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Xenith last won the day on July 20
Xenith had the most liked content!
About Xenith

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Armies played
In collection order: Blood Angels, Thousand Sons, Iron Warriors, Eldar, Omega Marines, Tyranids
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Agramar_The_Luna_Wolf reacted to a post in a topic: Crest of the helmets
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Domhnall reacted to a blog entry: First game of Heresy 3.0
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Xenith reacted to a post in a topic: Harbingers of Taelus: Sons of Medusa in 30k
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That stripe is a great idea! I have alpha legion so haven't always identified my officers in such a manner, it really depends on my feel for the specific unit. The command squad kit has a few really nice small crested helms I want to use somewhere.
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MARK0SIAN reacted to a post in a topic: What always works against you, but never for you?
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What always works against you, but never for you?
Xenith replied to Inquisitor_Lensoven's topic in + AMICUS AEDES +
Oh man, mine too. My moritat has inflicted more wounds on himself with plasma than he's killed other models. . -
Xenith reacted to a post in a topic: What always works against you, but never for you?
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It's there in necromunda - miss your target and you might hit someone that was along the path of the shot, including your own models. We also have scatter and templates in heresy, and titanicus is rife with lose range 'friendly' fire.
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Xenith reacted to a post in a topic: Permanent death of heroes and villains in Warhammer 40K lore. We need it.
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This *is* the Imperium after all! So a couple of weeks on, has anyone got some use out of the terms and got any favourite weapons? I'm thinking hidden tactical squads are going to be a pain, so single or double plasmas might be a winner.
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Xenith reacted to a post in a topic: Saturnine Terminator ranged weapons
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Shard of Magnus reacted to a blog entry: First game of Heresy 3.0
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N1SB reacted to a blog entry: First game of Heresy 3.0
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N1SB reacted to a post in a topic: 1k Iron Hands Iron-clad Dreadnoughts-heavy list
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HH 3.0 1k Iron Hands Iron-clad Dreadnoughts-heavy list
Xenith replied to N1SB's topic in + WARHAMMER: THE HORUS HERESY +
20% of your points on characters is something I generally try to avoid, however heresy 3 kind of forces you to take some. I prefer the first list but I'd swap the levi for a contemptor or castra. How about: X - Iron Hands - Dreads test 2 - [1000 Point(s), 1 Auxiliary Detachment(s)] # ++ Crusade Force Organization Chart ++ [1000 Point(s), 1 Auxiliary Detachment(s)] ## Allegiance Allegiance: Loyalist ## Army Configuration Rite of War: Legiones Astartes Iron Hands (Legion Tactica, Gambit, Advanced Reaction) # ++ Crusade Primary Detachment ++ [510 Point(s)] ## Command [100 Point(s)] Mortificator [100 Point(s)]: Bolt pistol, Corposant stave, Servo-arm, Frag grenades, Krak grenades ## War-engine [170 Point(s)] Contemptor Dreadnought [170 Point(s)]: 2x Gravis autocannon ## Troops [240 Point(s)] Tactical Squad [120 Point(s)]: Frag grenades, Krak grenades • 1x Sergeant [10 Point(s)]: Combi-grenade, Bolt pistol • 1x Legionary [20 Point(s)]: Bolt pistol, Bolter, Nuncio-vox • 8x Legionary [10 Point(s)]: Bolt pistol, Bolter Prime Unit (Logistical Benefit (LB - War-engine)) Medusan Immortals Squad [120 Point(s)]: Boarding shield • 1x Immortal Sergeant [10 Point(s)]: Combi-grenade, Bolt pistol • 1x Immortal [30 Point(s)]: Graviton shredder • 3x Immortal [15 Point(s)]: Bolter # ++ Auxiliary - Dreadnought Talon ++ [490 Point(s), 1 Auxiliary Detachment(s)] ## War Engine - Contemptor Dreadnoughts Only [490 Point(s)] Contemptor Dreadnought [155 Point(s)]: Paired Gravis chainfists, 2x Combi-bolter Contemptor Dreadnought [170 Point(s)]: Twin lascannon, Gravis power fist with in-built ranged weapon, Combi-bolter Contemptor Dreadnought [165 Point(s)]: Gravis plasma cannon, Gravis chainfist with in-built ranged weapon, Combi-bolter -
Xenith reacted to a post in a topic: Is there a 'don't be that guy' list yet?
