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TheBlindPrimarch

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About TheBlindPrimarch

  • Birthday 08/02/1988

Profile Information

  • Location
    Midterra
  • Interests
    Warhammer 30&40k, STARWARS, Historical Wars, LOTRs, Reading and writing Science Fiction and Fantasy stories, playing video games, and participating in Medieval Reenactments. Oh and a limited interest in anime.
  • Faction
    The Paladins of Midterra

Previous Fields

  • Armies played
    Space Marines 40k

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TheBlindPrimarch's Achievements

  1. Commissioned as well as my own illustrations of the Paladins of Midterra
  2. Awesome! Great to see you getting back into this amazing project. I'm really glad you're feeling better!
  3. TheBlindPrimarch

    Alabaster Order

    Art for the Alabaster Order
  4. Master of the VIIIth Here, Koschei would first assert himself. Having read his Legion’s histories, he was appalled at the reputation they had garnered, and the baleful influence of Prometear Thyris. So as the first generation of the new VIIIth, both of Terra and Zbruch, began their ascension, Koschei summoned the Godslayers to his world. In some ways he was generous, doing little to alter the Legion’s culture, but when it came to the echelons who ruled the Legion he was uncompromising. Thyris and his most brutal lieutenants were removed from frontline service and sent on individual redemption crusades, the first of their kind within the Imperium; risking the anger of much of the Legion. Yet having seen the strength of bonds between Astartes and their gene-sire, Koschei was willing to make this calculated gamble, and it proved a remarkable success. From the first, he took the brunt of whatever battle the Godslayers fought, and this swiftly earned him the respect of the remaining holdouts. It may be deemed a happy accident that Thyris fell during his crusade only a few years after the reunion; an honourable death, but one that reduced him to little more than a footnote in the Godslayers’ story. It is said that the day before his death he sent a communique to his gene-sire thanking him for teaching the former legion master how to be loved, rather than feared. He is believed to have died saving the people of Vikaram from xenos raiders. Whatever the truth of Thyris’ end, it ushered out the last remnants of the old VIIIth and completed the Godslayers’ new lease of life. Along with a newfound feeling of purpose, they found acclaim from their cousins and the Imperium at large. Koschei made them liberators, and thus they were loved. Companies were placed within Kapitola, and in these Terrans mingled with Zbruchans as they did in the flourishing lesser Radas that emerged throughout the legion. Koschei spent his formative campaigns at Alexandros' side, and the influence showed in the Godslayers’ use of their strength to shield their mortal allies. Indeed, they took it further, and while they used many of the units available to a Legion Astartes, they often skewed towards close-combat. Perhaps it was by Alexandros' example or a continuation of Koschei’s own policies, but in council all senior officers were given an equal voice in principle, be they of the Legion, Army or a Titan maniple. Soon, the Godslayers were known for their determination to negotiate with any human culture they found, to an extent only seen among the Halcyon Wardens before. In Alexandros, Koschei found a kindred spirit who was quite willing to share his decades of experience, and dozens of worlds were brought into the Imperial fold by his rhetoric and that of his sons. Nonetheless, the Godslayers rigidly upheld the Emperor’s line on xenos and mutants, and the VIIIth had ample battle honours to go with its diplomatic triumphs. Under Koschei their reputation in combat was for steadfast endurance and willing sacrifice, offering their lives to break sieges rather than starve the defenders. To some of Koschei’s brothers this was cause for concern or scorn; an unwillingness to face the hard facts of galactic conquest. But in the grand scheme of the Great Crusade - as multifaceted a scheme as Mankind has ever known - these were but minor worries, apt to delay the VIIIth's growth but nothing more. Besides, the Godslayers’ high regard for the Army ensured that they did not want for mortal support in their campaigns. Yet beneath the surface, there was strain. The rate of attrition wore on Koschei as he watched his sons sacrifice themselves for the Emperor’s dream. At the same time, he was frustrated by the stratified society of the Imperium and the way that rulers were so often imposed on a conquered populace. Of course, he was often obliged to do exactly this to ensure a full compliance, and the charge of hypocrisy stung even if none spoke it.
