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StrangerOrders last won the day on March 27 2020
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StrangerOrders reacted to a post in a topic: New Edition, or Just Horus Hearsay?
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INKS reacted to a post in a topic: Leagues of Votann Second Wave
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40 Leagues of Votann Second Wave
StrangerOrders replied to Lord Marshal's topic in + NEWS, RUMORS, AND BOARD ANNOUNCEMENTS +
Been a hot minute since I read Khal's Oath but iirc the Ironkyn can survive without their bodies as long as the head survives and can adjust their bodies. What I can't recall for the life of me is how resistant/difficult they are to modify from a programming/psychological perspective. The fleshy Kyn however tend to really dislike changing their role or getting sidelined due to how much self-worth is tied into the whole Skein and contribution thing. They also mentioned in the Livestream that the Ironkyn in the Steel Jack frames are made for combat. So if we extrapolate from what we know, until an author or GW throws it out the window and sets a precedent, it would stand to reason that getting formatted into/out of a Steel Jack frame would not be a 'great' occurance for the Ironkyn involved. Since it implies a failure or obsolete previous role which can easily fall into being a failed product for a purpose-built existence. Just my two cents. -
StrangerOrders reacted to a post in a topic: First Founding Champions + Combat Patrols
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40 Leagues of Votann Second Wave
StrangerOrders replied to Lord Marshal's topic in + NEWS, RUMORS, AND BOARD ANNOUNCEMENTS +
I used to have reservations about the Votann for quite a bit, that they only have the one book by an author I kinda dislike doesn't help. Then I saw Bricky's video of all people (he is fun but his lore knowledge is hit or miss) and he put it in a way that made the Votann gel with the setting for me. Their entire society is a self-destructive doom loop that is doomed to collapse with the only way out being to essentially abandon who they are. They worship the ancestor cores, their purpose is to earn a good repute to be loaded up into the ancestor core. But they are all ultimately reconfigurations of redundant data (i.e. the whole Skein thing) that is just compounding largely useless corrupted data into the cores, slowing and inevitably dooming them. Even if they could replace the cores that make their entire lives possible... your only choice is to transfer over the data that caused the problem in the first place or you are abandoning your ancestors. If you do that and being uploaded with all your deeds is now pointless... then why the heck did you bother doing everything for? What did your ancestors do it for? They are on the brighter side but that framing made me realize that the Votann can fit very well because of the simple fact that they are doomed by their own nature. Just like every other faction. Granted, GW can shoot this nuance in the foot at any moment, but they can gel. A sidenote, but one of the funniest things with the 40k fanbase is the whole 'my faction can totally win' thing. Largely because the win condition for most factions is structurally, ethically and practically impossible, usually as a direct consequence of what makes them lethal in the first place. -
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StrangerOrders reacted to a post in a topic: First Founding Champions + Combat Patrols
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Kind of? I've been playing with the point values and army lists leaked with my local group. A Centurian unlocks two slots and alot of Auxiliaries, especially the Legion-Specifics give you alot of slots. Combine that with Logistical Support being the most auto-include Prime Benefit for alot of armies and it is actually a bit of a struggle to stay *below* 3k with what you got for 2 Centurians and a Praetor. That's 5 Detachments, alot of which can run you 800 points per easy... To say nothing of the Crusade Detachment itself. We've been debating bumping our standard to 4k, depending on how the rest of the armies look. To give an example look at the EC specific one alone: -1 Retinue -1 Elite -2 Fast Attack Grab a full squad of Phoenix, Palatines (Aquilae if they share the slot and that will likely cost more), two Scimitar Squads and you are looking at near 600 pts with minimum squad sizes and no upgrades... for 1 Auxiliary.
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I am mildly disturbed at the prospect of not trying to table your enemy, granted part of the reason I do considerably better with Heresy than 40k in the first place is my insatiable blood lust. Go ahead, tally your little marks on your paper, it will mean little when naught remains but a mountain of plastic (and some resins still tbf) corpses! ...You know, I might have been too harsh on WEs in the past...
