Jump to content

Flint13

++ MODERATI CEDO ++
  • Posts

    4856
  • Joined

  • Last visited

  • Days Won

    21

Flint13 last won the day on March 25 2016

Flint13 had the most liked content!

About Flint13

Profile Information

  • Location
    Night side of Emo
  • Faction
    World Eaters XII

Previous Fields

  • Armies played
    Dark Eldar, Nightlords, Beastmen, Warriors of Chaos, Chaos Dwarves, Vampire Counts

Retained

  • ++ GLACIES FORTIS ++

Recent Profile Visitors

44948 profile views

Flint13's Achievements

  1. They are World Eater tactical squads, "improved" by Master Apothecary Gahlan Surlak to be stronger and more rage-filled. They get +1 strength and FNP 6+, while also being unable to score or be joined by characters. They also don't give up a Victory point if destroyed. In combination with their chain axe, they effectively have krak grenades for hands. One krak grenade per unit... how about four grenades per marine?" ~Gahlan Surlak (probably)
  2. What are you thinking for actual paint? Warplock bronze for a base I'm guessing. But where do you go from there?
  3. Only if the leader of your Custodes is Barisstan Selmy :lol: Nah that bronzey look would be great with ivory and silver details. Do it.
  4. "This is from Matilda."
    1. Olis

      Olis

      Queen of the desert!
    2. Flint13

      Flint13

      Please. I'm all Russian and German. No place for wonky Brit tanks in my garage XD
  5. What are you running in two other pods to do this? 3 seems like an exterminatus! Two dreadclaws filled with Augmented Inductii.
  6. I've been using three in pods, two with drills and melta lances, one with grav, snippy claw and volkite. I've found the target saturation of three on turn one helps.
  7. For me, it isn't the cost or the slightly underwhelming firepower. It's the huge chunk of points that aren't available to you from the start of the game that, at best, are going to show up and start affecting things in full by turn 3 for arguable gain. The issue is really rough when you see them loaded with a close combat squad, since it's always a hassle. Like Slips mentioned, if you're sold on arial transport, I'd go Kharyibdis. Or dreadclaws, those are always a blast.
  8. Got it. Your opinion has been extra noted by the NL community at large. Scoot the convo on along.
  9. The Sicaran Venator? It's spectacular. Anti-armor is good, but it can punch far above its weight class and shut down enemy super heavies. That's unique to it, the Falchion and the Cerberus.
  10. Ashc, If you're just getting into 30k and enjoy terminators and infantry, you might want to take a look at pride of the legion rite of war. It moves terminators and veteran tacticals to compulsory troops and let's you start playing games quickly. It also scales well from smaller starter games, adding on as you improve.
  11. ^If you're thinking of scrapping the chosen squid and land raider, where would you place Mor? Castellax with Darkfire are spectacular, and honestly they'll do better for you both in firepower and close combat than a land raider and command squad will.
  12. I've done that over about a dozen games. They're entertaining, but kinda work better for my Solar Aux or Dark Mech. With World Eaters, they fill roughly the same role. As to how: Take them as your allied detachment, 2x50 units of inducted levy and a force commander with the Warp Cult and Tainted Flesh providences.
  13. But how do you figure out model count for something like Castellax, which are huge, but don't have Bulky or something because they can't go in transports anyway?
  14. Guys... possibly silly rules question here. So Khârn has rampage. Does rampage work solely off number of models? This is always how I assumed it worked, but this morning a guy brought up he had always played it as equivalent number of models. As in, bulky models are two, very bulky are three, etc. He cited talent for murder as his reasoning.
  15. Angron's 3+ never really bothered me. The majority of weaponry you're shooting at a Primarch is going to be AP2 anyway. There just aren't that many scary AP3 weapons, besides maybe krak missiles. I wouldn't underestimate a 12" fearless bubble though. Having to grind down every single despoiler *or* kill Angron is not an attractive proposition for anyone :D
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.