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Doghouse

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Doghouse last won the day on December 17 2023

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About Doghouse

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  • Location
    UK
  • Interests
    Anything forty kay related.

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  • Armies played
    Marines, Orks, Tau, Imperial Guard, Eldar, Dark Eldar & Necrons.

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  1. I personally think it would be fine. While I imagine the Navy is probably fairly uniform each Legion and even region could potentially vary greatly. You have expedition fleets operating alone for decades and it may well be that they outrun their supply chains as the conquests mount up and they begin to incorporate local materials and supplies. You could just say that they sourced the uniforms or crews locally after taking heavy loses if it came down to it.
  2. Blackshields can take many forms from Renegades. Freedom fighters, Mercenaries and so on and can be from all sorts of survivors or separatists. There are options including messing around with their DNA and creating clones and abhorrents from what I have seen so far. It sounds a bit like the old DYI Chapter traits from the old days of 40k. Typically they removed Legion icons but you can do what you want with them tbh, it's more like warbands.
  3. I managed to order the book and four boxes of the Storm Section in the end. I am really looking forward to playing around with the Black Shields and Shattered Legions. It sounds like a lot more heavier in terms of rules and opens up a lot of creativity which is what I have been looking for beyond the basic Legions. I really like the majority rule, the idea of tactically removing members of the majority legion to alter the nature of the unit sounds really interesting and mixed Legions in a single unit sounds like so much fun for conversions. From a modelling perspective it's very exciting and I've been slowly building stuff that I can finally now commit to specific Legions along with Solar Auxilia allies and finally get stuck in. I love the idea of an army of light Sentinels though, that just screams grim dark oddball cavalry army to me.
  4. Well it may have worked as they arrived today.
  5. Typical, the week before payday and they drop every single thing I have been patiently waiting ages for in one go. I'll have to settle for just this book.
  6. It seems that Royal Mail have made a dark pact along with the Mechanicum and are in fact in league with the forces of the dread traitor Horus having prevented my troops from arriving at the designated muster jump point at Sol. Mine were supposed to arrive today but will be Monday now...
  7. I'm interested to see if this is a stand alone army or an allies mini dex. I have four boxes of Kasrkin sat gathering dust that I would really like to make into Inquisition Stormtroopers. I've sworn off 40k but if this is an opportunity to make a characterful force I may well be tempted to dip my toe back into the water. Something flexible along the lines of the HH Militia rules set even if toned down would be fun.
  8. This is just my personal take. I'd say my main issue has always been the ham fisted way they were introduced. They basically came about at the height of the IP issues after the chapter house fiasco and I think it was an attempt to create a distinct new property with possibly the term space marine becoming a thing of the past and them to be later accepted as Primaris as a faction instead. This wasn't a natural progression of the lore but more one directed by marketing. I could be wrong personally believe this was an attempt to step away from the past of 40k with it's heavily influenced Dune, historical and 2000ad style roots to create something they could take full ownership of for potential licensing benefits and to protect their property. I'm fine with the basic MK X Tacticus Intercessor variant but never been keen on the Gravis, Proteus and other variants. My dream situation would have been to have Primaris scale armour marks that already existed such as the Mk IV. Speaking from experience of true scaling making the models bigger makes the flat open panels of the earlier marks appear more featureless which is why I think they added the panels to the thighs and took influence from the Mk IV, Mk VIII and Tartarus Terminator armours to break those areas up a bit. From a lore perspective they fell back on the good old 40k trope of they were there all along which to be fair is nothing new for 40k but to me the way they were introduced felt like they are were trying to bring the Horus Heresy into modern 40k times and try to explain why the new production technique of sprues with 5 guys being replicated in what would be the new tactical squad replacement and how this mimicked the organisation of the Heresy and wasn't for ease of chucking five in a boxed set or