  5. The Coming of the Imperium The people, who for so long had been under the yoke of absolute authority, were slow to accept the young Primarch's new order, but with encouragement from both Koschei himself, and his trusted Rada, they soon embraced their newfound freedom with enthusiasm. Zbruch soon entered a golden era of peace, and prosperity. However, this freedom from authority was not to last, as less than ten years later the Emperor's fleet arrived in orbit over Zbruch, intent on bringing not only his wayward son into his Imperium of Mankind, but his planet as well. Alas, Koschei’s laudable principles would bring the reunion with his father to near disaster. Koschei regarded this golden king with deep distrust, despite the kinship he felt with both him and Alexandros, who had accompanied the Emperor. When they drew close, the sheer magnitude of the Emperor’s psychic presence overwhelmed Koschei, and he leapt to attack what he saw as a tyrant seeking nothing more than to once again oppress the people be had fought so hard to free. Mercifully, Alexandros succeeded in holding Koschei back, and the Emperor managed to placate his son. Over the following weeks, he explained to Koschei the true scale of his intended destiny, and arranged for the now willing Primarch to assume control of his Legion. His people, still unsure of their freedom, embraced the rule of the Imperium without hesitation.
  6. The Dreamer Adopted by a freeholder whose name has been lost to time, and was known only to the Primarch himself, Koschei spent the first two years of his life turning his strength and intellect to agriculture, forestry, and the various needs of his village. It seemed as though this son of the Emperor was bound to live a life of peace, rather than the lives of conflict his other siblings endured. What this might have looked like, we’ll never know, for the arrival of a being as wondrous as a Primarch is nearly impossible to keep secret, and word of his existence had finally reached the ears of the Obri. Of the events that followed, which would lead to the liberation of the people of Zbruch and the extermination of the Obri, there is a wealth of available accounts. However, of those accounts, few could be charitably described as factual, as it seems in their zeal to record the deeds of the young Primarch, the chroniclers neglected to verify the exploits they recorded. What is known to be true is that an Obri known as Zberateľ, the Chooser of the Blessed, captured the young Primarch after razing his village to the ground and killing all of its inhabitants. Soon after, Koschei would lead a revolt of the Chosen, those selected to be sacrificed to the Walking Gods; and personally killed Zberateľ. This, the first victory won by the young Primarch, would be short lived, as Koschei's army of rebels would be decimated less than a week later by the army of the local Lord. Forced to flee, it is said that Koschei hid for a time in the ruined Obri fortress which overlooked the ruins of his village, the fortress which would later be converted into the Godslayers' base of operations on Zbruch, The Pevnosť. Koschei would spend the next twenty years traveling the lands of Zbruch, leading uprisings against the Obri, and their puppet kings. Each time Koschei would slay the Obri himself, utilizing a strange, massive sword known as Bože Zabiják, which was said to glow with a black aura when wielded by Koschei in battle. As the chronicle of Koschei's victories increased with each slain Obri, the Temple of the Walking Gods grew more and more desperate, but it would be the death of Večná krása, the Red Queen of the Obri, that would push them to put their most extreme plan into action. Finally, as Koschei stood before the walls of the city of Sibronsk, he was greeted by a conclave of priests from the Temple, led by the High Priest Iosif Kharjalov, chosen of the Horned King of the Obri, Lámačkostí. There he was told that if he did not disband his army of rebels, and submit to the will of the Walking Gods, then the lives of all the children of Sibronsk would be forfeit. He was given a night to decide. That night, after hearing the pleas of his Rada, Koschei gave his most trusted generals their orders. The army was to appear to disband, staying in the area and waiting for Koschei's signal. Meanwhile, Koschei would surrender, and allow himself to be taken to the Horned King. He would either succeed in killing the last of the Obri, or he would die in the process. The next morning Koschei Kharkovic was led into the city in chains. The accounts of what followed this are vague and contradictory. Some indicate that Koschei was led through an empty city, the silence so oppressive that even the