Hi everybody,
So a while ago I really wanted to get into Heresy.... I bought all the books, bought 2 x copies of Betrayal at Calth and 2 x copies of Burning of Prospero and some resin FW stuff.
So my question is - what to do with what I already have?
That's a lot of stuff....
I have the books to make up lists but I have played zero games and feel a bit overwhelmed... I should stop buying so much stuff,
lol.
What a great question! I love this kind of post. Now note this is just a suggestion, but here's what I would do if it were me:
1) Immediately sell one copy of BaC and one copy of BoP.
Some people will be interested in the board game, others will see a good heresy bundle, so you should get a decent price, enough to fund ...
2) buy one copy of the new box.
3) Split what we have as follows:
Army A (Ultramarines?)
20 Beakies - as 2 tactical squads of 10
10 Mark III Veterans, 2 flamers (borrow flamers from BaC
5 Mark III Plasma support (4 or 5 plasma - some borrowed from BaC)
5 Mark III Heavy bolter support (4 or 5 heavy bolter - some borrowed from BaC - tiny bit of conversion required)
10 Cataphractii
Cataphractii Centurion and Beakie Praetor
Army B (Word Bearers)
20 Beakies - as 2 tactical squads of 10
10 Mark IV Veterans - with 2 missile launchers
5 Mark IV melta support (4/5 meltas, some borrowed from BoP)
5 Mark IV seekers (as many combi-weapons as available, probably 3)
5 terminators
New dreadnought
Mark IV Consul and Beaky Praetor
Add sergeant bling, vexillas etc to all squads to taste, except go easy on beaky squad 2, in case we want to merge later.
This gives us a core of each army with 3 troops, 2-3 elites, 1 fast attack or heavy support, 2 HQ. Easily over 1000 points, could be 1500.
Ultramarine and Word Bearer could easily be swapped. In the fluff, Ultramarines didn't get much Mark IV, which is why I split it that way, but I can confirm Word Bearers look ace in Mark III, and tempting to give them the big terminator squad to add the Spartan later. On the other hand, what is Roboute going to ride? Obviously the Spartan.
3) Play zone mortalis with above armies, or look to find opponents who play Centurion
We currently have in reserve:
At least 10 Mark IV, 10 Mark III, 5 terminators, a Spartan and the derpy dreadnought. These are to be used to bulk up the army that feels like it needs them. Squads don't have to be multiples of 5 so we can drip feed in a few, especially we have one or two spare special weapons. We might merge the 2 10-man beaky squads to one 20-man, and then add another 10-man tactical squad if those 10-man squads are too fragile, or treat ourselves to forge world shields for the ultramarines and make a breacher squad for the 2nd compulsory troops.
We also have Gregor, Ahriman (coming back, but still will be worth selling?) and Custodes/Sisters - a possible ally contingent later - plus some other stuff you mentioned that wasn't in the big boxes.
4) Once you are looking to expand out to 3000 points, or maybe even 3500 to include the Primarch, you might find you want more bodies, but you might find you want to try some other rites of war, and the next wave could be a lot of tanks, or jetbikes, or legion-specific troops. Holding a few bodies back also gives you a few options if you go with forgeworld upgrades rather than complete kits.
Until this expansion, you have spent nothing except you need to try to find at least one other BaC transfer sheet if you sold one BaC set 'complete', but heck, why not treat yourself to a Forgeworld sheet and really decorate that Spartan. Alternatively, 40k symbols work fine for Ultramarines and interestingly also for Word Bearers with the new chaos sheet. Finally, you probably want to scrounge some power axes for your veterans because only swords were in the plastic kit.
WARNING: this is all based on Heresy 1.0 rules - small risk that legal squads could change. Like in Heavy Support squad you currently get the option to equip sergeant the same or different, will that persist?