Mordaeus broke from the weapons building they had been guarding for so long to reach the vital point on the other side of the dried up canal. Though the intercessors saw Frostbane ahead of them, they resisted the urge to open fire on the black rider who had taken down Karlean, instead focussing on surveying the area for later use.
23 BA Movement T3


Across all sectors of the battlefield, the Blood Angels began to mop up all forms of Wolfspear resistance. Of particular note was the ungoing fight between Gunnar and Vorlois. Like a cornered beast, the pack leader lashed out against the Blood Angels, and took down two of Vorlois’ men before the sergeant could subdue his opposite number. By contrast, Vorlois’ combat squad on the far side of the plaza brutally smashed the assault intercessor pack in front of them, the chainswords in their hands useless next to the Blood Angels savage fury. 
24 BA Combat T4
25 BA Movement T4
26 BA Consolidation T4


Now finding himself the lone wolf of his pack, Frostbane resolved to do as much damage to the Blood Angels in a death or glory charge. Gunning his engines, the wolf priest rode his raider bike toward sergeant Vorlois, stitching him with bolter fire, before performing a hair pin turn and charging into the unprepared combat squad Vorlois. His crozius swung low, clotheslining two of the space marines. 
27 WS Movement T4


Seeing his comrades in danger, sergeant Vorlois raced toward the melee between Frostbane and combat squad Mordaeus. The intercessor thrust his chainsword toward the wolf priest, but was parried by the priest’s crozius. Not skipping a beat, Frostbane counterattacked, downing the sergeant, before gunning his bike over another member of combat squad Mordaeus, crushing the intercessor underneath the tires.
28 BA Charge T5


Despite their namesake’s misfortune, combat squad Vorlois successfully moved into the final battlefield quarter and surveyed it, completing the incursion force’s reconnisiance orders for the chapter.
29 BA Movement T5


Frostbane turned his bike for another charge, preparing to finish off the lone intercessor standing in his path. The wolf priest outstretched his crozius, but the space marine caught Frostbane’s arm, and dragged him off of his bike. Caught in a fierce grapple, the two marines traded blows like common brawlers, before the intercessor kicked out at the chaplain, leaving Frostmane sprawled into the dust. 
30 WS Combat T5


“The fight is lost, old man, yield now, and we will let you quit this city with what is left of your brothers.”
Though it bit at his warrior pride, the duty to his charges won out, and Kjarl Frostbane, priest of the Wolfspear, yielded Winterton to the Blood Angels.
31 End Game Shot


++Mission Debrief++
-Mission Success: Asserted dominance to Wolfspear chapter; Reconnaissance of Winterton shopping district completed.
-The total experience gained from all this battle makes the Captain Karlean Blooded, giving him the Shield of Baal Honourific; Chaplain Arophan Battle Hardened, giving him the Resilient trait; Squad Mordaeus Heroic, giving the squad Marksman’s Honours; and Squad Vorlois Heroic, giving the squad Bladesman’s Honours.
-Captain Karlean suffers a chest wound battle scar.
-The one Requisition point gained during this game is spent on removing Captain Karlean’s battle scar.
-One requisition point is spent giving Chaplain Arophan the Custodian of the Lost rule.

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Avast! Traitor! Fear my elegance!





  • 325 posts
  • Faction: Blood Angels 2nd company
++Mission Brief++
Though their presence in the warzone was a closely guarded secret, the First Brotherhood of Grey Knights had been fighting a shadow war against small Chaos bands on the Death of Bianzeer. A daring raid by Chaos Forces aboard their strike cruiser was recently repelled, but one of the perpetrators had managed to escape to the planet’s surface with one of the Daemonslayer’s relics. Though wounded, the thief had gotten himself to the ruins of Ikeron, and was hidden there until help arrived.
The Grey Knights sent a strike force to pursue, and by complete coincidence, encountered a Blood Angels supply patrol. The Sons of Titan’s presence on this world must be kept secret, so the Grey Knights turned on their fellow astartes, resolving to mind-wipe the company by force.
Crusade Mission: Retreival (Core Rulebook)
Theatre of War: Ice Fields of Death of Bianzeer (White Dwarf #467)
Mission Size: Strike Force (65 Power)
Agendas: Purity through Bloodshed (Swords of Cryptus); Witch Hunter; Secure the Area
++Mission Report++
The Blood Angels arrayed themselves in a simple line against the space marines before them. Company command alongside the Swords of Cryptus and the strike force’s fire support units kept to the middle, surrounded by squads Mordaeus and Maschio. To the army’s flanks, infiltrator squad Angelon had split into two combat squads, utilizing their omni-scramblers to frustrate any reinforcements that may attempt to outflank them.
1 Deployment
With no explanation, the Slayers of Titan charged up the battlefield to meet the Blood Angels face to face. As one strike squad unsuccessfully searched a ruin in their deployment zone, another raced forward to meet infiltrator squad Angelon. A unit of Interceptors activated their personal teleporters and transported themselves right on top of squad Mordaeus’ position in the ruins. On the opposite flank, a dreadknight moved himself forward, facing down the double threats of squad Maschio and combat squad Angelon.
2 GK Movement T1
3 GK Movement T1


