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Saga of the T5S2 Season 4 Invitational


TiguriusX

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Experimenting with the successor chapters this season has earned me a top 16 finish (14/16 woot woot)

 

I didn't win 1st place anywhere but I made top 4 quite a few times

Even captured 2nd place once

 

 

Don't expect me to win since SW are not an S tier army

 

But I do intend to go down swinging and will see what kind of damage I can do before I get knocked out

 

 

Knockout round starts Friday

 

https://www.tts40k.com/invitational

 

 

 

 

*won't have time to do my normal BATREP since I am playing on a clock

 

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Round 1

Fri 6pm PST 

Map/Mission-TBD Friday

 

Space Wolves

++ Battalion Detachment 0CP (Imperium - Adeptus Astartes - Space Wolves) [106 PL, 6CP, 1,999pts] ++
 
 
 
+ Configuration +
 
 
 
**Chapter Selector**: Custom Chapter, Hungry for Battle, Space Wolves Successor, Whirlwind of Rage
 
 
 
Battle Size [12CP]: 3. Strike Force (101-200 Total PL / 1001-2000 Points)
 
 
 
Detachment Command Cost
 
 
 
+ Stratagems +
 
 
 
A Trophy Bestowed [-1CP]
 
 
 
Strategem: Relics of the Chapter [-1CP]: Number of Extra Relics
 
 
 
Thane of the Retinue [-1CP]
 
 
 
+ No Force Org Slot +
 
 
 
Company Veterans [3 PL, 48pts]
 
. Company Veteran: Astartes Chainsword, Frag & Krak grenades, Storm shield
 
. Company Veteran Sergeant: Astartes Chainsword, Frag & Krak grenades, Storm shield
 
 
 
+ HQ +
 
 
 
Chapter Master [8 PL, -1CP, 175pts]: Bolt pistol, Chapter Command: Chapter Master, Frag & Krak grenades, Jump Pack, Lightning Claw, Stratagem: Hero of the Chapter, The Armour of Russ, The Imperium's Sword, Thunder hammer
 
 
 
Lieutenants [4 PL, -1CP, 75pts]
 
. Lieutenant in Reiver Armour: 2. Lord of Deceit, Combat knife, Frag & Krak grenades, Master-crafted special issue bolt pistol, Stratagem: Hero of the Chapter
 
 
 
Primaris Chaplain on Bike [7 PL, -1CP, 140pts]: 2. Catechism of Fire, 5. Recitation of Focus, Absolver Bolt pistol, Benediction of Fury, Chapter Command: Master of Sanctity, Crozius arcanum, Frag & Krak grenades, Hunter, Litany of Hate, Rites of War, Stratagem: Warrior of Legend, Twin Bolt rifle, Warlord
 
 
 
+ Troops +
 
 
 
Incursor Squad [5 PL, 105pts]
 
. 4x Incursor: 4x Bolt pistol, 4x Frag & Krak grenades, 4x Occulus bolt carbine, 4x Paired combat blades
 
. Incursor Sergeant: Bolt pistol, Frag & Krak grenades, Occulus bolt carbine, Paired combat blades
 
 
 
Incursor Squad [5 PL, 105pts]
 
. 4x Incursor: 4x Bolt pistol, 4x Frag & Krak grenades, 4x Occulus bolt carbine, 4x Paired combat blades
 
. Incursor Sergeant: Bolt pistol, Frag & Krak grenades, Occulus bolt carbine, Paired combat blades
 
 
 
Incursor Squad [5 PL, 105pts]
 
. 4x Incursor: 4x Bolt pistol, 4x Frag & Krak grenades, 4x Occulus bolt carbine, 4x Paired combat blades
 
. Incursor Sergeant: Bolt pistol, Frag & Krak grenades, Occulus bolt carbine, Paired combat blades
 
 
 
+ Elites +
 
 
 
Wolf Guard [7 PL, 181pts]: Jump Pack
 
. Wolf Guard: Frag & Krak grenades, Storm shield, Thunder hammer
 
. Wolf Guard: Frag & Krak grenades, Storm shield, Thunder hammer
 
. Wolf Guard: Frag & Krak grenades, Storm shield, Thunder hammer
 
. Wolf Guard: Frag & Krak grenades, Storm shield, Thunder hammer
 
. Wolf Guard Pack Leader: Boltgun, Frag & Krak grenades, Morkai's Teeth Bolts, Thunder hammer
 
