Jump to content

DarkGuard

++ MODERATI CEDO ++
  • Posts

    5960
  • Joined

  • Last visited

About DarkGuard

Profile Information

  • Location
    Essex, England
  • Interests
    40k, Yu-Gi-Oh!, Pokemon, PS4.
  • Faction
    Knights Seraphic

Previous Fields

  • Armies played
    Space Marines, Dark Angels

Retained

  • ++ DEFENSOR INCITUS ++

Recent Profile Visitors

705 profile views

DarkGuard's Achievements

  1. A sad day for the board indeed. All the best Brother Argos, you will be missed. Thank you so much for your efforts throughout the years in making this the best forum I have ever encountered and been a part of. You leave behind a fantastic legacy.
  2. OK, I get you now. I've fixed that up now, although wording could be a little dodgy so if you see any problems in it could you let me know please.
  3. Nope, that's what it should be. It's referencing back to the original "crusade" of the Knights Seraphic, and how with the planet no longer plagued by Ork invasions, the Knightly Orders continued to feud.
  4. The Knights Seraphic Origins The Knights Seraphic were formed during the Seventh Founding from the geneseed of the venerable Dark Angels. Interrogator-Chaplain Antonius led the training cadre that sought to build the fledgling Chapter. Initial recruits came from a number of planets in the Segmentum Tempestus, but after Antonius named the feudal world of Ciasus as the Chapter's home world it was the children of that world's chivalric knightly orders who provided the strong warriors the Chapter needed. Antonius was impressed by the reverence for duty and chivalry prominent in the culture of the world, and so named the Chapter the Knights Seraphic, after the fiery angels of local myth and the darker angels of the Chapter's superhuman ancestry. The first Chapter Master of the Knights Seraphic was young Auriel Karnak, who had proved instrumental in repelling an Ork incursion on Ciasus and demonstrated an aptitude for leadership and strategy throughout his training. With Antonius' mentorship and guidance, Chapter Master Karnak embarked on a successful crusade against the Ork systems which dotted the space around Ciasus. Though the fighting was fierce and the greenskins were dangerous foes, careful assaults on clan leaders broke the back of the petty Ork kingdoms, driving them into the anarchy and infighting which always lurks below the surface of greenskin culture. Divided and weak, the Orks fell to the Knights Seraphic, who returned in triumph to Ciasus. At full strength and hardened by battle, the Chapter was by any measure ready to serve the Emperor, and so Antonius confessed to Karnak the terrible secret of the Dark Angels - the tale of the Fallen and of the Unforgiven's sacred duty to force their repentance. Shortly after the secret was made known to Karnak, the Knights Seraphic were engaged in conflict against the piratical Dark Eldar. In the middle of the campaign, Antonius received a communique from the Dark Angels detailing the location of one of the Fallen in a nearby system. Reminded of his duty to the Dark Angels, Karnak reluctantly ordered the redeployment of his forces. However, upon arrival Karnak discovered that the information was false, there was no Fallen. The planet they had been defending was soon overrun by the Dark Eldar, and the civilian population slaughtered. Having passed this final test, Antonius was satisfied that Karnak would be able to lead on his own, and departed for the Dark Angels with his veteran cadre. Karnak was left on Ciasus, deeply troubled by the recent events. Redemption After Antonius had left, Karnak remained cloistered in his chambers for weeks, neither eating nor sleeping. Here he pondered the mission of his Chapter. Antonius had told Karnak that the Knights Seraphic were meant to be an extension of the Dark Angels, pursuing redemption for all the Unforgiven by hunting down the Fallen. Although he and his brethren had not committed this crime, Karnak was well aware of the blood of the Legion flowing through his veins, and knew that this duty could not be cast aside. But while a squire of the Knights of Sieraph, Karnak had been taught to abide by the most important duty of all: a knight must defend the people from danger, even if he gives up his life to do so. Torn between these two duties, Karnak remained in his tower and was not seen until a month later. When he emerged, Karnak called together his Inner Circle, and told them of his meditations. The Knights Seraphic were torn by twin duties - one to their heritage and their brethren, the other to the people of the Imperium. Forsaking either was impossible, and could only damn them further in the eyes of the Emperor - the guilt of Caliban already stained their souls, but so would forsaking their duties to pursue a fraternal vendetta. But no man could serve two masters - and Space Marines are still men, for all that they are heroes. So Karnak split the Chapter. Drawing on the Deathwing and Ravenwing of the Dark Angels, he formed two independent formations within the Chapter, calling them Redemption Fleets. Formed from the first and second companies, and lead by the newly honoured Redemptor Captains, these fleets would react to the presence of the Fallen, while the main body of the Chapter devoted itself to its primary purpose and duty - the protection of the Imperium of Mankind. To the outside world, the Redemptor Fleets would seem nothing more than quick-response formations, but to the Knights Seraphic they would be a hope for salvation. Over the millenia many Fallen have been hunted down by the Redemptor Fleets of the Knights Seraphic. Some have died screaming, but others have repented. Those few who repent face a Redemptor Champion in single combat, to purify their souls in battle. The even fewer who win such fights take the place and name of their slain opponent. They receive one more chance to die for the Emperor, one more chance to be an Angel of Death, and one more chance to redeem themselves from the damnation that all Dark Angels face. Homeworld Ciasus is a feudal world of rolling plains and forests divided into separate city states, each surrounded by smaller townships and agricultural land. Each of these states maintains its own army, supplemented by the Knightly Orders. Relations between states are complex, and only when under external threat can the cities be relied upon to cooperate. Within each state there exists a rigid caste system. Nobility rule over small estates, with families of farmers, blacksmiths and more taking their place beneath them, seeing to their needs. Few people question this system; instead it is seen as duty to perform their best according to their standing. Loyalty to one's state and personal honour is held in high regard, which proved attractive to the fledgling Chapter. The Knightly Orders of Ciasus are the planet's most prominent defenders. Though originally they were dedicated to the defence of the states which founded them, many have grown to be more powerful and important than the cities they are sworn to protect. Different orders have their own methods of recruiting - some induct only from