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AWOL

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  1. It's important to keep in mind that to have plant life, it is only necessary to have a source of energy for them to harvest. We have a very earth centric view of plants needing sunlight to power chlorophyll for photosynthesis for survival, but on a world like the Castigators' a different system entirely could have evolved, giving the local flora adaptations for collecting geothermal energy or cosmic radiation, or Emperor knows what else to grow off of. It's important to remember this is an alien world, and even the worst xenophobes will grit their teeth and try some of this weirdo alien food if it means avoiding starving to death.
  2. Probably. Though I note you're still awake as well. Ok, maybe that's strong enough. I still think the techmarine situation is ripe material for a side bar, though.
  3. I didn't mean to imply that they weren't codex compatible. They just don't have the near worship for it that the boys in blue have. Maybe an elaboration on the techmarine thing would be more satisfying. Perhaps even a throwaway line about the chapter masters intervening against any openly hostile actions towards them would help. It just seems like to interesting of a thread to leave as is, to me. Like I said, I knew what you meant by the librarian thing. I guess I just missed the sentence where you come right out and say "They don't have any more psychics."
  4. Just some quick points: I liked the line you had in older drafts of the article, where the Castigators would drop their cerimonial totem thingies and vow not to take a step backwards past that point, or somesuch. It was very Zealoty, and I thought it added a lot to their combat doctrine, making them seem a bit less tactical and a bit more "We're going this way. Either get out of the way or die." I'm also confused as to the current situation with the psychic librarians. Do they just not have them anymore? This was spelled out fairly clearly in the initial drafts, but is a bit more ambiguous here (I think, keep in mind I'm posting at 1 AM.) And as to the techmarine situation, I like it. It creates great tension within the chapter. The only thing I have against it is that the Castigators have been around for a loooong time. Thousands of years, in fact. It seems odd that such a strong willed and purity minded chapter would tolerate this situation for this entire time without even once trying to find a workaround to the problem. I understand that they have to keep them to keep their wargear running, but what's to stop the Castigators from just figuring out how to make the repairs themselves? Maybe this explains why they don't use tanks, because they require an unnecessary amount of repair. The darker parts of my imagination see the Castigators perhaps even turning on their techmarines, leading them off to the old interrogation room and trying to force them to reveal how the wargear works. Maybe that's too far into zeal land, but for the Castigators it doesn't seem like that much of a leap, and in any case I would have expected them to try SOMETHING after thousands of years of heretical omnisiah worship in their ranks. One explanation could be adherence to the Codex, but this would be one of the few references they've shown towards any extreme degree of codex loyalty.
  5. Maybe I'm getting my wires crossed then. One of the main design points was to make the war bearers seem more like common soldiers and less like individual heroes, right? Maybe that's what threw me off.
  6. Why is it that every time I post on this thread, all activity ceases for days, lol? :)
  7. Hmm, I think that has some possibilities. Maybe what I was thinking as far as having the world possess a military tradition would be some record of them defending themselves before the arrival of the Warbearers from outside attackers. As was pointed out, they were on the fringe of the Imperium until just recently. They must have had some enemies attacking them from time to time. How did they defend themselves? How did their armies wage war? What effect did this have on the combat doctrines of the War Bearers? I guess the mass industrialization does add to the "Grim Darkness"-yness of their world. It just kind of feels like we're stepping away slightly from the original focus on the War Bearers being "the common man" when their world is so thoroughly dominated by these aristocratic families on the top. Not that that's necessarily a bad thing. It's really just a redefinition of our original thought. Maybe a mention somewhere in the section about how the Inquistion/Administratum/Somebody else has often commented on the fact that, despite the harsh conditions, the citizens of Natos not only endure the conditions but, in fact, embrace them as a means to pushing themselves to accomplish their planetary objectives...or something.