 
 
Wolf Guard [7 PL, 149pts]: Jump Pack
 
. Wolf Guard: Frag & Krak grenades, Lightning Claw, Storm shield
 
. Wolf Guard: Frag & Krak grenades, Lightning Claw, Storm shield
 
. Wolf Guard: Frag & Krak grenades, Lightning Claw, Storm shield
 
. Wolf Guard: Frag & Krak grenades, Lightning Claw, Storm shield
 
. Wolf Guard Pack Leader: Frag & Krak grenades, Storm shield, Thunder hammer
 
 
 
Wulfen [8 PL, 135pts]
 
. Wulfen Pack Leader: Wulfen Frost claws
 
. 4x Wulfen w/ Wulfen frost claws: 4x Wulfen Frost claws
 
 
 
+ Fast Attack +
 
 
 
Cyberwolves [1 PL, 15pts]
 
. Cyberwolf: Teeth and claws
 
 
 
Cyberwolves [1 PL, 15pts]
 
. Cyberwolf: Teeth and claws
 
 
 
Suppressor Squad [5 PL, 100pts]
 
. 2x Suppressor: 2x Accelerator autocannon, 2x Bolt pistol, 2x Frag & Krak grenades
 
. Suppressor Sergeant: Accelerator autocannon, Bolt pistol, Frag & Krak grenades
 
 
 
+ Heavy Support +
 
 
 
Eradicator Squad [14 PL, 205pts]: Heavy melta rifle
 
. 2x Eradicator: 2x Bolt pistol
 
. Eradicator Sgt: Bolt pistol
 
. Eradicator with MM: Bolt pistol, Multi-melta
 
 
 
Long Fangs [11 PL, 213pts]: Armorium Cherub
 
. Long Fang: Bolt pistol, Frag & Krak grenades, Multi-melta
 
. Long Fang: Bolt pistol, Frag & Krak grenades, Multi-melta
 
. Long Fang: Bolt pistol, Frag & Krak grenades, Multi-melta
 
. Long Fang: Bolt pistol, Frag & Krak grenades, Multi-melta
 
. Long Fang: Bolt pistol, Frag & Krak grenades, Multi-melta
 
. Long Fang Pack Leader: Astartes Chainsword, Frag & Krak grenades
 
. . Boltgun and Bolt Pistol: Bolt pistol, Boltgun
 
 
 
Long Fangs [11 PL, 163pts]: Armorium Cherub
 
. Long Fang: Bolt pistol, Frag & Krak grenades, Grav-cannon
 
. Long Fang: Bolt pistol, Frag & Krak grenades, Grav-cannon
 
. Long Fang: Bolt pistol, Frag & Krak grenades, Grav-cannon
 
. Long Fang: Bolt pistol, Frag & Krak grenades, Grav-cannon
 
. Long Fang: Bolt pistol, Frag & Krak grenades, Grav-cannon
 
. Long Fang Pack Leader: Astartes Chainsword, Frag & Krak grenades
 
. . Boltgun and Bolt Pistol: Bolt pistol, Boltgun
 
 
 
+ Dedicated Transport +
 
 
 
Drop Pod [4 PL, 70pts]: Storm bolter
 
 
 
++ Total: [106 PL, 6CP, 1,999pts] ++

 

 

Orks

++ Outrider Detachment 0CP (Orks) [42 PL, 805pts, 12CP] ++
 
 
 
Army of Renown - Speed Freeks Speed Mob
 
 
 
Clan Kultur: Evil Sunz
 
 
 
+ HQ +
 
 
 
Warboss on Warbike [6 PL, 115pts]: 2x Dakkagun, Power Klaw
 
. Warlord: Speed King (Speed Mob)
 
. Relic: Rezmekkas Redder Paint (Evil Sunz)
 
 
 
+ Fast Attack +
 
 
 
DeffKoptas [12 PL, 300pts]
 