Primarch bowed his head, while others allude to a great celebration breaking out in the streets, as the families of those taken thronged to praise, and thank, the great hero who had so willingly sacrificed himself for the well-being of their children. Whatever the truth of the matter, ultimately it is irrelevant. Koschei soon found himself brought before the Horned King, where after a great battle, he slew him and the High Priest, as well as the other priests of the Temple. Victorious at last, he threw open the gates of Sibronsk and welcomed his army in. Hailed a hero of the people, it was the intent of not only his Rada, but the people of Zbruch as well, to name Koschei their new king. To their surprise he flatly refused when the notion was brought forward. He had liberated his people so that they could be free, not so he could rule. Instead, he said that the people should govern themselves, or at the very most, establish Radas of their own to govern them.
  7. The World of Zbruch A far cry from the frozen and barren home of the original VIIIth, Zbruch was a fertile world notable for its unusual red seas, and blue fauna. A planet occupied by a society that had been thrown back into the feudal age, its people managed to retain some simbalance of technology in the form of steam power, steel works, and some black powder. There were limited examples of archeotech still in use, but such wonders were understandably rare, and jealously guarded. Zbruch was ruled over by a patchwork of kingdoms, each vying for power, but for all the power struggles that occurred amongst the nobility, there was a power which stood uncontested above them all. The Temple of the Walking Gods. For the planet Zbruch was not only populated by the far flung colonists of humanity’s Golden Age, but also by giant, hulking humanoids known as the Obri. The Obri The Obri were massive bipedal beings with skin that ranged in hue from blue to red. They stood between twenty five, to thirty feet tall on average, with even the shortest easily dwarfing the tallest of the God-Emperor’s divine sons. Cruel, and voracious, the Obri were served by the corrupt priesthood of the Temple of the Walking Gods, and lorded over the Zbruchian people, demanding tribute, and sacrifice, less they visit their terrible wrath upon them. They either lived within the Forbidden Lands, a region in which no Zbruchian dare enter, or within far flung fortresses from which they could monitor the innocent humans they oppressed. It would be in the shadow of one such fortress, long since abandoned and left to ruin by its masters, that the incubation pod of the Primarch Koschei would land, far from any of the cities ruled over by the Obri’s puppet kings, and the priests that manipulated them. Deep in the woodlands of the province of Kolanska.
  8. For ease of access, I would suggest creating a new subject thread for the Legion rather than continue using this one.
  9. "Fungi und bacteria can both reproduce asexually, they have no Genere...gender, und thus making new organisms that are identical copies to the parent; compared to virus, which requires a host cell to replicate und thus cannot reproduce without one. pourtant, unlike viruses, bacteria und fungi require warm, moist conditions with a suitable food source to provide the conditions for successful reproduction, les éléments constitutifs de la vie. In addition, bacteria und fungi are both considered to be living organisms as they carry out all of the life processes, however viruses are considered non-living as they only reproduce, und require a host cell in order to do this. They are Parasiten. Parasites. The reproductive similarities between these micro-organisms include that they all contain genetic material which must be duplicated in some way to produce a new organism; und they all need to reproduce successfully in order for the species to survive." Koschei turned to his brother, as it appeared that he had finally finished talking. "This is meaning what Brother?" Gustave waved a dataslate in Koschei's direction with a rare smirk on his face. "It means I was wrong. I thought perhaps the Ork were a virus of sorts. An ancient malattia...a sickness. I see now, they are in fact, comment dit-on en gothique... A fungus." "If they are mushroom, they can be taken care of like mushroom infestation...we will burn them out." Koschei moved with purpose out of his brother's lab. Gustave had returned to examining his dataslate. "Yet they spread like a virus across the galaxy...perhaps a hybrid? Was für eine interessante Möglichkeit."
