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Trokair last won the day on July 6
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Deathwatch: Murderers in Black (IC Thread)
Trokair replied to Lysimachus's topic in The Nook (40k RPG Play-by-Post)'s Topics
Alda The Mantis again, she was beginning to think he was under special orders to look out for her. +You are the judgement of the Emperor. Name my target, and it shall die.+ Now this, a test of some kind, it had to be. She might of the Ordo, but she held no authority to her name; and with Lord Kine indisposed, could not even claim to act on his. Furthermore , as he had just said, this was Astartes business. Thinking quickly the answer seemed too obvious, but there was no time to analysis or second guess. “Target in threat priority order, highest to lowest, so Orochi’s kin, the Ogryns, Uruks, and lastly Kroot and Human Mercenaries.” Glancing up to see if that answer passed muster she added. “If one or two of the later could be taken alive they may have intelligence on what awaits us inside. The Kroot especially being mercenary in nature are the least like to have any deep loyalty to Orochi, and unlike Uruks and Ogryns they are still smart enough to be reasoned with.” ‘Or so the texts say’ she added only in her thoughts.- 867 replies
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A Knocking Afar (IC Thread)
Trokair replied to Trokair's topic in The Nook (40k RPG Play-by-Post)'s Topics
The gentle rippling of the reeds in the wind as the morning ripens begin to whisper, a susurrus, repeating in chorus with itself. “Here not now, now not here.” EDIT: @Mazer Rackham, it occourse to me that migth not be as usefull an answer as I wanted, so if you have a follow up question/thought let me know. -
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Deathwatch: Murderers in Black (OOC Thread)
Trokair replied to Lysimachus's topic in The Nook (40k RPG Play-by-Post)'s Topics
Perhpas, but as I figure it by the time Alda could begin to act all the MArines will already have sprung into action and formed battle plans and what not. As such I am going to delay Alda's post unti la few of the others have gone andthen work her action to fit in. Unless you all want me to try a varient of the ploy form the Bazzar, perhpas Godfrey Na Sylt-Lingon could convince some the the enemy to go elswehere, such as chasing pahtim enemies away from the Bulwark. -
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Deathwatch: Murderers in Black (OOC Thread)
Trokair replied to Lysimachus's topic in The Nook (40k RPG Play-by-Post)'s Topics
I won't for much longer if I have to take them all on. -
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Deathwatch: Murderers in Black (OOC Thread)
Trokair replied to Lysimachus's topic in The Nook (40k RPG Play-by-Post)'s Topics
So who wants the lot on the right, and who wants the lot on the left? -
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A Knocking Afar (IC Thread)
Trokair replied to Trokair's topic in The Nook (40k RPG Play-by-Post)'s Topics
Finding places from which to observe but remain unseen takes a little time, especially as you each take care to obscure any trace of your presence. By the times the Truck roll to a halt and humans jump out you have all found a place, perhaps in the shallows amongst the reads, or up in a canopy, some of you may even have crested a nearby hill to observe from a higher vantage point. The human meanwhile emerged cautiously, weapons raised they fanned out across the ruins and battlefield, checking the bodies as they went, much like yourself not long ago. Once satisfied that they were the only ones there an officer of some sort ordered the others about. Small groups begun to retrieve the fallen and lay them out by the side of the truck in a neat row. One human would then examine the dead, leaning in with instruments and tools. Once this one was done with a corpse some more soldiers would strip them of anything useful, draging the remains over to where another team had begun to dig a fair seized hole. A few of the dead however were not looted and discarded, instead placed in bags while still in uniform and gear, and then loaded into the rear of the second truck. It takes you some time and quite conversation over the squad coms to conclude that those dead that where being prepared for transport were, with a few exceptions that you had yet to puzzle out, the older ones, and that as far as you could judge, they may will have been the better equipped ex-humans as well. -
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Fingers crossed that it comes out in plastic one of these years.
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Deathwatch: Murderers in Black (OOC Thread)
Trokair replied to Lysimachus's topic in The Nook (40k RPG Play-by-Post)'s Topics
Thanks, that tallies up with Alda's sheet so all good. -
Deathwatch: Murderers in Black (OOC Thread)
Trokair replied to Lysimachus's topic in The Nook (40k RPG Play-by-Post)'s Topics
While I think I spent all of Alda's XP could we have a quick check as to how much XP we each should have earned so far. -
Oh, which bike had you been thinking of?
