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Inquisitor_Lensoven

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Inquisitor_Lensoven last won the day on December 15 2024

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    SM, IG

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  1. Um can we redo vehicle kits so they come with all their upgrade options again?
  2. ‘Notably’ 1 shot vs 2 shots… the thunderstrike version is basically just a lasfusil
  3. Hard to say. they said they’d put weapons profiles on datasheets so certain units could have slightly different stats for the same weapon iirc.
  4. The version on the thunderstrike is S9 I assumed the others were as well. but both also lose out on 12” of range.
  5. For guard i want the veteran squad back, even if it has to be as three different kits per regiment type.
  6. Or is it just as good as a lascannon in the lore? im really trying to figure out how the primaris version of a lascannon, that so far is a vehicle mounted weapon only is so much weaker than the weapon it seemed poised to replace.
  7. Some where between cute and good. unless you go hard in the ogryn/bullgryn. but with vox packs paying 1 CP to turn on lethals against any target from any unit isn’t that big of a deal.
  8. And yet he has a melee bomb that can go through a redeemer no problem. i hit his with a ton of chainfists, a mortal bomb of jump chappy and JAIs, a ton of powerfists attacks, and incidental chainsword, and CCW attacks. It shouldn’t have taken 3 turns, plus SG. The 4 SG that survived the redeemer’s explosion had no problem cutting down the redeemer. Even if the explosion didn’t happen she still would have downed it.
  9. Thunderstrike, redeemer, and 2 5 man squads of HIs. my offensive roll were pretty bad, his defensive rolls were decent, and he had a squad that just tore through my redeemer in 1 round of combat. the difference in how long it took each of us to kill the other’s redeemer feels like what made a big difference in how the game turned out. also still can’t upload pics for some reason
  10. Played new detachment against BT in gladius. it was a blood bath on both sides but I had several units perform below what they statistically should have. took 5 JAIs+chaplain, 5 terminators, 3 aggressors+captain and 6 SG to bring down a redeemer. My thunderstrike failed to do any damage. SG shredded EC, and and then finished the redeemer, which exploded and damaged his executioner, SG finished the executioner at that point, so they did good. somehow a fight between my HIs and VGVs and his AIs and infernus marines last like 3 turns as well.
  11. The way I see it, at some point I’m going to get sick of GW and leave the game behind, so might as well just by the models I like and enable me to write good stories for my regiment. and with the way rules change what’s good for the money today may not be good for money 3 months later.
  12. For guard I’d like to see a Stewart style light tank. turret ‘light lascannon’ (lastalon equivalent?) hull mounted heavy stubber, pintle stubber. scout 6” ability-agile scout if this model didn’t make its full move during the movement phase, it may use the remaining difference at the end of the shooting phase.(12”’movement, but you only move 6”, it can then move 6” at the end of the movement phase)
  13. Anything but werewolf primarchs. while I’m not a SW player I know I’ve seen plenty of wolf players who think the wulfen were done too heavy handed, and want more Viking less furry from their marines. i think werewolf russ would be extremely controversial and divisive, and probably wouldn’t sell all that well. odin-Russ with some minor warp powers like lightning bolts could be cool, and would still stand out from the lion plenty.
  14. Id like blood angels to get a primaris version of their crimson paladins. gravis armor, option of eviscerators, or power weapon and shield, or a power glaive. eviscerator- stats that we have now power weapon- stats we see now power glaive- A4 S5 AP-2 2D <lethal hits> ability warrior elite this unit gets +2 on charge rolls or something like that.
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