Preface: hey guys and gals! I hope to start something new and unique with this chapter of fallen astartes, i think I'm on to something that hasn't been done before (fingers crossed) and wanted to try my hand at telling a story while making some cool models!
the goal of this thread is to breath some life in my concept for a chapter, while creating a story that possibly delves into some of the deeper meanings behind their excommunication by the Imperium, and what the chapter will do to pick up the pieces. ***this will be an incredibly slow updating thread, school is a constant threat to progress. much like the mechanicus and their standard for progress. ***
Anyway to start off, some history and general back-story of the chapter before we kick off:
name- Tundaran Knights
founding- Raven Guard, founding unsure
current status- ~64 astartes, 3 dreadnoughts, 2 strike cruisers,~15 escort craft, ~1500 adeptus mechanicus allies and mortal servants
Little is known of the chapters origins, save what history the shattered remnants of the chapter maintain, what little was known before their excommunication was taken and sealed or destroyed by inquisitorial agents following their heresy. Confirmed as rare successors of the Raven Guard, the Tundaran Knights were hypothesized to be an attempt at creating quicker maturing versions of space marines, while attempting to improve or expunge some of the chapters’ minor gene seed mutations, namely, repairing the inability in the Mucranoid gland to seal an astartes off from deadly radiation or vacuum, as the chapter was intended to be entirely fleet based when deployed. it is unknown when the mutations originally surfaced, but some decades after their first recorded actions in battle, it was noted that the chapter in its' entirety had begun to change from the codex complaint nature it was intended to follow, casualties in war were replaced at a much slower rate than normal, and the appearance of the astartes and their interactions with imperial forces on joint operations became more distanced at an almost immediate rate. Their numbers began to dwindle to just over 500 at an alarming rate whenever Inquisitorial review was called forth.
discovery of mutation-
After the emergence of their instabilities, the chapter’s mutations were immediately chronicled by mechanicus adepts and sourced by inquisitorial agents. The chapter suffers from a pair of unique Mutations, the first causes the Astarte’s to consistently hallucinate that the voices of those they kill remains in the bones of the dead, who torture the astartes with accusations, screams and wails, or other violent provocations. The voices they hear are supposedly quieted when their bones, specifically the skull, of the fallen is taken with them, leading each knight to strive to collect them in order to ease the voices’ haunting calls. From the mindless screams of hunger of Tyranids, to perverse and diabolical thoughts of the Dark Eldar, the minds of the slain that have particularly strong will become ensnared into the consciousness of the astartes for extended periods of time. Most worrisome to the Tundaran knights, those among the adeptus astartes that die can form full thoughts, as though their entire consciousness remains within their killer, oftentimes, whenever a space marine of a traitor legion (or loyalist chapters as well) is slain, their skulls especially will be kept, as their histories and consciousness are capable of being read as readily as a book if given enough time to search. Only with time do the voices of the dead fade, some, like that of mortal humans, can disappear from mere moments to a day after their fall, while others, like the demigod astartes, may not fade for years or even decades after their deaths.
the second, perhaps more bizarre mutation, is the ability to call forth incorporeal beings at will to fight for them. Dubbed as combat familiars by the mechanicus (Bratricka in the language of the astartes themselves) these creatures typically take the shape of animals such as hounds or birds and follow direct thought patterns from their masters, bound to their will, these creatures will fight with an unnatural ferocity to protect their masters. based upon subsequent and past testing held by the mechanicus and Inquisition, they materialize for the first time after the killing of several extremely strong willed enemies that have had bones taken by the astartes. these mysterious creatures remained the subject of high scrutiny by the Ordo Hereticus, unto their designation as excommunicate traitoris.
heresy, the calamity of Ghorenia-
with immediate censure by the Inquisition, the chapters' remaining strength became subject to their command, ordered into increasingly dangerous war fronts to attempt and reveal any signs of chaos taint amongst them. it would be upon the Tau contested imperial planet Ghorenia that the worst of the chapters hours occurred, the exact happenings on the planet and 12 moons of Ghorenia after it was isolated for the Tundaran Knights to deploy remain under tight lock and key by the Inquisition, what was known was that of the factions involved, a full half of the Astra Militarum Khonok 30th infantry regiment along with conscripts and civilians numbering in the millions, a strike force of 60 Iron Harbingers space marines, and an undetermined number of Tau forces. only the blooded Tundaran Knights would be left after a mere weeks' time. Shortly after, the chapter in its' entirety was declared heretics and ordered to surrender to the Inquisitorial fleet under command of Lord Attorro. The resultant fight and chase that erupted as the Chapter fleet sought to escape would leave countless dead on both sides, in the final moments of the chapters' existence, a majority of the chapters' surviving forces would make a dangerous jump straight into a warp storm, scattering the survivors across the nearest score systems with its' remaining allies in the mechanicus. over the next century, they were hunted by both imperial and tau forces that continued to war in the sub sector. the chapter would never reconvene to number more than 100.
current status, a dying chapter of heretics-
the coherent survivors of the chapters fall would number 67, a majority of the 3rd company with fewer than 10 1st company veterans, and of the 23 dreadnoughts that had been a part of the chapter, only 3 would survive to the current era. for 15 Terran years, the Tundaran Knights have been silent, ghosts as dead as their brothers. But the time has come for their return, the siege of Roshen awaits, and their vengeance shall be repaid in full...
hope y'all enjoyed that little intro! i have some images of the chapters' color scheme, dark Jade green with bone/iron trim, and quite a lot of bones and warp tainted armor, but please note, they are not affiliated with chaos in any way. AT ALL. the point i want to explore is a chapter lost to the galaxy, but hungry for vengeance
EDIT:October 16th postmark:
Edited by Argent aquila, 27 November 2016 - 09:42 PM.