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Focslain

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About Focslain

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    Focslain

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  • Location
    Pittsburgh, PA, USA
  • Faction
    Knights of House Jenius

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  • Armies played
    Imperial Knights, Space Wolves, Tau, Tyranid, Orks, Imperial Guard, Space Marines, Eldar

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  1. So I got in a game over the weekend. Small 1K bout versus a newish Necron player. I modified the recon list, dropping the castellan and enhancements to add in another cadian command squad and a commissar. Also due to not being able to find the models, swapped the gear of three sgts to laspistol/chainsword. Need to find those other tommygun sgts I know I did. Full list in spoiler: Necrons was a Cnoptric Crypt with the new KT models, twin Doomsday Stalkers, block of warriors lead by a technomancer, squad of Skorpekh Destoryers lead by a Lord and a scarab swarm to fill points. Mission was simple, Purge the Foe on Dawn of War setup. Terrain was a large church (sealed building) just off center, ruins and forests scattered about. He deployed his two stalkers on either side of the church, one on his home objective, the other above the flank objective. Warrior block was placed on the left flank with the scarabs, Skorpekh and the geomancer to the right. I had both cadian squads and the moriax on the right with the karskins, RR and the other two armigars on the left. Got first turn, scouted the karskins up to the left objective while the Geomancer moved forward along the right flank. I pushed most of the army forward. The cadian squad with the commissar took both the center and right objectives, Karskins and RR tapped the left objective. I had drawn Sabotage and recover assets, so held the other cadian squad back to do the recovery, RR did the mid-field action. Karskins started sabotaging the center church. Shooting was light, he used a lone op strat on one of the doomstalkers so the armigars focused what they had on the warriors, dropping half a dozen. Moriax fired at the Geomancer’s group and dropped a pair of the macrocytes following him. Got the assets and he took his turn. He pulled poorly on secondaries, Engage on all fronts and assassination. He closed in his flanks, the doomstalkers staying put. One fired off at the forward cadian squad, vaporizing a few. The other took shots at the warglaive and managed to get a shot thru. Warriors took to trying to drop the karskins but only dropped one. He wasn’t about to charge the geomancer into my moriax and nothing else was close but the scarabs for a long bomb charge that he failed. The karskins finished their mission and my opponent discarded engage. Next up I got Bring it Down and Cull the horde, both targets in sight for them. Got full for objectives (controlled all but his) and orders were easy, take aim for the cadians, first rank/second rank for the karskins and Fix bayonets for the RRs. Mid-feild cadian squad closed ranks towards the right objective, the other squad moved up to link up. Moriax pulled back behind a line of cadians. Knowing the Skorpekh, I did not want to be charged. They were just in range of my rad cleanser. RRs moved almost point blank to the doomstlalker, warglaive got into position to assault the warrior block. Helverin moved to support the karskins. RRs shot a scarab on their way, the armigars fired their main guns on the doomstalker but failed to do any damage. Secondaies against the warriors did better. Karskins put their volley into the warriors and dropped a few more. On the other flank, all fire went into the Skorpekh and managed to down one and wound another. RR charged the doomstalker and obliterated it, so much so it exploded, taking one horse with it and wounding another. The warglaive charged into the warriors and dropped nearly half the remaining unit. Bring it down secured. Opponent drew display of might, regen’d some warriors and got enough to bring the lost scoptek back with a wound. They then moved to assault the cadian line, the geomancer moving slightly to the side. After seeing what the RRs did the other doomstalker, the other one focused on the RR and vaporized them. Few shots from the lord and geomancer killed a few guardsmen. He then assaulted the front cadian squad with the destroyers and managed a combined charge with the geomancer to the moriax and the other cadian unit. Scarbs jumped on the karskins. The moriax fired OW on the destroyers and managed to redrop the one that came back, not that it helped that much. Skorpekh started by blendering the cadian unit, wiping them