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KhorneHunter57x

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KhorneHunter57x last won the day on March 7 2013

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About KhorneHunter57x

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  • Location
    Crusading

Previous Fields

  • Armies played
    Adeptus Mechanicus, Questor Imperialis, Necrons, T'au

KhorneHunter57x's Achievements

  1. Oooh, pretty! Always good to see House Vyronii Knights.
  2. I'd like to see the Hydra's guns get some sort of damage and/or AP boost against targets with Fly, to represent the flak rounds those are spitting out.
  3. At least they're unbuilt. I have a bunch of assembled Astartes (with Ultramarine-specific bits) that I'm agonizing about doing as: - Ultramarines - Salamanders - Black Templars - Star Phantoms or some combination of the above (or something else entirely!). *sigh* So I'm working on a different army while I debate.
  4. They retain the right to wear the silver arm and pauldron, and in past fluff they have also retained a supply of specialist ammunition (and a compatible boltgun if necessary). Should a battle-brother survive and return to his home Chapter, then although the details of his deeds may be secret, it is still known that he served in the Deathwatch and his wisdom and experiences are respected when dealing with xenos enemies.
  5. We already have them to a degree - Sicarians are Primaris Skitarii, and Kataphrons are Primaris Servitors. Yes, it was some Inquisitor I think (Kryptman? No idea if that's right) who gambled that it would be better to make them fight each other than to fight them both, with the implication that there will be hell to pay once a super-duper souped up Victor emerges. Furor Shield, a Watch Fortress of the Deathwatch, is monitoring the situation and is prepared to intervene once a victor emerges.
  6. Skitarii. Love the look, hate the mold lines - and they're time-consuming to build, as each pair of legs goes with a specific torso which goes with a specific backpack and arms...
  7. I won't lie - it bugs me a little bit. And this is (part of) why I take a lot of Thunder Hammers.
  8. The good ol' Castraferrum Dreadnought. Back when I started 40k, the 'box-naut' was the only Dreadnought you could buy, and I hated the look of it. Over the years, though, it has grown on me, and I prefer it over the others that have been released more recently - and over many other 40k minis, too. Looks-wise, it pretty much defines the Imperium to me - bulky, top-heavy, and inefficient, but at the same time solid and well-armed.
  9. That they filmed this just before noon? Where the other two look temporary, the Sisters clock looks like it's their permanent office wall clock.
  10. When one of your FLGSes has a sale on old/used Codexes, and you pick up not one, but two copies of Codex: Black Templars for $4 each.
  11. For some time, the Typhoon, Cyclone, and Dreadnought MLs all fired one shot - IIRC, it was 5th Edition's C:SM that gave the Speeder and Termie launchers two shots. I'm a little surprised that the Dreadnought version has been the way it is for so long, especially after they gave the Predator's autocannon its own fancy profile in 8th. The Land Raider Crusader is implied to have been a recovered STC. From pg. 43 of the venerable Codex: Black Templars: "...it was not until the discovery of ancient techno-arcana in the long-forgotten depths of a captured hive that the tide of battle was to turn. Amidst the tattered scrolls and flickering holo-schematics, Marine Artificer Simagus discovered the means to develop one of the most feared battle tanks in the Imperium, the Land Raider Crusader." It certainly wasn't just some Templar deciding that he liked bolters, frag launchers, and transport capacity better than lascannons.
  12. Plus it just feels wrong to have Cultist Joe and his buddies gain the benefits from Veterans of the Long War just because they joined the right party, especially when Renegade Astartes specifically don't.
  13. Necromunda, as with any other Hive World, raises a huge number of Astra Militarum regiments, and I absolutely believe that a good number of them would have been Eschers in their pre-IG lives. As far as modelling and themes, anywhere from a very regimented and traditional military feel to a more individualistic approach would be appropriate for them - and it sounds like she'd want to go with the latter. With the chemical and poison theme that the Eschers have going on, I'd absolutely include a Bane Wolf (or three) in the force if it were me. That really depends on the gaming group. Some would insist on WYSIWYG matching the weapons in the codex; others would be fine with a "hey, these are all this; this unit has nine of X and one of Y" approach - las-, auto-, and shotguns all as lasguns, chem-throwers as flamers, etc. It's something to keep in mind, but it all really depends on who she intends on playing with.
  14. Especially with Vengeance for Cadia.
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