the nobility, others hold trials to induct the strongest youths, and others have more esoteric selection methods which make little sense to outsiders. The results are the same, however, with each Knightly Order training and producing some of the best warriors on the planet. Once a youth becomes a knight, his life is dedicated to the pursuit of his personal honour and the service of his Order and his city. The Knightly Orders of Ciasus have never been truly at peace with one another. Vast webs of alliances and treaties ensare them, and should one be insulted it can bring to battle many other Orders. Only when faced with an external and alien threat, often Orks from the nearby Ork Empire, would the Knightly Orders ally together, old grudges and bitter rivalries put aside for the defense of the planet. After the Ork Empire was destroyed by the Knights Seraphic, the Knightly Orders remained, and continued to feud among each other. The Knights Seraphic allowed this to happen, so that the warriors created on Ciasus would be strong enough to join the Astartes. Once per decade the Chapter hold a series of trials in the planet's capital Caliphus for potential aspirants, taking only the best so that the bright future of the Chapter can be ensured. The Knights Seraphic do not intervene in the affairs of Ciasus unless the planet's safety is in question, preferring to have the people learn from their own mistakes. The Chapter's attitudes have over time been influenced by the knightly orders which provide their recruits, adopting many aspects of the various orders' philosophies. Most notable has been a growing emphasis on honour and duty. Organisation The Knights Seraphic are generally a Codex Chapter. The notable exception to this are their Redemption Fleets, created for the Hunt. Each Redemption Fleet contains a full Company of Veterans- equipped similarly to the Eighth Company and the Dark Angels' Deathwing, though with only a few dozen suits of Terminator armour. Each Fleet consists of one or two Strike Cruisers and they are referred to as the First Fleet and the Second Fleet. Their command is given over individually to the First and Second Captains. Known as Redemptor Captains or simply 'Redemptors', they are considered equals in the Chapter. Though their primary goal is the capture of the Fallen, the Redemption Fleets can be and are deployed alongside the Battle Companies to provide support and the benefit of their experience. A small group of the First Company do know of the Hunt, but have made their choice to continue fighting the enemies of the Imperium alongside their less informed brethren. They are spread out among the Battle Companies offering their experience alongside the other Marines. It should be noted that as the Captain of the First Company is often removed from the Chapter on a hunt for the Fallen, the honorific title of 'First Captain' does not belong to him, but rather the foremost Captain of the Battle Companies, often the Third Company Captain. Despite this the numbering of the Battle Companies starts at three, as the two Redemption Fleets are considered to be the first two Companies. Combat Doctrine The Knights Seraphic largely fight according to the dictates of the Codex Astartes, with the only notable divergence the battle style of the Redemption Fleets, which utilise power armoured veterans as infiltrators to seek out the enemy's weak points. Once the enemy's weaknesses are fully documented, these squads will set up a perimeter, and call down reinforcements in the form of more veterans from the Second Company and Terminator-armoured veterans from the First Company. These combined forces then proceed to crush the enemy, capturing any Fallen if they are present. Due to the flexible nature of the Redemption Fleets, these tactics can be used alongside other Companies in the Chapter, often tearing out the heart of the enemy's army, leading them to disarray. Beliefs Like all Astartes, the Knights Seraphic view and venerate the Emperor as an extraordinary and powerful man. They also venerate Lion El'Jonson, their Primarch and first leader of the Dark Angels for his excellent leadership and strategic skills. The people of Ciasus have also taught the Knights Seraphic about honour, and it has become an important part of the Chapter. All the decisions made by the Chapter are based on what they are duty bound to do, protecting the people of the Imperium. For a Knight of the Chapter, honour is one of the most important parts of their daily life, but personal honour must not be placed before the honour of the Chapter. Therefore, the Chapter frowns upon selfish acts of heroism that endanger or prove detrimental to the Chapter. Furthermore, the Knights Seraphic view their duty to the Lion and the Unforgiven equal to their duty to the Imperium as a whole. The Knights Seraphic are true knights in that they will not allow the people to suffer while they still live. They believe that while past failures must be atoned for, they shouldn't compromise their duty to others to do so. Such actions would only compound their earlier failures. Therefore, they believe that redemption will not come from the Fallen, but rather through duty to the Imperium. This explains why they let those Fallen who confess a chance to live and serve once more. Through their actions protecting the Imperium they may be forgiven by the Emperor upon their death. Geneseed The Knights Seraphic are descended from the Primarch Lion El'Jonson, and so share the same geneseed as the Dark Angels and other Unforgiven Chapters. They are aware of this link to the Lion, and so hold him as the greatest Primarch to have lived due to his tactical genius, matched by none other save the Emperor. The Lion was also a knight once, and sought to protect his people from the monsters of Caliban. The Knights know this and try to emulate his noble example. Like all Dark Angel Chapters their geneseed is still pure, with no degradation. Battle Cry The battle-cry of the Knights Seraphic is older even than the Knightly Order its use was inherited from. "Non nobis sed patriae" has been the last thing to echo in the ears of many of the Chapter's foes. The cry roughly translates as "Not for ourselves, but for our charges," and well reflects the Chapter's dedication to their duty and the people who represent it. -------------------------------------------------------------------------------------------------------------------------------------------------------------------------- I do have a colour scheme set up for the Chapter, as a well as a couple of sidebar pieces, but until I can remember the appropriate BBC code they won't be on for a bit. Now this is actually an old article, some of you may remember it. It's here for now since the Librarium is still being worked on, when that's all sorted out it'll get it back there. I'm only posting it here because some have expressed interest in reading the article, I'm very happy with it, and am not likely to change it. If people really do want to comment on it, then please do, but I again, I may not change something unless it's a really good idea.
  5. DarkGuard