Up the centre of the battlefield came a second dreadknight, a grand master, also in a dreadknight harness, and a librarian. The battle-psyker raised his hands toward eradicator squad Theus, and wreathed the marines in warp-lightning, frying the astartes and forcing them to collapse to the floor.
4 GK Movement T1
5 GK Psychic T1


This spur of violence heralded the other Grey Knights to follow suit. Levelling their weapons against the Blood Angels the silvered warriors opened fire to brutal effect. The half of squad Mordaeus that were on the first floor of the ruins were cut down by the interceptors, and the combined firepower of the dreadknights eliminated four members of squad Maschio, and all but the veteran sergeant from the Swords of Cryptus.
6 GK Shooting T1
7 GK Shooting T1
8 GK Shooting T1


And then the Dreadknights charged. The Grand Master in Dreadknight smashed the last bladeguard, while the veteran pilot next to him took down the rest of squad Mordaeus. The third pilot barelled into assault squad Maschio, cutting down all but the sergeant himself, who managed to wound the walker in turn.
9 GK Charge T1
10 GK Combat T1
On the other side of the battlefield, the strike squad engaged Angelon in melee, and though they lost a battle brother, they brought down twice the number of Blood Angels, locking them in combat in the process.
11 GK Charge T1


The Grey Knight interlopers had made a powerful first strike against the Blood Angels, yet the sons of Sanguinius had not given up hope just yet. Sergeant Maschio pulled out of combat to allow combat squad Angelon a clear firing line against the walker. The battle-tested infiltrators were fully capable of searching the vital spot their auspex had indicated, and open their bolt-carbines against the dreadknight. It was all for nought, however, as the munitions glanced off of the walker to no effect. Worse, the spot the primaris marines searched was found to be empty.
12 BA Movement T1


To the centre of the battlefield, squad Karos moved up to avenge squad Mordaeus’ fall at the hands of the dreadknight. Overcharging their plasma incinerators, the squad sacrificed a man to unleash a massive amount of damage against the enemy, burning out much of the walker’s structure, but not downing the machine entirely. Blades unsheathed, the squad charged into the dreadknight, joined by Apothecary Raniel in a bid to finish the walker off, but the dreadknight was not as subdued as the squad thought, wounding Raniel and two hellblasters while suffering no further damage.
13 BA Movement T1
14 BA Shooting T1
15 BA Charge T1


The other Grey Knight units in combat fared better, with the strike team facing squad Angelon finishing off the squad, and the strike force’s Grand Master not only taking down chaplain Arophan, but also taking the effort to finish off apothecary Raniel on his subordinates behalf!
16 BA Combat T1


With resistance on the wane, the Grey Knights focussed their efforts on the hunt for the fugitive. All bar one of the power armoured squads, including one that had teleported onto the battlefield, dedicated their time looking into potential hiding spots. The terminator librarian also moved himself onto a spot to search.
17 GK Movement T1
18 GK Movement T2
19 GK Reserves T2


This left the dreadknights to finish off the astartes. Each took custody of a squad each, dispatching combat squad Angelon, Sergeant Maschio, and Hellblaster Squad Karos through a mix of their vehicles’ guns and their pilots’ impressive psychic powers. Only Sergeant Karos stood against this onslaught, zealously protecting lieutenant Tolmeron behind him from being charged.
20 GK Shooting T2
21 GK Shooting T2
22 GK Shooting T2


With all hiding spots covered, the Grey Knights found their quarry hiding in the ruins nearby the fallen bodies of squad Angelon. Already wounded, the heretic could not resist as the strike squad struck him in the hearts with their force weapons, consigning his soul to oblivion, and retrieving their lost relic.
23 GK End T2


