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NemFX

+ FRATER DOMUS +
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About NemFX

  • Birthday 11/24/1986

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  • Website URL
    http://EternalFlame.8m.com
  • ICQ
    63502707
  • Yahoo
    Fireboy989

Profile Information

  • Location
    Bradford, Ontario, Canada
  • Interests
    Art, music, Ultramarines, science fiction, fantasy, sewing, drawing, reading, and plotting to take over the world.

NemFX's Achievements

  1. "You fool, I play my trap card!" .. Honestly, it feels like there's too much back and forth stuff. Maybe it's cause I started in 2nd edition, and the overall strategy was "I have an army, you have an army, let's fight!" but yeah, it just feels like there's a lot of bloat now. The universal special rules were way better, because you had to learn like.. a dozen? or so rules. That was about it. As much as I like complexity, I just find the older rules are much easier for actually playing the game, whereas now most of the people here playing have no idea if they are doing it right anymore. Most games in 8th and 9th ended with people arguing over the rules.
  2. I would say it's too complicated, yes. The new rules honestly feel like I'm reading something a programmer wrote. "If X then Y, but if X + Z = H." kinda logic going on. There's a lot of buffs, debuffs, and other stuff all clogging up what used to be an already slow game. I hate to sound like the old guy in the room, but I was honestly hoping for things to go back to a more.. third edition style? Where the rulebooks are straightforeward and relatively effortless to parse. They went the opposite way. But yeah. If they took the current rulebook and made it into a videogame, they wouldn't have to change much. It feels like how you'd plan out rules for a computer game, not so much a tabletop. Honestly at this point, I feel like I'm collecting for collecting sake. Nobody at my local game stores seems to understand how to play the game anymore, so we're using the current models, and trying to substitute the old 'how to play' from older versions instead.
  3. Incidentally, it did not contain all the books. After making it, I went through my books and now have a page of stuff missing from it. But hey, everything has a start.
  4. http://www.bolterandchainsword.com/files/file/670-warhammer-40k-books-list-circa-october-2020/ I took leave of my senses today, and made a list of all the 40k books. It might not have literally all of them, but I compiled it from Wikipedia and Lexicanum. It has the titles, authors, and years, so it's easier to find ones you're missing. The raw version was around forty pages, and the finished version is about fifteen pages, just in case you want to print it off. Hopefully the link worked, since half the banner features don't seem to work anymore.
  5. I'll try to salvage the entire thing, but it's not gonna be pretty. I'm gonna strip off the remaining paint with acetone, and see if anything is salvageable on the top of the model, so much for my all-alarmingly-uniform alpha legion army
  6. 3m safe stripper from walmart. I tried linking it, but the link button on here is glitched. It's bad. Like, 'hey nurgle player, wanna trade?' bad.
  7. One post to recommend a product. Dubious. But yeah, I tried using 3m's safest paint remover stuff. My poor repulsor tank. Don't use the stuff I did, it melts the plastic if you leave it on too long (but if you don't leave it on long enough, it doesn't do anything to the paint at all)
  8. So I found out paint remover melts plastic. My poor tank :(
  9. Ah. So I can't make a Legion of the Lieutenants (wasn't going to, just not sure how many I currently have, since every other model lately seems to be a HQ)
  10. This is kinda a weird question, but the newer rulebooks are written poorly compared to their older counterparts. How many can you take? I know for each HW slot you fill, you can take two lieutenants as a single HQ choice, but I'm not seeing the upper limit. I miss the old system where it told you clearly "You need to take one, but after that you can have 1-3" kinda thing.
  11. GW doesn't know what they are doing. They have been trying to crank out replacements for their line, but most of them aren't thought out. Currently, only the vehicles are better for primaris. The troops aren't as good, the lack of options is bad. A lot of the designs are bad. The lack of options is incredibly detrimental.
  12. What it says on the tin. I want to paint up my Alpha Legion in the original colours. That statement alone can cause debate, so let me be clear; the original indigo version, with the green markings. The cant-quite-tell-if-it's-blue-or-purple. Originally described as indigo, the different books change the colour based on time of day, planet, writer, particular position of the Khan's ponytail, mission, what they had for breakfast, and so on. The Alpha Legion paint their armour different colours a lot, and I personally hate the newest look (shiny metallic blue for any future readers) the original Alpha Legion were described as wearing indigo blue, and were actually mistaken for Ultramarines a lot. They had silver trim instead of gold though. They were also described as wearing purple, but it depended on writer. I'm aiming to recreate the original colour, and unfortunately my Repulsor tank has a collection of terrible paint mixes that don't even come close. I have found that mixing paints leads to three results; blue, purple, or a weird almost gray. If there's just an actual paint I can buy, or some trick I don't know, I would love to know. Also, unrelated, whatever happened to that hover whirlwind? It's been like a year and it's still not out.
  13. As a sidegrade, the stubbers are maybe comparable to the 5.56 (as opposed to the 7.62) but the actual models for them are really ugly. I honestly think the aesthetic plays a large role in it for me. The stubber looks too frail, the heavy bolter looks imposing, which it should, since everything for space marines is imposing. As for the downgrade from the heresy, you actually went short on that. All space marine vehicles used to have havoc launchers on them. They were originally a loyalist thing.
  14. Also, at the risk of double posting, albeit two days later, if the Overlord is so big as to make Thunderhawks look like children's toys.. *sticks some heavy bolters on a car, and a bumper sticker that says OVERLORD on it* tadaa~
  15. I hate to say it, but ALL of the primaris vehicles have been a bust. For everything I have complimented, I have found about three things to complain about. I like the IDEA of them learning from the older marine vehicles (having more firing arcs, having more weapons in general) but the hover tech barely works even in-canon, and the power source thing makes no sense. Before, you essentially had tried and true technology, that's essentially just future-diesel. Now you have wheeled vehicles with no ground clearance, that looks like someone never has seen a motorcycle work, or floating boxes which use magic technology to work, instead of something more thought out. Also bring back heavy bolters, I hate stubbers, why downgrade your weapons?
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