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About Urkh

Profile Information
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Location
Crusading Washington State
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Faction
Leagues of Votann
Previous Fields
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Armies played
Leagues of Votann, Black Templars, Craftworld Eldar, Necrons, Tyranids
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Urkh's Achievements
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Lathe Biosas reacted to a post in a topic:
CL's Voltann stuff
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Urkh reacted to a post in a topic:
Hive Fleet Manakeet
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Lord Marshal reacted to a post in a topic:
The League of Solstician Crusaders: Grimnyr!
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Hive Fleet Manakeet
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Hive Fleet Manakeet
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I'm honestly not too worried about them actually be camouflaged into the ground too much. If I ever get to the point where I want to make them parade ready, the differences in the browns and greens I would use, as well as the way I do my highlighting will make them stand out from the base. Thank you though! As for the bases, my OCD won't let me have the mixed base sizes, or not being the proper size. I would just feel... Dirty, if that makes sense. And even though I'm planning on putting real rocks on the bases, a bigger base can never hurt the tip-over-ability of the old slotta gaunts. Thank you for the comments about their tissue! I was trying to go for a sap/amber effect, since they're supposed to be trees!
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CL's Voltann stuff
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Hive Fleet Manakeet
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Thank you, you two! I have 10 slotta and 10 new horms, so it will be a 20 man unit once done. I wanted to use the slotta ones as the scheme test subjects. For basing, I'm planning on gluing down some of the rocks that you can see in the pic of five (that are currently being used as a counter-weight, haha!), then some stirland battlemire and grass tuffs to create a sort of natural environment that the nids would camouflage into.
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Small progress report: Five down! Edit: when the squad is done, I'll paint all their bases black at once. I don't want to put basing materials on them until I get base extenders, since they're on the wrong size for modern gaunts.
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Urkh reacted to a post in a topic:
The Gnostari Dominion - a visual thread
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Hive Fleet Prodos
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The Crusade of the Righteous - Crusade Ancient !!
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The Crusade of the Righteous - Crusade Ancient !!
Urkh replied to Sir Clausel's topic in + BLACK TEMPLARS +
Your guys have always been top tier. I haven't been around the forum in a while, so sorry if your inbox is spammed by my reactions, haha! All the chaplains would make Firepower proud! Youre ready to start some paddlin'! -
Urkh reacted to a post in a topic:
The Crusade of the Righteous - Crusade Ancient !!
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Urkh reacted to a post in a topic:
The Crusade of the Righteous - Crusade Ancient !!
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SvenIronhand reacted to a post in a topic:
Craftworld Etruria - Surprise reinforcements from the warp!
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Tawnis reacted to a post in a topic:
Would you watch a Batrep channel done mostly in TTS?
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Would you watch a Batrep channel done mostly in TTS?
Urkh replied to Tawnis's topic in + AMICUS AEDES +
The few TTS battle reports I've seen on YouTube I've personally not enjoyed because it was too difficult to follow what was going on. If you're going to do it there, slowing down and making sure your audience knows what it's happening every moment is a must. -
Craftworld Etruria - Surprise reinforcements from the warp!
Urkh replied to Urkh's topic in + AELDARI +
So, my cousin stopped by for a friendly game of my Votann vs his Tau, and he surprised me with a bunch of really old Eldar a friend of his's dad was giving away! Below are 30 guardian defenders 10 rangers 10 striking scorpions 5 fire dragons 10 dark reapers 5 warp spiders 5 fire avengers 7 howling banshees 2 falcons 1wave serpent 1 vyper 1 Eldrad 2 warlocks 1 Asurman 1 Avatar of khain 1 (in shambles) wraithlord. Image heavy spoiler: Idk when I'll ever get around to these guys, or even get to play a game with them, but it is really great to get such history for a faction I have, and I just had to share. Hopefully one day I'll get around to the project that would be getting these guys all done up in my scheme! -
As a Votann player, I look at this and just wish there were steeljacks in there instead of the kapricus, and wonder why a BROKHYR ironmaster is leading what is supposed to be a CTHONIAN force? Maybe if they had actually given cthonians a leader... Ironically, as I see most people every year thinking "I guess I'm (not) buying MYSELF an Xmas box this year", I'm actually thinking maybe I'll get the Tau one for my cousin who doesn't have any of the kits for his army. Maybe...
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Hello everyone! Urkh here. I'll try not to BUG you too much, but here I go. At the beginning of 10th edition, I SOMEHOW found myself with a fledgling army of Tyranids *shifty eyes*. Times have been very busy, but it has slowed down enough that I've decided to try and find a paint scheme for these insidious insects. So naturally, I thought I'd come to the hive mind to get some opinions. Now, I want my armies to all be different colored for the theme. My first army is Black Templars, which are black, of course. Then I have my orange Eldar and my yellow Leagues of Votann. I also have a rescue army of Necrons I got from my old 5th edition buddy, which, I will be painting purple as my dynasty color. So I'm here thinking to myself, what color do I want to paint my 'Nids? My brother already has red and blue Tyranids, and with the other colors taken by other armies, I fell on green. My first shot at this was to make a more normal green body, with a forest green chitin, bone color accents, with pink muscular tissue. Then I decided to invert the greens, and make a forest green body with a normal green chitin, because I do like the idea of a darker chitin then the body: But then I thought to myself, what I play around with the forest green idea and try to make them a tree?I came up with this: Now,.I like all three of them, but I think I'm leaning towards the tree nid. Here is a photo of all of them together These are all only base coats and a preliminary wash, but let me know what you guys think! This army will slowly get painted to this level to break the monotony of getting my Votann to parade level.
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Nice BR and grats on the win! Toil earns. Rock and stone!
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New Balance Dataslate Just Dropped
Urkh replied to jaxom's topic in + NEWS, RUMORS, AND BOARD ANNOUNCEMENTS +
The detachment rule changed from rr1s to hit to rr1s to wound vs the closest target/melee. And we still get +1 ap to hearthguard and any unit with a khal+uthar attached. Old rapid fire strat now gives +1 STR, and if you spend a yp, sus 1, and no longer excludes blast weapons. Bastion shield enhancement (AoC for the unit) can spend a yp to increase its range to 18" (from 12") and can be put on any character. Warriors and hearthguard with khals are now amazing. Steeljacks with the bastion shield on a memnyr are an anchor. It may not seem like a lot, but the old version was just extremely anti synergistic with the new rules, and now the detachment makes sense, and can put out the numbers. -
New Balance Dataslate Just Dropped
Urkh replied to jaxom's topic in + NEWS, RUMORS, AND BOARD ANNOUNCEMENTS +
Votann hearthband detachment <3<3<3 -
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Financials keep me from getting anything ATM, but I think my luck may be turning around soon. As is, I am working on getting one box of each datasheet painted, and once wave one is up to that goal, I'll hopefully be in a position where I can buy one box at a time and paint them up and not get a big army of unpainted models again.