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Trokair last won the day on July 6 2025
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The Horn of Gilgamesh (IC)
Trokair replied to Trokair's topic in The Nook (40k RPG Play-by-Post)'s Topics
The electric discharge crackled along the apparitions left arm before earthing itself into the metal walls. The creature appeared no worse for wear; though perhaps a little more transparent where the lances charge had passed through it. Another swing with its blade, fast despite the apparent heaviness of the blade. Darius can attempt to Parry or to Dodge. At the consul in the mean time Tion had called up a schematic of the Nostalgia for Infinity and was trying to filter the alerts, alarms and damage report into a coherent, or at least comprehensible, form that could be parse onto the schematics to reveal the root of the troubles. Taw-Samek stepped up and made some suggestion on how to filter out unnecessary information from the general flow of the ships networks. Once implemented it helped a lot, but revealed a new issue, the most crucial information was security encoded and locked from common access, the cogitator would not yield its secrets so easily. I think Machine God was working on a post for Hastus, so I am going to wait on starting round two a few days (and I do mean a few, not two and a bit weeks, hopefully), also gives Lord Ikka time for that Dodge or Parry. -
Machine God reacted to a post in a topic:
The Horn of Gilgamesh - Initial Discussion and eventual OOC Thread
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The Horn of Gilgamesh - Initial Discussion and eventual OOC Thread
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Trokair reacted to a post in a topic:
The Horn of Gilgamesh - Initial Discussion and eventual OOC Thread
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BadgersinHills reacted to a post in a topic:
Side Table Talk - general discussion and ideas thread
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BadgersinHills reacted to a post in a topic:
Side Table Talk - general discussion and ideas thread
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The Horn of Gilgamesh (IC)
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Trokair reacted to a post in a topic:
=][= ACCOUNTS PRUNED =][=
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Trokair reacted to a post in a topic:
Reave Captain
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Trokair reacted to a post in a topic:
Side Table Talk - general discussion and ideas thread
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Trokair reacted to a post in a topic:
Side Table Talk - general discussion and ideas thread
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Trokair reacted to a post in a topic:
Side Table Talk - general discussion and ideas thread
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Mazer Rackham reacted to a post in a topic:
Side Table Talk - general discussion and ideas thread
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Side Table Talk - general discussion and ideas thread
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Xin Ceithan reacted to a post in a topic:
Side Table Talk - general discussion and ideas thread
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Xin Ceithan reacted to a post in a topic:
Dark Heresy
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Mazer Rackham reacted to a post in a topic:
Side Table Talk - general discussion and ideas thread
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Trokair reacted to a post in a topic:
Dark Heresy
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Mazer Rackham reacted to a post in a topic:
Dark Heresy
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Not a tech person so no idea, but I think that part of the problem (since WrathOfTheLion mentioned the database) is to do with how much data the B&C has accumulated over the long years compared to a younger sight like TGA. Along the same lines sometimes a thread will say it has no views, but several (or many) replies, this also sounds to me like a database error were either the views are not being recorded, or not being read from the database when it loads a page. Or how the recent threads, blogs, club, etc activity side bar is sometimes several hours out of date then the threads or post in the actual location (though that might be a local cashing thing rather than a database thing). That said, if this is a problem for all sites using this set of Invision software then other sites may indeed have a workaround. Or an actual solution- but in that case I would assume it would be posted on whatever Forum for forum tech staff that I imagine is out there and/or if it is a known issue Invision will fix it....
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Adeptekon reacted to a post in a topic:
Dark Heresy
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Sensible, the FFG games in my experience are fairly robust, but exact wording (or lack thereof) can be an issue so a common sense approach just helps the process along. To expand on what Mazer said, I have used a Dark Heresy as the framework for a treasure hunt game, a Eldar player character game and most recently started a game with the players as a Titan Crew on their way to go for a Walk.
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Out of curiosity, this six hourly process, what time does it start? If I know that B&C is going to be slow at a regular interval then at least I know to avoid those time or not be surprised when it does not work instead of hitting refresh or giving up on any particular day.
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Crimson Longinus reacted to a post in a topic:
Site Taking A Long Time to Load Anything
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Can I have a ‘thinking about this’ reaction while I think about this? I have used the Thanks reaction a few times in the past when I thought a post was interesting but I had nothing to add and the other reactions such as Agree were not relevant. Though it guess the reasoning was as much Thanks for positing something interesting/thought provoking as it was i am thinking on this and will get back to you later. Light bulb to me feels more like I have had an idea and not I am thinking about your idea. Would a brain be a good symbol for this reaction?
