Register now to gain access to all of our features. Once registered and logged in, you will be able to create topics, post replies to existing threads, give reputation to your fellow members, get your own private messenger, post status updates, manage your profile and so much more. If you already have an account, login here - otherwise create an account for free today!
Mawlocs vs Biovores
Posted 30 January 2018 - 05:00 PM
Posted 30 January 2018 - 08:45 PM
Biovore has unparalleled ability to mess with opponents movement, and is harder to respond to, although that may not be as much of an issue in small games on large boards as it is in larger games.
Oh I agree when it comes to larger armies. I generally play the 500 point games on 4x4 tables. If there aren't any buildings, there's no real way to have spore mines disrupting movements.
Aside from the 500 point games though, and as far as dishing out mortal wounds, do you think 3 Biovores should be taken over 1 Mawloc?
Posted 01 February 2018 - 10:27 AM
In smaller games, I'd probably say the Mawloc. It's an active unit rather than reactive. Your opponent can ignore/cant shoot 3 hidden biovores, meaning 500pts of their army can/has to focus on 400pts of your army.
The mawloc up front will dilute their fire, dish out mortal wounds and fight in cc.
Really I'd probably bring a single bio to plink wounds off things when needed. Balanced armies are better.
Try both and see.
Edited by Xenith, 01 February 2018 - 10:28 AM.
Posted 01 February 2018 - 04:07 PM
Something that makes me lean toward Biovores over the Mawloc, even in smaller point games, is that you setup additional threats for your opponent to fire at if you miss with the Biovores. Missing with a Biovore allows you to setup a spore mine which, if not targeted, will cause wounds on the following round. As well as slow or impede enemy movement. I think Biovores are a lot more powerful than most people give them credit for.
Writer's Vow: 260 Short Stories in 1 year
Posted 02 February 2018 - 09:48 AM
Posted 02 February 2018 - 09:23 PM
I was really of hoping to avoid list building in this conversation, because I didn't want it to be the focus.
My thoughts on the subject arose based on comparisons of point cost, mortal wound dealing, and impact on the table top. I only mentioned the 500 point list building, because that's what I've been dealing with lately.
Posted 03 February 2018 - 02:21 PM
The only thing they have in common is they ability to do mortal wounds, which zoanthropes can also do.
So: neither is better in a vacuum. Biovore better if you're list is shooting poor, mawloc if your opponent has no lascannons and you have some ranged firepower.
I've read about 18+ biovore lists doing well, but not about mawloc spam lists doing well, if it makes a difference 😁