Register now to gain access to all of our features. Once registered and logged in, you will be able to create topics, post replies to existing threads, give reputation to your fellow members, get your own private messenger, post status updates, manage your profile and so much more. If you already have an account, login here - otherwise create an account for free today!
Guerrila Tactics SM Stratagem
Posted 05 October 2021 - 08:52 PM
Posted 05 October 2021 - 10:37 PM
It used to work like teleport, GT at beginning of movement phase, put down at the end. That got FAQed. I suspect that you are correct in that it is only usable in matched play games in turns 1 and 2. Which really sucks TBH. So given the general rule that a specific stratagem can only be used once per phase then it also appears that you could only use it once in turn 1, then again in turn 2.
Realistically, if you want to pursue ROD/Engage you can spend 2CP (1 each in turns 1 and 2) to use GT. You could also throw in some units in ordinary strategic reserve, and for some factions/chapters, use other stratagems (looking at you Raven Guard strike from the shadows). Other options include teleport/jump pack/underground units with native deep-strike.
Posted 06 October 2021 - 07:50 AM
The Sisters 'dex has Angelic Assecent which does the same thing (jump pack infantry back in to reserves) BUT has the line, if not on the table at the end of the game they count as being destroyed.
So I'd use that as Intent, that is allow GT to put in to reserves & just needs to be used by end of game.
Dyspraxic & Dyslexic - So I might not write/explain what I think I have as clearly as intended to....
I'm confused... what side of the fence am I on???
Posted 08 October 2021 - 12:22 AM
- XeonDragon likes this
=][= fortis Fortuna adiuvat . =][=
my 40k FB Page Terminus Est: https://m.facebook.com/Terminus6Est
Blood and Honor!
ALL TEH CHAOS FANBOIZ BE LIEK SO PANDA SADFACE :D
2 user(s) are reading this topic
0 members, 2 guests, 0 anonymous users