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Legions Imperialis Legions Imperialis
Raven1 replied to Matrindur's topic in + NEWS, RUMORS, AND BOARD ANNOUNCEMENTS +
Oh OK that makes since. I didn't play epic and I'm just getting into AT. Waiting for delivery on the boxset. -
Legions Imperialis Legions Imperialis
Raven1 replied to Matrindur's topic in + NEWS, RUMORS, AND BOARD ANNOUNCEMENTS +
No blast markers? What about these? -
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Legions Imperialis
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Legions Imperialis Legions Imperialis
Raven1 replied to Matrindur's topic in + NEWS, RUMORS, AND BOARD ANNOUNCEMENTS +
I'm really into the idea. I'm glad they are bringing it back. IRC, originally the first edition was horus heresy as well. The idea was pragmatic, one set of models that were doubled was cost saving. For a niche game, expanding on AT, staying within the Horus Hersey is fine. The problem I see is the axing a good portion of the AI range. From my understanding the game wasn't and isn't very popular. So GW may have tried a way to keep it alive as opposed to axe it altogether. -
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Legions Imperialis
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10th Edition Warhammer Faction Focus: Adepta Sororitas
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The idea is nice but I think it's too many spells, plus you can always be failed or denied. I would add some sort of "Arcane Abilities." Something similar to an Apothecary or Chaplain. Not their rules exactly but abilities to buff, improve or what have you that are innate abilities as opposed to just spells on spells on spells.
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You are right why even have a separate codex. Its what 4 HQs, 2 elites, 3 troops, 2 FA, 4 HS, 1 flyer and Magnus. It should be a CSM supplement in all honesty. What does it matter if choices aren't the XV legion. It's been 10k years mostly in the warp for the army in the fluff. The XV legion doesn't exist. It's a meaningless constraint. The helbrutes are technically XV legion since they are other beings seeking power from the warp, so why not add in other units following the same theme of enslaved seekers of warp power.
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I dont think it works lore-wise, given that everyone is either a sorcerer or rubric. Maybe some sort of Rubric raptors?I dont see why not, if Helbrutes are just sacks of meat that were blinded by the promises of power and sorcery then why not bind a few demons to the same wretches and make possessed too. Honestly, I think the sky is the limit if a writer/developer got creative. I don't see why there are many if any restrictions considering in the codex "vassal" warbands are part of the official army structure. Aside from psychic dreadnoughts and other Fw goodies, I would to see Exalted Sorcerers developed better, an amazing kit, not a bad darasheet just completely overshadowed by Demon Princes, Ahriman and Magnus...and honestly a sorcerer in terminator armor. More options to them and varied special rules and specializations. An elite unit like sorcerer cabal, made of aspiring sorcerers or something but have different weapon options. A heavy support unit of Rubrics on discs of tzeentch. A powered armor unit that is brought back from the Rubric but still loyal to the TS. Idk a book with more than a handful of half baked datasheets.
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Raven1 started following Thousand Sons and Shadow Spear Boxset
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Raven1 started following New purchases in the mail , Deathwatch primaris greyshields , 20180723 185927 and 6 others
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I got the Deathwatch starter box and it cam with like 3 trees. Yeah it was ridiculous. Im doing the sector munitorum now, the crane fully built isnt much easier but is fewer colors.
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Raven1's Thousand Son Gallery
Images added to a gallery album owned by Raven1 in Thousand Sons & Tzeentch
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Chaos takes 2nd at Adepticon
Raven1 replied to Vorenus's topic in + HERETIC ASTARTES / TRAITOR LEGIONES ASTARTES +
I love it, I'm happy to see my preferred faction(s) on the top tables. -
I played against scatter bikes my last game. I got my Tzaangors stuck in and used the attack twice strategem and beat them down pretty good. In my escalation league last game i played against Imperial Guard and had a hard fought loss in points in Turn 6. I he came with 6 guard squads to company commanders and 4 Leman Russ battle tanks. 12 wounds at T8 and 3+ is a tough nut to crack.
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I usually run them with a Tzaangor Shaman and demon prince. I like putting warp time and diabolic strength powers on the demon prince. I want to ensure that charge for when the Tzaangors come down. I might switch the claws out for the sword next game and drop diabolic strength
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Chaos/Loyalist Land Raiders - treatment of retailers
Raven1 replied to Quixus's topic in + AMICUS AEDES +
Not too long ago I requested a special order from a local store for a Chaos Space Marines Predator tank and was told they couldn't order it as it was going direct only. I dont think that has turned put to be true yet but I can't find a brick and mortar or my usual online stores that seem to ever have it in stock. 2 of my 3 Predators in my Thousand Sons army will be loyalist preds with some bits tacked on to make it look sufficiently traitorous. -
Wondering what you all think is the better power on say a unit Tzaangors is if you could only choose one. Anyone good at math that can hammer it out would be appreciated as well, or just general comments.