to a man. I activated counter offensive and the other cadian unit almost manage to take out the geomancer, taking out the macrocytes to free up the moriax. Karskins lost two to the scarbs and took out a swarm in return. Geomancer killed a guardsmen, the warrior unit didn’t do anything but the spyders attached to the technomancer got a wound on the warglaive, who then nearly wiped out the warriors. Wiping out the cadian unit got him assassination (commissar plus command squad), plus he killed more than I did. He dropped might. Game was still pretty close. Drew assassination, did fixed bayonets cause was going to be in combat. Helverin moved into to get a firing solution on the doomstalker and took three wounds for it’s trouble via OW. Moriax laid into the Skorpekh but failed to kill any and the helverin only managed to get one round thru the doomstalker’s shields. The warglaive managed to melt only a single warrior, pistols did nothing for the guardsmen. Moriax charged into the destroyers and only manged one kill, the lord nearly killing it in the return. Cadian officer managed to take down the geomancer with her powerfist. The karskins lost one to a scarab detonation, but none to the swarm and killed the last one. The warglaive finally killed the last of the warriors and wounded a spyder which wounded the armigar in return. He drew Area denial and Bring it down. He took his shot at the helverin, but only managed to get another shot thru my shields. Back to melee the moriax struck first and true and crushed the remaining scorpekh and the crush the lord only just. The warglaive mange to finish the technomancer and his spyders after taking a wound and he called the game at that point. Score called at 48-39. He was 9 pts behind after all said and done. But with only the doomstalker on his home objective left I more of my army intact I gave him Bring it Down since it was a good chance he kill one of the armigars when i moved (most likely the moriax), but I had all the other objectives and the lead. So overall not bad. Some crap rolls form the armigars didn’t help, but the RRs did their job beautifully, hopefully next time i use this force they will get more then one charge off. I also didn’t use any of the detachment strats. Something I’d like to do later. On the modeling front, I sprayed a unit of death riders to stand in for my rough riders during the game. Going to spray the rest and the krieg HW teams later so I have stuff to paint over the winter. I do need to do some house cleaning to get all my guardsmen in line. They got moved around since I used them for the 100 man vs a gorilla event a few months ago. Also found out that GW did a CP for the Tempetus based around their old Getting Started box. A box I have two of right now. So once I see how many Tempetus I have, need 20 plus command squad, I’ll fill that in though going to piece together a turox with the missile rank since that is what is in the CP. Also I own you guys picts of what I have finished so far.
  2. I would have loved a Drukari CP as part of this as it would have added another faction to my collection. But they went with another Chaos CP.
  3. These bouts are a blast as it allows me to field things I general don't get the chance to. In this case the fortifications. I'll be back to them later. I have another set of terrain to paint for an event next month. I was greatly surprised I survived as long as I did, but that's ork shooting for you. Once a few units got into melee they starting wrecking but that wasn't until round 3/4. Also I did do a lot of kill stealing during that event.
  4. So the Orktober magabattle was a hit, if long. I didn’t get as much done as I wanted, but the EO gave me props for doing what I did. As a defender I was allotted 1000 points to bring which was some guard and tanks, plus since I had the rules I was rolling for the fortifications. Amazingly with the support of several Imperial players, we managed to survive five turns of orky assault. Not sure if the points were even, but everyone had at least one unit still survive to the end. Personally only lost a field artillery, Krieg command squad and a Leman Russ. For the Fortifications they really weren’t attacked, the Firestorm Redoubt was destroyed, but the Fortress was mostly unscathed. In the end I managed to drop 15 ork units, complete my secret mission and walked away with a squad of grots as a door prize. Was fun. The EO took a video flyby of the start, we had a few more people drop in as the event went on. Link to an album of mine and any other picts i could find of the battle here. Managed to finish at least one vehicle, the Dorn. I lost the top hatch to the Deathstrike so didn’t count it as completed for the event, I’ll get picts posted later.
  5. Focslain

