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Trokair last won the day on July 6
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Trokair reacted to a post in a topic: Deathwatch: Murderers in Black (IC Thread)
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Deathwatch: Murderers in Black (OOC Thread)
Trokair replied to Lysimachus's topic in The Nook (40k RPG Play-by-Post)'s Topics
4. Orichi was lying. - but on the face of what we have seen this is the least likly. Also while two seems likly, he could be a trasnhuman with a diferent alegiance, not all shady guys are Alpha (though it feels like 8 out of 10 are) -
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A Time of Reaving Interest
Trokair replied to Black Cohort's topic in The Nook (40k RPG Play-by-Post)'s Topics
Little confused here. Isstvan 3 is in 005.M31 Unification Wars ends in the early to mid 700s and Great Crusade is launched 798.M30 so all in all a smidgen over 200 years before Isstvan. So if they have been out of contact for 80 years then they would have been late mid crusade (before say Monarchia debacle) but well after all the Primarchs where found. -
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A Knocking Afar (IC Thread)
Trokair replied to Trokair's topic in The Nook (40k RPG Play-by-Post)'s Topics
Saoirse Settling into a meditative trance is easy enough and much practised, but the days weariness tug at you, slumber an inviting summons. Resistance to the call is hard, but step by metaphorical step you push towards the mind state needed to gase upon the skein offate and bluck its strings to see where they led. The strings however elude you here, the future a nothingness that will not unveil itself. That which had troubled the Farseer so back on Dandrame still held fast. However there was more than one direction to follow a thread, and while the yet to be was silent, that which had been could be coaxed forth. Though with the same caveats as any reading of the fates, that it was but a possible past. The distance past will be as obscure as the future, but the recent should bear truer. You focuse on the now, on the heartbeat just past, the minutes ago as you sat in concentration, the hour just expired. You watch yourself arrive at this place, and again from a slightly different path, and again but in a different order of march. All however close enough that you can go further, rolling back the sun across the sky. You see the morning, and dozens of initiations of the lakeside scene. You narrow in one a handful where you and yours move much as you remember, discarding many a branching strand where the party was embroiled in combat with the humans. Wading backwards into the water is a wired experience, almost throwing you back into the now. You reach the gate over and over, grasping for, reaching and almost slipping away at the strands of the gate itself, to follow it further, another day, a scant few more until a guardian is there, slumbering the eons. Its strands are slippery on the skein, for it is a Wraith Construct housing a spirit stone and soul whose fate had long ended. You almost lose your hold entirely. Yet beat you are not, for it has cost much to get here and you will it not to be for naught. A single strand of the guardian you grasp, and it instantly frays, but you pull along it, forward now. Flashes of the other guardian, aslumber ashore, then nothing. A multitude of stirrings, wakening, wading into shallows. A cascade of the same few days, all snowflakes. Humans in the ruins, dying in the ruins, fleeing hither and dither and any which way. In all aftermaths the guardian cannot find its companion, does not know why it is silent, why it is gone. The outcome a seeking and following of humans. Here you can begin to discard hundreds of past futures, for you know which wind you yourself had followed and trodden away from here, and thus once more you have but a handful of treads to unpick and pull your spirit along, north easterly, more northerly? easterly? Twice, trice, a dozen times the treads run out into oblivion, forcing you backtrack and pick anew, your weary mind reduced, now not much more than remnants of a itself, a little girl, lost in the great wilds. The world turns translucent, shaded white, immaterial fogs where stars burned not in the heavens but here and there. Five bright in the gentle valley below, duller ones leagues and leagues away. A smattering of dark and twisted suns trouble you a while, but drawn to five bright ones again and again, the brightest fading, dying! The world resumes its realness, solid. Saoirse Firebright once more, chilled to the heart, the rhyme and frost falling of your body as your rise. So I got a little carried away in answering the first question that I am not sure how to work the second one in at this hour of a long day. So you may conclude in however way you wish that the humans at the lakeside did not follow or pursue you, nor discerned a trace of you havening been there. -
Lysimachus reacted to a post in a topic: Only War RPG Rogal Dorn Tank
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Only War RPG Rogal Dorn Tank
Trokair replied to Karack Blackstone's topic in The Nook (40k RPG Play-by-Post)'s Topics
Not to up to date on the lore behind the Rogal either (despite having one) but I was in part going of table top stats where the Land Raider and Rogal are very similar (the Rogal actually has two more wounds than the Raider). Now the raider has better crew stats, is more compact and has a transport capacity, so it is still better all around, but from a defensive stat side very similar. With the more fine detail stats in the FFG games there is more room for nuances and so on (for example both Russ and Raider had AV14 on the front in older edition but a 10 point difference in armour value here (based on Mazer’s post above)), so perhaps downsizing a Baneblade/upsising a Russ is a better approach. I think anything that ends up looking ball park right(ish) is likely to be fine and as it is the GM who will be presenting it to the players they will likely just roll with it (or in it?). -
Thanks, I'll but something together with those in mind when I get home tonight.
