So much of the Blood Angels just seems like an after thought. I surprised Dante doesn't allow for re-rolling warlord traits in 8th
I agree, considering what we've seen so far in how we're ported to 8th. I like nearly all the rules changes in the new system, but I'm not happy with how we've been rendered so far in 8th.
I will however hold off final judgment until our codex comes out.
I keep thinking back to what one of my 40k GW store friends had to say regarding factions and armies in the game. He said that Warhammer 40k is number one a game of heroic space marines versus evil chaos marines, and the other forces of chaos. He said after that you have the various xenos factions which are all bit players to the main story. He said this in reference to some Xenos players on a local board getting salty about SM and CSM being the ones getting new models and stuff. He is .... correct.
... but I've been thinking about his blunt statement more and more over the last few weeks, and I believe it can be taken a step further. If you play Space Marines, and you want to receive the best treatment, options, spotlight, etc then play Ultramarines. After that play a codex chapter. After that go for Dark Angels, then Wolves, us, or Grey Knights?
I'm not a whiner, but lately I've been realizing this is a universal truth about playing marines in 40k too, just as much as the game's main thrust is good guy space marines versus bad guy space marines and their Chaos helpers.
Edited by Helias Tancred, 08 June 2017 - 03:53 PM.