  8. Thoughts that come immediately to mind: 1. It doesn't seem like the militaristic side of Natos' populace was expressed quite as strongly as I had imagined we were discussing here in the thread. It's possible that this was merely my misinterpretation, of course, but I'd like to see at least some mention of the homeworld having some military training to warrant the War Bearers presence. Perhaps if mention could be made that the populace had created a large, well maintained standing armed force in response to the raids throughout the region that, though not especially well trained, showed the same bow-necked resilience that the rest of the populace used to get through their daily lives, standing firm on the battlefield against incredible odds, this would come through a bit more strongly. 2. Is it regular practice for a marine chapter to select a homeworld for entirely strategic reasons like the War Bearers do in our IA? It's possible they do, I really don't know. It just seems like Natos wouldn't have any particular significance to the early marines who came to the world other than it's location in space and importance to the imperium. I guess what I'm saying is, why did Captain XXXX want to have his chapter housed there? What about Natos made him want to risk potentially angering the mechanicum to live there? 3. My gut reaction to the whole Soylent Green, noxious clouds of smoke thing was initially negative, but I'm starting to warm to it. Marine worlds tend to be these desolate, back worldsy kinds of places filled with lush fields and so on. This definitely helps them to stand out. However, when I hear about rumors of people being fed the bodies of dead workers and so on, I think more about a bitter, cynical populace that struggles on because they have to, rather than gritty, hard working people who do their jobs every day because they want to and because they know they need to get done. No real changes need to be made, I think. Perhaps just a shift in tone of that section would be enough to fix it. 4. I like the inducting whole squads thing as well. Perhaps one duty of the Librarium would be the education (for lack of a better term) of recruits, once they've passed the squad survival tests and had some of their implants and mental conditioning begun, in the ways, means, and tactics of enemy forces. I think half the reason I like this idea is simply the thought of a bunch of neophytes sitting behind desks, while a Librarian stands at the front of a classroom pointing out comparisons of, say, the assault cannon versus the chaos reaper autocannon on the fields of battle in terms of sheer performance.
  9. Hmm. Yeah, we seem to have a bit of a contradictory point on the planet being militairized versus the Word Bearers wanting to fight wars for regular people. Hmm. Although, given the fact that most of the WBs troops serve their short stint in the PDF then go home, maybe the contradiction isn't as strong as it seems. Basically, the people have to be ready to fight at all times, should the War Bearers fail, although it seems strange to discuss an Astartes chapter preparing for their own failure. Maybe in their early development the world wasn't military. I know we were toying with the idea of having some kind of failure somewhere in the chapter's history. What if the failure was that some sneaky Xenos (Dark Eldar Raiders, for instance) attacked their homeworld while they were deployed elsewhere? Up to that point the war bearers had insisted that they were there to defend their homeworld and bear the burden of war for humanity, so they didn't have much of a standing army of any kind, so the raiders ravaged the world before the WBs could get back to help them (or, worse, maybe the Ultramarines had to come do it for them.) This leads them to reshape some of their views to fall along the lines of "It's every man's duty to do his part to defend/improve the Imperium, and it is the Astartes' duty to bear the burden of war to those battles too horrible for mortals."
  10. Things seem to have ground to a bit of a halt. I think part of the problem is that we're planning on having our chapter be fairly uninvolved, as far as the major conflicts in the Imperium's history goes, since we're hoping to avoid having our fluff get crushed beneath the great GW fluff wheels. As such, we're left with a situation with few landmarks and, thus, no real specifics to guide us as to when we want to get started. Maybe it would be best to sketch out some rough ideas as to the chapter's history first, and then try to hammer down a founding date once we know what we're trying to accomplish.
  11. The color scheme doesn't really bother me that much, I just thought it was funny, was all. Obviously it's not somethng we can change, though. Hmm, founding time. I've skimmed resources online regarding spacemarine timelines (wikipedia mostly) and not seen a lot of details on any of them other than 1, 2, 13, 21, and the most recent. Obviously we don't want either of the cursed foundings, and I don't think we want to go all the way back to single digits. I would suggest that, since they are apparently aware of their Ultramarine heritage (or at least the records survived) I would tend to stray towards a more recent founding within whatever range we find suitable. So, 19 or 20 maybe.
  12. Yeah, the green's a bit dark, but inadequate lighting is a part of that. Also, I didn't really like the lighter green that they're supposed to have, either. And yellow stripes on the helmets? Red eyes? Did the grinch pick out their color scheme?
  13. So are we close to a consensus on location? It seems like Pacificum is the popular choice, but I'm not sure if we've come to a conclusion otherwise. Is there a notorious enemy in this area of space? Or did the crusade clear everybody out. Oh, and check out who just showed up on my modeling table.
  14. Hmm. Perhaps it's merely something they point to as an example of why they do what they do, then. It just seems too fitting to pass up.
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