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Dr_Ruminahui

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Dr_Ruminahui last won the day on September 17

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About Dr_Ruminahui

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  • Location
    Edmonton Hive
  • Faction
    Emperor's 2nd cousins

Previous Fields

  • Armies played
    CSM 6K, EC 3K, CD 2K, CK 2K, (previously) SoB 2K, IG 4K

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  1. Is that your model? He's gorgeous. That said, the image with the background is a bit fuzzy - for readability, you might want to post the text as text rather than as part of an image.
  2. By Monday would be great, as I intend to start going through the various photos next week to chose my favourites. That said, after that would be fine too, though with the risk that they won't be useful for that process.
  3. I had actually misremembered it as being the one with the eye in the middle of the chaos star - had to go look at my own model to confirm that it does indeed look like the one above. I didn't get my own looking so face like, though.
  4. Do you mean this guy (with a knife rather than a chainsword)? If so, its pretty much the same axe as is in the legionairies kit, if that's an easier source for it. There is also a very similar axe in the chosen kit. Personally, I think the chainaxe works great with the model, and its distinctiveness from your models' other melee weapons is a strength rather than a drawback, but defer to whatever you think is best. That said, I don't know if the knornate symbol on the axe is a problem for you.
  5. I think, in addition to the reasons you give, that Coterie was the most popular detachment on release is that it has a huge potential upside that (on paper, anyway) is rewarding you for doing what you already want to be doing, in addition to it being a highly thematic and "flashy" ability. I guess its just easy to forget that there may not be a lot of units to kill (certainly often the case for me, with typically fewer than 10 units per side in my games). As well, with it triggering at the beginning of the turn, you aren't getting any benefit until turn 3 (unless your opponent screws up and you can kill something turn 1) at which point (from my experience) most 40K games are basically over. So its something that, except perhaps with tournament style terrain layouts, gives you very little in exchange for the opportunity to kill your own character and some lackluster stratagems. Plus, its kind of a "win more" ruleset (in that it does better if you do better) where I personally prefer "lose less" rules that help keep me from falling behind or help me when I'm are doing poorly. That said, a lot of the detachment abilities are poorly thought out and/or implemented (not too surprising with a 1st time book, so while I'm critical of them I'm not bitter), with Slanneshi's Chosen being probably the worst if conceptually interesting. Carnival is, IMHO, the most interesting of them, with decent detachment rules and some great equipment, but probably requires more skill (in positioning and hiding units) than I have... certainly, I don't think I can get the resiliency I need at 1000 points to prevent my shooty opponents from simply killing the right units and shutting off my detachment ability. The Transport one seems good, but not the way I want to play EC - I played my sisters that way as my primary army in 3rd and my secondary army from 4th to 7th, so I don't really want to recreate that playstyle - hindered by me not enjoying painting rhinos (or the rhino model when painted) very much. Again, this is another detachment where the enemy can kill you out of your army rules, which I'm wary of. You seem more of a treadhead than I am, though, so if you try it out I'd love to hear about it. I dislike Peerless Blademen's complete focus on melee, given that we actually don't have that many really potent melee units. Plus, I think noise marines are one of our better and most iconic units, and I want to try to make those work - and I feel this list punishes me (or at least doesn't give me any benefit) for doing that. Flawless Blades certainly have gotten better (in that they are 33% more killey for the same points), but I can't say yet whether than makes them or Peerless Bladesmen a good choice now - I suspect not, but I'm not really going off of anything here but my gut feeling. I think demon princes are one of our better units, so I think your army will benefit from stealing some of those from your demons. Your 2000 point list seems to be 20 points over, but it seems a good pool of units to build an army out of. Personally, though, I'd want another 5 tormentors as I think you really want 2 objective grabbing units - that said, I'm used to playing CSM where doing that costs 1/2 as much. I too am not a fan of how hero centric this codex seems to be wanting us to be, but given the choice between a LE and a LK, I think the latter is more powerful - but does prevent you from putting 2 units of noise marines in a single rhino. That said, at some point I want to try putting noise marines and infractors in the same rhino, with a character in one of the 2 squads - you loose the infractors' scout ability, but it still seems like a decent combo, especially when you can't fire more than 2 blastmasters out of the rhino anyway. Let me know how using the landraider goes for you - even with the points drop, I'm still really wary of it, giving their conflicting roles and wondering whether even 4 lascannons is worth that cost for the antitank they bring. Finally, as to for the heckturkey, I too have one but even with its better rules in our codex, I don't know what it does other than be a big target. I should probably try it out some day, but its hard when I really think I'm better off with another maulerfiend (or something else - its really easy to spend points in this codex) instead. Wow... that's rather more of a wall of text than I intended - sorry about that.