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The Horn of Gilgamesh (IC)
Trokair replied to Trokair's topic in The Nook (40k RPG Play-by-Post)'s Topics
No sooner had the Princeps spoken that the entire room lurched sideways. Loose object flew and scattered against the stern wall and several of you lost your footing in this sudden quake. Further alarms rose and fell in a discordant choir. As you regain your footing a Armsman enters, looks you all over briefly and noting no injuries orders you to stay put and not to try and traverse the ship until the all clear has been sounded. Then he was gone again, door sealed with a clunk behind him, though not locked. More running feet in the corridor beyond. A pop of pressure, as if you had just ridden a great spire elevator from root to the heavens, draws your attention. There, near the stern wall, a shimmer of a red devil, elongated skull and horns all too inhuman. A tongue slivers out to taste the air. As yet it is a spectre, translucent, and yet it snarls and swings its blade. It does not reach you but you feel the forge heat. On the back stork it clips the corner of a metal crate, the brief contact imparting a bright orange glow to the crate that swiftly cools to duller shade. Structure Time Light Normal turn action allotment per player, but no need for initiatives. -
Not sure if it is the same issue, but I have had a lot of trouble conecting to B&C the last few days, even clicking form one page to the next in a thread or from one topic to another would have very long load time and bring uperror messages. The two main errors I have seen have been: SSL handshake failed Error code 525 Connection timed out Error code 522
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[OW] Mountainbreakers (IC)
Trokair replied to Mazer Rackham's topic in The Nook (40k RPG Play-by-Post)'s Topics
Por ‘Had he missed an order?’ Por wondered, none of the others had fixed bayonets. Seeing prisoners being taken Por looked at the dead insurgent at his feet. The man had dodged under the bayonet thrust, only to be clipped by the rippers guns bulky magazine box, knocking the man flat. While he had not heard the crunch Por had learned that necks did not tend to have such angle to them. He still prodded the man to make sure that dead was dead. Por retrived his bayonet from the gun mount and was about to sheath it when the call for the Medica went up. It was that Officer again, Jekyll, despite the bellow the voice did not carry far over the din of battle as the fleeing insurgents were perused. Spotting Doc and the others of the squad nearby Por started towards them. “Doc, Doc. Medicae needed over there.” He called out as he got closer, pointing back towards the Garrison Commander. -
The Horn of Gilgamesh (IC)
Trokair replied to Trokair's topic in The Nook (40k RPG Play-by-Post)'s Topics
While you were never invited to dine with the Captain again he did assign a small conference room for your use. Really it was just a store rooms that had a table and some crates moved in as chairs, but it was out of the way of a busy crew who had no time for you and gathering there was better than lying in your bank all day. There was even cogitator terminal near the door, initially just connected to ships stores and inventory it was not hard to work out how to coax other data out of it. Just shy of four days later, while some of you were gathered there, the transition warning klaxon sounded, but before you could even prepare yourself the ship lurched back into the real. Even as one klaxon subsided the battle station call sounded, and in the distance you could hear more localised sirens denoting other issues, though you could not discern if it was as serious as hull breaches or fires, or just call for medics from tumbles and other minor injuries. -
The Horn of Gilgamesh (IC)
Trokair replied to Trokair's topic in The Nook (40k RPG Play-by-Post)'s Topics
Captain Colerum paused mid bite, looked across at one of the officers and with his free hand motioned them to speak, then continued that private war with the pseudomeat on his fork that had had his attention moments before. “Second Officer Iot Dodd, Sirs, we are en route for Elysia, a journey expected to take 5 to 8 days depending on the currents. Our Navigator, The Lady Inga jor Shiam, estimates that form there it will be between 2 and a half and 7 weeks based on the charts in her possession and the general stellar navigation data our cogitator banks have for that sub-sector. Neither she nor this ship have ever been there, and so in addition to the usual caveat with travel through the Immaterium we simply do not know how accurate, recent or reliable the charts are. Given the general stability of the trade routes in and around Elysia ...” “In other words, no less than a month, perhaps two, less only if the Emperor smiled upon you.” Interjected Captain Colerum, before second Officer Dodd could spring into full lecture mode. -
The Horn of Gilgamesh (IC)
Trokair replied to Trokair's topic in The Nook (40k RPG Play-by-Post)'s Topics
Drawing the blade from the scabbard Captain Colerum admired it for a moment before intoning the ritualised words, his voice slow and steady, and ever so slightly hesitant in places. Clearly reciting from memory, how long had he practised them earlier that day? When all was said and done the Captain held out the blade hilt first to Princeps Rygel. “Forged from the bones of Tarakam itself, from the lower left shin plate according to the seal of provenance, you now carry a part of the foundation of the House, bear it with honour and glory for the Omnissiah.” Not long after crew arrived with a series of platters, some steaming. A fair number of ships officers filled in and took to the empty seats, the awaited dinner was about to start. The food itself was the same fair you had eaten in the crew mess, just presented on fancier plates, and with Amasec to wash it down instead of beer.