    Error report

  6. DarkGuard

    ++Tags++

    So with the new software, some of you may have noticed we no longer have the option to add a sub title to our topics. This function has been replaced with the option to tag topics. Now tags are a great option to have, so long as they're used properly. Just throwing the tag "does this work?" onto something, or "what should I do?", or "my new army" does not help anyone, and clogs up the tag categories. With tagging, please remember that it is important to be both liberal with them, but also specific. There is nothing wrong with adding 5 tags to a topic, so long as they're all helpful. With proper tagging, we can make navigating topics even easier in the forum through use of common categories. Therefore, in the Tactica Astartes forum, I would highly encourage you to use the following format for tags: When asking a tactics question: If it concerns certain armies in the game, then please use the tag with their full name. For example, "Chaos Space Marines", or "Orks". If the question were to cover both of the above, and multiple armies then tag all of them. If the question is about challenges between Chaos Space Marines and Orks, then use the following tags: "Chaos Space Marines", "Orks", "Main Rulebook". If the question were to query a Special Character, such as Dante or the Swarmlord, then by all means include their name in the tags. In this instance the tag "Commander Dante" could be useful for someone looking for tactics and rules issues on this most famous of Space Marine heroes. This could also be used for normal units, SCs especially benefit from the tagging though. When asking about a particular game mechanic, it may be appropriate to include. I say may, because some things like "Challenges" would be great to tag, others like "Movement", not so much, as it's not as specific. I could go on and on, but really it's all common sense. We have a great system here to help with categorising and sorting the topics in the forum. But the system can only be great if the tagging is great. Please do your part to ensure that all the tagging you do is specific. When unsure, think about what you, as an outsider to the thread, would think of the tag. Cheers guys, DG.
  7. Also, just a quick reiteration on rules for Codices not covered by this board:
  8. So there's been a recent increase in reports about flaming and baiting in threads. I know this can be a heated place to debate, but there should still be no need for these reports to occur. Therefore, I feel we need to reiterate some ground rules. Before posting or responding to a thread, I ask that you adhere to these rules: 1. No Personal Attacks - There are very hotly debated topics discussed here, and can lead to high tensions. Understand the limitations of the internet, and do not read too much into what is posted. Remember, without facial expression certain remarks can and will be taken the wrong way, no matter how innocent you think they are. 2. Answer the questions as listed with your opinion(s) and the rules that support your opinion. Rules from other Codices can be used to support your opinion, but understand that GW is not known for following precedence. Additionally only two Codices have been released under 6th to this point, so pointing to a rule in a 5th edition codex can be problematic. 3. Rather than attacking a poster you disagree with, post a simple question regarding their logic, with rules references for them to respond to. IF you cannot do so, or cannot respond to such a question, without baiting language or flaming the person directly, then simply post you disagree and leave it at that. Agreeing to disagree is NOT a show of weakness! 4. Don't be snarky etc - There's many words I could use to describe this behaviour, but you know what I mean. Make your point on an argument, back it up. But then don't follow up with "but you'd know it if you'd read the rules" or something to that effect. A good argument should not need this as well, and at best this is just baiting or flaming. It does not make you look cool, nonchalent, etc. in fact quite the opposite. 5. Try not to repeat arguments. If you, or someone else, has already stated your point, either refrain from posting, or post that you agree with (poster's screen name). This may be the hardest, as in a long debate it can take a while to sift through everything and most of you want to dive straight in, but please be aware that it is bad form to post an argument that has already been brought up and answered. 