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Any valid reason why Primaris can't board Land Raiders?


appiah4

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I mean, even goddamn Terminators can fit into one, so is there any sensible reason for why Primaris can't board Land Raiders other than "Buy new kits you dirty peasants!"?

 

The rules say so. That's "valid".

 

Stupid and unreasonable maybe, but valid nonetheless. 

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It's to stop the complaints when they inevitably split Firstborn & Primaris into two Codexes.

 

Either that or they'll do away with the Primaris Keyword and concept at some point soontm, all Bolters will become Bolt Rifles, Plasma Guns will become whatever the Hellblaster's gun is called, Flamers > PireBlasters etc. At that point they'll all just be "Space Marines", the rules will get better for the new vehicles and worse for the old ones, and Firstborn will be able to ride around in new floaty transports.

 

Either way, the goal is for us to buy new stuff not old stuff. It's a valid business decision but nothing to do with the game or lore.

 

Rik

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This is definitely a long term, faction based decision.

 

Eventually Primaris and the traditional Astartes will be split. The main codex will focus on Primaris, and the rest of the units will be moved to a separate faction book or into Legends.

 

If Primaris were fully compatible with units like Landraiders, then GW will effectively be taking away the units that were integral to your Primaris faction. This way the eventual segregation isn't as significant. I might actually make a topic on this...

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"Any valid reason why Primaris can't board Land Raiders?"

 

Answer: No

 

Closing the thread.

 

(Only kidding, there's plenty more flogging to be had on this deceased nag! My shoes aren't even dirty!)

Edited by Captain Idaho
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I wish people would stop looking for an in game explanation for an out of universe decision

Sometimes people just want to vent.

I sympathise with this, but I do see this Primaris VS Firstborn debate crop up very often, in one form or another. It has been over 4 years since Primaris were introduced, at this point. One could argue that people should simply move on and accept the state of things, or reject them entirely and walk away from this particular aspect of the Hobby. We can't be in a state of anger and frustration over something this trivial for half a decade.

 

People say that defending Primaris is a baiting the community, but perhaps at this point complaining about them is the bait.

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I think the real world reasoning is fairly obvious and to be honest but not one that I agree with, I would love to have viable Land Raiders that could be used by Primaris.

 

In lore terms it can be explained away quite easily in that all the Cawl tech is massively overproduced from what we have seen. Chapters were rearmed overnight, new forces came into being and we have seen mass production on a scale not seen since the days of the Great Crusade. Under these circumstances I feel the question would shift from why can't they to why would they?

 

Again I am not saying I agree with this sentiment but from the way it is portrayed they have all these state of the art vehicles that they have been trained to use and fight with for hundreds of years why would you go back to using an incredibly old relic?

 

Why aren't they using Umbra bolters?

 

Why aren't they using Terminator armour?

 

The tech and styles of warfare have moved on, it's no longer the case that knowledge of how some vehicles are constructed are steeped in religion and secrecy and everything has been mass produced in secret over ten thousand years. Cawl has presented not just the Primaris themselves to Guilliman but the entire arsenal at their disposal which is their means to fight and is just as crucial to them as their upgraded implants. They would have trained with Impulsors and Repulsors and that would be their optimum choice, they have new armour variants, new unit types, new means to wage war.

 

So my logic is that while they could fit in them and while I would love the option in game why would they want to?

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I wish people would stop looking for an in game explanation for an out of universe decision

Sometimes people just want to vent.
I sympathise with this, but I do see this Primaris VS Firstborn debate crop up very often, in one form or another. It has been over 4 years since Primaris were introduced, at this point. One could argue that people should simply move on and accept the state of things, or reject them entirely and walk away from this particular aspect of the Hobby. We can't be in a state of anger and frustration over something this trivial for half a decade.

 

People say that defending Primaris is a baiting the community, but perhaps at this point complaining about them is the bait.

Not a mind reader, so I can't say what OP's motivation was for sure, but to me it looks like someone who wishes they could have more of a reason to bring their Land Raider to games.

 

Land Raiders have been popular since their introduction way back when, so it seems reasonable that people would like to be able to use them with their Primaris Marines.

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I believe the Silver Templars, a 100% Primaris Ultima founding chapter, has Land Raiders.  From the chapter organisation in their book that came out as part of the conquest series.  

 

Of course Primaris would use them, the Land Raider is the pre-eminent assault tank in the imperium.  The no primaris use is just an odd rules thing.

Edited by Robbienw
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I mean, even goddamn Terminators can fit into one, so is there any sensible reason for why Primaris can't board Land Raiders other than "Buy new kits you dirty peasants!"?

 

I'm sure sales were a factor but I don't think it was the sole the reason. For example sales of aggressors may have increased if they could be in a raider from day one, and with how good fly was repulsors that could carry firstborn probably would've seen play. Hellblasters in drop pods would've been really good. Impulsors would've been much more popular as well. I don't think any of that would been a surprise to GW and honestly it may have hurt primaris sales overall. 

 

So what other reasons could there be, off the top of my head I few suggestions.

 

1) reinforcements not replacements. To use an above example hellblasters in a drop pod, they would've been great they also may have replaced sternguard. I think that would've been how a lot of other players would see it as well. I can't imagine how bad the reception to the Impulsor would've been if it could hold both. Its worth pointing that GW still has to deal with it, and has done a pretty terrible job of being transparent. 

 

2) From a design standpoint they didn't want primaris to play the same. Firstborn felt like the special weapons defined the squad, with primaris the base loadout is what's important. So not letting intercessors into rhino's reinforced that and gave both tacticals and intercessors a niche.

 

3) Its a bit of technicality but instead of trying to increase primaris sales they were afraid Firstborn sales may plummet. Regardless on whether or not the community sees them as a replacement, GW didn't pull an old world on us. They still want to sell us firstborn, and transports are part of the 1-2 punch. When I played firstborn every unit that could have a transport.... did. They've always had an emphasis on specials so you need to position them to take advantage.

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