Death Company with Jump Packs (JDC)
Death Company (FDC) in Razorback with Twin-linked Heavy Bolter (Bolterback)
Death Company Dreadnought (DCD) with Blood Talons and a Drop Pod
Assault Squad (RAS) with Razorback in “Lasplas” configuration (Plaserback)
2 x Attack Bike with Multi Melta
Land Speeder with two Heavy Bolters
Fire Dragons with Exarch
Striking Scorpions with Exarch
2 x Dire Avengers with Exarch
Guardian Defenders with Scatter Laser
The Scouring, Dawn of War, six objectives placed as follows: both 2s were are the short board edge to the left of the BA’s deployment zone, both 3s were on the long board edge that was the BA’s deployment zone, the 4 was quite central and the 1 was in cover near the Eldar board edge. The board itself has three wooded hills that count as mystical forests.
Farseer rolls Eldritch Storm, Guide and Fortune
BA Warlord Trait is a waste of time, Eldar get to re-roll all 1s to hit in the shooting phase once per game.
The BA castle up with the Razorbacks at the forefront and the JDC with Astorath are placed in cover behind them. Both Attack Bikes and the Land Speeder occupy the left flank while the DCD and Pod is in reserve. BA are due to have the first turn.
In response the Eldar deploy their Guardians opposite the Razors and in cover on their board edge. This forest is a Overgrown Spinethorn meaning they get a 2+ save against grenades... Everything else fans out behind that hill that is just in front of their deployment zone. From nearest to farthest (BA persepective): Wraithguard -> Avatar -> Fire Dragons -> DA1 -> Farseer -> -> DA2. The Striking Scorpions infiltrate into hill that is in the BA deployment zone. This hill is an Ironbark forest which meant that they got a 3+ cover save...
~ With no one falling to the Red Thirst, the Drop Pod lands near DA2 on the far-right flank and the DCD disembarks. Both are currently in cover from the majority of the Eldar. Both Razors and JDC advance towards the centre of the board while the bikes and Speeder move up (near to leftmost of the 2 objectives) the BA left flank.
~ Thinking it will be safe, the DCD and pod manage to kill two from DA2 while the Speeder kills three Guardians. The bikes turbo boost towards the Guardians.
~ The Farseer casts Fortune of the Wraithguard and Guide on the Dragons.
~ The Scorpions continue through their forest while DA1 move onto objective 1 triggering another Ironbark Forest... They are joined by the Wraithguard while the Avatar and the Dragons move towards the DCD.
~ The Guardians knock a HP of the Speeder, while the Dragons use Battle Focus to close the range on the DCD and explode it for First Blood, while the Avatar summons his Wailing Doom to explode the Drop Pod.
VP – E:2, BA:2
~ The bikes continue towards the Guardians while the tanks head towards the bulk of the Eldar. FDC disembark and the Speeder holds back.
~ To combined fire, two more Guardians perish and two Wraithguard collapse.
~The Farseer casts Guide on the Wriathguard
~ As the Wraithguard reposition to face the oncoming hoard of DC, DA1, the Avatar, FD and DA2 start moving through the cover towards the action. The Scorpions now break cover and head across no man’s land.
~ The Farseer casts Eldritch Storm at the JDC and manage to kill one before the rest of the army open fire. Five from FDC die to combined fire from the Wraithguard and DA1 while the Scorpions use Battle Focus to be able to pick off one from JDC and the Guardians kill a bike for a bonus VP. Everything else runs to close the gap.
VP – E:3, BA:2
~ Both DC move closer to the Eldar while the Speeder and Razors move into better firing positions. The remaining bike moves closer to the Guardians.
~ Combined fire results in six dead members of DA1 and another two Guardians die to the Bike.
~ The Bike assaults the remaining Guardians who lose one of their numbers and flee off the board. The FDC charge the Wraithguard and manage to collapse another construct while the JDC are too far away to pull off a charge...
~ The Farseer casts Guide on the Dragons and Fortune on the Scorpions.
~ The Scorpions then advance towards JDC along with both DA squads, whole the Avatar, Farseer and Dragons head towards the FDC.
~ Using the Avatar’s Warlord Trait five members of JDC die to combined fire while the Dragons also manage to melt Astorath for Kill the Warlord.
~ The Avatar proceeds to charge the FDC in combat with the Wraithguard. With one Hammer of Wrath attack and six normal attacks the Avatar manages to miss the lot...
VP – E:4, BA:2
~ Both Razors reverse away from the main fight while the Attack Bike closes on the Farseer who is out in the open.
~ The tanks and Speeder manage to kill three members of DA1, while the Attack Bike misses it’s target...
~ The final member of the Death Company dies in glorious battle with the Avatar.
~ Guide is cast on the Wraithguard and despite taking a wound from Perils of the Warp, the Farseer proceeds to cast Fortune on the Dragons.
~ The Avatar advances towards the Razors with the Wraithguard in tow, while DA2 and the Scorpions head towards objectives 3 and 4 respectively. The Dragons make their way over to the lone bike.
~ The Dragons kill the remaining bike for a further bonus VP while the Avatar summons the Wailing Doom to knock the Plasma Gun off the Plaserback.
~ The Avatar charges but again fluffs his lines by only managing to leave the tank Shaken and with 1HP remaining.
VP – E:5, BA:2
~ The RAS disembark and move towards objective 2 while the Speeder moves towards the nearest 3 point objective. Both tanks cover the RAS from fire.
~ The Speeder turbo boosts onto the 3 objective while the RAS run the final few steps. Both Razor fire is ineffective.
~ Fortune is again cast on the Dragons while Guide goes to the Wraithguard
~ The Dragons, Wraithguard and Avatar move towards the Razors while the Scorpions about face and go after the Speeder. Both DA squads are now on objectives.
~ The Wraithguard explode the Plaserback while the Avatar knocks the Heavy Bolter off the Bolterback.
~ In combat the Avatar enters stomp mode and explodes the Bolterback.
VP – E:9, BA:5
~ The Speeder moves to put a bit more range between itself and the Scorpions, but enough to remain on the objective while the RAS huddle up in cover by their objective
~ The Speeder misses its six shots against the Scorpions while the RAS miss their massed Bolt Pistol and Krak Grenade fire at the encroaching Avatar
~ Whilst Guide fails to be cast, the Scorpions again receive Fortune.
~ The Dragons and Scorpions move towards the Speeder while the Wraithguard continue towards the RAS.
~ One RAS dies to the Wraithguard while the Speeder jinks itself out of danger.
~ The Avatar again fails its charge on the RAS but takes no damage from Overwatch, but the Speeder is crippled by the Scorpions in combat for another VP and Linebreaker.
VP – E:11, BA: 0
While there is a turn seven, it is basically the Avatar charging the RAS and slaying them to a man.