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A Knocking Afar (IC Thread)
Trokair replied to Trokair's topic in The Nook (40k RPG Play-by-Post)'s Topics
Morai-Heg is clearly blessing you this day, for no sooner had the Warlock spoken her words that the sounds of mechanical engines came to you from the south. One, no two, human vehicle crept over the southern horizon. Simple and rugged construction, with a cabin for a drive and perhaps two passengers, then a curved tarpaulin covered back, whether it was supplies or more humans under the canvas you could not tell from here. They were moving fairly slow, and while it was possible that they were headed elsewhere their trajectory would pass rather close, if it was not directly headed for the battlefield. They have not spotted you yet, what would you like to do? Withdraw, set an ambush, hide and observe, head away from the lakeside, wait? -
A Knocking Afar (IC Thread)
Trokair replied to Trokair's topic in The Nook (40k RPG Play-by-Post)'s Topics
Kelman As you take a closer look at this fresher body you can see that the clothing and armour of the individual has many small fine cuts. Perhaps this is what had drawn your eye to begin with, for a shuriken storm would caused similar damage. However the body is not shredded underneath. Indeed the many cuts appear to have been made by blades, and none of them lethal either, jet deep enough that they should have bleed profusely. The cause of death instead is a series of three solid slug wounds to the back, almost in a line from shoulder to neck and finally head. Ialathial As you search you find several clumps of corps in what could otherwise have been great ambush position, or defensive positions as seems to have been the case judging by how the bodies lay. You even find a group that might have been civilians of some sort, for there were no weapons near them at all, and they appeared to have been cowering in particular thick undergrowth. In fact only the disturbance where some of them had been dragged out, an attempt to move injured ones perhaps, revealed this particular bolt hole to you. Soairse Your vigilance and carful scanning only reveals more dead humans. No living ambushers waiting to spring, just corpse of one’s trying to seek cover or even just hide. Carrion eaters must have been here, for you spot several of the older bodies marked with bite marks and rended flesh. However if such beast are here now they are stealthier then Eldar, more likely is that they have sated themselves and are now elsewhere, to return in time. Ialandranth As you trace the tracks and disturbances in the ground and vegetation little can be read from the utter chaos of the battlefield. It is towards the edge of the engagement site that things are a little clearer to you. There is evidence of large number of vehicles, but in a somewhat organised manner, arriving from the south south easterly direction. Not quite as a disciplined column, but certainly a convoy carving a way through the grassland beyond. You also find multiple sets of vehicle and foot tracks that lead of into random direction away from the battlefield. From contextual clues such as the way the foliage is bent and torn and dropped items, you speculate that some are form fleeing humans. A few others looked more like they were pursuers of the former, overlapping and covering older tracks. -
A Time of Reaving Interest
Trokair replied to Black Cohort's topic in The Nook (40k RPG Play-by-Post)'s Topics
After some though I have decided to get Trade (Armourer) +10 for 400XP (using 300XP that had been banked at character creation) and then spend the reaming 500XP on Target Selection so Hadad can provide fire support even into combat without endangering allies. -
That's actualy a Pass as the Easy (+30) was for everybody for relevant tests to examin/investigate what happend here. Sorry if that was not clear. I'll wait a little longer and then probably do an update tomorrow replying to all tests.
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A Knocking Afar (IC Thread)
Trokair replied to Trokair's topic in The Nook (40k RPG Play-by-Post)'s Topics
A Easy (+30) relevant* test will reveal more information. *I am not 100% sure which skill is bested suited here, but anything in the Investigation group might be reasonable, as would perhaps be skills like Search (to search the belonging/equipment of the corpse, or to search out things lost in the undergrowth or some such), or Scrutiny or Tracking (to try and trace movements). Remember even if you don’t have a skill, if it is Basic (denoted by the (B) on your character sheet after the skill) you can use it at half your stat. The Easy (+30) is applied after the halving. So yes, pick a skill you think would work and describe what you want to do with and we can see.