    ExtraLIfe 2025

    Album for images from the Ork Megabattle during my FLGS Extralife event. Two huge ork forces and allies assault an Imperial fortification.
  6. Looks like someone combined a techmarine and a khrone berserker. Hoping this is fake just cause it looks bad, WE deserve better.
  7. This literally happened to a eldar ranger I did in winter colours on a ice table at the local bunker many moons ago. Found the little guy a month later on a visit, still sitting in the little crevise he was left at.
  8. Never thought to reverse the wings, I like the look. Might swipe for a future project.
  9. Looking good so far. You going 10 or the full 20 for the unit?
  10. So life has been a little busy. My game vs my buddy’s IH gravis army went ok. We only got in two turns due to him being really rusty on the rules as he doesn’t get to play all that much. I was in the lead with VP, but he had destroyed almost half my army and was coming to close a flank. While I only dropped about half his heavy intercessors and the few regulars he had. At least my Lictors managed to gut first his Captain in one squad and an Apothecary in another. Few picts from the field. Now with the points changes I did modify the list. Dropped the enhancement off the parasite and added another pyrovore to the mix. Got some games in, one I have picts the others I did not as I was in a mood due to recent events. TLDR: I got a new car, but had to exchange it because it wasn’t exactly what I needed. I left my guant case in the car I returned and they chuck anything they find in the vehicles. So I lost 80 termaguants and 20 hormaguants cause the case was packed for an event. Didn’t realize until a month later what happened. Anyway I’m now painting 40 more guants for the charity tournament later this month. Luckily I had spares. (They are mostly done) So I did a quick mod, dropping the Tervigon and termaguants and added the Swarmlord, Screamer Killer and 2 ripper swarms. Faced a newish player fielding IF SM, Anvil Siege Force. He had some infantry, Replusor Extuctioner and a Redemepter dread. Highlights: Genestealers rushed his lines and slowly ate a few squads. Monsters took a flank and held it against the dread and Tor Garadon Parasites managed to make 8 ripper swarms popping marines. Swarmlord soloed a squad of terminators He did manage to wipe out my pyrovores with a deepstriking terminator unit, the assisting JPI however didn’t fair as well with the pyrovores melting nearly the full squad in overwatch. I won by a bit (66-11) cause I held no-mans land and never let go. Later I faced a DA force, mostly Wings (Death and Raven) plus thier Primarch. I had the spare guants, so back to the tourney list. HIghlights: My opponent got first turn and rushed the center with a full outrider unit w/ chaplain, who the Lictor they charged would have killed had they not made a rerolled save. The Lion killed about a third of my army on his own. Pyrovores did nothing cause nothing got into my back line. I won on VP by a bit (73 - 52), I wounded the Lion, but not sure I could have dealt with him if the game went longer. Last bout on record was against a Chaos Knight force. He was using the Grotmas detachment for cultist. Highlights: Both Hormaguants and genestealers got 1st turn charge off, eating half his cultists. Haurspex did poorly, failing to really hit or wound his rampager and getting mulched for it. Despoiler did ok clearing hordes (double RFBC) Parasite managed to make half a dozen swarms which eat a cultist unit and held off the despoiler. Tyrannofex nearly one shotted the Rampager. This was a closer game, 41-40 at the end of Round 3. He would have had me since he killed most of my force by that point. Will be interesting to see how this works at the tournament this weekend. I will try and have a full report on those battles later this week.
  11. YITH - Picked up my mag-trays for my nids. Got the height wrong for one set, but a buddy will hook me up for this weekend. Sadly I can't fit all 2K of my list. Missing are the 40 termaguants and haurspex, rest fit though. Finished gluing all the magnets to the hormaguants and genestealers last night. Hormagaunsts are on the lowest level and the stealers are on the level above with 3 pyrovores. Going to look into magging my marines and guard later once (hopefully) magnets go down in price.
  12. After reading the new Cawl article, this might be the push I needed to get my Cawl proxy finally done. Will double check to see if I have all her pieces still.
  13. They already do this for GW sponsored Tournaments. Models have to be from their range or have most of their parts from GW kits. Same goes for their stores. So that won't change anything.
  14. After seeing the large amount of kits Ghamak has ripped. I'm holding until we seeing an actually filing. This entire situation smells fowl and not from the megacorp side for once. Let's see what happens and wait for another source to add in to at least confirm some of what he has said.
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