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I hate to point fingers but some of the internet rage got silly to the point of deluded. Saw a top-voted comment on reddit (I know, I know) complaining about the cruelty of GW for cutting out Palatine's Jump Pack option. Which is kind of incredible given that said option has been a different unit (Aquilae), in a Legacy PDF, for an edition. Which has now unsurprisingly been confirmed to still be in the next PDF. Some of the panic was warranted but folks definitely milked it. Honestly including the leaker probably given how many slurs they took the opportunity to air while at it.
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I am happy to see that it looks like the Exemplary Battle units got merged in, will be neater to look them up than having two pdfs. Interesting that the model-less named characters died, especially with the language used, folks think a few of them are already in the works for a release or two per Legion journal? GW does like a tie-in model with a given release these days.
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Palanite Companions
StrangerOrders replied to Lord Marshal's topic in + NEWS, RUMORS, AND BOARD ANNOUNCEMENTS +
I personally read Disintegrators as being somewhat powerful and this is my first exposure to the idea that Imperial Nobles (to my understand Necromunda is notable but isn't meant to be the supreme Hiveworld of the Imperium that eclispses all others and is the 30k DA of Hiveworlds) are better and more reliably resourced than Astartes. My previous understanding was that it was just exceedingly unlucky but meant to be representative and certainly not so wealthy/advanced to outgun Astartes. If Necromunda is anywhere near the norm in terms of tech access then I do see this as silly even by 40k standards. Disintegrators have been around for about a decade and gradually become more common, but as of yet, we have no trace of anyone else in 40k having them outside Necromunda. Its one thing if that changes. And 2.0 and the Warcom articles for 3.0 have, to my reading, have not made Disintegrators sound undesirable nor anymore dangerous than Plasma (Just more irksome to the Mechanicum). Given that Hellblasters don't suggest to me Marines have suddenly become precious about the risk-reward of dangerous weapons. So I see that as a somewhat poor narrative. Then again, given the dozen or so dislikes my dissent has earned me on this topic, I'm going to go ahead and agree with the concensus before Helmawr enforcers show up at my door. But, as a glutton for punishment, I will stand by disagreeing with GW refusing to leave an arcane and lost technology both arcane and lost. -
Palanite Companions
StrangerOrders replied to Lord Marshal's topic in + NEWS, RUMORS, AND BOARD ANNOUNCEMENTS +
That doesn't actually work. These guys aren't Helmawr's guards, they are guards and lifewards for enforcers still down in the ranks enough to be in a gang scuffle. Crest or not, you don't matter that much if your boss can still order you to go fight the lunatics with with candle-rats. Scale that to Necromunda as a whole and there are probably enough of these buggers running around to outfit entire regiments of Guardsmen, much less every Veteran Astartes in existence (which is about 100k tops). I know the meme about GW being bad at math but its pretty egregious when you recall there are as many Planetary Governors as there Astartes... their personal armies should not be better equipped than literal angels or the Guard would never be able to quell a Hiveworld that goes rogue. -
Palanite Companions
StrangerOrders replied to Lord Marshal's topic in + NEWS, RUMORS, AND BOARD ANNOUNCEMENTS +
....Wait the Imperium still has Disintegrators for mid-level hive elite bodyguards? I am 90% sure there are more people who would rate these guards in the Imperium than there are Astartes. Necromunda feels actively toxic to the setting at times for the stuff they just casually distort. -
Its rules are kind of neat, Sky-Fire in an edition where, from a brief glance, flyers are much more useful and 10 pretty strong shots. So it can reliably maim alot of threats. Plus the 5++ bubble in an edition where you can't try to shroud or Night Fight away from your problems. I mean, I am probably going to trade mine since I don't have much interest in gunlines but I could see IW-esque lists loving those.
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The sheets for the rest of their cast is floating around the web, they got like 6 and with full model support plus the consul. Its kind of funny that their unique tank commander is wargear though. You count him and their rules has 7 characters, which is fair enough, its their show after all. ...Still going to be greedy and hope Torgadden gets a model one day.