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Master of Sanctity Vardemis


DV8

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DV8,

i love your MoS so far, can't wait to see it finished! :D

 

there's just one problem...

 

now, as the censer is going to be 'blowing in the wind', that [in all sense of physics] means that thare be a pretty strong wind 'a blowin', if it can move a skull on the end of a heavy chain

 

that being the case, in all sense, the chains around the MoS' waist should be swaying aswell, as they are most likely a lot lighter than the censer chain...

 

now feel free to put a bolter round through my head for saying this, but it doesn't make logical sense

 

HOWEVER, i'm sure that the only people to notice such a thing would be the science geeks suck as myself :)

so i'm not pressing you to change it, as it does make the figure a lot more dynamic :P

 

for all i know, once it's been assembled the pose will cancel out the 'physics' of the matter, so... yeah :)

 

anywho, can't wait to see the finished product,

 

N.S.

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Updates from last night. Couldn't seem to connect to B&C.

 

Not much work done over the weekend. Spent most of today working on the cape, freehand and the gems. The left arm received final blends, battle damage, and the highlights. I've also glued the left arm down as everything that the arm covers up is all painted.

 

The right arm still requires much more work before i can glue it on (mostly the metallics). I really don't feel like typing to that ends this post. Comments and criticisms are mcuh appreciated.

 

http://i2.photobucket.com/albums/y42/mybrain/Chaplain%20Vardemis/body.jpg

http://i2.photobucket.com/albums/y42/mybrain/Chaplain%20Vardemis/freehand.jpg

http://i2.photobucket.com/albums/y42/mybrain/Chaplain%20Vardemis/gems.jpg

 

 

DV8

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Wow, amazing! My favorite part has to be the cape! The purple is so rich!

 

Question on the purity seals: Did you want that purple tint in there? Try basing it with dark flesh, and working your way up by adding blood red to the mixture. More of a "true" red. :devil:

 

If I don't see this in Golden Demon online, I'm personally gonna go kick the judges @$$'

 

Artimis

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Very nice work! Especially the cape, that is one drool-worthy paintjob! ;) :tu: :tu: And those gems: :)

 

I only have one major crit: you didn't post a recipe for that gorgeous purple yet :( ...

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The purple's pretty simple. Basecoat Liche Purple. Dilute and apply several layers to get a smooth, even coat. Progressively add Bleached Bone and lots of water and slowly glaze up until you achieve the desired brightness. Hit up the recesses with Liche Purple and a bit of Chaos Black (and lots of water). The glazes are about the consistency of milk. A single glaze will not have a noticable effect, but 10 or 20 will. The purple on the cloak has at least 60 or 70.

 

 

DV8

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A single glaze will not have a noticable effect, but 10 or 20 will. The purple on the cloak has at least 60 or 70.

DV8

 

Im just not that damm paitent! LOL! Great work do far brother!

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Very good progress, but still a few things that keep it from being a total Demon winner.

 

One thing, I'd tone down the source lighting. Just a tad. Right now it seems to glow too far on the cheekbones of the skull. Even if that's how it would be, it doesn't look too great. It's better to have minimal glow.

 

Another thing - the white. The skull looks great, but the winged skull on the chest needs more blending and transitions. Right now there's not enough contrast, it kind of blurs together.

 

Also try to put more attention on the other white parts of the model.

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Attached the censer arm (which is pretty much done, barring the metallics on the chain and hand). I've also done the iconographic shoulderpad, and I'm VERY happy with how the yellow turned out (almost makes me want to paint some more yellow marines).

 

I've started the left shoulderpad, but still not completely done (the Crux Terminatus will match the bone/white on the rest of the model). You can even see the scarring my grip has done to the Crozius head. :wub:

 

If the white needs more work, I'll do it after I've done all the white on the model (so I can correct them all at once).

 

http://i2.photobucket.com/albums/y42/mybrain/Chaplain%20Vardemis/body5.jpg

http://i2.photobucket.com/albums/y42/mybrain/Chaplain%20Vardemis/body6.jpg

http://i2.photobucket.com/albums/y42/mybrain/Chaplain%20Vardemis/leftarm.jpg

http://i2.photobucket.com/albums/y42/mybrain/Chaplain%20Vardemis/shoulderpad.jpg

http://i2.photobucket.com/albums/y42/mybrain/Chaplain%20Vardemis/shield1.jpg

 

Edit: Forgot to post a picture of the heraldry shield so far.

 

 

DV8

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Wow...

 

Um, wow...

 

 

This is looking really well done so far. The freehand is very well done and the chapter badge looks amazing, at least what you can see of it. What is the yellow recipe you used?

 

Keep up the good work. :tu:

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Well, whenever anyone considers a work of mine to a high enough standard that they comment "stolen", I'm never certain what they actually mean...

 

Now I do.

 

While I think the eye glow has been slightly exaggerated, i think the model is better for it..."menace". The pose is excellent, the majority of painting to an extremely high standard, only gripe I have (and it's no judgement of YOU) is that the cloak shape is a bit crappy, but that's the model, I can completely understand you wanting to avoid the bother of extending or alerting it (although you obviously have the l33t skillz).

 

Various things impress me greatly, now to go and whip up some competition.... :tu:

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I absolutely love your work here. Great paint job, great converting... Only thing I don't like is the swinging censor... It might be cooler to have the skull on the bottom facing front, rather than to the side. Don't forget to add flames to it! All that's really left though is detailing...
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The yellow is very simple:

 

50/50 Snakebite Leather/Vomit Brown basecoat.

Vomit Brown glaze (5 or 6 coats)

50/50 Vomit Brown/Golden Yellow (5 or 6 coats)

Golden Yellow glaze (3 or 4 coats here...you don't want it to be completely yellow)

Snakebite Leather glaze for shadows (7 to 10 coats here)

Final Golden Yellow glaze to blend transitions and hit up final highlight tones (2 or 3 coats here)

 

Apart from the last two glazes, where the mix should be about 1 part paint to 10 parts water, the rest should be about 1:1 paint to water.

 

Aye I hadn't even noticed the bit of overpaint on the buckle... :lol:

 

 

DV8

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Attached the censer arm (which is pretty much done, barring the metallics on the chain and hand). I've also done the iconographic shoulderpad, and I'm VERY happy with how the yellow turned out (almost makes me want to paint some more yellow marines).

 

I agree, that yellow is stunning! And the subtle battle damage really makes it *pop*.

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