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Karhedron last won the day on June 16
Karhedron had the most liked content!
About Karhedron

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Location
Tending the Shrine of Asuryan
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Armies played
Eldar, Space Wolves, Blood Angels
Retained
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Karhedron's Achievements
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Karhedron reacted to a post in a topic:
Kill Team: Exodites (Dragon Masters & Dragon Knights)
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Karhedron reacted to a post in a topic:
Late turn charges and ongoing combats.
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Flamers also benefit from the changes to cover as their hit-rate is unaffected by the -1 to Hit while units in cover no longer get better saves. I think Heavy flamers and above are definitely interesting now. I am not convinced that basic-strength flamers are going to be more appealing but we shall see. I think Flamer Aggressors will still be limited to the Firestorm detachment but I would be interested to be proved wrong.
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It is kind of like they are two parallel lists that operate together but don't actually cross over much. Basically SW Characters can only lead SW Units and vanilla characters can only lead vanilla units. One of the Detachments has an upgrade allowing a Space Marine Captain to join a squad of Wolf Guard Terminators to represent a Wolf Lord in Terminator armour. This is fine but I think Arjac is better for leading WG TDA. The best thing to do it look at the Stratagems in the Detachment to see how applicable they are. For example, "Pinning Fire" can be used by any Adeptus Astartes unit so anything in your army. "Thunderous Pursuit" on the other hand can only be used by Space Wolves Infantry and TWC. So picking your Detachment will give a guide on what proportion of SW units you might want in your army. Speaking of Detachments, if you are short of anti-tank then Saga of the Beastslayer might be worth a look. It is not as popular as Saga of the Great Wolf but it is easier to use as Lethal Hits against all vehicles and monsters really lets your basic units punch up.
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Karhedron reacted to a post in a topic:
GW FY25/26 annual report
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Karhedron reacted to a post in a topic:
Building an Eldar Army(Spirit Clavethis month)
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Galron reacted to a post in a topic:
Building an Eldar Army(Spirit Clavethis month)
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Wolf Guard Dan reacted to a post in a topic:
Pure SW Army for fun
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It might be worth swapping one of the Wraithguard from Scythes to Cannons to help with your anti-tank capability.
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Flamer Aggressors have an average of 4.5 hits at a range of 12". Bolter Aggressors have an average of 4.2 hits at a range of 18". So flamers only get slightly more hits than bolters on average while the bolters get a 50% range increase. Also the maximum number of hits a flamer can score is 7 while the bolters can score 9 (or more if BLAST kicks in on the Frag Launchers) so it is actually bolters that have the higher potential number of attacks.
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Yup, that is the full list. Long Fangs have not crossed the Rubicon Primaris so you may find you are a bit short on infantry-based firepower. You will definitely need a tank or two for firepower. I would consider adding some non-SW units. Once decorated with a few appropriately wolfy accessories, they look surprisingly good IMHO. Heavy Intercessors Heroes of the (Great) Company
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Karhedron reacted to a post in a topic:
Bolter aggressors on top now?
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Karhedron reacted to a post in a topic:
GW FY25/26 annual report
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Karhedron reacted to a post in a topic:
GW FY25/26 annual report
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jaxom reacted to a post in a topic:
Bolter aggressors on top now?
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DemonGSides reacted to a post in a topic:
BA Today
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Karhedron reacted to a post in a topic:
GW FY25/26 annual report
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Karhedron reacted to a post in a topic:
GW FY25/26 annual report
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Emperor Ming reacted to a post in a topic:
40K July update
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Inquisitor_Lensoven reacted to a post in a topic:
Bolter aggressors on top now?
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Bolter and Chainsword.
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Maritn reacted to a post in a topic:
40K July update
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The emperor, the warp, gods and religion
Karhedron replied to Inquisitor_Lensoven's topic in + AGE OF THE IMPERIUM +
Well, he did it and almost became the Dark King in the process. He clearly felt that his compassion might hinder him and could not afford to take the risk with the survival of humanity at stake. -
templargdt reacted to a post in a topic:
Techmarine in impulsor
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Adeptekon reacted to a post in a topic:
Dorn and khan dead?
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Iron Father Ferrum reacted to a post in a topic:
Bolter aggressors on top now?
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Desolators are not a great unit to put in an Impulsor because they have two separate weapons. The Firing Deck rules for the vehicles like the Impulsor are as follows (emphasis mine): This means that Desolators in an Impulsor can only fire one weapon, not both. Hellblasters or Infernus Marines are probably a better choice if you want a shooty Impulsor although most people use them to stage melee units.
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I am really liking the look of the Leystalker as a utility piece. Lone Op, Infiltrate 9", Stealth and a decently potent sniper rifle makes him look very useful. T5 also means he is tough enough to not die instantly to a single volley of bolter fire if the enemy gets fed up of him. Price will determine whether he is playable. If he comes in at under 100 points, I think he can find a place in plenty of lists.
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Librarians getting a points hike because Librarius Conclave is good is really irritating.
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Various tidy-ups as well as rolling 10th edition errata into 11th edition (which I feel should have been in the core rules but never mind). https://www.warhammer-community.com/en-gb/articles/rgqanids/warhammer-40000-july-update-what-you-need-to-know/