  10. A Legion in Support Drawn primarily from the populations of Europa, Franc, and Jermani, the Twentieth Legion would only see limited action by the closing days of the Unification of Terra. Under the command of Legion Commander Koloman Geiger, they would serve in mostly supporting roles alongside the more experienced Legionnaires of their fellow Legions. As the Legions marched forth into the stars, the Twentieth would continue to serve in this capacity, and as a result, the honor rolls of this period in the Imperium’s infancy make sparse reference to their exploits. So few are these accounts in fact, that even the most argent chronicler would find the task of researching the early years of the Twentieth a near impossible task. However, for the most determined of those that seek the truth, there is one event in the Legion’s history that remains readily accessible, even to this day, although the actual factors leading up to its tragic outcome are still a matter for debate among the scholars of the Imperium. An event known simply as the “Jupiter Incident.” The Jupiter Incident During the closing days of the Sol campaign, as the God-Emperor began to set his divine gaze beyond the borders of the cradle of Humanity; the Twentieth found themselves regrouping over the planet Jupiter, mustering in just one of the many orbital stations used by the Imperium. With the entire might of the Legion either aboard their docked ships, or aboard the station itself, it was deemed impossible that any enemy of the Imperium still present in the Sol system would be foolish enough to attack such a heavily defended location. As a result, though still inhumanly vigilant, the Legionnaires of the Twentieth were caught nearly unaware by the disaster that was about to befall them. A disaster orchestrated by a resistance cell present in the region at the time. Whilst even the notion of such an organization existing in the God-Emperor’s Imperium of today seems mock-able at best, at the time various factions of dissidents remained within the borders of the Sol System. One such faction, known as the JRB, or Jupiter Resistance Block, operated small scale cells in Jupiter’s orbitals, as well as the various orbitals and stations of its moons. Though they had never been so blazen as to attack a Legion position in the past, they had managed to remain a surprisingly persistent thorn in the side of Imperial Command, attacking Army supply convoys and Imperial garrison patrols. Though the exact details of how the attack was carried out remain a mystery, what is known is that a small cell of JRB operatives had somehow managed to infiltrate the station the Twentieth were occupying, and had assimilated into the station’s mortal population. Soon thereafter, the stations’ plasma reactors went critical, and gave birth to a small, short lived sun that consumed everything in its immediate vicinity, including just over ninety-thousand Legionnaires of the Twentieth Legion, as well as just under nine-tenths of their allotted fleet assets. A Legion Saved by Chance By happenstance, Legion Commander Koloman Geiger, along with ten Chapters of the Legion that had deployed with him, were waylaid on their journey to the muster site by a humanitarian crisis occurring on a mining colony within Sol’s inner belt. As it lay just off their planned Warp route to the muster site, Geiger had ordered his fleet to respond to the colonist’s hails for aid. Though an unintended consequence, it would be this decision to help the citizens of the Imperium in need that would save the Legion from complete annihilation, and enable them to seek out the remnants of the JRB, and visit upon them a sort of wrath only the God-Emperor’s Angels of Death are capable of. Regardless, a legion so drastically reduced in strength was doomed to see themselves incorporated into the rosters of one of their fellow Legions, and well aware of this fact, the Twentieth resigned themselves to their fate. One that remained an ever present possibility for just over thirty-six years, and was prevented only by the timely intervention of the recently discovered Primarch of the Eighth Legion, Koschei Kharkovic. The Dreamer Impressed by the Twentieth’s perseverance, The Primarch Koschei, recently reunited with the Eighth Legion, the newly named Godslayers, took it upon himself to petition the God-Emperor himself to allow him to take the Twentieth under his command, until such time as their Primarch was discovered. While his request was granted, he determined that he would not interfere with the workings of the Legion, and allowed Legion Commander Koloman Geiger to retain his command. For just under ten years, the Twentieth served alongside the Eighth, and were fortunate to share with them the glories won under the leadership of Koschei Kharkovic. Through him, they were able to regain a measure of their lost honor, and though the process was slow, they were able to rebuild their numbers to about a quarter of what they had once had. Such was the state of the Legion, battered, but unbowed, that when they found themselves called to the planet Paradis Trovato they were able to stand before their Gene-sire, Gustave Dunant, with hope in their eyes, and pride in their hearts.