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Place holder part filled https://bolterandchainsword.com/topic/386578-dwsm-spectre-of-ullanor-ic/#findComment-6136532 Still need to add to that as Kur-Dawa is yet to cross into the AOZ, recive the signal or find the Power Lance, hopefully in the next fewdays.
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I, Trokair, vow to be in. I'll figure out with what and so on later...
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Ditto. I have had fun with these in previous years.
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Only War RPG Rogal Dorn Tank
Trokair replied to Karack Blackstone's topic in The Nook (40k RPG Play-by-Post)'s Topics
Bearing mind that I have not played Only War yet and my experience is limited to one character generation and the inherent similarities between it and the other FFG games my first thought was to look at the Land Raider stats and replace the transport capacity and guns with appropriate IG guns such as from a Leman Russ. While the Rogal does seem to fit into the heavier than Leman lighter than Baneblade slot I think it is closer to the Leman end of that scale, hence why the Land Raider comes to mind. Dose Only War have rules for Malcador? As I think they are similar in size to the Rogal and as they where original a forge world kit they might have been around long enough to feature in older works. -
[DW/SM] Spectre of Ullanor (IC)
Trokair replied to Mazer Rackham's topic in The Nook (40k RPG Play-by-Post)'s Topics
Kur-Dawa Out there in the mid day sun the air shimmered like a sea of water where in truth it was just a sea of sand. Here in the shade of the wrecked, well whatever Orkid machine it had been, it was a tad cooler. More importantly to Kur-Dawa, it provided cover from areal spotters and the wreck itself also distorted asupex returns. A safe place to rest, plan and reassemble his bike. He had been striping and cleaning it for the last few hours. It wasn’t that sand of the desert but the fine ash that had started to cause issues after many a day out in the waste. While most of the three Brotherhoods had been deployed in the Deadlands across the southern ocean some smaller taskforce, such as the one he had ridden out with a fair number of days ago, had been deployed into the waste and behind the Ork lines. As a pack they had hunted all manner of Ork, and slain a good telling worth, but of suspected supply encampments and airbases they had found little. Then there had been the storm five days ago, and the scattering it wrought. At first it had not been a hindrance, even providing cover as they closed on a Speed Freek convoy and run it down. That however had turn at Medina water station, a small outpost according to the inelegance package, and on no doubt overrun by Ork in the opening days of the invasion. However there had been reason to believe that the bunker complex that lay beneath it had not been breached. A PDF listing station that had still been feeding some reports into the failing inelegance apparatus. Instead of a few Orks and a remains of Medina they had instead been ambushed by a Stomper, hiding in the storm where Medina had been. Kur-Dawa had no reason to believe that his Brothers had been slain, but after the confusion and the scattering he had been separated from the group and not found his way back. Give that Ork accuracy was questionable at best of times, and in a storm that buffeted Marines about if one did not watch ones steps, little if anything should have hit the intended target, but a Stompa was still not something two Speeders and a dozen bikers could do much against. With the bike almost reassembled he thought of where he should next. Hive Acheron should begin to appear over the horizon soon if he kept heading westwards and somewhere to the south of him should be the Hemlock River.- 12 replies
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If we could have the questions hasshed out by say whensday ish that would help.
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A Time of Reaving IC
Trokair replied to Black Cohort's topic in The Nook (40k RPG Play-by-Post)'s Topics
Hadad Hadad had been quiet through the initial discussion, not feeling he had anything to add to what had been said. They had all grasped the tactical situation about as well as he. One party perhaps loyal in the Orbital fastness, one party perhaps oathbreakers on the ground and the last party as yet indeterminate, in their ship that could have been anywhere and done anything. “Holders of Letters of Marque are often interested in monetary gains, could we perhaps hire the Silver Justiciar to assist in the short or long term?... If we can ascertain that the Arbites allegiance to be true, then with them and two ships of the line subduing a rebellious planet should be much more feasible.” -
and becouse I liked the RP set up for that post I'll throw in a freebe second question.