With his entire company subdued or heavily injured at the hands of the silent interlopers, Lieutenant Tolmeron fell into a vicious rage. Completely throwing all caution to the wind, the astartes leader launched himself at his closest adversary, the heavily injured walker. Tolmeron stared his foe in the eyes… Those blue lensed eyes that stared into his very soul… His very being… Tolmeron felt drowsy, began to lose consciousness…
24 BA T2


The astartes awoke in the strike cruiser’s infirmary. Imperial forces had located the space marines lying in the snow and alerted a Blood Angels response team. It would appear that the strike force had been ambushed by an unknown foe. Though Captain Borgio had run a sweep of the area, no trace of Tolmeron’s attackers could be found.
++Mission Debrief++
-Mission Failure: All units downed by <REDACTED> forces; Wounded <REDACTED> not retrieved. 
-The total experience gained from all this battle makes Apothecary Raniel Battle Hardened, giving him the Custodian of the Future Trait; the Swords of Cryptus Battle Hardened, giving them Centurious Service Studs; and Squad Karos Battle Hardened, giving the squad Marksman’s Honours.
-Chaplain Arophan suffers a deep wounds battle scar.
-One Requisition point gained during this game is spent on removing Chaplain Arophan’s battle scar.
++Player Thoughts++
That was a hard game. I really did not expect the Grey Knights to hit quite that hard and fast, but that’s a lesson learned. I would think however that, if I had gotten the first turn, things would have gone a lot differently.
At present I have two spare requisition points. One thing I was looking at, and I’d like your opinion on this, is spending one point to bring my Supply limit up to 135 power (giving me 6 power spare); adding a unit of outriders to my roster, and then using a second RP point on Special Reinforcements to use the Angels Ascendant Strategem and give that outrider unit sergeant Quake Bolts. 
I can then use the outriders in my games to support either the Terminator squad already in my list, or later down the line, a unit of hammer wielding vanguard veterans. I simply move the bikes into shooting view of the enemy unit I want the first company veterans to attack, fire the sergeant’s quake bolts, and so long as I hit, my veterans are now hitting with their full weapon skill with their hammers and power fists.

  • librisrouge likes this

Avast! Traitor! Fear my elegance!





  • 325 posts
  • Faction: Blood Angels 2nd company

++Mission Brief++

Investigating a chain of settlements nearby the Glacialix that had lost all signs of life, the Blood Angels were shocked to discover that the culprits were neither the orks or tyranids native to the Octarius system, but a raiding party of necrons. Having seen the power of the Necrons fighting alongside them on Cryptus, the Blood Angels resolved to purge the xenos and alert Imperial command of their presence.

Crusade Mission: Raze and Ruin (Core Rulebook)

Theatre of War: Ice Fields of Death of Bianzeer (White Dwarf #467)

Mission Size: Strike Force (65 Power)

Agendas: Purity through Bloodshed (Swords of Cryptus); Know No Fear; Deploy Vox Relays


++Mission Report++

The Blood Angels deployed on the western sector of the plaza, facing up against the bulk of the Necron forces. While Chaplain Arophan set himself up alongside assault intercessor squad Maschio and the Blades of Cryptus, Lieutenant Tolmeron commanded the rearguard with squads Theus and Karos, their sole mission being to set up the vox equipment and inform the fleet of the Necron’s presence. Squad Angelon infiltrated the battlefield atop a tank trap, atop which was a damaged necron warrior.

01 Deployment


At a speed atypical of their race, the Necrons marched forward towards the centre of the battlefield, planting themselves atop an objective marker, leaving a unit of Destroyers to cover the rear of their lines. The Blood Angels believed their adversary to have blundered, standing within charging distance, but it was then that the Necrons unveiled their master plan. A cryptek raised its staff toward the Swords of Cryptus, and released a swarm of nanoscarabs in front of them, lacing the ground with explosive mines. More troubling was a Necron Vehicle that barrelled into squads Maschio and Vorlois, locking them in combat. It took all of Maschio’s strength, but they honoured the chapter and destroyed the skimmer, though the vehicle did blow up, injuring several units of space marines.

02 Necron Movement T1
03 Ghost Ark Charge T1


A second unit of warriors converged onto squad Angelon. The xenos charged into the infiltrators while firing at the hip, attempting to overwhelm the smaller unit. Though Angelon stood firm against the aliens, their weight of numbers and dynastic code had lost them control of the objective.