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MARK0SIAN reacted to a comment on a blog entry: It Begins…
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W.A.Rorie reacted to a blog entry: First game of Heresy 3.0
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Grotsmasha reacted to a blog entry: First game of Heresy 3.0
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Rusted Boltgun reacted to a blog entry: First game of Heresy 3.0
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I think it was maybe June since my last game of heresy, having loved 2.0 naturally I was on the wagon for 3.0, and willing to give it a shot. Some of the rumours were weird, and after receiving and digesting the rulebook (there's a lot to digest) I'm reasonably happy with the game - now it was just time to play it! The game was 1000pts against my regular raven guard opponent to try and get our heads around the new way of playing Alpha Legion: Crusade Detachment Vigilator - exemplar for +1 to stats Centurion - dual claws, vexilla tactical squad, vox, combi bolter - logistical benefit - assault tactical squad, vox, combi bolter Rhino 2x combi bolters Destroyer squad - 5 men, maul on serge, axe, rad grenade launcher Fast thing detachment Land speeder, 2x culverin Support detachment 2x grav rapiers 10 man plasma support squad Raven guard praetor, exemplar Kaedes Nex tactical squad assault squad - master sergeant with dual claws 5 mor deythan w/ combi plasma 8 autocannon heavy support squad I'll add more details soon, but enjoy the pics for now! In all the excitement of snapping pics of my alphas, I forgot to take any of the setup, but the terrain was pretty heavy, 9th ed tourney amounts, plus a little more mechanicus stuff, setup roughly symmetrically with big LOS blocking bits in the middle. For ease of play, we declared all terrain elements to be medium terrain for a 5+ cover, and only blocking LOS for shooting over 3" through terrain. We ended up rolling heart of battle (4 objectives@2each) and short table edges. I lost the roll off so I deployed and went first. First strike is a huge 4pts in this mission so with a rhino and wimpy speeder, i elected to hide everything - the rhino was in cover from the autocannons, but still visible, this protected the destroyers, the mk6 tacs sat on my home objective, rapiers behind cover on the left, and the plasma support in the middle, in line of sight, but, >3" into a ruin so untargetable. The mor deythan deployed 3.1" into the opposite large ruin, autocannons on my left facing the hidden rapiers, with their tac and assault squad hidden behind the large building. My opponent elected not to seize. ALT1 My plasma squad moved forwards into LOS of the assault squad+praetor, and elected to shoot them. The ass squad did their advanced reaction and displaced in the shooting phase, moving out of LOS,, meaning their shots were wasted. The rapiers moved forwards onto an objective, but I'd been too cautios with them and they were 1" short of being able to paste the autocannons. rhino dove through terrain to get out of sight of the autos, while the destroyers advanced into a ruin, 2 bolt pistol guys needing and passing their terrain checks. The land speeder moved left to try and thin out the autocannons, however I frgot about the RG snap shot rule, managing 4 hits, 3 wounds and 1 kill. They electe to return fire, nuking the speeder, though in my turn, so they didnt get first strike. I have a tac squad on one objective, and rapiers on another for 6VP. 6-0 to the alphas. RGT1 The assault marines did a cowardly shuffle onto their second objective, tacs stayed still, and the autocannons shot the rapiers killing both plasforms and 2 crew with no return fire. crew pass morale. tacs on objective, assault on objective for 6VP, 6-6 tie (afterwards I realised that the assaults have vanguard, so should only have scored 1 point for the objective making it 6-5 to the alphas). ALT2 Rhino speeds forwards to block movement/los of the mor deythan, and disgorges tacticals who move 7" onto the ravens objective. The raven guard, fearing an assault, displace back off the objective (big mistake). I then shoot them, killing 2, then do not declare a charge, stealing that objective. The destroyers move forwards and pop a rad missile into the tacs, but he chooses to save on the praetor, who makes his 2+. no other effective shooting. the mk6 tacs run onto the forwards objective, the rapier crew rush and hide at the back objective and out of the game bar scoring. 2x tacs on objectives, rapier crew on objective for 10pts. 16-6 to the alphas. RGT2 ALT3 RGT3
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DA look particularly good in Mk2, cant wait to see more!
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Xenith reacted to a blog entry: It Begins…
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Sons on the Run: A Scouring-era project
Xenith replied to Pacific81's topic in + WARHAMMER: THE HORUS HERESY +
Looking ace, I always love those armies of characters, and this is one of them. I'm lacking inspiration to do that with my alpha legion, the way they're characterised, but I've been toying with SoH or WE for a while, thirdy might swing it! How are you doing the green?- 9 replies
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Xenith reacted to a post in a topic: Sons on the Run: A Scouring-era project
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Xenith reacted to a post in a topic: Sons on the Run: A Scouring-era project
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Xenith reacted to a post in a topic: Sons on the Run: A Scouring-era project
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Is there a 'don't be that guy' list yet?
Xenith replied to Valkyrion's topic in + WARHAMMER: THE HORUS HERESY +
Agree, but you run the risk of stalemates with just tacs. I think maybe whoever gets a tactical squad onto an enemy objective wins, and then you need vanguard units to clear them off (or more of your own tacticals). -
Xenith reacted to a post in a topic: Is there a 'don't be that guy' list yet?
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Is there a 'don't be that guy' list yet?
Xenith replied to Valkyrion's topic in + WARHAMMER: THE HORUS HERESY +
The thing is line (2) models like tactical count as 3 models each for objectives, so your rhino tacs can take an objective from pretty much any non-line unit from 19" away, and if they can all get onto an objective containing enemy tacticals, you just have to kill 1 of them to claim the objective. That seems better and more reliable than vanguard to me. -
Space Marine 2; Year 2 Roadmap
Xenith replied to Nephaston's topic in + NEWS, RUMORS, AND BOARD ANNOUNCEMENTS +
Time to boot it up! -
Another free download, I can assume we won't be seeing daemons in their own liber. The list looks fun enough, but lacking some more if the tzeentch flavour options the 2.0 one had, but probably workable. I picked up some models last edition and will have to try and get them painted up to support my legions!