. DeffKopta: Kopta Rokkits, Slugga, Spinnin' Blades, Stikkbombs
 
. DeffKopta: Kopta Rokkits, Slugga, Spinnin' Blades, Stikkbombs
 
. DeffKopta: Kopta Rokkits, Slugga, Spinnin' Blades, Stikkbombs
 
. DeffKopta: Kopta Rokkits, Slugga, Spinnin' Blades, Stikkbombs
 
. DeffKopta: Kopta Rokkits, Slugga, Spinnin' Blades, Stikkbombs
 
. DeffKopta: Kopta Rokkits, Slugga, Spinnin' Blades, Stikkbombs
 
 
 
Warbikers [12 PL, 185pts]
 
. Boss Nob: 2x Dakkagun, Power Klaw
 
. 6x Warbiker w/ Choppa: 6x Choppa, 12x Dakkagun
 
 
 
Warbikers [8 PL, 130pts]
 
. Boss Nob: Big Choppa, 2x Dakkagun
 
. 4x Warbiker w/ Choppa: 4x Choppa, 8x Dakkagun
 
 
 
Warbikers [4 PL, 75pts]
 
. Boss Nob: Choppa, 2x Dakkagun
 
. 2x Warbiker w/ Choppa: 2x Choppa, 4x Dakkagun
 
 
 
++ Outrider Detachment -3CP (Orks) [61 PL, 1,195pts, -5CP] ++
 
 
 
Clan Kultur: Freebooterz
 
 
 
Detachment Command Cost [-3CP]
 
 
 
+ HQ +
 
 
 
Warboss on Warbike [6 PL, 115pts, -2CP]: Da Killa Klaw, 2x Dakkagun, Power Klaw
 
. Extra WLT: Brutal but Kunnin
 
. Extra Relic: Da Killa Klaw
 
. Specialist Mob: Madboyz
 
 
 
+ Fast Attack +
 
 
 
DeffKoptas [12 PL, 300pts]
 
. DeffKopta: Kopta Rokkits, Slugga, Spinnin' Blades, Stikkbombs
 
. DeffKopta: Kopta Rokkits, Slugga, Spinnin' Blades, Stikkbombs
 
. DeffKopta: Kopta Rokkits, Slugga, Spinnin' Blades, Stikkbombs
 
. DeffKopta: Kopta Rokkits, Slugga, Spinnin' Blades, Stikkbombs
 
. DeffKopta: Kopta Rokkits, Slugga, Spinnin' Blades, Stikkbombs
 
. DeffKopta: Kopta Rokkits, Slugga, Spinnin' Blades, Stikkbombs
 
 
 
Kustom Boosta Blastas [4 PL, 80pts]
 
. Kustom Boosta Blastas: 4x Burna Exhaust, Grot Blasta, Rivet Cannon, Stikkbombs
 
 
 
Rukkatrukk Squigbuggies [15 PL, 270pts]
 
. Rukkatrukk Squigbuggy: Heavy Squig Launcha, Saw Blades, Sawn-off Shotgun, Squig Launcha, Squig Mine, Stikkbombs
 
. Rukkatrukk Squigbuggy: Heavy Squig Launcha, Saw Blades, Sawn-off Shotgun, Squig Launcha, Squig Mine, Stikkbombs
 
. Rukkatrukk Squigbuggy: Heavy Squig Launcha, Saw Blades, Sawn-off Shotgun, Squig Launcha, Squig Mine, Stikkbombs
 
 
 
Shokkjump Dragstas [5 PL, 85pts]
 
. Shokkjump Dragstas: Kustom Shokk Rifle, Rokkit Launcha, Saw Blades
 
 
 
+ Flyer +
 
 
 
Dakkajet [9 PL, 135pts]: 2x Additional Supa Shoota, 4x Supa Shoota
 
. Kustom Job: More Dakka
 
 
 
Wazbom Blastajet [10 PL, 210pts]: 2x Tellyport Mega-Blastas, Blastajet Force Field, Smasha Gun
 
 
 
++ Total: [103 PL, 2,000pts, 7CP] ++

 

 

 

 

I have faced this type of army once before...got smashed on sweep n clear

Ork went first and was able to do too much damage

If I had gone first it would have been a role reversal

 

The bikes can advance and shoot and there is a crazy stratagem to increase shots too

 

Gonna be a tough challenge for round 1

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Was a rough showing

 

Went 0-3 but i fought to the bitter end

 

Beware the new custodes...that plate relic is insane and a hard counter to SW melee

 

Not a HI so being ruled he cant be attacked when he teleports in with obsec 4 bodies

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That relic sounds insane more so because it isn't fraction locked. I'm really surprised that they would rule he couldn't be attacked. I can understand that it isn't a HI by RAW, but RAI it meant to be one. Thanks for the head's up though I really expect to run into a fair amount of Custodes at adepticon.