04 Necron Charge T1


Freed from the Ghost Ark, the Blood Angels raced toward the xenos, with squad Maschio leading the charge against the warriors in front of them. With the assistance of Vorlois unloading their bolt rifles, the intercessors cut down all but one of the raider constructs.

Though the Swords of Cryptus did attempt to also charge the lychguard protecting the Necron Lord in front of them, the mined floor in front of them kept them from doing so. Squads Karos and Theus were on hand however to give their support, taking down a portion of the bodyguards while Lieutenant Tolmeron set up a vox device on the objective marker being held by squad Theus.

05 Blood Angel Movement T1


Behind the ongoing combat between Angelon and the necron warriors, the rumblings of an avalanche could be heard coming towards them. Such was the dedication of both combatants however, that they elected to fight through the snow rather than show quarter to the enemy.

06 Avalanche Approaching T2


The charge by Maschio resulted in the destruction of all but one of the necron warriors. However, the nearby Necron Lord raised a glowing green orb, and the pile of wrecked alien bodies knitted themselves together, bringing back twelve of the constructs. As the warriors reassembled themselves, the Lord and the Lychguard charged into squad Maschio, cutting through the Assault Intercessors.

07 Necrons T2


In the back lines, Lieutenant Tolmeron sprinted toward squad Karos, who targeted the lychguard while squad Theus aimed their melta rifles toward the now exposed Necron Lord. Despite the potency of their weapons, the beams were unable to get past the generals shields. The Lychguard were not as fortunate, and the combined fire from squads Karos, Vorlois, and some well placed krak grenades from the Swords of Cryptus overwhelmed them.

08 Blood Angel Movement T2


This freed up Arophan and the Bladeguard Veterans to charge the Necron Lord. The chaplain swung his crozius at the foe’s sword arm, breaking it at the elbow, and rendering him helpless to the Swords of Cryptus’ own blows. Not satisfied with the death of the enemy warlord, the Bladeguard overkilled into the nearby crypt thralls, ripping apart the Cryptek’s personal helpers.

09 Blood Angels Combat T2


The Avalanche crashed into the combatants, turning Angelon’s vision momentarily white. When his vision cleared, the space marine saw that several of his battle brothers had been slain, along with an equal number of the iron warriors in front of him. Still he would not cede the objective marker, fighting all the harder against the foe.

10 Avalanche T3


To the west, the Necron warriors strafed the bladeguard to cover their surviving cryptek leader, before shooting and charging into the veterans and the nearby apothecary. Though their rifle blades had little effect on the elite marines, the veterans were unable to finish off the unit quickly, and were locked in combat.

11 Necron Combat T3


Despite the destruction of many Necron constructs, the xenos’ control over the majority of battlefield objectives were giving them the tactical edge. As Lieutenant Tolmeron set up a second vox unit next to squad Karos, Chaplain Arophan raised his Crozius high, beseeching the Blood Angels to push themselves in the Emperor’s name. Putting actions to his words, the Custodian of the Lost charged alone against a unit of Destroyers guarding the rear objectives. Moved by his actions, squad Theus advanced forward and unleashed hell against the constructs, wrecking two of them. This left just one of the xenos, which was charged by Arophan, who crushed the Destroyer’s skull with his crozius.

Behind Arophan, Squad Vorlois charged into the warrior unit holding up the Swords of Cryptus, and the cryptek the necrons were trying to protect. The sheer weight of astartes numbers pushed to combat in the Blood Angels favour, killing them all in glorious melee.

12 Blood ANgels Movement T3


More snow covered the last remaining Necrons and squad Angelon, but the Infiltrators were not giving up the fight, continuing to rip into the iron warriors, finally tearing the last traitor apart after an age of gruelling combat.

13 Kill The Traitors T4


With all necrons destroyed or phased out, the field of battle belonged to the Blood Angels.


++Mission Debrief++

-Mission Success: Necron force eliminated; area secured

-The total experience gained from all this battle makes Lieutenant Tolmeron Battle Hardened, gaining a conversion field crusade relic; and Squad Maschio Heroic, giving sergeant Maschio a chainsword with the heirloom and fleshbane qualities.

-Squad Angelon gains a Flaw Point

-Swords of Cryptus lose a Flaw point from a successful purity through bloodshed agenda.


