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Karhedron

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Karhedron last won the day on June 16

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About Karhedron

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    Tending the Shrine of Asuryan

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  • Armies played
    Eldar, Space Wolves, Blood Angels

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  1. VanVets are cheaper and have more attacks but are less durable making them a bit of a glass hammer. They also pair well Dante as his +1 to Hit is wasted on Sanguinary Guard.
  2. My head-canon is the Earth was an Old One outpost or science base. The Necrons bombed it from orbit and the residue looked like an asteroid impact 65 million years later. Probably not an important base or the Necrons would have brought out bigger guns as, at their height, they has weapons that made exterminatus look like a nerf gun.
  3. I seem to recall this is normal from past releases. New edition drops in June and people spend the summer building and playing it. Then new codices start to drop in September.
  4. I have put this down to exponential growth. Not all of those planets would have been colonised directly by Terra. If you start of with just one planet and it colonises one planet per year, then each colonised planet then colonises one planet per year, you get exponential expansion. You would actually reach the million worlds total after only 30 years. Obviously it would take years (or even decades) before settled planets to launch their own colony ships to other planets but it shows that humanity could easily have reached 1 million worlds just during the DAOT.
  5. There is the Death Jester but I agree that the Leystalker looks a lot better.
  6. 80 points for the Leystalker looks very tempting.
  7. The connection between the pariah gene and the Necrons goes back to old 3rd edition lore. It is one of those titbits that is not exactly current but has never been officially retconned either. Not all the Necrons were asleep 100% of the time between the end of the War in Heaven and the 41st millennium. The Silent King was awake the whole time, Trazyn the Infinite spent some time awake gathering specimens for his galleries and was definitely awake by the Great Crusade. The other possibility is that the Necrons seeded something in Earth's biosphere during the War in Heaven that would eventually lead to the emergence of the pariah gene. After all, the extinction of the dinosaurs happened during the War in Heaven, maybe it wasn't an asteroid!
  8. I would argue that the lack of special weapons on the sprue is an issue with the current unit design paradigm rather than with the sprue per-se. The ability to drop a plasma gun or two into a squad is less valuable when anyone can drop a unit of Hellblasters onto the table as there are no longer limited "Heavy" slots to worry about. I actually quite like the Space Wolf Headtakers as they work as SW-flavoured BGVs. All factions seem to have 3-man heavy-elite infantry while retaining access to the 5-man Vanguard and Sternguard squads. I don't dispute that the Black Templars got the best deal but as a Space Wolf player too, I was pleased with our update and feel we came a close second.
  9. The first generation of Primaris Blood Angels were created by Cawl and probably lacked the classical traits of Blood Angels although they may have felt the urge to get artistic. More recently, the Blood Angels and their successors have received the technology to create their own Primaris Marines and to upgrade Firstborn Marines to Primaris. As a result, I suspect most Blood Angels still receive their training in arts and crafts, even the Primaris ones. The new Blood Angels Captain kit is a good example of how a veteran Primaris Blood Angel might decorate his wargear.
  10. Yeah, Wolves got entire bespoke kits for Grey Hunters and Blood Claws. I feel like Blood Angels should have gotten something similar for Death Company. Knowing my luck, a new DC kit will probably be announced now that I have just finished decorating mine with 3D-printed parts.
  11. I agree, the Blood Angels one was a really poor effort. I was pretty salty when I saw it and then got really better when the new Space Wolves stuff came out about 9 months later because it was on a completely new level. It threw into sharp relief just how bad the BA upgrade sprue was. I ended up picking up the Combat Patrol which basically has 2 of them bundled in for free but I could never imagine paying RRP for one.
  12. Most of those are legends and it is strongly rumoured that the Whirlwind will be going to Legends when the new codex drops.
  13. I already provided that. Flamer aggressors average 4.5 shots which automatically hit. Bolter aggressors average 6.5 shots at BS3+ which averages 4.2 hits.
  14. They have different roles. HB Eradicators stand back and shoot. Aggressors are like a more offensive version of Terminators. They can hose infantry with their shooting and tackle even tough targets in melee thanks to their twin-linked power fists.
  15. Flamers also benefit from the changes to cover as their hit-rate is unaffected by the -1 to Hit while units in cover no longer get better saves. I think Heavy flamers and above are definitely interesting now. I am not convinced that basic-strength flamers are going to be more appealing but we shall see. I think Flamer Aggressors will still be limited to the Firestorm detachment but I would be interested to be proved wrong.
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