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Toxichobbit

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Toxichobbit last won the day on August 12 2024

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  1. Yeah, it was. It's actually less Archie not selling it anymore but also that they've forced it to be deleted from Cults, MMF etc. GW don't do even close to that level of customisation for most Chapters. Having that stuff available made me want to buy Marines to convert and customise them. It was really the only thing left I was interested in from GW, because their 40k base models are mostly boring and far too safe nowadays. Without that level of customisation options, I'm not interested in what they put out.
  2. This is really sad. But not surprising. GW have always been overly aggressive with protecting their IP, often over-stepping the mark. It's one of the reasons that I no longer support or buy from the company.
  3. I agree about the most recent Grey Hunter and Blood Claw kits. They really have the feel of those original kits, which were my favourite Wolf kits. After that Wolf stuff seemed to get over-detailed and over-sculpted. The ones that came out last year toned it down like the originals and IMO, are better for it. That said, they were the tail end of 1st edition, not 3rd. Black Templars didn't get any bespoke models until 4th (apart from a limited edition Emperor's Champion for some anniversary celebration).
  4. I've got The Gothic and the Eldritch. Such a good book. But it's not just the ears, MkX borrows a lot from the original MkVIII design like the backpack cowl, the ankle circles (I think they're stabalisers but I can't remember where I read that) and the gorget. As does the old Deathwatch Vets in MkVIII they released in 7th (or was it the end of 6th)? If it wasn't for those awful Stormcast knee flanges, MkX would look a lot more like an evolution of MkVIII, just with a MkIV inspired helmet. I hope at least some of the new Intercessors don't have knee flanges. And we get some older Mk's of backback and breastplates too.
  5. The updated MkVI & VII in the Raven Guard and Space Wolf kits has the same ear design as well, but the MkVI & VII helms in the Sternguard kits don't. It seems we have MkX, mixed MkX/another Mk & then the original Mks. Hopefully the full Intercessor kit includes plenty of all those options.
  6. Given the pricing on MTO runs, that information is anything but interesting. Unless you consider "small number of sales indicative of gamers not willing to splash out large amounts of cash during a cost of living crisis on decades old sculpts" interesting, rather than blatantly obvious.
  7. There was an Intercessor Sergeant in Dark Imperium who had a bolt rifle in one hand, no helmet, a typical marine crew cut and was pointing. There's also an Intercessor Sergeant in the push-fit easy to build Intercessors that released at almost the same time who had a bolt rifle in one hand, no helmet, a typical marine crew cut and was pointing but a slightly different pose (gun down instead of up). I wouldn't be shocked if those two models cause some people to get mixed up as to which were push-fit and which weren't.
  8. I still have unassembled Dark Imperium models. They're next to me as I type this. They are not push fit, they are just monopose. I can post photos if people really want to argue.
  9. Apart from the toilet guy in Jurassic Park.
  10. He said that on his channel (maybe his Discord too) they have started calling them cannon bolters. That is a lot different to the rumours calling them cannon bolter. You're creating a new rumour based on the wording someone made up for something they don't know about yet, not the rumours themselves.
  11. Those prices make it easy to say no.
  12. Yarrick's death was so badly handled that I have no problem with them bringing him back. A short eulogy with no announcement, no story, nothing to give it context, just dumped in a Guard codex is not the way to kill off a major character. This isn't resurrecting Yarrick, it's fixing the mistake of whatever idiot OK'd that awful lore being put into the Guard codex. Never mind all the fans who have gaslit themselves into believing that it was Angron who killed him and Ghazgkull is now hunting Angron for revenge. Just as long as it's not that he comes back due to the Ork equivalent of thinking happy thoughts. Yes, Orks are green but they aren't Peter Pan, they can't fly just because they think they can. And while some level of reality warping happens around them, it shouldn't be to the stupid level of they can breathe in space if they think they can, or suddenly their vehicles work without fuel, or whatever the so-called lore experts on YouTube who can't tell the difference between a meme and actual lore have come up with. Beyond that though, what's dead should stay dead. One of the reasons I hate comics and super heroes is they just keep bringing them back (the other is the god awful costumes). 40k's lore is already nosediving into a Marvel-like character driven narrative rather than a setting where narratives happen, I'd rather we not speed up this process by death becoming an inconvenience just because a character was popular.
  13. Does he have chicken?
  14. Well if they're going for a cost saving by releasing a model without a full body, Ferrus Manus is the obvious choice. They'd only need to release a head.
  15. Not even close. Ultramarines kits: Guillian, Calgar, Sicarius, Titus, Tigurius, Guardians of Ultramar, Victrix Guard - total 8. Custodes have: Trajan, Valerian & Aleya, Shield Captain, Blade Champion, Custodian Guard, Custodian Wardens, Vertus Praetors, Allarus Terminators, Sisters of Silence, Contemptor Dreadnought, Rhino, Land Raider. Total: 12 I'm sure some people would choose to remove the Contemptor, Rhino & Land Raider claiming that they aren't Custodes units (which isn't true, they're in the Codex) but that still leaves 9 kits, more than the Ultramarines. More importantly, most of the Custodes kits are generic units so will get more use and value compared to the Ultramarines, where every kit is something unique (apart from the Victrix Guard maybe) and mostly characters, Also, a number of the Custodes kits have multiple builds, often also allowing characters or unit variants to be built. And then we have all the Forge World stuff where Custodes have lots and the 40k Ultramarines have almost nothing (most FW Ultramarine stuff is 30k only).
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