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Chronotonic

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About Chronotonic

  • Birthday 07/16/1985

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  • Website URL
    https://www.instagram.com/chronotonics_painting_world/

Profile Information

  • Location
    Morganton, North Carolina
  • Pronouns
    he/him
  • Faction
    96th Company Night Lords

Previous Fields

  • Armies played
    Power Armour armies

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Chronotonic's Achievements

  1. I saw this earlier while I was at home for lunch and got all giddy and showed my wife who was sitting at the table with me. I understand it is Mark VI and a few...a lot of people do not want this I am super happy that it has no legion icons and is mark vi to match the rest of my redone 2.0 armies
  2. I didnt even check when I built the two sets (one for a buddy and his deathwing and the other for me and my soul drinkers) they are bit more bulky but assumed Gravis would fit like they did back in the day... *shakes fist*
  3. I like the repurposing of other models into new Characters its the small changes that go a long way. I like where this is going
  4. With this new Edition you technically can run a pure Chaplain/Death Company list and be fine for everything except those pesky objectives but why worry about objectives when you are already in hand to hand. I think you are not getting a lot out of the DC for the simple fact of five man squads. I use to run them in 10-15 man blobs which would turn those three into one giant blender unit. The Death Company has never been a good unit to make multiple of with a minimum number of units the 5 man unit turns into at best a speed bump then 10 man turns into a lot of hurt the old 15 man was concerns for a lot of players I think turning two into one squad with Jump packs and add a Chaplain with Jump pack comes out to a squad of doom my loadout was close to 4 chain-swords, 3 swords, 2 power fist, 1 thunder-hammer try that and see if it helps with your concerns
  5. I would agree a good bit with Karhedron on this on. To add to the logic with the table being a lot smaller then 7th and older editions it is far easier to get into hand to hand by turn one if not turn two at the latest which only helps the BA and Death Company overall. If you are concerned I would mix it up for a game or two as you no longer have to pay for upgrades and see which one does your gaming area better for you. Also remember taking a Hazardous Test is not a real issue as That is Horus right there and you NEED to put out as much damage as possible as YOUR FATHER is on his way and you do not die from a PISTOL BLOWING UP.
  6. actually Intercessor squads and heavy intercessor squads are good for basic troop choices you can get some assaulty boys with assault intercessors which are also battleline choices... With 10th they threw everything we knew out the window...bring what you want and only certain HQ choices can be attached to other units... IE Terminators only with Terminators that type of thing so they cant tank all those hits for the squad anymore. The Dreadnoughts are doing great 2+ on average toughness 9...cant really speak highly enough of them Rhinos are and always will be the work horse of the Imperium but the new stuff works as well and its shiney...if you can pick up a 9th edition starter set with those cheap might be a good addition of models to your army. I know this is like 3 weeks late but I have been off the boards for a bit because of work... -------- But You need HQ choices Captain, Librarians (their powers dont have their own phase anymore makes it easier) and Chappys are always nice. I would run a captain with the sternguard and then get a terminator chappy for the terminators
  7. can I ask for your program on how you got those blues and red it is top notice and I have my own I am adding to my Last Wall
  8. pfft I joined a week ago via facebook...get gud scrub...also I am glad this discord is here I enjoy the community already growing
  9. EVEN BETTER Sorry Im old... I remember hand flamers being S3
  10. add rad grenades and wound one 4+'s instead of 5"s
  11. I was going to use the Goliath models from Necromunda and put scout tops on there and use those weapons as the weapons for the scouts This guy has done amazing work and it seems to fit better then the old scout models they currently have...
  12. that is how I was building my units for...yEEt that melta bomb on the new tanks and see if they make it to the next turn and do it again if they can
  13. I was of the train of thought...and it might be my age showing... The pistol and fist was your basic attack...IE you have one attack...its from the gun and fist. Adding a chainsword gives you an extra attack IE pistol/fist and Chainsword stacking ...That being said I would rather my 10 man squad have 21 attacks and reroll to wound at strenght 4 then 11 attacks strenght 5...
  14. They are usually good in super dense terrain games or Zone Mortalis for the same reasons...the invuln save is nice but only a 5++ and not to be relied on... but it is still fun to watch a 15 man blob take that strength 10 demolition shell in 1.0 and walk out with 12 guys and they still have their melta guns
  15. I think the pink works great as a different point of color there just enough to pull the eye away from the model to ask "what" but not to overwhelming that you ignore the rest of the model
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