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SkimaskMohawk last won the day on May 20
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About SkimaskMohawk

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Ottawa, Ontario, Canada
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Necromunda New Edition
SkimaskMohawk replied to Lord Marshal's topic in + NEWS, RUMORS, AND BOARD ANNOUNCEMENTS +
I work in law, and the phrasing is torture to read. It might specifically outline the mechanics, but if it prompts a stroke while reading, then it's not actually well written. Ease of readability is a component of good writing. -
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Total War: Warhammer 40,000
SkimaskMohawk replied to Joe's topic in + NEWS, RUMORS, AND BOARD ANNOUNCEMENTS +
Ironic considering how much defending of terrible Horus heresy 2nd design decisions some people made. -
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New MkIV Tactical Squad + Assault Squad + Maximus Battle Group
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ToW is definitely highly fragmented in terms of what tournaments and regional list building looks like. But it still has an apex event in the WTC, which tends to have the same trickle down effect to the IRL events of the national team members. It also highly influences the online community. The only real difference is that it's not GW in the driver seat. Also, the square based terrain layouts suck (as do the WTC ones) and highly contribute to green knight problems.
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New Warhammer 40,000 Edition announced!
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Re terrain not being fair to certain unit types trying to score objectives, that used to be the point. Back in the day, one of the inherent ways that punished lopsided builds was that if you took too many monsters, cavalry and vehicles your opponent could just put objectives on the top floors of ruins and you wouldn't be able to contest them (or score if your plan was to dump troops out of devilfish or serpents). Now I know being penalized for making wrong decisions is a big taboo these days (see heavy weapons giving the extra bonus even if you still move up from literally can't do anything if you move of the past), but maybe not everything should be viable for every occasion?
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New Defiler
SkimaskMohawk replied to Lord Marshal's topic in + NEWS, RUMORS, AND BOARD ANNOUNCEMENTS +
Ya DG have the visual design language of fleshy, insectoid daemon engines so it fits right at home -
Holy 10 pages in less than 24 hours. I remember back in 2016 feeling like the custodes were....a bit off. It was very remarked on then, and people were very lukewarm on the first ever official custodes models. Their weapons were gigantic and their armour was way more bulky than what the art work had ever shown. Missing their capes really made them look like big power armour people. These absolutely fit the bill. Ya there's the retcon about women. But I wouldn't have helmet less ones either way because the faceless sentinels vibe is essential imo.
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If theres a deep enough bench of ships to offer enough variety then it should be fineish if it's BFH. If it is BFG, I hope they don't slop it up like they did ripping LI from SM2 and actually smooth out balance issues (you get to lose into eldar unless you're necrons because they're just better than everyone!). Or make it so one offs don't get ruined by the mechanics meant for campaign play.
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Las has always had different colours (much like plasma). But also, lasguns for imperial forces have traditionally been red. The mass of red las beams in dow1 is pretty iconic, and both darktide and space marine 2 also use the red beam. It's what people expect to see from guard lasguns in video games, just like they expect to see green zappy rays from the necrons.