Jump to content

greatcrusade08

+ FRATER DOMUS +
  • Posts

    11942
  • Joined

  • Last visited

About greatcrusade08

  • Birthday 07/17/1982

Profile Information

  • Location
    Thetford, Norfolk, England
  • Faction
    101st montgomery

Previous Fields

  • Armies played
    Queens loyal guardsmen

Recent Profile Visitors

4000 profile views

greatcrusade08's Achievements

  1. yeah im slowly building some krieg now, i have most of the other infantry already
  2. Ive done similar size games in last edition wih concscript blobs. the challenge (time) isnt actually the move phase its the shooting phase
  3. thanks for the discussion guys. I have an idea for a trial force: 6 x 10 catachan Wave one: (scout forward, take objectives early then die) 6 x 20 cadians Wave two/three, melta and plasma spam. 6 x 20 infantry, lots of MLs/GLs 2 command squad and 2 castellans to go into a 20 man cadian squad, to give multiple power fists and an extra meltagun.
  4. Yeah ignore that, issue with battlescribe showing no HWT option. Its been sorted since.
  5. sorry i wasnt specific, would you take the sniper in the kasrkin squad?
  6. Thanks for the replies chaps. Ive decided to stick with a strong core of cadian and platoon infantry, to make the most of special and heavy weapons. My current build uses Creed, 3 castellan and 3 command squads to maximise orders. Thinking of kasrkins in this kind of list, should i tool them up for coming in from reserves, i.e melta/plasma or have them in one of the back waves with longer range weapons such as HSVG and grenade launchers?
  7. Well thats the most beautiful thing ive seen. with the med kit upgrade, it does feel that krieg are the best infantry option, would you agree??? I worry about the delicate nature of the gun platforms and heavy weapons teams, do i stick to mortar and bombards, or is it worth risking lascannons?
  8. Interesting i thought you could only take Krieg in 10s?
  9. Hey guys, i haven't played any games of tenth yet, but want to give foot guard another crack. How would you build a list at 2k. i believe we can only have 6 types of each unit, so thinking 2 castellan 2 command squad 6 cadian chock troops 6 infantry squad 6 death korps of krieg 3 x 3 mortars? 3 kasrkin units 3 ratling snipers The lack of anti-armour is even more worrying now that infantry squads no longer have the heavy weapons. Should i swap out the mortars for lascannons? should i add in some new gun artillery thingies? any advice gratefully received.
  10. im playing around with vanguard myself, ive chosen invictor suits and hammerstrike storm speeders to keep the phobos theme. do you think las fusils would be better for your elims?
  11. Hi guys apologies for what may be a dumb question. i havent played any games of 40k for a while, and definately not in 10th. Is combat squads still a thing in 10th. How does this work with deployment in terms of units have infiltrate? edit: where do i post army lists for review?
  12. hey guys, new rules coming out look interesting. so silly question of the day is, if i take 10 scouts, with ML and sniper, can i take 3 bolters and 5ccw on the rest and combat squad into two different units, and then infiltrate both units seperately.
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.