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bolvar

+ FRATER DOMUS +
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About bolvar

Profile Information

  • Location
    Spain
  • Faction
    Black Templars

bolvar's Achievements

  1. I answered and told them to bring back our codex. Let's hope they hear us
  2. Hmm, Land Speeders with multi-melta sounds reasonably salamander enough for me. Is that Salamanders don't use fast units?
  3. Indeed ^^
  4. Bolvar, not Bolivar :(
  5. You're crazy Elmo. Keep it that way.
  6. Man, that green is a beast. Also, what helmets are those?
  7. Hello, BT player reporting from Villarrobledo (Albacete)
  8. One of the best highlights I've ever seen, great job Reinhard!
  9. Sadly, assault squads are one of the worst units in the codex. If you really want to use jump pack marines, grab vanguard veterans. +1 to Kisada and Kellevil, a single LRC attract all the heavy firepower the enemy has, so it can get overpowered and not being able to do its job.
  10. Where does it say that? Copy-pasting from the codex itself: SERGEANT EQUIPMENT Up to two weapons can be chosen from the following list: -Pistols and melee weapons- One weapon can be chosen from the following list: -Different flavours of bolters-
  11. I think that storm bolters are only worth against T3, because you'd be wounding on 3+, or a cheap upgrade for a 5 man crusader squad's sword brother that bring a heavy weapon and camp in an objective. For T4 and above, their special issue bolter with AP -2 should be vastly superior, specially against MEQ. They also are better against vehicles because of that. Not saying that you shouldn't get them in vehicles, because they don't replace any options. But I wouldn't trade special issue bolters for storm bolters If you want to spam bolter fire, you should aim for hurricane bolters, or large crusader squads filled to the brim with neos
  12. My SB loadouts are tied to the ones that the unit he's leading. Mostly: power weapon/thunder hammer + plasma/grav pistol if the unit is equipped for melee, or combi-plasma/storm bolter if it's in a shooty one. Combi-flamers are also useful too, d6 autohits + 2 shots at 4+!
  13. Neophytes without their Initiates? What's this, anarchy? Anarchy leads to chaos, which is heresy and... You know what happens when you mix heresy and black templars right? Shall I accompany you to the Chaplaincy?
  14. You could go pretty much any colour you desire. About lore, it could be a primaris chapter of the ultima founding, and if you need further justification for the colours/personality, you could say that's because the marines come from X company of the IF legion which captain putnamehere was renowned for Y and doing Z and the colours are part of his personal heraldry (c'mon, you're a Black Templar, you know the drill!) Personally, I like the Sould Drinkers colours, very flashy
  15. GW won't release primaris squads with only power weapons, because: A) They need mobility. This is key, currently primarines can only ride in repulsors and thunderhawks. That, or grav-chutes/hooks ala reivers, so that road is closed too. The jump-pack ones are the inceptors, and they fulfill a more shooty/melee tackle role. The only option left is some kind of primaris bikers, bearing power weapons, but with our current codex launched, I guess that concept should wait for some kind of expansion/primaris codex/release with rules in datasheets/faqs or such. A2) With primaris squads with only power weapons, reivers would be displaced. B ) Aggresors. They are the ones who most resemble "primaris terminator" idea, and they resemble more tactical terminators/mix of both centurion flavours. C) They would be too similar to vanguard veterans. If you look at the current primaris units, barring characters, currently they keep some distance from the classic marines unit concept (at least for the time being, only the Emperor knows what will bring further codex). I won't expect them
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