++Player Thoughts++

A lot went well in this game. My opponent had an early lead, and I was sure I was going to have a hard time catching up, but squad Maschio destroying the Ghost Ark in turn 1 and Chaplain Arophan making the charge at the last moment really help win the game for me.

With the rewards for winning this game, I have a wealth of resources, so will be implementing my earlier plan. My next post should have more unit profiles to show off. These include the previously mentioned Outriders with quake bolts; Vanguard Veterans with thunder hammers and storm shields, and as a little extra variety, Mephiston. This still leaves me with 5 power spare, which I may sit on top of for some more expensive units.

I am very glad to hear that the first Octarius campaign book, rising tide, is out this Saturday, and am greatly looking forward to reading and playing its campaign.



  • Jolemai and Majkhel like this

Avast! Traitor! Fear my elegance!


Bjorn Firewalker

Bjorn Firewalker


  • 14,650 posts
  • Location:Catachan
  • Faction: Catachan Wolves
Congratulations on your victory over the soulless xenos!
Previous projects: Wolves of Catachan (the Wolfbrothers Chapter reborn), Steel Crusaders (Codex: Iron Hands), Iron-hearted Angels (Codex: Blood Angels supplement).

Current projects: Knights of Renaissance (Star Wars: The Force Awakens Marines), Grim Knights of Grimm Nights (Red vs. Blue Marines).




  • 325 posts
  • Faction: Blood Angels 2nd company

++Mission Brief++

Looking to counter the Ork raiding parties that were preying on the settlements of Death of Bianzeer, the Blood Angels sent an infiltration force to sneak into an ork camp and track their numbers. Unknown to the astartes however, the orks were planning a similar tactic, preparing to break through the Blood Angels lines into fresher settlements for more loot!

Crusade Mission: Behind Enemy Lines (Core Rulebook)

Theatre of War: Ice Fields of Death of Bianzeer (White Dwarf #467)

Mission Size: Incursion (35 Power)

Agendas: Assassinate; Valour of the Angels


++Mission Report++

As the orks rode into the battlefield, they deployed themselves in front of what they believed to be the tougher opponents: Captain Borgio, the infiltrators of squad Angelon, and Apothecary Raneil. It was only when the war horns blared that the orks noticed the stillness of their opponents and the snow falling through, rather than on, their bodies.

01 Deployment


Captain Borgio, Lord of Deceit, had tricked the orks into deploying in the wrong position. With the exception of Raneil, who stood alone against the orks, every member of the incurstion force had concealed themselves around a ruined building far away from the greenskin warriors.

02 Deployment
03 Deployment


Knowing that they were at risk of being bogged down in combat by the orks, the Blood Angels sprinted toward the exfiltration point. Though repeat encounters in the snow had climatised the marines to moving through the ice flows, this did not stop Lieutenant Metrean stepping on some bad ice and hitting the floor.

04 BA T1


Apothecary Raneil, having successfully fooled the orks into believing he was a much larger force, switched off the holographic projector, and sprinted toward a nearby building, taking cover behind the structure’s walls. The healer made a silent prayer to the Emperor, hoping he would survive both the ork shooting and incoming avalanche that were going to shortly converge on his position.

Though the order was to advance forward, the Eliminators of squad Rephas could not help themselves but to make a pot shot at the orks. Moving along the ruined floor, they raised their rifles, and through the night time snowfall, picked out the form of an ork nob on smasha squig. Despite the obscuring conditions, all three shots found their mark, and felled the ork leader.

05 BA T1


With deep bellows, the ork warboss called a Waaagh and lead the charge toward the phobos armoured marine alongside a mob of squighog riders and a fearsome kill rig. In their excitement for combat, the orks were unable to deal lasting damage to the astartes, though on the other side of the battlefield, the gretchin manning the mek gun aimed their cannon at Raneil’s position. The healer found himself helpless to the traktor cannon’s pull, and Raneil was thrown through the wall and out of the ruin by the gun, the fall knocking the apothecary out cold.

06 O T1
07 O T1


The Goff’s each picked out a different target to personally stomp under their steed’s claws. The squighog boyz attempted to flank around task squad Nike and into squad Angelon, but the overwatch from the infiltrator’s bolter carbines cut down one of the riders, causing the mob to hesitate. Unsatisfied with his underlings’ lack of courage, warboss Gorzig threw himself at the reiver squad in front of him, easily crushing the four marines standing their ground. The beast then consolidated into Angelon, but soon realized the folly of his action, as the squad hit back with the fury of Baal, heavily wounding the warlord, and almost throwing him from the saddle! Finally, the kill rig charged the company leadership. Captain Borgio managed to neatly dodge out of the way of the chariot, and was even capable of counter attacking with his knife, but lieutenant Metrean, already injured from the ice flows, was trampled by the rig, breaking through the icy crust and into the freezing waters below.