  11. Born of Ice The VIIIth Legion rose late in the Unification Wars, their inductees taken from the ice wastes and mountains in the extreme north of Merica. Here, a confederation of techno-barbarians known as the Kulatic League had held out for centuries against the onslaughts of Nordyc, Maulhand Sen and and Narthan Dume. They did not survive through evasion, as did their counterparts in the southern hemisphere, but endured through a hard-won resilience. Even when their strongholds were broken, the survivors would retreat into the wastes and rely on their harsh environment to ultimately defeat the foe. This became their creed: stone might be reduced, but a people’s collective spirit could endure any ordeal. Finally, however, they met a foe who would not be resisted, and submitted at the point of (TBD)Legion guns. The League’s sons had long been earmarked for examination, as their military power suggested a potential pool of aspirants for the Legions Astarte. This hypothesis proved correct, but induction would be delayed for decades as the Emperor’s agents worked to eradicate the primitive religion which was entrenched itself among the former subjects of the League. Their faith revolved around a conflict between a mortal champion and a vengeful, and terrible god, who they believed lurked somewhere in the corporeal world. It was believed that the men of the Kulatii were bound to fight this god, the “Greatest Beast,” alongside the champion, and finish what their champion had begun. While the more overt facets were stripped away, it may be that some traces remained in the psyche of the VIIIth Legion. The first three cadres, the ones who would steer the growth of the VIIIth, were drawn from across Merica and Atalantea, presumably to dilute any cult influence which might elude hypno-indoctrination. Nonetheless, a certain ruthlessness became evident early on, perhaps born of the Legion’s formative battles. The enemies they faced were the worst fanatics, who dug in and sold every life available in defiance of the Emperor. These few battles were followed by the murderous fight to conquer the Sol System, and it was here that the early VIIIth took its full form under the leadership of Prometear Thyris, who chose for his Legion the name Imperial Marchers, as it was his belief that it would be by the efforts of his legion that the Imperium would march onward to victory. Thyris was one of only a few dozen survivors of the Screaming in the Azurite orbital cities, an action fought by hundreds of Legionaries. Already known as a hard-headed, taciturn warrior, this seems to have calcified with the Screaming into something darker. His brothers accepted this, and if the Disnomia Purge on the fringes of the Sol System was anything to go by, their loyalty to him had a fervor to it that his predecessors had not inspired. Under his leadership they would cast down demons and gods alike. Mortals, we can extrapolate, were simply beneath their notice. As the VIIIth earned their spurs, an unusual trait became apparent in them. The Legionaries exhibited an ability to suppress psychic energies; not the deadening aura of a pariah, but the apparently unique ability to manipulate small pockets of the æther. The exact cause perplexed the Emperor’s scientists, with the dominant theory being that the gene-seed kindled or created a degree of psychic power in those inducted. As the Imperium confronted psykers both human and alien, the Imperial Marchers proved highly effective in combating them, less potent but more stable than pariahs. Apart from this gift the Imperial Marchers were characterized by a merciless approach which stood out even in those shadowed days. Thyris despised the notion of taking prisoners, preferring to massacre those who failed to surrender at the outset. This led to outcry from senior commanders outside the VIIIth, decrying the Legion Master as a fanatic whose blood-thirst came at the expense of potential good subjects and the Imperium’s future stability. In the early Crusade, however, the Segmentum Solar thronged with enemies who warranted nothing more than extermination, and few had the authority to gainsay Thyris or steer him away from more sensitive targets. That is, until a Rogue Trader arrived in orbit above the planet Zbruch.
  12. oops, your right. I miss typed. His hair is a burgundy red, and his eyes are purple. Here's a colorized image of him.
  13. Koschei and Romulus are going to look very similar...Koschei also has red hair, and purple eyes.
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