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Blindhamster last won the day on September 21
Blindhamster had the most liked content!
About Blindhamster

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https://thedarkeyeblog.wixsite.com/thedarkeyeblog
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blindhamster#9705
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Location
Birmingham UK
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Interests
Wargaming, Roleplaying, Programming, Gaming, Art, Metal Music
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he/him
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Faction
Blood Angels
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Blood Angels
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it happens with just about every release. I think Auspex Tactics review of things is much more nuanced. There will almost certainly be a patch points release, because its basically standard at this point. But equally, the top win rates are still within the officially targeted range of 55%-45% (with the exception of blood angels, which we'll have to see on, they arent even using blood angel detachments for the most part apparently, but who knows maybe they do need a point tweak). Regardless, coming in with a "ner-ner I was right" after one weekends worth of results is... certainly a choice. You may still prove correct, but personally, I'd give it a month and see how the dust settles before shouting about the sky falling (or gloating)
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My general opinion is we took a solid L with blood angels in this index. The rules are indeed updated in the app. dante losing the +1 to hit unit effect, not having his damage output tweaked and in return getting the ability to always be in two doctrines getting effects we had easy access too anyway sucks. Mephiston is slightly better but also had stuff that was just always on now require psychic checks and coats a bunch more. Sanguinor basically unchanged, them messing up death company gear and sanguinary guard losing strength and ap. anemic and completely uninspiring. Unsurprising tbh
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Oh that’s weird. i wonder if there’s some rule they have broken relating to contracts on roleplaying games - like cubicle 7 might have clauses that say they are the distributor of roleplaying games from the settings or something odd like that. seems unlikely as I just don’t see such a heavy fumble getting all the way to this point.
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40k September & Marine Stats Update
Blindhamster replied to Lord Marshal's topic in + NEWS, RUMORS, AND BOARD ANNOUNCEMENTS +
i believe theyre referring to when they got their improved save -
40k September & Marine Stats Update
Blindhamster replied to Lord Marshal's topic in + NEWS, RUMORS, AND BOARD ANNOUNCEMENTS +
apologies, it was actually my 1000 point demi company list that lost a full 10 man squad. yes, it’s substantial -
40k September & Marine Stats Update
Blindhamster replied to Lord Marshal's topic in + NEWS, RUMORS, AND BOARD ANNOUNCEMENTS +
my all infantry lists consistently went up by about 10% points wise as already noted. Is that not exactly what you’re saying here? The individual models got slightly tougher and slightly better at hitting (actually, as a blood angel, typically worse at hitting) but my army also got smaller. 10% is a 10 man intercessor squad and a an enhancement at 2k. which incidentally also is a solid chunk fewer bodies on the table -
40k September & Marine Stats Update
Blindhamster replied to Lord Marshal's topic in + NEWS, RUMORS, AND BOARD ANNOUNCEMENTS +
keeping in mind that chaos marines have been one of the worst performing armies since 11e dropped (only astra militarum, imperial knights, blood angels and imperial agents doing worse)... they maybe didnt see as much of a price hike as perhaps they were deemed a little over costed originally. -
40k September & Marine Stats Update
Blindhamster replied to Lord Marshal's topic in + NEWS, RUMORS, AND BOARD ANNOUNCEMENTS +
Or… the list mostly didn’t use things that actually really benefited -
40k September & Marine Stats Update
Blindhamster replied to Lord Marshal's topic in + NEWS, RUMORS, AND BOARD ANNOUNCEMENTS +
all of my lists went up around 10% so aligns with what has been talked about. Interestingly my friends salamander list overall went DOWN in points :P I think his vehicles dropped a bit basically. Also, annoying that post update, I cant actually build a list till saturday now :P -
Custodes Rumours
Blindhamster replied to Mogger351's topic in + NEWS, RUMORS, AND BOARD ANNOUNCEMENTS +
kroot may be a bad example anyway, their lore (apparently, I didn't know this) is that after tau showed up and modified the base kroot rifle with pulse tech, they have the stopping power of a boltgun (which is sort of odd, as its still a basic projectile, but whatever, pulse tech!), so perhaps kroot will get Strength 5. Who knows. They're apparently early january, so i guess you'll find out then. -
Custodes Rumours
Blindhamster replied to Mogger351's topic in + NEWS, RUMORS, AND BOARD ANNOUNCEMENTS +
difference is, I don’t care about Custodes. I’d rather the game matched the lore more closely. i saw the custodes rules (guessed exactly what their stats would be in fact) and was pleased for them. To me it’s a good thing, I’ll also enjoy playing my eldar still and look forward to seeing how they change, I’ll also enjoy messing around with my sons Tyranids. Only if you allow it to lol. -
Custodes Rumours
Blindhamster replied to Mogger351's topic in + NEWS, RUMORS, AND BOARD ANNOUNCEMENTS +
it really depends on numbers. if the kroot (or whatever) don’t kill quite so many, but there were fewer in the first place (and therefore also less damage being outputted) you don’t necessarily end up with worse situation. In practice we haven’t seen it yet, the previewed points may be correct or they may get tweaked, if marines are really as overpowered as you imply, they’ll get more expensive. -
Custodes Rumours
Blindhamster replied to Mogger351's topic in + NEWS, RUMORS, AND BOARD ANNOUNCEMENTS +
I could see sisters being toughness 4 with 2 wounds due to power armour, could also see them being toughness 3 and 2 wounds or toughness 4 and 1 wound though