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Trokair

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Trokair last won the day on July 6

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  1. To be honest I have no idea if that is worth of a 6 DoS Augary or not.
  2. You hand closed on the gloom woven cloak, and there, you grasp it firm as the figure steps away, leaving you cloak in hand. Garmentless the Ur-Ghul turns to look at what you took form it, a mournful look without eyes at the comforting cloak you denied it. Without it’s shroud to veil it you can see the collar and armbands clearly, no jewellery this, but hard iron. It shrugs at you question, such matters not for one as it. “None has trodden the path before you Nor will your steps be filled thereafter Yet is it your path you thread Or have you step on another’s?” As it spoke in your own voice, the figure took the cloak back, and after casting about like startled prey reshadows itself and dissipates like mist.
  3. Ironically (considering the enforced move) the PBP section is now more visible than before as the link to it can be seen on the main page due to RPG no longer being a subforum itself.
  4. Hadad “The trimming speaks to this being is no reaction to our presence, the Oathbreakers are faster on the march than we had hoped.”
  5. The obvious follow up to Ialandranth's question would be 'Who also treads our path?' or something along those lines, but it is not for me to say on this or otherwise until the dice consent.
  6. I think this might be a case of cut and run. Getting the garrison might have been good, but I don't think we have the time to go back, crack it, plunder it and get away without a fight, and any fight involving multiple enemy ships will cost us more in resources then the garrison is likely to provide (manpower, starship ammunition and so on). As for scuttling the cargo carrier we are on, could we rig it to not blow until the enemy comes to investigate so as to maybe damage one of their ships?
  7. Session 2 - Beyond the Gate As you travel in a tight group at pace it does not feel like you are making much progress. An occasional gust or breeze, distorted echoes and flickers of light the only changes you observe, and with the dimensional distortion their origins could be a lot further away than they might see. The featureless environment of the webway belies your progress and sense of time but the navigation data you took from the Featherflight assures you that you are closer to your destination. It has been just shy of 4 hours since your crush when you almost miss your turning, for the branch you seek is small, no more than a few meters wide, and slightly up one side of the main passage way you thread. Not far enough for the climb to reach it to be problematic but far enough to raise it out of easy head height and eye line. It would have been a tight fit for Featheflight or similar crafts like the Vipers, and even for you on foot walking anywhere but dead centre makes the slope uncomfortable under your feet. To continue at a decent pace you will have to go single file. Feel free to pause and rest in the tunnel opening to the main branch that you have just travelled along and rest and have Soairse consult the Skein.
  8. These two as well please https://bolterandchainsword.com/topic/370201-archeotech-–-setting-rules-and-characters https://bolterandchainsword.com/topic/370386-archeotech-–-treasure-hunt-ic-thread
  9. My threads of completed games and similar that should be moved https://bolterandchainsword.com/topic/368668-archeotech-ooc-and-general-discussion https://bolterandchainsword.com/topic/376332-archeotech-2-–-treasure-hunt-rpg-ic https://bolterandchainsword.com/topic/376302-archeotech-2-–-characters-and-setting https://bolterandchainsword.com/topic/370201-archeotech-–-setting-rules-and-characters https://bolterandchainsword.com/topic/370386-archeotech-–-treasure-hunt-ic-thread Other games/threads I think might also need moving, but as I am not the GM/Thread creator not my call. Out of the Frying Pan https://bolterandchainsword.com/topic/384730-ow-out-of-the-frying-pan-oocdiscussion-thread https://bolterandchainsword.com/topic/384729-ow-out-of-the-frying-pan-datacharacters-thread By @Viking Slade - This was a potential game, but the GM had a real life incident (broken in car or something if I recall) and it has stalled out since then. I am not sure if Viking Slade intends to pick this up again or if it is dead. Or maybe move them into main rolepalying board so that they sit alongside the inittial thread that spawned the game (https://bolterandchainsword.com/topic/384691-penal-legion-campaign-with-my-custom-regiment/) until (and if) Viking decides to continue @Mazer Rackham, I know Silent Architect did not go far, but as it is partially a follow on from Damocles Contingency would it be worth moving over as well so that if you ever feel like picking that story thread up again both games are together. Along the same line of thought, Serpent’s Cowl was kind of a prequel to A Time of Reaving Also what about https://bolterandchainsword.com/topic/368649-the-pbp-big-faq-thread-wip @Lysimachus, To Plunder the Stars Themselves? @Necronaut, Vulgar Display of Power?
  10. There are, I wasn’t sure if they should or not and my earlier question on the matter went unanswered until now as far as I could see. Let me compile a list.
  11. So Steam is telling me that this is comming out tomorrow.
  12. So, who else has been scouring their bits box (and eBay) for some useful parts to make their character?
  13. How deep are your pockets? Or perhaps a chapter serf ammo runt minion.
  14. As the Ur-ghul slink back into the shadow of the murky reaches of the Webway you get a chance to really asses the aftermath of the crash. While all of you that are up and about only suffered a few minor scrapes and bruises, your comrade, Kemedra, seems to have fared less well. Carefully retrieving him from the feather flights hull, where he had still been strapped in, you get a better chance to assess his condition. While none of you are trained healers some of you have picked up a few bits and pieces of the craft you collectively come to the conclusion that he is in not as bad a state as feared, unconscious and perhaps suffering from a concussion, but no broken bones or bleeding is in evident. Clearing the worst of the loose wreckage aside, and the mangled remains of a few Ur-ghul, it becomes apparent that while the Featherflight is down it is likewise not as broken as it looked. With Kelman’s knowledge of Wraithbone and the repairing and tending of the same, and some guidance to and assistance from Saoirse the two of you can coax part of the hull to quicken and reform, settling into a crude but makeshift repairs. After several hours of such work, while the others watched the Webway for further threats, the Featherflight is flight worthy again. Well, truth be told hover worthy, but one engine and navigational systems are intact in so far that it can autonomously limp pack the way it came, with the injured Scorpion as its only cargo. Perhaps there was some debate amongst you to turn back, for Eldar lives are previous and you had neither the skill nor means to care for Kemedra here or where the mission would lead you. An equally valid point would be that sending the Featherflight back with an unconscious passenger would be dangerous if a second attack befell the craft. Counter to this would be the need to press on, that you all had know there was risk and that while an Eldar life was precious, one at the cost of many was a poor trade if turning back allowed a greater disaster free reign to unfold. This sets up the departure of both the craft and Evil Eye’s character so that the rest of the game can proceed unhindered. And while I assume all players are ok with this, your characters may not be happy about it, so fell free to work that into their behaviour, conversation and so on.
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