  6. @Dwango, can you choose 1 of the 3 characters as your favourite, and post a photo of just him on his own? Or separate photos of each of the 3 on their own if you don't want to play favourites. And cool that your Master of the Forge is a literal master of the forge.
  7. Added. Please post a good photo of him alone below, to use for voting.
  8. The sword conversion looks nice - I think you've done a good job getting it closer to what you want. I really like the new guy, and think the axe looks great with him - for what its worth, it also makes him (if he has a holster somewhere) a legal model for the best Aspiring Champion load out, which is heavy melee weapon (the axe) and plasma pistol. Personally, you've got a great sense of motion, and the axe really lends itself to that pose. Plus, with the prevalence of swords amongst your other models, it gives him some nice differentiation. If you give him a knife instead, he could also be legally fielded as the in-squad legionaire psycher with balefire tome, which would also be a good fit for the model (though, it think you might have already done one).
  9. You did a great job at it - it definitely has the feel of weaponized industrial equipment to it, which I think is really appropriate. that picture of Simon looking at it - he definitely has a concerned look that says "What is this abomination?"
  10. Is that the bigger of your two ancients?
  11. Reporting Page updated - please review to ensure your entry is correct (subfaction, link, models vowed, point value, entry into Master of the Forge). If you completed your vows, please double check to confirm that I have correctly noted such - and IF I HAVE MISSED A COMPLETION, PLEASE LET ME KNOW. My next steps are to double check my math, do the number crunching, and determine (through a vote among the forum "staff") the contestants for Astartes Stronghold Artificer badge. To facilitate that, please post your best picture of your favorite painted model or unit that you did for the Astartes Stronghold in this Call to Arms - it will make my job much easier. Additionally, if you have a Master of the Forge entry, please post your best picture of it as well. Finally, if you haven't done so already, please post a "group shot" of all your completed models, whether or not you managed to complete your vow.
  12. Reporting Page updated - please review to ensure your entry is correct (subfaction, link, models vowed, point value, entry into Master of the Forge). If you completed your vows, please double check to confirm that I have correctly noted such - and IF I HAVE MISSED A COMPLETION, PLEASE LET ME KNOW. My next steps are to double check my math, do the number crunching, and determine (through a vote among the forum "staff") the contestants for Imperium Stronghold Artificer badge. To facilitate that, please post your best picture of your favorite painted model or unit that you did for the Imperium Stronghold in this Call to Arms - it will make my job much easier. Additionally, if you have a Master of the Forge entry, please post your best picture of it as well. Finally, if you haven't done so already, please post a "group shot" of all your completed models, whether or not you managed to complete your vow.
  13. Reporting Page updated - please review to ensure your entry is correct (subfaction, link, models vowed, point value, entry into Master of the Forge). If you completed your vows, please double check to confirm that I have correctly noted such - and IF I HAVE MISSED A COMPLETION, PLEASE LET ME KNOW. My next steps are to double check my math, do the number crunching, and determine (through a vote among the forum "staff") the contestants for Chaos Stronghold Artificer badge. To facilitate that, please post your best picture of your favorite painted model or unit that you did for the Chaos Stronghold in this Call to Arms - it will make my job much easier. Additionally, if you have a Master of the Forge entry, please post your best picture of it as well. Finally, if you haven't done so already, please post a "group shot" of all your completed models, whether or not you managed to complete your vow. .
  14. Reporting Page updated - please review to ensure your entry is correct (subfaction, link, models vowed, point value, entry into Master of the Forge). If you completed your vows, please double check to confirm that I have correctly noted such - and IF I HAVE MISSED A COMPLETION, PLEASE LET ME KNOW. My next steps are to double check my math, do the number crunching, and determine (through a vote among the forum "staff") the contestants for Xenos Stronghold Artificer badge. To facilitate that, please post your best picture of your favorite painted model or unit that you did for the Xenos Stronghold in this Call to Arms - it will make my job much easier. Additionally, if you have a Master of the Forge entry, please post your best picture of it as well. Finally, if you haven't done so already, please post a "group shot" of all your completed models, whether or not you managed to complete your vow.
  15. Reporting Page updated - please review to ensure your entry is correct (Completion, subfaction, link, models vowed, point value, entry into Master of the Forge). If you completed your vows, please double check to confirm that I have correctly noted such - and IF I HAVE MISSED A COMPLETION, PLEASE LET ME KNOW. My nexts step are to double check my math, do the number crunching, and determine (through a vote among the forum "staff") the contestants for Heresy Stronghold Artificer badge. To facilitate that, please post your best picture of your favorite painted model or unit that you did for the Heresy Stronghold in this Call to Arms - it will make my job much easier. Additionally, if you have a Master of the Forge entry, please post your best picture of it as well. Finally, if you haven't done so already, please post a "group shot" of all your completed models, whether or not you managed to complete your vow.
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