 

Do you think the new mission pack would've helped you in these matchups or are wolves just starting to fall behind a bit more?

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That relic sounds insane more so because it isn't fraction locked. I'm really surprised that they would rule he couldn't be attacked. I can understand that it isn't a HI by RAW, but RAI it meant to be one. Thanks for the head's up though I really expect to run into a fair amount of Custodes at adepticon.

 

Do you think the new mission pack would've helped you in these matchups or are wolves just starting to fall behind a bit more?

IMO codex creep is doing what we all expect

 

We are balanced fairly well in a world of S tier OP unfortunately

 

SW just falling behind more with every release

 

Our best trick with the armor of russ is basically a freebie new codexes are given now

 

Sisters got it

Orks speed wagh got it

Admech got it

 

We have no unique or elite rules/relics to fight back the latest game breaking stuff

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I know most will ignore me or outright disagree, but to me the strength of wolves has been our increased ability to outflank.

 

Straight up fist fights we lose, but we have an impressive potential to control tempo and guarantee alpha strikes. That's how I tend to win my matches

 

That said, glad I don't have to play the meta chasers most of the time. Trying to hobby at that pace is insane; seems army comp needs to change every 3-6 months.

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I know most will ignore me or outright disagree, but to me the strength of wolves has been our increased ability to outflank.

 

Straight up fist fights we lose, but we have an impressive potential to control tempo and guarantee alpha strikes. That's how I tend to win my matches

 

That said, glad I don't have to play the meta chasers most of the time. Trying to hobby at that pace is insane; seems army comp needs to change every 3-6 months.

Our outflank is vanilla

 

WS have same trick but it is not limited to infantry...they can also get 3D6 on the charge

 

An example of S tier outflank is orks

Ork speedwaaah has deffkoptas that arrive from deepstrike and leave at the end of the turn for 2 CP

 

the bouncing BS trick that has 0 player interaction for defending player

 

 

 

i do agree our strength was controlling the tempo but new custodes and praetorian plate shattered that into a million pieces

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Round 1

Fri 6pm PST 

Map/Mission-TBD Friday

 

Space Wolves

++ Battalion Detachment 0CP (Imperium - Adeptus Astartes - Space Wolves) [106 PL, 6CP, 1,999pts] ++
 
 
 
+ Configuration +
 
 
 
**Chapter Selector**: Custom Chapter, Hungry for Battle, Space Wolves Successor, Whirlwind of Rage
 
 
 
Battle Size [12CP]: 3. Strike Force (101-200 Total PL / 1001-2000 Points)
 
 
 
Detachment Command Cost
 
 
 
+ Stratagems +
 
 
 
A Trophy Bestowed [-1CP]
 
 
 
Strategem: Relics of the Chapter [-1CP]: Number of Extra Relics
 
 
 
Thane of the Retinue [-1CP]
 
 
 
+ No Force Org Slot +
 
 
 
Company Veterans [3 PL, 48pts]
 
. Company Veteran: Astartes Chainsword, Frag & Krak grenades, Storm shield
 
. Company Veteran Sergeant: Astartes Chainsword, Frag & Krak grenades, Storm shield
 
 
 
+ HQ +
 
 
 
Chapter Master [8 PL, -1CP, 175pts]: Bolt pistol, Chapter Command: Chapter Master, Frag & Krak grenades, Jump Pack, Lightning Claw, Stratagem: Hero of the Chapter, The Armour of Russ, The Imperium's Sword, Thunder hammer
 
 
 
Lieutenants [4 PL, -1CP, 75pts]
 
. Lieutenant in Reiver Armour: 2. Lord of Deceit, Combat knife, Frag & Krak grenades, Master-crafted special issue bolt pistol, Stratagem: Hero of the Chapter
 
 
 
