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Father Mehman

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Father Mehman last won the day on November 13 2015

Father Mehman had the most liked content!

About Father Mehman

  • Birthday July 31

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  • Location
    East Texas
  • Faction
    Crimson Tusks, Void Apostles

Father Mehman's Achievements

  1. Strange they didn’t have an updated TO&E in the 9th Ed Codex. That saves me money on an outdated book. Thanks!
  2. Hello, fellow Guardsmen! It's been literal years, but it seems I'm back to the fold. While away from our glorious Imperial Guard, I heard we got new (and cut) additions; eg, new commander, no more Special Weapons Squads, a guy on horseback. Most of these are obvious in how they fit into Regiment Organization, but there are two new additions that confuses me: the Field Ordnance Battery and the Kasrkin. I'll preface this by saying I do not have the 9th Ed Codex. If the background for both the Field Ordnance Batteries and Kasrkin Companies is worth it, let me know. Also, this is a background question. I have an exhaustive spreadsheet for a whole Regiment and I'd like to include both of these elements. The Kasrkin seem obvious enough as they'll be ordered as a normal Company. (Or maybe not. Please correct me if they have a different organization.) The Field Ordnance Batteries... I have no idea how the Battery is structured. They don't seem to fit in Infantry, and they definitely don't fit as Vehicles, so what is their placement within the Regimental Organization? Can anyone help me out?
  3. I've got a Stormhawk ready to be built for either the Grey Knights or Iron Hands. (A Grey Knights Stormhawk would look neat to me, but that's another discussion.) I am liking the Chapter synergy with the Stormhawk, but, like Ferrum, I'll probably leave the air support on the shelf for now until I can figure out exactly what the birds can do.
  4. Hey, everyone. Sorry this hasn't gotten the attention it deserves. I've been (and currently am) going through some health stuff that seems to be taking top priority at the moment. I'll try to update on a more regular basis, but, to be honest, I haven't touched a brush since early February. A new Lieutenant - the one from the Wake the Dead box - finally got built. That only took a few days. Baby steps, I suppose. Hopefully I'll have at least some fluffy goodness up by Friday. We'll see. Thanks for looking !
  5. He looks most promising. Add the Chapter symbol, some bloodstains- maybe soot around the bolt pistol muzzle- to show he's currently engaged in combat, decorate the base appropriately, and he'll be ready to wow us. Thanks for the feedback, Bjorn! The soot will come after the gun gets a thin brown glaze to dirty it up. As it is, the weapon doesn't look as weather-worn as it could. The bloodstains, however, I hadn't thought of. I'm sure I'll find something suitable. Are we the same person? I was thinking something Scythian-like for another culture, but then quickly dismissed it as a fever dream. I'm going to think on this tonight and see what happens. If anything, it'll be an interesting thought exercise. I'll give them a look after I've got some more fluff down as I don't want any more information about them in my head, lest the Tusks become them. Thank you for your great ideas, Bjorn! Lots of things to mull over.
  6. Hey, everyone! Sorry for the long absence. Here's a story: When we moved to this house two years ago, all of my Iron Hands bits were lost in warp translation. There were around 12 Iron Hands Tactical Squad Upgrade Packs... gone. Anyway, I finally broke down and bought out the webstore last month to start again. It's funny (not really), but the motivation to continue that force was lost when those pieces went AWOL. Anyway, those new packs, along with a shiny new Land Raider with Forge World Iron Hands doors and Extra Armour, are mending that wound. Wait a second. We're not here to talk about the Iron Hands. On with the Crimson Tusks! Sadly to say, nothing has really happened hobby-wise with the Tusks as of late. The Ancient got primed and has the basecoat for his armour basically done (still need to basecoat the helmet), and the Lieutenant inched closer to being completed, but there should be a lot more to show. When life gives you a genetic condition with chronic severe pain, sometimes it's best if you just float along. Le sigh. Here are the update pictures: Ancient Lieutenant The fluffy backstory stalled, as well. I'm not sure whether to merge another culture into the Tusks so that they're not pulling from pure Ancient Greece or leave them as they be. I asked a group of friends about it and we came up with one combination I sort of like - well, that I could live with. I just don't want these guys to be a Minotaurs copy. Actually, I don't really know anything about the Minotaurs other than they're Greek and wear bronze armour. Anywho, I suspect thing will be picking up for the Tusks as the year progresses. Thanks for looking !
  7. @Bjorn - I was thinking of using the boar as a totem throughout the Chapter, but I've settled on just using the Chapter Symbol. I don't want to sledgehammer everyone with the image of a boar the way Space Wolves use the wolf. In my opinion, it cheapens the totem animal and looks like a gimmick. If they were a more savage Chapter, I'd have little problem putting some bones and such here and there, but, for now, I'm going to keep that imagery to the fluff. Also, yeah, the Meleager Boar are way too tainted to do anything with but kill.
  8. I didn't know what to do with the Chapter symbol. At first, their tusks were crimson, but it didn't look right to me. Then I thought about painting the whole symbol red, but that wouldn't work out. In the end, white won out. Their faceplates being red tries to get their name across. Not all the planet's domesticated and wild animals were tainted when the Trying Times happened. Remember, it's been a few thousand years since that warp storm did its thing, so there are pig farmers and ranchers again. Yes! The Neophytes hunt down a Meleager Boar and kill it in whatever fashion they can. The hopefuls are sent out with only a tunic and sandals at their disposal. When they slay one of the monsters and take the tusks, they are then used as necklaces, earrings, etc, after they have been scrimshawed. The thing about the Crimson Tusks is that they don't scrimshaw the bones of their dead, but of savage creatures they have killed. See, this is why I love the B&C. Fraters and Sorors want to help, and I gladly accept all the help I can get. I want this Chapter to be the best it can be, and that means community input. Cheers, Bjorn !