6. Understand that not everyone is going to agree. That is okay. This is a game, played with toy soldier, governed by Rules that are not always well written. Until it gets FAQ'd, people will disagree. Even after it gets FAQ'd, people will likely still disagree, that is okay, and everyone needs to understand that. Come on guys, these are common sense. We're here on this board to debate problems and misconceptions in the rules of the game. This cannot happen fully if the above is being ignored. Posts not adhering to these rules will be removed or have the offending content edited, with further retribution likely. Now most of you are like this anyway, which is great, so keep on doing what your doing. Some just forget themselves in the heat of the moment, to those people, if you know you're getting frustrated at a debate, take a break for a while, it'll still be there when you come back. Hopefully with everyone following these rules, we can have a good, enjoyable experience in the OR.
  9. So with the new software, some of you may have noticed we no longer have the option to add a sub title to our topics. This function has been replaced with the option to tag topics. Now tags are a great option to have, so long as they're used properly. Just throwing the tag "rules question" onto something, or "can I do that?", or "my new army" does not help anyone, and clogs up the tag categories. With tagging, please remember that it is important to be both liberal with them, but also specific. There is nothing wrong with adding 5 tags to a topic, so long as they're all helpful. With proper tagging, we can make navigating topics even easier in the forum through use of common categories. Therefore, in the Official Rules forum, I would highly encourage you to use the following format for tags: When asking a rules question: If it concerns the core rules of the game, then use the tag: "Main Rulebook". If it concerns certain armies in the game, then please use the tag with their full name. For example, "Chaos Space Marines", or "Orks". If the question were to cover both of the above, and multiple armies then tag all of them. If the question is about challenges between Chaos Space Marines and Orks, then use the following tags: "Chaos Space Marines", "Orks", "Main Rulebook". Furthermore, if the rules question were to query a Special Character, such as Dante or the Swarmlord, then by all means include their name in the tags. In this instance the tag "Commander Dante" could be useful for someone looking for tactics and rules issues on this most famous of Space Marine heroes. I could go on and on, but really it's all common sense. We have a great system here to help with categorising and sorting the topics in the forum. But the system can only be great if the tagging is great. Please do your part to ensure that all the tagging you do is specific. When unsure, think about what you, as an outsider to the thread, would think of the tag. Cheers guys, DG.
  10. DarkGuard

    The Knights of Sieraph

    Army painter and other pictures of the Knights Seraphic Chapter.
  11. I'm a bit late to the party but here's a picture of the Sternguard squad I made a couple of years back. Not the best painting I know but I like the poses and cohesive look of the models. So Sternguard Veteran squad Zarv, attached to the 3rd Company reporting for duty! http://i1260.photobucket.com/albums/ii578/LUNAwolf10/DSC_0142.jpg
  12. ^This Also, the staff is made from the eagle top of the Command Squad box, and the banner pole and arm are from the same kit. The purity seals are from the Blood Angel Death Company box as well as the Tactical Squad Upgrade sprue. Ah thanks. That's what I tried using my failed Commander Sarpedon conversion, part of the failure was cutting the staff too short ;). The new stuff is looking good (even if it isn't painted). The poses and modelling in particular is good. I hope you have fun painting all of that, keep us updated :).
  13. I can fogive the Carcharodons any hint of heresy and World Eaters etc because their special character has one of the best Terminator models I've seen, in fact one of the best models I've seen. Those models are looking really good mega_marines, in particular I really like the Libby model, where's the staff from?
  14. Hi there guys, sorry have taken some time, just moving into uni again and everything, but all is fine now. I've just reviewed and done some changes, as suggested by Octavulg, and I reckon this is coming along nicely now. Please let me know what you think, and don't be afraid to question anything at all :lol:
  15. Have finally been able to edit the article, after 19 odd days. All feedback from Octavulg has been taken into account, and therefore things have been slimmed down and revised at some point. Please let me know what you think of it, and thanks again to Octavulg.
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.