Primaris Chaplain on Bike [7 PL, -1CP, 140pts]: 2. Catechism of Fire, 5. Recitation of Focus, Absolver Bolt pistol, Benediction of Fury, Chapter Command: Master of Sanctity, Crozius arcanum, Frag & Krak grenades, Hunter, Litany of Hate, Rites of War, Stratagem: Warrior of Legend, Twin Bolt rifle, Warlord
 
 
 
+ Troops +
 
 
 
Incursor Squad [5 PL, 105pts]
 
. 4x Incursor: 4x Bolt pistol, 4x Frag & Krak grenades, 4x Occulus bolt carbine, 4x Paired combat blades
 
. Incursor Sergeant: Bolt pistol, Frag & Krak grenades, Occulus bolt carbine, Paired combat blades
 
 
 
Incursor Squad [5 PL, 105pts]
 
. 4x Incursor: 4x Bolt pistol, 4x Frag & Krak grenades, 4x Occulus bolt carbine, 4x Paired combat blades
 
. Incursor Sergeant: Bolt pistol, Frag & Krak grenades, Occulus bolt carbine, Paired combat blades
 
 
 
Incursor Squad [5 PL, 105pts]
 
. 4x Incursor: 4x Bolt pistol, 4x Frag & Krak grenades, 4x Occulus bolt carbine, 4x Paired combat blades
 
. Incursor Sergeant: Bolt pistol, Frag & Krak grenades, Occulus bolt carbine, Paired combat blades
 
 
 
+ Elites +
 
 
 
Wolf Guard [7 PL, 181pts]: Jump Pack
 
. Wolf Guard: Frag & Krak grenades, Storm shield, Thunder hammer
 
. Wolf Guard: Frag & Krak grenades, Storm shield, Thunder hammer
 
. Wolf Guard: Frag & Krak grenades, Storm shield, Thunder hammer
 
. Wolf Guard: Frag & Krak grenades, Storm shield, Thunder hammer
 
. Wolf Guard Pack Leader: Boltgun, Frag & Krak grenades, Morkai's Teeth Bolts, Thunder hammer
 
 
 
Wolf Guard [7 PL, 149pts]: Jump Pack
 
. Wolf Guard: Frag & Krak grenades, Lightning Claw, Storm shield
 
. Wolf Guard: Frag & Krak grenades, Lightning Claw, Storm shield
 
. Wolf Guard: Frag & Krak grenades, Lightning Claw, Storm shield
 
. Wolf Guard: Frag & Krak grenades, Lightning Claw, Storm shield
 
. Wolf Guard Pack Leader: Frag & Krak grenades, Storm shield, Thunder hammer
 
 
 
Wulfen [8 PL, 135pts]
 
. Wulfen Pack Leader: Wulfen Frost claws
 
. 4x Wulfen w/ Wulfen frost claws: 4x Wulfen Frost claws
 
 
 
+ Fast Attack +
 
 
 
Cyberwolves [1 PL, 15pts]
 
. Cyberwolf: Teeth and claws
 
 
 
Cyberwolves [1 PL, 15pts]
 
. Cyberwolf: Teeth and claws
 
 
 
Suppressor Squad [5 PL, 100pts]
 
. 2x Suppressor: 2x Accelerator autocannon, 2x Bolt pistol, 2x Frag & Krak grenades
 
. Suppressor Sergeant: Accelerator autocannon, Bolt pistol, Frag & Krak grenades
 
 
 
+ Heavy Support +
 
 
 
Eradicator Squad [14 PL, 205pts]: Heavy melta rifle
 
. 2x Eradicator: 2x Bolt pistol
 
. Eradicator Sgt: Bolt pistol
 
. Eradicator with MM: Bolt pistol, Multi-melta
 
 
 
Long Fangs [11 PL, 213pts]: Armorium Cherub
 
. Long Fang: Bolt pistol, Frag & Krak grenades, Multi-melta
 
. Long Fang: Bolt pistol, Frag & Krak grenades, Multi-melta
 
. Long Fang: Bolt pistol, Frag & Krak grenades, Multi-melta
 
. Long Fang: Bolt pistol, Frag & Krak grenades, Multi-melta
 
. Long Fang: Bolt pistol, Frag & Krak grenades, Multi-melta
 
. Long Fang Pack Leader: Astartes Chainsword, Frag & Krak grenades
 
. . Boltgun and Bolt Pistol: Bolt pistol, Boltgun
 
 
 
