-
Posts
5941 -
Joined
-
Last visited
-
Days Won
12
Trokair last won the day on July 6 2025
Trokair had the most liked content!
About Trokair

Recent Profile Visitors
Trokair's Achievements
-
BadgersinHills reacted to a post in a topic:
[OW] The Mountainbreakers (OOC)
-
Trokair reacted to a post in a topic:
Next game please?
-
Lysimachus reacted to a post in a topic:
Next game please?
-
Next game please?
Trokair replied to Machine God's topic in The Nook (40k RPG Play-by-Post)'s Topics
I have an idea for a game in mind, with a vague plot line and some rudimentary planning. Was going to work a bit more on it now that the Eldar game has come to an end, while I take a break from GMing for a bit, and then start later in the year. I could try and push it forward, but if so it will be a bit rough around the edged. So fledgling space marine in a non imperial non chaos cultural milieu? Second generation renegade is an interesting prospect... -
Trokair reacted to a post in a topic:
Next game please?
-
Trokair reacted to a post in a topic:
[OW] The Mountainbreakers (OOC)
-
Lysimachus reacted to a post in a topic:
[OW] The Mountainbreakers (OOC)
-
Mazer Rackham reacted to a post in a topic:
[OW] The Mountainbreakers (OOC)
-
Trokair reacted to a post in a topic:
[OW] The Mountainbreakers (OOC)
-
[OW] The Mountainbreakers (OOC)
Trokair replied to Mojake's topic in The Nook (40k RPG Play-by-Post)'s Topics
So sorry to hear that. Take the time you need. -
Trokair reacted to a post in a topic:
Building some Hastari...
-
Trokair reacted to a post in a topic:
A Knocking Afar
-
Mazer Rackham reacted to a post in a topic:
A Knocking Afar
-
Mazer Rackham reacted to a post in a topic:
A Knocking Afar (IC Thread)
-
So there you have it, our little adventure has come to the end of this chapter. I hope you all had fun and that my GMing was not too atrocious. What was supposed to have been a short little game took almost a year, sorry, and real life busyness did attrition several of our players. Such is lot of play by post. Let me know what you thought, how it went and anything else you need to complain about. From my side I think the premade Eldar characters worked, and I hope the limited upgrade options still left you with fair choice and felt like you could make the characters your own.
-
A Knocking Afar (IC Thread)
Trokair replied to Trokair's topic in The Nook (40k RPG Play-by-Post)'s Topics
As you enter the shallows the last of the venoms speed off across the lake, following the Raiders that had already departed in the one direction that the human could not easily pursue. The resultant waves and ripples easily disguised your own passage from land to deeper waters. Now submersed the coolness of the water makes itself felt, even through the water proof aspect armour. Visibility is low, sunlight scattered by the surface, shimmering. As you wade, walking along the bottom, mindful of the soft and treacherous footing you may come across a body or two. Half decomposed or fresh, so many had died here in recent days that some had found a watery grave. Further in and a good measure down you arrive at the gate, now listing even more than before, the foundation it had been anchored to steadily eroded and washed away. The webway gate machinery is slow to waken, and reluctant to let you through. Even with an invocation from Saoirse, drawing on the remnants of the key the Farseer had imparted, the gate was churlish in its response, especily towards the Ranger Sial, who had not travelled this way before. Perhaps the gate mechanism had sensed the Dark Kin up above, or the bloodshed, perhaps it had been damaged by the slow collapse of the foundation in the real, it was impossible to tell. Stepping through, the shift in apparent gravity and the direction of down is unsettling, stumble inducing. You splash down in muddy stick sludge, the smell all permeating of decay. What had been lake water scant days earlier when the gat had been unsealed and some had come through was now just a residue peppered with debris and deceased fish. Your armour immediately alert you to low levels of radiation, but less then what it had been. As you walk along the narrow webway branch the lake sludge dissipates, having only reached so far. At the connecting point to the larger webway passage the radiation meters spike slightly but settle to a new level in short order. To your right the way you had come originally, to the left the webway structure is off-colour, bruised. If any of you chose to venture that way: Retracing your steps is easy enough for a while, but the walk to Dandrame would take a long time. Luck however is on your side, or at least coincidence, for only a few hours into your march the sound of an engine reaches you, and moments later a Waveserpent flashes past. Your glimpse is brief but the Craftworld heraldry recognisable. A change in pitch, a rebound echo, the Serpent has turned and his heading back towards you, slower now, coming to a standstill a few meters away. As the ramp lowers Kemedra Llyn steps down, the Scorpion is all recovered and waves to you. From the cockpit you can hear Asmicim. “Reaper, the deal was not a scratch, what did you do to my Featherflight?” There is no scorn in the voice, just relive, and perhaps a little mischievousness. End of the Story ... For Now. Thank you for playing. I hope it was entertaining. -
