Jump to content

Karhedron

++ MODERATI ++
  • Posts

    10585
  • Joined

  • Last visited

  • Days Won

    44

Karhedron last won the day on April 21

Karhedron had the most liked content!

3 Followers

About Karhedron

Profile Information

  • Location
    Tending the Shrine of Asuryan

Previous Fields

  • Armies played
    Eldar, Space Wolves, Blood Angels

Retained

  • ++ RENASCITUR EX MORS ++

Recent Profile Visitors

7415 profile views
  1. So how did everyone set up terrain before? We just used to throw some terrain down to get something fun with a vague notion that too much terrain favoured assault and too little favoured shooting. And you know what? That is still a perfectly valid way to play. These layouts just show what GW consider the optimum terrain for a perfectly balanced game. But outside tournament play, I can't remember the last time it was an issue. Player skill and army composition has a much bigger effect on outcomes. I usually try to play in a way that is fun for both me and my opponent. Yes I like to win but not at the expense of having fun. I don't see the terrain maps as overly prescriptive ir controlling. They are simply guides where none existed previously.
  2. You couldn't have posted that 45 minutes ago?
  3. Except it looks like PBCs don't benefit from the Detachment (unless this is just an omission from Warcom).
  4. The fate of Omegon (who is really Alpharius) is another mystery that is still open. Even in the original lore, the tale of Guilliman killing Alpharius at Eskrador during the Scouring was presented as being dubious and possibly AL propaganda. The fate of several of the Loyalist Primarchs is also suspiciously vague.
  5. I break it down by battlefield role and armour type rather than weapon type. Tacticus Line infantry: Intercessors, Assault Intercessors Fast attack: Jump Assault Intercessors, Suppressors? (Technically Omnis) Heavy support: Hellblasters, Infernus, Desolators Phobos Line Infantry: Infiltrators, Incursions Fast attack: Reivers Heavy support: Eliminators Gravis Line infantry: Heavy Intercessors Fast attack: Inceptors Heavy support: Aggressors, Eradicators
  6. I am starting to worry that the whole Hidden mechanic is going to involve a lot of book keeping. I know GW hates tokens but I really think that we are going to need some Hidden tokens, otherwise we will have to try and remember which units have shot and which have not or which have been revealed by some enemy shenanigans.
  7. Worst case you can prime over the factory paint job.
  8. Not a fan of the light "halo" effect they have tried by just spraying yellow around the bulbs but that is just personal taste. However they look perfectly serviceable and will definitely fill a niche for some people. Price will be the determining factor here. What will it cost to populate a battlefield for a 2000 point game?
  9. I disagree. Most of the loyalist Primarchs had return clauses built into their legends since 2nd edition and the daemon Primarchs never really went away. It was always only ever a matter of "when" rather than "if".
  10. I hope LAG ends up being 2DP. Otherwise it won't be playable at 1000 points.
  11. Inceptors are jumpy Gravis with Plasma and Bolter options.
  12. Presumably units no longer automatically un-Battleshock in the Command Phase, even if above half-strength.
  13. At least it looks like the Sergeant and the AGL are on the same half-sprue so you get a functionally complete squad (although the Chainsword is the weakest option for melee weapons). I guess it calls back to this guy.
  14. I think it is only 5 Intercessors but still good as most people are not short of Intercessors.
  15. There is no specific colour scheme for Awakened Legion. GW have moved away from locking paint scheme to rules. This means that you can choose whichever Dynasty colour scheme you like best and paint your models accordingly. You can then field it as an Awakened Legion in one game and a Pantheon of Woe in the next if you wish.
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.