patrol. The Mk X are ok as a basis for making truescale earlier mark marines as many, many people have done now. I would have preferred separate torso and legs but to be honest with the older marks being confined to HH2 there isn't really a need for this anymore. The beauty of the old system was that you could take a Mk IV torso and stick it on MK II legs or many other combinations rather than what I personally see as a wide spread misconception that this was more about removing the ability to reposition the torso. I can see where Jes Goodwin tried to keep aspects compatible with the firstborn such as shoulder pads and helmets as this does make sense from a practical upgrade sprue point of view but also in lore as to paraphrase the great man himself it meant that Astartes could still take their favourite helmet into battle. I also like that the armour is Mark X and not Mark ten as Jes explained himself in an early video, while that does put a dampener on a lost Mk 9 it does set them apart as being a break from conventional naming protocols and making them appear to be a creature of their own. I think as time goes on we'll see even more distance between First Born and Primaris where the best parts from the old designs make it across the Rubicon and the older are destined to become Legends models. I am very glad that the likes of Land Raiders are now pretty safely established given they can transport Primaris but fear for the future of the the likes of the Rhino beyond 30k. I'm not a fan of their hover vehicles, the Repulsor and the Redemptor and the like but understand why they did this. So to sum up, I'm ok with Primaris, I grew to be ok with the Intercessor armour, not keen on Phobos or Gravis and really don't like the hover tanks and I expect the faction to evolve even further from what I see an Astartes to truly be.
  9. I've watched it, I thought it was ok but nothing amazing. The story is fairly predictable but suitably grim dark with dramatic undertones. The Knight animation is ok but he combat is slow and lack lustre and feels like a set piece from a call of duty style game. The human animation when it comes to lip-sync was pretty bad and they look kind of goofy when they spoke, bit like Wallace and Grommit. I saw Lost Legion mentioned in the end credits which surprised me because Exodite was pretty amazing in comparison. It's fine, few nit picks here and there as you can tell but nothing spectacular. Felt like a polished fan film and the story was contained to the one episode.
  10. I'm a bit surprised that was by Lost Legion after Exodite was so good. It was ok, fairly typical predictable 40k story but the lip sync was really bad and really off putting, the protagonist's jaw line could cut glass and the weird mouth movements drew my attention to it constantly. I'd rate a little under average, Exodite was so much better and this is not something I'd rush out to watch a follow up to, I'd give it 5/10 at best.
  11. Just got notice mine shipped and just in time for my week off! Really looking forward to these!
  12. Yeah, it's easy to think purely in terms of games rules but you also have the style of miniatures, artwork and which is your first edition to consider as well. I've never seen it as one edition being better than others but rather what is important to the fans. It could be the edition they first bought or got for Christmas/Birthday as a child or the ever evolving art styles or what were the first models they bought the first time they walked into a GW store. Everyone has their own story and to be honest I love the first time they discovered our hobby stories regardless of whether they started in 1st or 10th edition or whether they have been in the hobby a day or decades.
  13. Hands down absolutely has to be first for me, I'd never seen anything like it as a child and it was a time of such imagination and creativity that massively influenced my life. The first plastic space marines blew my mind, it was such an exciting time to be in the hobby as a youngster and even White Dwarf was a must have addition to the game for all the mind blowing articles and models. I learnt how to convert and paint without restrictions to limit my young imagination and I got to pass this love of the hobby onto other hobbyists ever since. I got to grow up with the game being formed by legends such as Rick Priestly, Jes Goodwin, John Blanche and all who will forever be rock stars to me. I loved the rules, I loved the artwork and I loved the models, it was wonderful and I can say with all honesty first edition genuinely changed my life.
  14. I think the end goal is completely fixed loadouts in boxed sets based on the models in them, with fixed power levels and the only thing that won't be fixed is how much hard cash you pay for their stuff which means GW's bank account gets a buff every six months.
  15. Thanks mate, I thought that was the case but thank you for confirming I wasn't losing the plot!
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