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Trokair last won the day on July 6 2025
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Dr_Ruminahui reacted to a post in a topic:
40k and KillTeam August Balance Dataslate
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Iron Gods: Scions of Talek Varn (IC)
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Iron Gods: Scions of Talek Varn (IC)
Trokair replied to Lysimachus's topic in The Nook (40k RPG Play-by-Post)'s Topics
Gerbrand Speeches, why was it always speeches. He remembered how the Officials, Governors, Ministers and other Persons of Importance would waist half a day or more of each Hunt just giving speeches. Why travel all the way to the Imperial Forest to then not go out into the forest? If they wanted to waste hours of everybody’s time with words they could do that back in their Cities. With a start he realised that his mind had wondered and he had not paid attention. Nothing new in that by itself, but tuning them out then was one thing; not listing now could be lethal. -
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Iron Gods: Scions of Talek Varn (IC)
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40k and KillTeam August Balance Dataslate
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The Horn of Gilgamesh (IC)
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Dark Heresy
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Dark Heresy
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Kroot in 11th
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Trokair reacted to a post in a topic:
Iron Gods: Scions of Talek Varn (IC)
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Trokair reacted to a post in a topic:
Iron Gods: Scions of Talek Varn (IC)
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Trokair reacted to a post in a topic:
Iron Gods: Scions of Talek Varn (IC)
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The Horn of Gilgamesh (IC)
Trokair replied to Trokair's topic in The Nook (40k RPG Play-by-Post)'s Topics
Judging the angle of the swing just right the Secutarii adjusted his stance, feet planted to support the braced shield. Stepping forward to deflect and push the blade aside, the energy field whines on contact. For the slightest of moments it is as if the blade would cut right through, the bulk of the shield immaterial to the apparition’s strike, but only for a moment. Robed of its momentum and brushed aside the Secutarii saw an opportunity and struck with the lance. An awkward blow direct at the blade, enough however to wrench it from the apparitions hand. As it fell it cut into the floor, spark erupting from some power line beneath the deck plate that had been pierced. So disarmed the devil howled, and from somewhere there was an answer. Round Two. -
Trokair reacted to a post in a topic:
The Horn of Gilgamesh (IC)
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Machine God reacted to a post in a topic:
The Horn of Gilgamesh (IC)
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Lysimachus reacted to a post in a topic:
Iron Gods: TNG (Info and Recruitment Thread)
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Iron Gods: TNG (Info and Recruitment Thread)
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DemonGSides reacted to a post in a topic:
Site Taking A Long Time to Load Anything
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The Horn of Gilgamesh (IC)
Trokair replied to Trokair's topic in The Nook (40k RPG Play-by-Post)'s Topics
The electric discharge crackled along the apparitions left arm before earthing itself into the metal walls. The creature appeared no worse for wear; though perhaps a little more transparent where the lances charge had passed through it. Another swing with its blade, fast despite the apparent heaviness of the blade. Darius can attempt to Parry or to Dodge. At the consul in the mean time Tion had called up a schematic of the Nostalgia for Infinity and was trying to filter the alerts, alarms and damage report into a coherent, or at least comprehensible, form that could be parse onto the schematics to reveal the root of the troubles. Taw-Samek stepped up and made some suggestion on how to filter out unnecessary information from the general flow of the ships networks. Once implemented it helped a lot, but revealed a new issue, the most crucial information was security encoded and locked from common access, the cogitator would not yield its secrets so easily. I think Machine God was working on a post for Hastus, so I am going to wait on starting round two a few days (and I do mean a few, not two and a bit weeks, hopefully), also gives Lord Ikka time for that Dodge or Parry. -
Machine God reacted to a post in a topic:
The Horn of Gilgamesh - Initial Discussion and eventual OOC Thread
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BadgersinHills reacted to a post in a topic:
Side Table Talk - general discussion and ideas thread
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BadgersinHills reacted to a post in a topic:
Side Table Talk - general discussion and ideas thread
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Mazer Rackham reacted to a post in a topic:
Side Table Talk - general discussion and ideas thread
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Not a tech person so no idea, but I think that part of the problem (since WrathOfTheLion mentioned the database) is to do with how much data the B&C has accumulated over the long years compared to a younger sight like TGA. Along the same lines sometimes a thread will say it has no views, but several (or many) replies, this also sounds to me like a database error were either the views are not being recorded, or not being read from the database when it loads a page. Or how the recent threads, blogs, club, etc activity side bar is sometimes several hours out of date then the threads or post in the actual location (though that might be a local cashing thing rather than a database thing). That said, if this is a problem for all sites using this set of Invision software then other sites may indeed have a workaround. Or an actual solution- but in that case I would assume it would be posted on whatever Forum for forum tech staff that I imagine is out there and/or if it is a known issue Invision will fix it....
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Sensible, the FFG games in my experience are fairly robust, but exact wording (or lack thereof) can be an issue so a common sense approach just helps the process along. To expand on what Mazer said, I have used a Dark Heresy as the framework for a treasure hunt game, a Eldar player character game and most recently started a game with the players as a Titan Crew on their way to go for a Walk.
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Out of curiosity, this six hourly process, what time does it start? If I know that B&C is going to be slow at a regular interval then at least I know to avoid those time or not be surprised when it does not work instead of hitting refresh or giving up on any particular day.
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Can I have a ‘thinking about this’ reaction while I think about this? I have used the Thanks reaction a few times in the past when I thought a post was interesting but I had nothing to add and the other reactions such as Agree were not relevant. Though it guess the reasoning was as much Thanks for positing something interesting/thought provoking as it was i am thinking on this and will get back to you later. Light bulb to me feels more like I have had an idea and not I am thinking about your idea. Would a brain be a good symbol for this reaction?
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The Horn of Gilgamesh (IC)
Trokair replied to Trokair's topic in The Nook (40k RPG Play-by-Post)'s Topics
No sooner had the Princeps spoken that the entire room lurched sideways. Loose object flew and scattered against the stern wall and several of you lost your footing in this sudden quake. Further alarms rose and fell in a discordant choir. As you regain your footing a Armsman enters, looks you all over briefly and noting no injuries orders you to stay put and not to try and traverse the ship until the all clear has been sounded. Then he was gone again, door sealed with a clunk behind him, though not locked. More running feet in the corridor beyond. A pop of pressure, as if you had just ridden a great spire elevator from root to the heavens, draws your attention. There, near the stern wall, a shimmer of a red devil, elongated skull and horns all too inhuman. A tongue slivers out to taste the air. As yet it is a spectre, translucent, and yet it snarls and swings its blade. It does not reach you but you feel the forge heat. On the back stork it clips the corner of a metal crate, the brief contact imparting a bright orange glow to the crate that swiftly cools to duller shade. Structure Time Light Normal turn action allotment per player, but no need for initiatives.