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Order of the Emperor's Grace


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I went Valorous Heart for the ignore -1 AP, doubled with the imagifier for ignore -2, but it didnt come up too often suprisingly. The FNP was helpful though. 

 

I also went for, i think it's called Spirit of the Martyr, that allows you to shoot to fight on 5+ when the model is destroyed. This was really useful, helping to finish things off where we'd not quite managed it first time round etc. 

 

It's a good job it was a friendly game though, I forgot to roll for miracle dice at for a couple of rounds etc, but we just went back thankfully. 

 

They really are a fun army to play, I enjoyed it a lot. They feel so different to my Ultramarines (obviously), it just gives so many new challenges.

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  • 7 months later...

So it’s been a very long time since I updated this log, apologise for the lack of update.

 

I have continued to add to the Sisters collection and now have a fairly sizeable force, ready for the next wave which should hopefully be announced today.

 

I have played a couple more games with the Sisters, but not as much as I would have liked given the COVID situation here in the UK. In only their 2nd outing I took on the new Death Guard and managed a victory. Unfortunately this was quite a while ago so I don’t remember many details.

 

More recently I managed to play only my 3rd game with the Sisters again vs the Emperors Children again. My list was as follows:

 

Canoness - warlord - blessed Blade & condemnor boltgun; relic - iron surplice, trait - impervious to pain (5+ FNP).

Canoness - chainsword and plasma pistol; relic - litany of faith, trait - beacon of faith

Misssionary

 

5 squads of 5 Sisters - 2 squads with 2 storm bolters, 1 squad with 2 meltas and 2 squads all with boltguns.

 

9 Arco-Flagellants

9 Repentia + Superior

Imagifier - tale of the stoic

Zephyrim - pennant

Celestians - 2 meltaguns, superior with maul and inferno pistol

 

Seraphim - 4 inferno pistols, 4 bolt pistols, plasmas pistol & chainsword on superior

 

Retributors - 4x Multi-Melta; Combi-melta on the superior

2x Exorcists with missile launchers

 

Immolator with flamers

2x Rhinos

 

I also took Ephreal Stern and Kyganil.

 

I took banners, attrition and engage while the EC took assassinate, engage and thin their ranks.

 

A few of the key moments in the game were:

- a rhino making a save in a 6 to survive a further turn, enabling me to keep my arch-flaggelants safe and box in his advance on my right flank.

- The Retributors killing a venom crawler, disco lord and a rhino in one turn (using the cherubs).

- chaos spawn killing my Immolator without much difficulty (never played these before they were good)

- warlord Canoness taking a charge from a chaos lord with the daemonic lightning claws relic. She managed to survive on a wound thanks to her relic and shrug. The Lord was then dispatched by he Celestian bodyguard.

 

It was quite a tight game points wise scores were as follows:

 

Turn 1: EC 0-6 Sisters

Turn 2: EC 21-20 Sisters

Turn 3: EC 46-34 Sisters

Turn 4: EC 49-50 Sisters

Turn 5: EC 59-75 Sisters

 

Really enjoying the Sisters and I’m looking forward to the new releases whenever they finally come round.

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  • 2 years later...

Had to try and find this topic, deep in the archives!

 

I’ve been playing Sisters recently at our club on a Monday evening. I’ve managed to get 5 games in (with one more on Monday coming) in prep for attending a GT next weekend.

 

Game 1: Guard 94-57 Sisters

Game 2: Dark Angels 76-66 Sisters

Game 3: Tyranids 43-95 Sisters

Game 4: Death Guard 59-65 Sisters

Game 5: Thousand Sons 54-82 Sisters

 

My list has evolved over recent games and is now set as follows:

 

Morvenn Vahl + 3 Paragons with Swords & Multi-Melta

Preacher (saintly example) + 10 Arcos + Rhino

Palatine (blade) + Dialogus (Litanies) + 10 Sisters with Melta/Multi-Melta

Triumph of Saint Katherine + 10 Sisters with Melta/Multi-Melta

Inquisitor Draxus + 10 Sisters with Melta/Multi-Melta + Immolator with Flamers to split the squad

Daemonifuge

 

Castigator

Exorcist

 

10 Repentia

5 Seraphim

5 Sacresants

2 Crusaders

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The draw has been done for the 1st round of the GT, and I'll be playing a Tyranid Invasion Fleet.

 

The mission is Priority Targets with Chilling Rain and their list is as follows:

 

Hive Tyrant

Neurotyrant

 

10 Termagaunts

 

Biovore

Exocrine x3

Maleceptor x2

Neurolictor x2

Norn Assimilator

Ripper Swarms

Screamer-Killer x2

 

I'm not overly familiar with the Nids, despite playing them recently, but I'm seeing a lot of big bugs.

 

Anyone have a lot of experience vs Nids, or on this particularly mission, target priority etc. Any input is welcome.

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My experience with bugs the past few weeks has been bad. Trying to get objective control is really hard against them. I really didn't expect my exorcist or my multi melta to be so ineffective. Vahl and the suits need a Stat rework.

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