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Petitioner's City last won the day on June 19 2024
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Petitioner's City reacted to a post in a topic: New Edition, or Just Horus Hearsay?
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Petitioner's City reacted to a post in a topic: New Edition, or Just Horus Hearsay?
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Petitioner's City reacted to a post in a topic: New Edition, or Just Horus Hearsay?
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Petitioner's City reacted to a post in a topic: New Edition, or Just Horus Hearsay?
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Petitioner's City reacted to a post in a topic: New Edition, or Just Horus Hearsay?
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Petitioner's City reacted to a post in a topic: New Edition, or Just Horus Hearsay?
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Petitioner's City reacted to a post in a topic: New Edition, or Just Horus Hearsay?
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Petitioner's City reacted to a post in a topic: New Edition, or Just Horus Hearsay?
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Petitioner's City reacted to a post in a topic: New Edition, or Just Horus Hearsay?
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Petitioner's City reacted to a post in a topic: New Edition, or Just Horus Hearsay?
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Joe reacted to a post in a topic: New Edition, or Just Horus Hearsay?
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Antarius reacted to a post in a topic: New Edition, or Just Horus Hearsay?
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They haven't been "pulled" - all the books up to wood elves are available still from Warhammer digital! https://www.warhammerdigital.com/WHD-LP-The-Old-World The change is that the Matched Play Guide and Cathay are not available as ebooks, having come out on Saturday. Hopefully they are just delayed, and hopefully the same here too!
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Yes that's the point of points. If they don't balance things vaguely accurately, they aren't doing their real job. Now this is something we haven't seen anything of yet, beyond the saturnine profiles - we don't know what things cost. Also we don't know the majority of rules, we've seen so little - so let's see what the next few weeks bring :)
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So you are forgetting several people, as @Joe mentions, but also get your history right! The first IA book Alan led on was Badab, but the "historical" style was long established by this point under IA's innovator and lead writer, Warwick Kinrade. The historical feels was also the models, which also has much to do with Cottrell and the others involved, as well as their love of genuine military history. Honestly all it takes is a good to realize the way people put everything to do with Forge World on Alan is deeply offensive to the fact he really only joined it long after the format and style and quality was deeply established. Bligh, and French and Hoare, were so perfect for IA, and then heresy, because they could write FW's established historical style so well. A style that begin in the softbound 2000 book, and really was established from Taros on. I think Alan's first contribution was late in Vraks, then Badab - he was a great successor as lead to Kinrade. But the black books were also Bligh and French initially, also current heresy honcho Andy Hoare, also Neil Wylie, etc. Beyond this you had so much also that was just FW of old that gets weirdly tied to Alan. Yes, along with ... Owen Barnes, Andy Hoare, John French, Adam Smile, & many other familiar - and unfamiliar - names. At FFG they hired these wonderful creatives as freelancers. No BI was before Alan was really a games designer (his earliest publications were for Specialist Arms, in articles his bestie John French was writing); FFG hired various peeps as freelancers, including Alan. This was one supplement by Bligh and French as leads: And here's RT's core book: Lots of familiar names, that can be easily found by googling @jaxom you should watch the voxcast with Andy Hoare where he talks about this, including FFG Again I really agree, but it's also that we forget Kinrade so much, as well as everyone else who worked on and established what IA was in its first decade.
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I would suggest borrowing some of necromunda's well established tools for drawing your 'force' from your larger list - I sketched this up tonight after being very inspired by the step 2 possibilities. This hopefully would be very narrative and get away from the often deathmatch-esque games we play at heresy events?
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So im curious how this affects things which formerly had relentless - ie jetbikes, termies, etc. Do they retain this, and thus always benefit from the Heavy (x) benefit? Even though, arguably, it's very hard to shoot from a fast moving bike, for example? (And somehow shoot the pistol too, and the other guns attached). Whereas being able to move and shoot heavy weapons, and suffer a slight reduction in accuracy - it almost removes the need for relentless?