Long Fangs [11 PL, 163pts]: Armorium Cherub
 
. Long Fang: Bolt pistol, Frag & Krak grenades, Grav-cannon
 
. Long Fang: Bolt pistol, Frag & Krak grenades, Grav-cannon
 
. Long Fang: Bolt pistol, Frag & Krak grenades, Grav-cannon
 
. Long Fang: Bolt pistol, Frag & Krak grenades, Grav-cannon
 
. Long Fang: Bolt pistol, Frag & Krak grenades, Grav-cannon
 
. Long Fang Pack Leader: Astartes Chainsword, Frag & Krak grenades
 
. . Boltgun and Bolt Pistol: Bolt pistol, Boltgun
 
 
 
+ Dedicated Transport +
 
 
 
Drop Pod [4 PL, 70pts]: Storm bolter
 
 
 
++ Total: [106 PL, 6CP, 1,999pts] ++

 

 

 

 

Tigurius, help me understand a few of your army list choices here.

 

1.  What is the purpose of the two Company Veterans?  Who are they going to be guarding?

 

2.  Why those two Litanies on your Chaplain?  Who do you keep him near to Inspire with ranged-focused Litanies?  Saga of the Hunter is a choice in which you'd want him to be getting his charge off with, but your Litany choice seems like you're wanting to keep him back near some Fire Support units.

 

3.  Finally, why the Suppressor Pack?  Has it been doing work for you?  

 

 

Thanks in advance for any insight on these choices.

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Tigurius, help me understand a few of your army list choices here.

 

1. What is the purpose of the two Company Veterans? Who are they going to be guarding?

 

2. Why those two Litanies on your Chaplain? Who do you keep him near to Inspire with ranged-focused Litanies? Saga of the Hunter is a choice in which you'd want him to be getting his charge off with, but your Litany choice seems like you're wanting to keep him back near some Fire Support units.

 

3. Finally, why the Suppressor Pack? Has it been doing work for you?

 

 

Thanks in advance for any insight on these choices.

 

Bodyguards are for any HQ to use based on map and objectives

 

If an objective is in the open i can grab it safely

 

If i want to charge far away i pre move to the edge of bodyguard range and "load the catapult" to help launch me next turn

 

If this doesnt make sense i have pictures i can upload later (replying on phone now)

 

 

 

Chaplain shooting buffs happen in the command phase. i can buff then zoom off with my obsec bubble or reroll all hits bubble somewhere else.

 

usually i shoot turns 1/2 then all melee adter that

 

 

 

Suppressors because i had 100 spare points and wanted a jump capable unit i could throw away to grab an objective. originally had skyclaws but swapped to suppressors bc they have more synergy with the list

 

they are decent and provide utility

 

meta is shifting with custodes and tau and GSC releases though so none of my old stuff works anymore.

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I just watched your game against Ork Biker spam. That was brutal, and you've suffered from cold dice.

 

I get how the list works and to be honnest I really like it. It has a good balance between Shooting and Assault, a lot of mobility and tricks. Being a Raven Guard player, this style of play has a lot of appeal to me. Looking forward to your next games!

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meta is shifting with custodes and tau and GSC releases though so none of my old stuff works anymore.

How do you see this playing out? I haven't been able to game enough in the past few months to really analyze the new game changes.

I see it going poorly

 

I made a custodes list to goof around with to use the same style of play i do with SW...hero hammer fight last etc.

 

That custodes list went down in points more than my hard core SW with wulfen based on rumors list

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Final update for a while...because quite frankly the custodes meta has broken my will as a SW and i am gonna take a break

 

I had hope against all the other meta that came out but i have nothing for custodes anymore

 

I play tested a custodes list to see if i could learn flaws...i felt dirty after

 

As a SW my custodes experience felt like super buffed god mode was turned on

 

The shadowkeepers play almost exactly like my SW do

 

custodes guard with shields are like buffed up BGV with double obsec

 

the relic stasis oubliette is like armor of russ

 

but they just had sooooo many other advantages that i dont need to go into

 

I lost 3 models total...against a good sisters of battle player using celestine and vahl

 

The shadowkeeper custodes list can hard counter melee armies and requires 0 skill to come out on top

 

Hunker down fellow SW...the competitive scene is going to be rough for a while

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