  9. Hey, everyone! It is I, Mehman. It's been a while since I've been on the B&C, but I figured it was time to do something new. This thread is for my Imperial Fists Successor Primaris Chapter, the Crimson Tusks. We'll see how it gets on. Basic information first, I suppose. The Chapter was formed during the Ultima Founding to protect the Aeschylus Sector, an area located to the galactic northwest of Hydraphur, from the insidious threat of Chaos incursions into the Segmentum Pacificus from the Gulf of Orestes. They oversee the sector from their Fortress-Monastery, Mount Hekatos, on their Chapter Homeworld of Meleager. Thousands of years ago, Meleager was an Imperial colony in unknown space. The people seemed to thrive well enough and eventually settled on the separate continents of the planet. A warpstorm or some other celestial phenomena engulfed the world and the settlers began to die. At the end of the event, the population was devastated and the people banded together into city-states. These tribes lost the ability to protect themselves from the many monsters that were birthed during the Trying Times. Normal animals, both domesticated and indigenous, became things that haunted the night. No sane person would travel the roads between the fortified towns alone after the sun went down and the sky turned black. The view of the world from space would look much like a star map, the realms of humanity tiny dots against the vastness of the once-tamed forests. Most ferocious amongst the creatures transformed during those days was the Meleager Boar, a giant, feral, Warp-spawned evolution of the once-domesticated pig. Gone were the days of mankind culling the animal from pen or forest. Where once the hunt was an exhilarating pastime for noble and commoner alike, the population now feared the prey-turned-predator. Grey in colouration and possessed with great cunning and strength, the average man was no match against one of the hulking terrors. Many tales were told by the hunting parties of these animals which claim they proudly bore the marks, and errant spears, of their battles with previous humans. If there was any reduction in combat prowess by these war wounds, the survivors couldn't say. Well, that's that. As you can see, I'm drawing heavily on Ancient Greek myth. I'd like to add a Persian influence, too, but I'm still trying to decide how to go about that. Any input would be greatly appreciated. Livery and Chapter Symbol Here's a computer-painted example of the Crimson Tusks' livery. (Their weapon cowling is white.) Crimson Tusk armour is the same grey as the ever-present Meleager Boar. The fact that the colour aids the Marines in city and rocky theatres hasn't escaped notice. Every brother bears a red faceplate symbolizing the blood that these animals can, and do, spill. Rank and position amongst the Chapter are denoted in the following ways: Rank Battle-brother - Dark grey helmet Sergeant - Black helmet, right knee guard, and reactor cover; bronze skull Veteran - Dark grey helmet with white stripe Veteran Sergeant - Black helmet with white stripe, black right knee guard and reactor cover, bronze skull Lieutenant - Dark grey helmet with black stripe inside white stripe, black right knee guard and reactor cover, silver skull Captain - Dark grey helmet, black right knee guard and reactor cover, gold skull Position Company Colour - Vertical stripe on the left knee guard Battlefield Role - As per the Codex Astartes; found on the right pauldron Squad Number - As per the Codex Astartes; found within Battlefield Role icon The visage of the Crimson Tusks' totem can most readily be found emblazoned in white upon their left pauldrons as their Chapter symbol: the head of a Meleager Boar. This dread icon imparts in an instant what these warriors are about without a word spoken: strength, cunning, defense, power. Whether they stand upon ramparts letting loose their Bolt Rifles' explosive payloads or smash aside the enemy's paltry defenses and attack with knife and stealth, their Chapter symbol echoes the Crimson Tusks' myriad battlefield strategies. Works in Progress There are two honoured brothers being painted as of this moment: a Primaris Ancient and a Primaris Lieutenant. Thank you for taking the time to look at my new endeavour!
  10. This looks and sounds great! I'll be looking forward to more posts.
  11. I've been wanting to get ahold of Greyfax. How easy would it be to switch her head out for another?
  12. Here are two recipes that might work for you: Chaos Cultist: - Medium Northern Bugman's Glow undercoat Cadian Fleshtone basecoat Bugman's Glow wash Kislev Flesh glaze layer Kislev Flesh / Rakarth Flesh (75/25) glaze layer Kislev Flesh / Rakarth Flesh (50/50) glaze highlight Hallvardr Fyreslayer Skin: - Light Average Bugman's Glow undercoat Cadian Fleshtone basecoat Bugman's Glow wash Cadian Fleshtone glaze layer Cadian Fleshtone / Rakarth Flesh (75/25) glaze layer Cadian Fleshtone / Rakarth Flesh (50/50) glaze highlight Hope that helps, Brother!
  13. Blazes - Well, great minds and all that ! Right, I've got some rather unfortunate news: this army is being shelved for the foreseeable future. Well, I guess all three armies are being put on hold, if we're being pedantic. It looks like I won't have the funds to go anywhere with this idea beyond fluff and a few conversions. I don't need to put another army on my plate, anyway. Luckily, I stockpiled a lot of marines back in the day so I still have models to build. There's enough of them that a new Chapter could be built with nothing else required. I guess the Xenos aren't for me .
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