gaurdian31 reacted to a post in a topic:
May
-
Grotsmasha reacted to a post in a topic:
May
-
Norman Paperman reacted to a post in a topic:
May
-
Mazer Rackham reacted to a post in a topic:
[OW] The Mountainbreakers (OOC)
-
-
[OW] The Mountainbreakers (OOC)
Trokair replied to Mojake's topic in The Nook (40k RPG Play-by-Post)'s Topics
Also the heresy was a long long time ago... -
A Knocking Afar (IC Thread)
Trokair replied to Trokair's topic in The Nook (40k RPG Play-by-Post)'s Topics
It’s been almost a week so I am going to move us on. Given the Rough Riders in your midst I’ll assume that Kelman and Venkaryn both open fire, hard to outran cavalry if they are on top of you. Between the average damage from that and the damage already taken the Rough Riders need to take a break test with a -10 penalty. d100: 26, Fail, just. Scatter. End of structure light time. Players may narratively make their way to the webway gate in the lake, ending any narration somewhere around steping into the shallows to wadeding all the wya to the gate. You can assume that your armour will provide a few minutes of Air (or just superior Eldar biology), so just like when you came ashore the water will slow you down, but not present an immediate problem. There are some scattered rough riders around that you can take on narratively if you want, and one or two Dark Eldar as well. However for the moment this part of the area is relatively quiet, but that won’t last, so don’t dawdle. (Edit: Saoirse has probably regained conciousness, but is very week and being helped alogn by Sial, so Mazer fell free to post as well) As the humans road past the Reaper and the Dragon one looked at the other, they knew that only good fortune had saved them from lance to the back, and that outrunning the foe was not an option. Good old fashioned firepower however might turn the tide, and the spider and Avenger clearly thought the same. The ridden beast withered under their attention, the humans died. Some scattered, beast unridden, humans on foot scrambling for cover. To the south you could hear the rumble of crude human engines as several troop carries rolled in, smoke belching. Gun turrets with heavier armaments duelled with the Venoms while troops spilled out, engaging some few remaining Dark Kin and descending on their encampment. Elsewhere the mounted troops fanned out, trying to catch strugglers; soon their attention would turn northwards, expecting to join up with their comrades. -
[OW] The Mountainbreakers (OOC)
Trokair replied to Mojake's topic in The Nook (40k RPG Play-by-Post)'s Topics
So we are facing Renegade Humans and Orks, any way to play those two of against each other? -
[OW] The Mountainbreakers (OOC)
Trokair replied to Mojake's topic in The Nook (40k RPG Play-by-Post)'s Topics
Por would like to request Ogryn-proof Wellington Waders form the quartermaster. Edit: And a Ogryn-proof respirator with filters. -
[OW] The Mountainbreakers (OOC)
Trokair replied to Mojake's topic in The Nook (40k RPG Play-by-Post)'s Topics
May we enquire what sort of warzone we are being deployed to? Or is that for senior officers and we just have to sit tight in the barracks aboard the transport ship. -
My local Store is running a mystery mini build and paint competition this month. Below is what I had in my mystery bag, and then to the side pre and post priming of what I ended up with after some light conversion work. Post conversion I hope it is sufficiently board appropriate to include it here, added a purity seal to the jump pack thing, a aquilla to the gun, a frag greande on the belt (not visable) and use a Thallax Face plate and chain attachment to change the head and gun. As I have been mostly working on more Old World stuff it is likely the only 40k (adjacent) miniature I will paint this month. So hopefully it also counts a Trooper for the Campaign.
-
A Knocking Afar (IC Thread)
Trokair replied to Trokair's topic in The Nook (40k RPG Play-by-Post)'s Topics
For four legged creatures the tangle of the Deathsoinner’s web was as problematic as its cutting power, perhaps more so for this particular horse, squealing in distress as it tumbled. I am going to give you benefit of the doubt and say you are just (by the smallest margin) in short range for +10, giving you enough DoS for a second hit. On an average roll that should be a Mag Damage. 2 Mag Damage, down to 19. -
A Knocking Afar (IC Thread)
Trokair replied to Trokair's topic in The Nook (40k RPG Play-by-Post)'s Topics
Horses reared and fell, and riders were cut down in their saddles, but in the press of the line even the dead rode on, falling out but slowly, one here, one there. 7 Mag Damage, down to 21. -
Err... Yes. I am so used to Hordes in the games here in the Nook that it did not occur to me that Hordes did not exist in DH (or RT?) and a DW and DC thing. As horse and rider together are Hulking each the Horde is defiantly Enormous. They were +30 (Massive) at the beginning but the DE have whittled them down to just the +20 to hit. I may once there are less then say 10 Mag (asuming theyhave not fleed) break them into individual Rough Riders.