08 OC T1
09 OC T1
10 OC T1
11 OC T1


While they were celebrating their great marksmanship, the gretchin manning the mek gun turned their heads to see a building sized wave of snow rush towards them. Ears flattened in terror, they were fully caught in the avalanche, buried under tonnes of snow.

12 T2


Caught in place by the orks, the Blood Angels prepared to fight their way through the enemy. Captain Borgio disengaged from combat against the kill rig, and ordered squad Rephas to finish off the squighog riders ahead, which the eliminators did with relish, gunning down the two riders. Nor were they the only cavalry members unhorsed, as squad Angelon unholstered their pistols and opened fire into Gorzig, one of the shots catching the ork leader in the face, detonating and ripping half of his face to shreds, blinding him in one eye. Yowling in pain, the warlord retreated back to friendly lines, vowing his revenge!

The infiltrators attempted to cut down the kill rig next to them, but were unable to cause lasting harm to it. Worse, the chariot’s counter attack handily took down eight of the astartes through a mix of combat and psychic might of the weirdboy atop it.

13 BA T2


The ork vehicle had proved to be too powerful for the Blood Angels to kill quickly, so captain Borgio instead marshalled his marines to instead focus on the objective. Ordering his infiltrators to withdraw and run toward the enemy lines, Borgio ran in front of the kill rig, and valiantly charged it, knife in hand. Though the captain had hoped that he could hold the vehicle off for a short while and allow his warriors to escape, he was sorely mistaken. The squig pulling the chariot caught Borgio in it’s jaws, and shook him like a rag doll, flinging the captain across the battlefield to land in a heap some metres away.

14 BA T3
15 BA T3


With two targets now moving steadily away from each other, the weirdboy atop the kill rig ordered his beastsnagga cargo to disembark and take care of squad Rephas while he finished off the last two members of squad Angelon. The beast scattered the infiltrators with ease, and while the eliminators of Rephas were unparalleled in ranged warfare, they could not withstand the attacks of the mob of orks assaulting the building.

16 O T3


As sergeant Rephas was flung from the ruins, he could make out the lamps of incoming gunships. Though the Blood Angels had failed to reach the enemy lines, they had succeeded in halting the orks long enough for relief to arrive. The greenskins scattered back to camp while the Blood Angels rescue mission extracted the fallen warriors of incursion force Borgio.


++Mission Debrief++

-Mission Undetermined: Unable to infiltrate battlefield enemy lines; Protected friendly lines from ork infiltration; Greatly wounded upcoming Warboss Gorzig.

-One Requisition Point from this game is spent removing Terminator Squad Taranael’s Battle Scar.


++Player Thoughts++
You can’t really go wrong with a draw, especially as I found that the mission rules would severely crimp my army’s concealed position and deep striking abilities, forcing me in the deployment area. Thankfully some lucky shots on my end and some unlucky rolls for my opponent’s end (the kill rig should have killed a lot more with his psychic powers) let me hold up the enemy long enough to deny him victory, something I was not expecting.

Speaking of, that Kill Rig shouldn’t be treated lightly, and I’ll be sure to bring along something a lot stronger to deal with something that tough (T8 and 16 wounds).




Avast! Traitor! Fear my elegance!





  • 2,803 posts
  • Location:Poland
  • Faction: Blood Angels

Some nice games recently! Loving your write-ups thumbsup.gif​ 

... this did not stop Lieutenant Metrean stepping on some bad ice and hitting the floor.

This part made my day :D


We've been discussing new Orks and the killrig a bit in another thread here. A pity we often need luck to just draw with them currently. Definitely Eradicators are needed.

Nice move with the Prince of Deceit. It's fair to assume that there is a limited number of instances when the enemy falls for this. Although you could potentially try some really aggressive setups planning all along to completely reposition your Phobos units.


Keep going!

WIP thread - Blood Angels 5th Company "Daemonbanes"  ||   Other things&projects

"Success is not final, failure is not fatal: it is the courage to continue that counts." ~W. Churchill


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